Rhapsody Posted June 6, 2016 Posted June 6, 2016 Mire IRank: GenninType: Genjutsu [Pulse Archetype]Cost: 60 Damage: --Effect: Clobbered; 1 Turn. Target loses one Taijutsu Style Charge. Description: The target is struck with a large wave of Genjutsu that causes an instant wave of nausea, pain and dizziness. As a result, they become uncoordinated for a short time, unable to mount a proper response.Points: 3 Mire IIRank: ChuuninType: Genjutsu [Pulse Archetype]Cost: 120 Damage: --Effect: Clobbered; 2 Turns. Target loses 2 Taijutsu Style Charges. Description: The target is struck with a large wave of Genjutsu that causes an instant wave of nausea, pain and dizziness. As a result, they become uncoordinated for a short time, unable to mount a proper response.Points: 4 [Evolving 1; Mire I] Mire IIIRank: JouninType: Genjutsu [Pulse Archetype]Cost: 200 Damage: --Effect: Clobbered; 2 Turns. Target loses 3 Taijutsu Charges, and may not accumulate Taijutsu Style Charges for 2 turns.Description: The target is struck with a large wave of Genjutsu that causes an instant wave of nausea, pain and dizziness. As a result, they become uncoordinated for a short time, unable to mount a proper response.Points: 5 [Evolving 1; Mire II] Clobbered: 40 CP/turn. Um... I priced it out at 20 cp per charge you take away, since they are worth like 30-40 in general.
Hardcore Skittlez Posted June 17, 2016 Posted June 17, 2016 Mmm, since you can generate charges automatically and will probably use your clobbered turns doing just that, I think 20 cp/charge might be okay. Approved