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Peregine

Dragonfly Genjutsu II

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Posted (edited)

Refracted Darkness

Type: Genjutsu [Refractive Archetype]
Rank: Chuunin
Cost: 120 Chakra
Effect: The target is ‘Blind’ for two turns. The target loses 15 Speed for two turns.
Description: In the end the brain is just an organ that interprets information; with the power of chakra the act of separating the brain from incoming signals or falsifying information is an exceedingly simple one.
JP: 4

 

Bound Mind
Type: Genjutsu [Refractive Archetype | Multi-Strike]
Rank: Chuunin
Cost: 120 Chakra
Effects: This technique is has three strikes. Each strike inflicts one turn of ‘Bound; Arm’. Multiple strikes that hit the same target will cause these status effects to stack.
Description: A stream of multicolored chakra appears to flow from the user of this technique, wrapping around the target's legs and binding them in place. While the technique appears a physical one, the only imposition is in the target's mind.
JP: 4

 

Chaos Refraction
Type: Genjutsu [Refractive Archetype]
Rank: Chuunin
Cost: 150 Chakra
Effects: The target loses 75 Evasion OR Speed OR Accuracy OR Concentration for three turns, chosen when this technique is used.
Description: One of the standby techniques of the Dragonfly Summons, Chaos Refraction attacks the enemy with a wave of shimmering iridescent chakra, trapping them in an endless loop of light and sound, their every action only perpetuating the construct. The illusion generally focuses on a specific body part, binding it and preventing its proper use.

JP: 20

 

Great Chaos Refraction
Type: Genjutsu [Refractive Archetype]
Rank: Jonin
Cost: 378 Chakra
Effects: The target loses 210 Evasion OR Speed OR Accuracy OR Concentration for 3 turns, chosen when this technique is used.
Description: One of the staple techniques of the Dragonfly Summons, Chaos Refraction attacks the enemy with a wave of iridescent chakra, trapping them in an endless loop of light and sound, their every action only perpetuating the construct. The illusion generally focuses on a specific body part, binding it and preventing its proper use. This version is more advanced and powerful than the standard Chaos Refraction, capable of inflicting even more punishment
JP: 32

 

Maths: 

Refracted Darkness

2 Turns Blind = 100CP

30 Speed loss (over 2 turns) @ 2/3 Ratio = 20CP

 

Bound Mind

3 Turns Ensnared = 75CP

3 Turns Hamstrung = 45CP

 

Chaos Refraction

225 Stat loss (over 3 turns) @ 2/3 Ratio = 150CP

Choice of 4 stats = x4 JP

 

Great Chaos Refraction

630 Stat loss (over 3 turns) @ 3/5 Ratio = 378CP

Choice of 4 stats = x4 JP

Edited by Peregine
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