Mimicry Archetype
Minds are malleable, as all Genjutsu practitioners know. They can be stretched thin or they can be reinforced, twisted and turned or squished and squashed, made whole or shattered like fine glass. Those that focus on this Archetype embrace that plasticity, guiding their brains - and through that, their techniques - to adapt and imitate those of the people around them.
Effects: The user may learn and perform Mimicry Archetype Genjutsu techniques.
When performing a Mimicry technique, the user may select a status effect that was part of an action performed by another character since the end of the user's last turn, if this Archetype was active when the action was performed. The user then increases the base cost of the Mimicry technique by 1.5X to add one turn of the status effect to the technique, where X is the CP cost of the status effect. The user may not select a status effect if adding it to the technique would result in the technique breaking its base damage cap.
If the user has Path of the Pupil, the cost to use this effect is instead X.
The user cannot select a status effect if they do not meet the requirements to perform techniques with that status effect normally.
Requirements: Quick Learner or a Death Bonus. 10 posts of training.
Cost: -1.