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Found 5 results

  1. Predator Archetype The proper mindset can make or break a mission. You view yourself as part of a team, a pack. When the pack excels, you excel; when the pack fails, you fail. This attitude slightly alters your perception of the world: your vision focuses, your hearing improves, you can smell your victim from meters away - most importantly, your illusions exhaust your opponents' minds, clouding their perceptions and forcing their attacks to fly off-center. Effect: The user may learn and perform Predator Archetype Genjutsu techniques. For one turn after being hit by a Predator Archetype technique, anyone targeted by the opponent's attacks increases the results of their dodge rolls against those attacks by 5. If the Predator Archetype technique's Pet Combination Effect was active, the rolls are instead increased by 8. This may not increase rolls of 5 or below and may not stack with itself. Requirements: Path of the Tamer. Cost: -2.
  2. Storyteller Archetype Effect: The user may learn and perform Storyteller Archetype Genjutsu techniques. Opponents hit by Storyteller Archetype techniques reduce the results of their dodge rolls that are 95 or lower by 2X for one turn, where X is equal to the number of opponents on the field. X may never be higher than 5. This may not stack with itself. Description: Myths and legends are as older than civilization, existing since the first person spread tall tales of their adventures far from home. And while the Komainu - the Lion-Dogs - are not quite that old, these beasts have put together a collection of stories larger than any other. After falling into the right frame of mind, the Komainu can use their Genjutsu to bring these stories to life. Requirements: Komainu Summon. Cost: -2.
  3. Predatory Archetype Effect: The user may learn and perform Predatory Archetype Genjutsu techniques. Characters hit by a Predatory Archetype technique have the base cost of all of their abilities increased by 3% for one turn. If the technique used has its Pet Combination effect activated, this effect is increased to 5%. This ability may stack with itself, up to a maximum of 15%. Description: Persistence hunting- pursuing one's prey until it collapses from exhaustion- has been practiced by humans, wild dogs, and other predators for millennia. Practitioners of this archetype emulate their ancestors, running their opponent's Chakra reserve low to force them into defeat. Requirements: Path of the Tamer. Cost: -2.
  4. Solipsist Archetype Description: The user disperses a trace amount of Chakra into the air around them, which merges with the natural energies of the world. This connection provides them with a sense of oneness, that some mistake as evidence for everything being a part of them. Named after those few, this Archetype allows its practitioners to use this strengthened connection between themselves and reality to react more easily to those who would do them harm. Effect: Characters with this skill may use Solipsist Archetype techniques, all of which must be Genjutsu-Taijutsu Hybrids. Solipsist Archetype techniques used in the Response Phase reduce their chance to fail by 5%. Cost: -2 I Think, Therefore I Am Description: “I know every technique by proxy- someone out there either already knows what I want to learn or knows something similar, and everyone is a part of me.” Through deluding themselves into believing that they truly are the only person to exist, they improve their confidence and improve their chances of mastering a technique. Effect: Solipsist Archetype techniques cost -1 Jutsu Point, to a minimum of 1 Jutsu Point. Cost: -2 Notes: Changelog:
  5. Rhapsody

    .: Pulse

    Pulse Archetype Effect: When an opponent is successfully struck by a “Pulse” Genjutsu, the next time they would regenerate Ghost HP, they instead do not. Does not stack with its self. Description: Genjutsu of the Pulse Archetype are not known to create grand illusions or enact elaborate trickery over the senses. They are a method of brutal and callous destruction of the mind, known to cause physical pain and feelings of illness with incredible ease. Though malice is not a prerequisite to be trained in this form of illusions, those who master it cannot help but be keenly aware of their cruelty. Cost: -1
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