Princess Posted April 5, 2018 Posted April 5, 2018 (edited) Name: Auric Terran PennantItem Slots Taken: 3Effect: This item may be activated or deactivated by the owning player as a main phase action. Once activated, it is no longer considered equipped or possessed by the owning player, and can be destroyed by any technique with the 'Destroy Item' effect that specifically targets it (the pennant is considered to have 0 evasion when targeted). Until it is destroyed, the terrain cannot be changed.Description: A golden glowing banner, depicting an impossibly realistic image of the world. It adapts to the terrain around it, showing the world as it were matching the status of the earth it is planted into. The pole for the pennant is collapsible, allowing it to be stowed away for easy withdrawal when not in use but stretching out to reach two metres tall when fully extended, signalling the stability it brings for all to see.Cost: $1,500 Edited April 5, 2018 by Princess Quote
Princess Posted April 5, 2018 Author Posted April 5, 2018 Just a random idea I had, people always say no one goes hard on terrains because they're so easy to remove...so I made an item that makes them ever so slightly harder to remove. Might buy you two turns, but given you need to cast your terrain on one main phase then place this on a second, there's effectively infinite counterplay this unless the user has a double turn. Cost was chosen utterly at random. Suuuper open to changing the cost in any direction. Quote