Cellar Door Posted January 27, 2021 Posted January 27, 2021 "You're wrong, that's not what makes a shinobi. You never did get it. A real ninja is one who endures no matter what gets thrown at him… Let me explain something to you, there is only one thing that matters if you are a shinobi, and it isn't the number of techniques you possess. All you do need is the guts to never give up." - Jiraiya • Shinobi Creed - "That's My Ninja Way!" Effect: Once per battle, a character with this skill may activate it in any phase as a free action when their Health is below 25% of its total or after being hit with an attack. When activated, choose one of the following effects: - You may use any skill or technique with a usage limit 1 additional time. - The base cost of the next technique you use is reduced by 75%. - You regain 25 Health, Stamina, and Chakra per ninja rank. Description: Nindō is an age old concept in the world of shinobi. Over time every ninja is believed to develop their own ninja way. These philosophies are what keep a shinobi going when their life is hard, and all they want to do is give up, roll up in a ball, and die. By tapping in to that determination, a ninja is thought to be able to overcome the most insurmountable obstacles, and so when a shinobi mentions their ninja way, you can bet they won't be going down without a fight. Requirements: May not possess more than 1 'Shinobi Creed' skill. Cost: -1 • Shinobi Creed - "Don't Underestimate Me!" Effect: Once per battle, a character with this skill may activate it in any phase as a free action when their Health is below 25% of its total or after activating an Advanced System. When activated, choose one of the following effects: - You do not need to pay the upkeep cost of any Advanced System for 3 turns. - Response Phase techniques used against your next attack have a +70% chance to fail. - You regain 75 Health per ninja rank Description: In the ninja world there is no greater insult than to be underestimated by a foe. For shinobi clans and those bearing proud bloodlines it is almost too much to bear. Inheritors of the strongest natural abilities or of secret, powerful techniques, these ninja will not stand idly by and be dismissed by foolhardy ninja. When such a ninja demands the attention of a foe, they aim to prove exactly what makes them worthy of their attention. Requirements: May not possess more than 1 'Shinobi Creed' skill. Cost: -1 • Shinobi Creed - "How Troublesome." Effect: Once per battle, a character with this skill may activate it in any phase as a free action when their Health is below 25% of its total or after an enemy dodges an attack. When activated, choose one of the following effects: - You gain a +20% (max. 90%) chance to dodge any attacks targeting you for 2 turns. - The duration of any status effects inflicted by your next attack are increased by 1 turn. - You regain 75 Chakra per ninja rank Description: There are great minds in the shinobi world. These genius tacticians and strategists control their battlefields with the skill of a master conductor leading an orchestra. These sorts of shinobi do not take kindly to those who would foil their plans, and when they admit that a foe has proven a problem it means that their own ingenuity has rivaled their planning and forethought. When one of these shinobi says that something is troublesome, they are about to bring the full potential of their brilliance to bear against such an obstacle. Requirements: May not possess more than 1 'Shinobi Creed' skill. Cost: -1 • Shinobi Creed - "You are a Worthy Opponent!" Effect: Once per battle, a character with this skill may activate it in any phase as a free action when their Health is below 25% of its total or after spending any number of Taijutsu Charges. When activated, choose one of the following effects: - You gain 2 Charges of a Taijutsu Style of your choice. - The base damage of your next physical attack is increased by +50%. - You regain 75 Stamina per ninja rank Description: The strongest warriors become the strongest by seeking out the strongest opponents. These ninja are constantly in pursuit of worthy foes, who will challenge the very core of their being, and allow them to exceed their own physical and spiritual limits. It is only through such rigorous trials that they feel they are capable of growing both as ninja and as people. It is high praise to be deemed a worthy opponent by ninja such as these. Requirements: May not possess more than 1 'Shinobi Creed' skill. Cost: -1 • Shinobi Creed - "I'll Protect You." Effect: Once per battle, a character with this skill may activate it in any phase as a free action when their an ally is being targeted by an attack or after an ally has taken damage. When activated, choose one of the following effects: - You may use a Response Phase technique in the Setup Phase. When used in this way it affects 1 ally being targeted by an unresolved attack. - The base Health of your next barrier or shield that targets an ally is doubled. - An ally regains 75 Health per ninja rank Description: The desire to save others is a noble pursuit and many shinobi possess that quality in spades. There are some though, whose presence on the battlefield is a guiding light for their allies. When others are in trouble it is their vigilance and quickness in action that saves lives. These ninja are the ones who will protect others at all costs. When a ninja such as this swears that they will protect another, they mean it. Requirements: May not possess more than 1 'Shinobi Creed' skill. Cost: -1 Quote
Cellar Door Posted January 27, 2021 Author Posted January 27, 2021 Designer's Notes: Been nearly a decade since these things saw some love, and I dunno... didn't feel like doing actual work today. Anyhow, some of the effects are switched around and adjusted to make them more uniform. Now each one has an effect that refills a tank stat (but slightly altered the values), each one has an effect that alters a technique or attack, and each one has something more unique. The most unique is the one that affects allies, which is just one I was experimenting with and because the theme is strong in Naruto. Other Changes of note; There are now two ways to activate each ability and they sort of reflect the ideal of the creed. And now you can't have more than one at all, where previously you could take more than one and not activate them more than once a battle. Now they are just a one per customer situation, and they reflect like... your ideals as a ninja. Previous Versions Quote