almondsAndRain Posted June 12, 2018 Posted June 12, 2018 Link: http://ninja-academy-online.com/jutsurules.php#5.04 Problem: The following is a bit unclear, when it comes to Genjutsu Hybrids: “Genjutsu Damage - Genjutsu may never deal physical damage, they may only deal Ghost Damage. If a Genjutsu would ever be the source of an effect that would deal physical damage, such as a Terrain or Climate, that damage is instead dealt as Ghost Damage.” Expected: It should be made clear that Concentration-based Genjutsu techniques, regardless of whether or not they are Hybrids, should not deal physical damage. Character Rewarded: First character slot. Quote
Princess Posted June 13, 2018 Posted June 13, 2018 Link: Effects and StatsProblem: Confused references techniques failing, but has no way to make techniques fail anymore. Spoiler Confused Whenever you perform a Main Phase action there is a 50% chance that you apply no modifiers from your stats to damage or effects. In addition, if you fail you also take 20x unmodified damage, where x is your ninja rank. Max Duration: 3 turns Cost Points: 30/turn Expected: Change Confused to either: Spoiler Confused Whenever you perform a Main Phase action there is a 50% chance that you apply no modifiers from your stats to damage or effects and take 20x unmodified damage, where x is your ninja rank. Max Duration: 3 turns Cost Points: 30/turn The easiest fix, the secondary clause is frankly redundant, they can be folded into a single sentence easily and thus prevent the entire need for an 'in addition if'. Or: Spoiler Confused Whenever you perform a Main Phase action there is a 50% chance that you apply no modifiers from your stats to damage or effects. In addition, if your modifiers were halved by Confused, you also take 20x unmodified damage, where x is your ninja rank. Max Duration: 3 turns Cost Points: 30/turn If for whatever reason you feel the redundant clause is necessary, then you just need to change it so that it actually works with the effect. Character Rewarded: Rinha Otome Quote
cntrstrk14 Posted June 13, 2018 Author Posted June 13, 2018 Problem: The following is a bit unclear, when it comes to Genjutsu Hybrids: “Genjutsu Damage - Genjutsu may never deal physical damage, they may only deal Ghost Damage. If a Genjutsu would ever be the source of an effect that would deal physical damage, such as a Terrain or Climate, that damage is instead dealt as Ghost Damage.” +50 EXP and $20 to almondsAndRain's first slot character to be approved after this post. Problem: Confused references techniques failing, but has no way to make techniques fail anymore. This feels more like a wording choice than an actual bug. The 'fail' simply means the die roll, not the action. I will update the wording to be even more clear. +25 EXP and $10 to Rinha Otome Quote
almondsAndRain Posted June 17, 2018 Posted June 17, 2018 (edited) Link: http://ninja-academy-online.com/skills.php#TaijutsuStyles Problem: Mountain Ox Style does not specify whether base or total damage is increased when a charge is spent. “1. The user may spend an Ox Charge during their Main Phase to increase the damage of an Mountain Ox Style technique by 5x% as well as increasing their Defense stat by 10x% until their following Main Phase, where x is the amount of charges spent.” Expected: Lotus Style, Wild Beast Style, and Desert Aikido Style all say that they increase base damage of a technique when a charge is spent, so I assume this should too. Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/techs/?name=Five%20Part%20Seal Problem: The bolded portion implies that characters lose consciousness if one of Chakra or Stamina falls to zero, which is no longer the case. There shouldn't be a space between the slash and chakra either, though I suppose that isn't relevant if the section gets removed. “The stat is treated as if it was 0, though you do not pass out if it is stamina/ chakra.” Expected: Remove the bolded section. If not, instead remove the space after the slash. Character Rewarded: My first character slot, please. The rest are just spelling and grammar mistakes: Link: http://ninja-academy-online.com/techs/?name=Wild%20Fear Problem: This technique is missing a word in its effect. “Raise one stat of the summon by 40 points. Cannot be preformed by [a] summon. Only works on level 0-2 summons. Lasts for two turns.” Also, it has a spelling and grammar mistake in its description. “By making the summon feel fear the creature fights more violently for it's existance, becoming stronger than it was before.” Expected: The effect is phrased kind of oddly, even if you add the “a” I inserted above. Maybe just replace it with this: “One of the target's stats increases by forty points for two turns. Only summons between level 0 and 2 can be targeted by this technique. Summons cannot perform this technique.” “It's existance” should be replaced by, “its existence.” Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/jutsurules.php#5.31 Problem: Coalescence is misspelled under the Coalescence section a few times. “If a character participating in a Coalesence starts a new turn before the Coalesence chain is completed the jutsu is considered to have failed.” “The Accuracy Modifier used for a Coalesence jutsu is the average value of all the characters involved in the Coalescence, rounded down.” Expected: "Coalesence" should be "coalescence." Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/ninjaoutlet.php Problem: The Chuunin Vest has a spelling mistake. “An over-vest worn by Shinobi of the Chunnin rank. Color and style changes based on each village.” Expected: "Chunnin" should be replaced with "Chuunin." Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/effectsandstats.php#2.02 Problem: The Metabolic Breakdown Status Effect has a spelling mistake. “Shares stacks with 'Metablic Shock'.” Expected: "Metablic" should be replaced with "Metabolic." Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/effectsandstats.php Problem: Spelling mistakes in the Genjutsu stat examples: “If they use an attack that lowers an enemie's evasion stat by 80, that technique will now lower that stat by 130 instead.” and “If they use an attack that lowers an enemie's Defense and Ninjutsu by 80 Stat Points each, Ninja A gets to choose how that 50 points is split up.” Expected: Replace "enemie's" with "enemy's." Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/battlesystem.php#3.07 Problem: Unconscious is misspelled twice under Death & Unconsciousness. “Once a character in unconcious, all Status Effects on them are cleared off, all abilities deactivated that effected them, and any Health, Chakra or Stamina regeneration is halted.” “An unconcious character's Evasion is considered 0 and may still be attacked.” Expected: "Unconcious" to "unconscious." Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/jutsurules.php#5.32 Problem: Chuunin is misspelled under Medical Jutsu's Healing & Damage Ratios and Stat Additions & Subtractions tables. Expected: "Chunnin" to "Chuunin." Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/jutsurules.php#5.13 Problem: There is a spelling mistake under Barrier & Shield Jutsu's Barrier Jutsu section. “User may not attack while behind a barrier unless the attack is of the same type as the barrier. (Ninjutsu Element, Taijutsu Style, Genjutsu Archtype).” Expected: "Archtype" to "archetype." Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/pets.php#8.02 Problem: There are four misspellings in the Summoning Level table. “Is usually sarcastic and unpredicatble in nature, when compared to the other levels.” “A young adult of the species. Usually knowledgable and pretty proud.” “48 Jutsu Points, Genin, Chunnin and no more than 1 Jounin tech.” “120 Jutsu Points, Genin, Chuunin, Jounin and only 1 Sennin techique.” Expected: "Unpredicatble" to "unpredictable", "knowledgable" to "knowledgeable", "Chunnin" to "Chuunin", and "techique" to "technique." Character Rewarded: My first character slot, please. Link: http://ninja-academy-online.com/howtorp.php Problem: In a section showing that you should put proper spacing in your posts, two words were merged together. “The birds were chirping and there were no annoying littlebugs flying about, bothering pedestrians.” Expected: “Littlebugs” should be replace with “little bugs.” Character Rewarded: My first character slot, please. Assuming this bug counts, anyway, considering how it was in a weird spot in the site and all. EDIT: I found another. Link: http://ninja-academy-online.com/skills.php#EightCelestialGates Problem: The seventh gate has this sentence: “Should the user's chakra reach 0, they are not considered incapacitated until the Eight Gates are deactivated.” Characters no longer fall unconscious if one of either Chakra or Stamina reaches zero. Expected: Removal of the sentence. Character Rewarded: My first character slot, please. EDIT: And another. Link: http://ninja-academy-online.com/skills.php#TaijutsuStyles Problem: The Wild Beast Taijutsu Style states that it accumulates Rage Counters, but spends Rage Charges. Expected: Every other mainsite Taijutsu Style uses Charges, so “Rage Counters” should probably be changed to “Rage Charges,” but changing it so Rage Counters are spent instead would work fine too. Character Rewarded: My first character slot, please. Edited June 23, 2018 by almondsAndRain Found another, and another Quote
PandaMattMatt Posted June 17, 2018 Posted June 17, 2018 Link: http://ninja-academy-online.com/techs/?name=Sphere of Sand Problem: technique references "resistance" Expected: Remove the technique from main site for now. Or simply remove Resistance from its... terrible effects. Character: Hanamajo Junsei Quote
cntrstrk14 Posted June 24, 2018 Author Posted June 24, 2018 Problem: Mountain Ox Style does not specify whether base or total damage is increased when a charge is spent. “1. The user may spend an Ox Charge during their Main Phase to increase the damage of an Mountain Ox Style technique by 5x% as well as increasing their Defense stat by 10x% until their following Main Phase, where x is the amount of charges spent.” +50 EXP and $20 to almondsAndRain's first slot character to be approved after this post. Problem: The bolded portion implies that characters lose consciousness if one of Chakra or Stamina falls to zero, which is no longer the case. There shouldn't be a space between the slash and chakra either, though I suppose that isn't relevant if the section gets removed. “The stat is treated as if it was 0, though you do not pass out if it is stamina/ chakra.” +10 EXP and $5 to almondsAndRain's first slot character to be approved after this post. This is mostly just the / portion and counts as a minor typo. You still can pass out if your Stamina and Chakra both drop to 0, but not because of this attack. So if you have 0 Stamina and someone hits this on your Chakra you do not pass out. This technique also just needs a resub because it's not very fun, but that's another problem. Problem: This technique is missing a word in its effect. “Raise one stat of the summon by 40 points. Cannot be preformed by [a] summon. Only works on level 0-2 summons. Lasts for two turns.” Also, it has a spelling and grammar mistake in its description. “By making the summon feel fear the creature fights more violently for it's existance, becoming stronger than it was before.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: Coalescence is misspelled under the Coalescence section a few times. “If a character participating in a Coalesence starts a new turn before the Coalesence chain is completed the jutsu is considered to have failed.” “The Accuracy Modifier used for a Coalesence jutsu is the average value of all the characters involved in the Coalescence, rounded down.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: The Chuunin Vest has a spelling mistake. “An over-vest worn by Shinobi of the Chunnin rank. Color and style changes based on each village.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: The Metabolic Breakdown Status Effect has a spelling mistake. “Shares stacks with 'Metablic Shock'.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: Spelling mistakes in the Genjutsu stat examples: “If they use an attack that lowers an enemie's evasion stat by 80, that technique will now lower that stat by 130 instead.” and “If they use an attack that lowers an enemie's Defense and Ninjutsu by 80 Stat Points each, Ninja A gets to choose how that 50 points is split up.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: Unconscious is misspelled twice under Death & Unconsciousness. “Once a character in unconcious, all Status Effects on them are cleared off, all abilities deactivated that effected them, and any Health, Chakra or Stamina regeneration is halted.” “An unconcious character's Evasion is considered 0 and may still be attacked.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: Chuunin is misspelled under Medical Jutsu's Healing & Damage Ratios and Stat Additions & Subtractions tables. +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: There is a spelling mistake under Barrier & Shield Jutsu's Barrier Jutsu section. “User may not attack while behind a barrier unless the attack is of the same type as the barrier. (Ninjutsu Element, Taijutsu Style, Genjutsu Archtype).” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: There are four misspellings in the Summoning Level table. “Is usually sarcastic and unpredicatble in nature, when compared to the other levels.” “A young adult of the species. Usually knowledgable and pretty proud.” “48 Jutsu Points, Genin, Chunnin and no more than 1 Jounin tech.” “120 Jutsu Points, Genin, Chuunin, Jounin and only 1 Sennin techique.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: In a section showing that you should put proper spacing in your posts, two words were merged together. “The birds were chirping and there were no annoying littlebugs flying about, bothering pedestrians.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: The seventh gate has this sentence: “Should the user's chakra reach 0, they are not considered incapacitated until the Eight Gates are deactivated.” Characters no longer fall unconscious if one of either Chakra or Stamina reaches zero. +50 EXP and $20 to almondsAndRain's first slot character to be approved after this post. Problem: Every other mainsite Taijutsu Style uses Charges, so “Rage Counters” should probably be changed to “Rage Charges,” but changing it so Rage Counters are spent instead would work fine too. +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: Remove the technique from main site for now. Or simply remove Resistance from its... terrible effects. +50 EXP and $20 to Hanamajo Junsei Quote
Cellar Door Posted July 13, 2018 Posted July 13, 2018 Location: Skills; Genjutsu Archetypes Problem: Time Archetype and Carnal Archetype both say that they give bonuses to stat additions and "subtracts". Solution: Subtracts is a verb. Reduction is the proper word. Character: Kurogane Tetsujin It's technically two things, but I figured I'd just lump them into one, because they're simple and don't matter that much. Quote
cntrstrk14 Posted July 15, 2018 Author Posted July 15, 2018 Problem: Time Archetype and Carnal Archetype both say that they give bonuses to stat additions and "subtracts". +25 EXP and $10 to Kurogane Tetsujin. Quote
almondsAndRain Posted July 18, 2018 Posted July 18, 2018 Link: http://ninja-academy-online.com/jutsurules.php#5.30 Problem: Two bullet points are on the same line. “- Genjutsu techniques may not have multiple Archetypes. - Bonuses from Genjutsu Archetype skills are not built into the techniques, but calculated during battle.” Solution: Add a line break between the two points. Character: My first character slot, please. Link: http://ninja-academy-online.com/skills.php#Genjutsu Problem: Brahma, the Creator, does not specify whether is gives an additional 20% base or total stat reduction. Solution: Specify whether it increases base or total stat reduction. It is probably base, like Brahma's other effect and the effects of Vishnu and Shiva. Character: My first character slot, please. Quote
Kouta Posted July 19, 2018 Posted July 19, 2018 Link: http://www.ninja-academy-online.com/jutsurules.php#5.10 Problem: The example jutsu shown in the Taijutsu Styles section "Ultimate Reverse Lotus" lacks the [Lotus] tag in its typing, and therefore should not be able to be paid for with Lotus Charges. Solution: Add the [Lotus] tag to the example jutsu.Character: Uzumaki Yoshito Quote
cntrstrk14 Posted July 21, 2018 Author Posted July 21, 2018 Problem: Two bullet points are on the same line. “- Genjutsu techniques may not have multiple Archetypes. - Bonuses from Genjutsu Archetype skills are not built into the techniques, but calculated during battle.” +25 EXP and $10 to almondsAndRain's first slot character to be approved after this post. Problem: Brahma, the Creator, does not specify whether is gives an additional 20% base or total stat reduction. +50 EXP and $20 to almondsAndRain's first slot character to be approved after this post. Problem: The example jutsu shown in the Taijutsu Styles section "Ultimate Reverse Lotus" lacks the [Lotus] tag in its typing, and therefore should not be able to be paid for with Lotus Charges. +25 EXP and $10 to Uzumaki Yoshito Quote
disthawk12 Posted November 6, 2018 Posted November 6, 2018 Link: http://www.ninja-academy-online.com/blanksheets.php Problems: 1. Spoiler Weapon type: (what weapon you are buying this attribute for) Attribute Name: (name of your custom attribute) Effect: (what your attribute does, make sure too give exact numbers) Effect Costs: (if your effect has a cost, such as so much chakra or stamina too activate the attribute, put it here) 2. Spoiler Weapon Type: (katana, longsword, bow, etc.) Size: (Small, medium, large) Level: (Whatever level you are going 2 buy it at.) Attributes: (What you want your weapon to do.) Special: (any kind of special ability or trait of your weapon, aside from attributes. You can buy attributes after you get your weapon.) Description: (A nice description of your weapon. Length, weight, material its made of, whereits from, colors, etc.) Cost:(Decided by staff,monetary value of your weapon) 3. Spoiler Name: (If it has an element, start with "Fire Type:", etc.) Type: (Ninjutsu, Taijutsu or Genjutsu) Rank: (The rank you have to be too learn this technique) Cost: (The amount of Nin/Gen/Tai needed too preform the technique) Damage: (If no damage put "n/a") Effects: (What the technique does aside from damage. Put n/a if there is none.) Description: (Where you describe what the jutsu is.) Points: (The amount of jutsu points required to learn this technique.) Solution: 1. Change Too -> To 2. Change 2 -> To 3. Change the wording of the cost line to reference Stamina and chakra "The amount of chakra and/or Stamina need to perform the technique| Also Change preform to perform. Character Awarded: Iteza Hoshi Quote
Ootspunter Posted November 8, 2018 Posted November 8, 2018 (edited) Lonk: http://ninja-academy-online.com/terrainrules.php#7.02 Problem: The list of costs refers to the out of date term "tech points" • Chuunin — 250 Cost Points Maximum; Main Phase Only 151-200 Cost Points — 6 tech points 201-250 Cost Points — 7 tech points • Jounin — 500 Cost Points Maximum; Main Phase Only 381-440 Cost Points — 9 tech points 441-500 Cost Points — 10 tech points Solution: Change "tech points" to say "jutsu points" Character: All money to Nara Jin EDIT: I am pretty sure this is fine. Although the glossary entry for TP says its a legacy term, the glossary entry for JP states it is sometimes referred to as TP. Link: http://ninja-academy-online.com/equipmentrules.php#6.05 Problem: The 4th sentence and the "requirements to inscribe a scroll" section refer to "Kage" level techniques. Solution: Change Kage to say Sennin Character: All money to Nara Jin Link: http://ninja-academy-online.com/effectsandstats.php & http://ninja-academy-online.com/equipmentrules.php#6.02 Problem: Under "General Stat Rules" it is stated: "** Ranged Weapon Bonuses are determined by Accuracy and Taijutsu. For every 40 you have in each your ranged attack damage is increase by 5." It is not clear if "ranged attack damage" refers to weapon attacks or basic weapon attacks. May be a reference to pre 9.0.0 verbiage. Also "increase" should say "increased" for the spelling. This also occurs on equipment rules page: "A ranged weapon is modified by Taijutsu and Accuracy at a rate of 40 stats for every +5 damage." Solution: Clarify the statement, perhaps something like "For every 40 you have in each, the basic weapon attack damage of your ranged weapons is increased by 5". If needed in equipment rules page, it could say "Basic weapon attacks for ranged weapons are modified by Taijutsu and Accuracy at a rate of 40 stats for every +5 damage." Might even be worth having the same phrase in both places for consistency sake Character: All money to Nara Jin Edited November 13, 2018 by Ootspunter Quote
cntrstrk14 Posted November 24, 2018 Author Posted November 24, 2018 Problem: Various custom sheet issues. +75 EXP and $30 to Iteza Hoshi Problem: The list of costs refers to the out of date term "tech points" +$20 to Nara Jin. I'll give you credit as a typo for this since it's a little confusion. Problem: The 4th sentence and the "requirements to inscribe a scroll" section refer to "Kage" level techniques. +$50 to Nara Jin. Problem: Ranged Weapons stuff No change will happen because these modifiers are being removed from the game soon. +$20 to Nara Jin for the typo. Quote
PandaMattMatt Posted February 11, 2019 Posted February 11, 2019 (edited) Issue: Old wording is used for the skill "Subtle Elements; Water" on this page. Expected: Update to new wording Character Reward: Hanamajo Junsei Link to Issue: http://ninja-academy-online.com/levelingsystem.php Issue: Under Gaining Levels, the bracket that shows how much exp is required to gain a new level says Level 1-30 — 400 EXP Level 31-60 — 500 EXP Level 61-60 — 600 EXP Level 81-100 — 700 EXP Level 101-120 — 800 EXP Expected: fix 61-60 to say 61-80 Character Reward: Hanamajo Junsei Edited February 12, 2019 by PandaMattMatt Quote
cntrstrk14 Posted February 13, 2019 Author Posted February 13, 2019 Problem: Old wording is used for the skill "Subtle Elements; Water" on this page. No Reward, you're a Moderator and this is in your power to fix. Don't waste my time for 10 ryo! Problem: Under Gaining Levels, the bracket that shows how much exp is required to gain a new level says incorrect stuff. +50 EXP and 両20 to Hanamajo Junsei Quote
Peregine Posted February 14, 2019 Posted February 14, 2019 Link to Issue: http://ninja-academy-online.com/weaponandarmor.php#Puppet Issue: Under the heading, the link to 'Equipment Rules; Puppets' gives an incorrect rules index number and links to the wrong section of Equipment Rules. Expected: Correct rules index and fix link. Character Reward: Aburame Shiina Quote
almondsAndRain Posted February 14, 2019 Posted February 14, 2019 Problem: The cost of puppet frames is not listed anywhere on the main site. Link: http://ninja-academy-online.com/equipmentrules.php Expected: Add the puppet frame costs under “Puppet Frame Sizes & Costs” in the Equipment Rules page. Assuming that the price of the frames have not changed since the preview was released, Small Puppets cost a baseline of $200, Mediums cost $400, and Larges cost $600. Character Rewarded: Inuzuka Mimi Problem: The link to “Battle System 3.14; Damage Reduction” under “Defense” leads to the wrong location. Link: http://ninja-academy-online.com/effectsandstats.php Expected: Replace the link with a link to this: http://ninja-academy-online.com/battlesystem.php#3.14 Character Rewarded: Inuzuka Mimi Problem: Combinatorial; Dark does not specify whether the Health cost of its techniques are based off of the base or total cost of the Dark technique that was used. Link: http://ninja-academy-online.com/skills.php#Elements Expected: Specify whether base or total cost determines the Health cost of a Dark technique. Character Rewarded: Inuzuka Mimi Problem: This technique references an Iwa element, here: “If this technique is followed with another Iwa element technique that causes damage, they take 10% more damage from it.” Iwa is not an element. Link: http://ninja-academy-online.com/techs/?name=Earth Release; Minor Tremor Expected: Replace Iwa with Earth. Character Rewarded: Inuzuka Mimi Problem: The technique references DP instead of CP here: “Each Ox Charge used to pay for this technique is 100 Damage/DP/Chakra (In the case of damage-less and status effect-less techniques) worth of negation.” Also, a minor grammar mistake is at the end of its description: “This technique is given it's name due to the arms of the user appearing as crossing bull horns.” Link: http://ninja-academy-online.com/techs/?name=Clashing Horns Expected: Replace “DP” with “CP” or “Cost Points.” Character Rewarded: Inuzuka Mimi Problem: Minor spelling mistake in Compulsive Catchphrase’s effect. “This reduction lasts for the rest of the day in character or at least two (2) days in real life, which ever is longer.” Also, this isn’t really a mistake, but part of the text is redundant. The bolded section in this quote can be removed, because it’s repeated and expanded on in the next line: “If the character fails to meet this requirement they take a -5% reduction to all of their non-tank stats for the rest of the day, cumulative. This reduction lasts for the rest of the day in character or at least two (2) days in real life, which ever is longer. Link: http://ninja-academy-online.com/skills.php#Hindering Expected: Replace “which ever” with “whichever.” Possibly remove half a sentence. Character Rewarded: Inuzuka Mimi Problem: Minor misspelling in Inner Calm’s description: “Your are more efficient…” Link: http://ninja-academy-online.com/skills.php#General Expected: Replace “your” with “you” or “you are” with “you’re.” Character Rewarded: Inuzuka Mimi Problem: Minor spelling mistake in Serpent Style’s effect. “If a user is ever struck by a critical hit from an opponent they immediately loose all Venom Charges they have.” Link: http://ninja-academy-online.com/skills.php#TaijutsuStyles Expected: Replace “loose” with “lose.” Character Rewarded: Inuzuka Mimi Problem: There is a minor mistake in its description: “The legendary brown note, saying to reside on the 9 Hz wave length.” Link: http://ninja-academy-online.com/techs/?name=Sound Release; Brown Note Expected: Replace “wave length” with “wavelength.” Character Rewarded: Inuzuka Mimi Problem: There is one spelling mistake in the effect of the technique: “Immediatly removes all Genjutus of Chuunin…” There are two spelling mistakes and one punctuation mistake in the description: “Uses powerful vibrations to break the concentration of enemy shinobi cuasing them to loose the hold on their genjutus's.” Link: http://ninja-academy-online.com/techs/?name=Sound Release; Echoes of Reason Expected: Replace “Immediatly” with “Immediately.” Replace “cuasing” with “causing,” “loose” with “lose,” and “genjutsus’s” with “genjutsus.” Character Rewarded: Inuzuka Mimi Quote
cntrstrk14 Posted February 14, 2019 Author Posted February 14, 2019 Problem: Under the heading, the link to 'Equipment Rules; Puppets' gives an incorrect rules index number and links to the wrong section of Equipment Rules. +25 EXP and $10 to Aburame Shiina Problem: The cost of puppet frames is not listed anywhere on the main site. +100 EXP and 両50 to Inuzuka Mimi (HOLY SHIT THEY HAVE A NAME!) Problem: The link to “Battle System 3.14; Damage Reduction” under “Defense” leads to the wrong location. +25 EXP and 両10 to Inuzuka Mimi Problem: Combinatorial; Dark does not specify whether the Health cost of its techniques are based off of the base or total cost of the Dark technique that was used. +50 EXP and 両20 to Inuzuka Mimi Problem: This technique references an Iwa element, here: “If this technique is followed with another Iwa element technique that causes damage, they take 10% more damage from it.” Iwa is not an element. +25 EXP and 両10 to Inuzuka Mimi Problem: The technique references DP instead of CP here: “Each Ox Charge used to pay for this technique is 100 Damage/DP/Chakra (In the case of damage-less and status effect-less techniques) worth of negation.” Also, a minor grammar mistake is at the end of its description: “This technique is given it's name due to the arms of the user appearing as crossing bull horns.” +25 EXP and 両10 to Inuzuka Mimi. I am giving you credit for this, but I am not fixing it right now. This jutsu is a mess and pretty bad as it is. I am going to rework this in the next patch. Problem: Minor spelling mistake in Compulsive Catchphrase’s effect. “This reduction lasts for the rest of the day in character or at least two (2) days in real life, which ever is longer.” Also, this isn’t really a mistake, but part of the text is redundant. The bolded section in this quote can be removed, because it’s repeated and expanded on in the next line: “If the character fails to meet this requirement they take a -5% reduction to all of their non-tank stats for the rest of the day, cumulative. This reduction lasts for the rest of the day in character or at least two (2) days in real life, which ever is longer. +25 EXP and 両10 to Inuzuka Mimi Problem: Minor misspelling in Inner Calm’s description: “Your are more efficient…” +25 EXP and 両10 to Inuzuka Mimi Problem: Minor spelling mistake in Serpent Style’s effect. “If a user is ever struck by a critical hit from an opponent they immediately loose all Venom Charges they have.” +25 EXP and 両10 to Inuzuka Mimi Problem: There is a minor mistake in its description: “The legendary brown note, saying to reside on the 9 Hz wave length.” +25 EXP and 両10 to Inuzuka Mimi Problem: There is one spelling mistake in the effect of the technique: “Immediatly removes all Genjutus of Chuunin…” There are two spelling mistakes and one punctuation mistake in the description: “Uses powerful vibrations to break the concentration of enemy shinobi cuasing them to loose the hold on their genjutus's.” +25 EXP and 両10 to Inuzuka Mimi Quote
almondsAndRain Posted February 17, 2019 Posted February 17, 2019 Problem: The effects of the ‘Dynamic Marking’ status effect are not explained under the ‘Dynamic Marking’ Pet Ability or in the status effect section of the site. Link: http://ninja-academy-online.com/pets.php#8.04 Expected: An explanation of what Dynamic Marking does. Character Rewarded: Inuzuka Mimi. Problem: None of Path of the Tamer’s potential Advanced Paths have Path of the Tamer listed as a requirement. For ease of reference, they are Path of the Mercenary, Path of the Sensor, and Path of the Tactician. Link: http://ninja-academy-online.com/skills.php#AdvancedPaths Expected: They should have Path of the Tamer added to their requirements section. Character Rewarded: Inuzuka Mimi. Quote
cntrstrk14 Posted February 17, 2019 Author Posted February 17, 2019 Problem: The effects of the ‘Dynamic Marking’ status effect are not explained under the ‘Dynamic Marking’ Pet Ability or in the status effect section of the site. Dynamic Marking is a marker for other jutsu to make use of. On its own it does nothing. Problem: None of Path of the Tamer’s potential Advanced Paths have Path of the Tamer listed as a requirement. For ease of reference, they are Path of the Mercenary, Path of the Sensor, and Path of the Tactician. +25 EXP and 両10 to Inuzuka Mimi Quote
Celes Posted March 28, 2019 Posted March 28, 2019 (edited) Problem: Under the Blacksmith's Forge page, there's still a section towards the top that references Ranged Weapons and their modifiers from Taijutsu and Accuracy. Link: http://ninja-academy-online.com/weaponandarmor.php Expected: Remove that section or specify the change where only Taijutsu modifiers are applied. Character Rewarded: Sarutobi Hayate Problem: Meditate Archetype has missing text in the description, as follows: "Not every involves pain and submission, in fact genjutsu can be used to sustain one's self..." Link: http://ninja-academy-online.com/skills.php#GenjutsuArchetypes Expected: Likely meant to be "Not every Genjutsu involves pain and submission..." Character Rewarded: Sarutobi Hayate Problem: It is unclear how much Ghost Health is being healed through Meditative Archetype. Link: http://ninja-academy-online.com/skills.php#GenjutsuArchetypes Expected: I assume it's meant to be "4% total Ghost Health" to match the "1% Total Health", as well as other specifications of total like stats and whatnot in the other Archetypes. Could be current too though. Character Rewarded: Sarutobi Hayate Edited March 28, 2019 by Celes Quote
Peregine Posted March 28, 2019 Posted March 28, 2019 Link: http://www.ninja-academy-online.com/jutsurules.php#5.31 Problem: The final point under ‘General Rules’ begins with ‘The and the’. Expected: Complete the first word in the sentence (from context I guess it’s ‘these’?) Character Rewarded: Aburame Shiina Link: http://www.ninja-academy-online.com/jutsurules.php#5.31 Problem: The first point under ‘Creation Rules’ states that Coalescence jutsu can break Damage Caps, but if they can break Cost Caps is unspecified, or to what extent (the example in the same section breaks cost caps when used as a Coalescence). Expected: Specify if custom Coalescence techniques can break cost caps, and if so to what extent. Character Rewarded: Aburame Shiina Link: http://www.ninja-academy-online.com/jutsurules.php#5.33 Problem: The second bullet point under Removing Status Effects reads "Non-Medical Jutsu that remove Status Effects may not have any addition effects or damage." Expected: Complete word to ‘additional’. Character Rewarded: Aburame Shiina Link: http://www.ninja-academy-online.com/jutsurules.php#5.24 and http://www.ninja-academy-online.com/jutsurules.php#5.33 Problem: Jutsu Rules skips 5.23, going straight from 5.22 to 5.24. Jutsu Rules also skips 5.32, going straight from 5.31 to 5.33 Expected: Correct rules index markers Character Rewarded: Aburame Shiina Quote
cntrstrk14 Posted March 29, 2019 Author Posted March 29, 2019 Problem: Under the Blacksmith's Forge page, there's still a section towards the top that references Ranged Weapons and their modifiers from Taijutsu and Accuracy. +50 EXP and 両20 to Sarutobi Hayate Problem: Meditate Archetype has missing text in the description, as follows: "Not every involves pain and submission, in fact genjutsu can be used to sustain one's self..." +25 EXP and 両10 to Sarutobi Hayate Problem: It is unclear how much Ghost Health is being healed through Meditative Archetype. +50 EXP and 両20 to Sarutobi Hayate Problem: The final point under ‘General Rules’ begins with ‘The and the’. This was especially busted, there was an HTML error that broke all of it. Now you can see all the missing text. +50 EXP and 両20 to Aburame Shiina Problem: The first point under ‘Creation Rules’ states that Coalescence jutsu can break Damage Caps, but if they can break Cost Caps is unspecified, or to what extent (the example in the same section breaks cost caps when used as a Coalescence). Fixed, should be both caps. Now clear. +50 EXP and 両20 to Aburame Shiina Problem: The second bullet point under Removing Status Effects reads "Non-Medical Jutsu that remove Status Effects may not have any addition effects or damage." +25 EXP and 両10 to Aburame Shiina Problem: Jutsu Rules skips 5.23, going straight from 5.22 to 5.24. Jutsu Rules also skips 5.32, going straight from 5.31 to 5.33 This is not a bug, those sections were removed. They will likely be used in the future. Moving all the other sections around it would be a lot of work that isn't fun and doesn't really help us, just potentially breaks external links. Quote
Cloudnine Posted April 2, 2019 Posted April 2, 2019 (edited) Link: http://ninja-academy-online.com/techs/index.php?name=Body Freeze Skill Problem: The current wording makes it sound like you roll to see if Body Freeze is successful on yourself. Or, if the user is supposed to roll for BFS success, the use of 'they' meaning the target is inconsistent. (This technique cannot be dodged. Instead, the user rolls 1d6 in their Response Phase. If the roll is odd, they are afflicted with 'Vulnerable' and 'Stunned' for one (1) turn). Expected: Adjust wording so the Body Freeze effect goes onto an opponent. (This technique cannot be dodged. Instead, the target rolls 1d6 in their Reponse Phase. If the roll is odd, they are afflicted with 'Vulnerable' and 'Stunned' for one (1) turn). Character Rewarded: Aburame Hounoki Edited April 2, 2019 by Cloudnine Quote