Sarutobi Mako
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Sarutobi Mako | |
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Sarutobi Mako, Genin of Konohagakure | |
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Username |
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Hex Code |
'#cc3900' |
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Debut | |
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Game |
Summer 2116 |
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Real World |
18 March 2018 |
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Voice Actors | |
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Japanese |
Megumi Han (Obito) |
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English |
Yuri Lowethal (Byakuya) |
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Personal | |
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Aliases |
-- |
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Birthdate |
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Gender |
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Sexuality |
Heterosexual |
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Age |
12 |
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Height |
170.7 cm |
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Weight |
45.4 kg |
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Kekkei Genkai |
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Blood type |
0+ |
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Clan |
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Affiliation |
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Nationality |
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Partner |
-- |
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Rank | |
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Ninja Rank |
Academy Student |
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Ninja Registration |
06-5540 |
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Academy Graduation Age |
tbd |
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Family Sarutobi Kurama (Father) Sarutobi Chiaki (Mother) Sarutobi Kairi (Sister) Sarutobi Mari (Granduncle) | |
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Jutsu Bunshin no Jutsu Henge no Jutsu Kawarimi no Jutsu Harijutsu: Bakukunai | |
Mako Sarutobi (猿飛マコ, Sarutobi Mako) is one of the promising academy students of Konohagakure, as well as a descendant of the Sarutobi clan. Despite his lineage, he has yet to make a name for himself. Sarutobi Mako is the current PC of the role-player Miso.
Background
Prologue – Sunyin Port
Mako was born the youngest of fraternal twins on August 12, 2104 under the banner of Konohagakure. The son of Kurama and Chiaki Sarutobi, his first few years of life would be pleasant until the attack of Kumogakure. After the death of his father during the initial stand against Kumo, his mother Chiaki had moved the family to her hometown of Sunyin Port. Spending all of his life at the port city, they avoided the brunt of Kumo and the NCIA from conception to collapse. At the age of six, Mako's twin Kairi, had fell into the harbor by accident while playing ninja. Though she would be saved and would recover, she had developed a rare illness that had caused her to lose much of her hearing and limit her severely in day-to-day life. In 2114, the untimely death of his sister had greatly affected Mako. While not becoming angry or rebellious, he did become difficult socially; introverted.
At the age of eleven, Mako continued his quiet life with his mother in Sunyin Port, away from the influences of shinobi in Konohagakure. While his life was typical, a fateful encounter with a child by the name of Naminé would change that forever. In a similar turn of events, Naminé fell into the harbor after playing ninja. Jumping into the harbor as soon as he did, Mako was able to rescue the child before any further harm could be sustained. As the catalyst of altering a similar event, Naminé had in turn become a catalyst in Mako's decision to follow the ninja path; calling him her "hero". Much like his twin sister Kairi, Mako decided that in order to protect people like Naminé and his late sister, the path from within Konoha was what he wanted.
As a late entrant into the Leaf Academy, early 2116, Mako's journey had finally began.
Personality
As an adolescent, Mako is oddly relaxed for his age. However, this does not remove the fact that he is still a boy with very little life experience, leading to a naive outlook on the world around. Despite losing his twin sister, he had never truly become brooding or stand offish. Instead, he remains quiet but with a positive outlook in most situations. This isn't to say that he is immune to external irritants but certainly, the springtime of youth is upon him. All things said, Mako does have the odd knack for easily agreeing with other people's opinions or decisions and then in a most bothersome way, just as easily go his own way if deemed necessary. Though this nature has a way of creating problems for himself, he tends to forget most negative things that happen, including things that he has said or done.
Appearance
Displaying the distinct features from both parent's lineage makes Mako a sore thumb around the village. Possessing the frame for athletic potential and unruly hair from his Sarutobi father, coupled with thick textured hair, green hues in his eyes, and rich melanin of the skin by way of his mother's Rai no Kuni ancestry. He is a unique blend of the two ancestral countries, all while having a natural look of displeasure strewn across his face, even when not displeased at all.
- Casual: Typically seen in loose fitting tops and jogger type trousers. The fabric and materials that make up his clothing vary from time to time but his preference for single layer clothing and comfortable trousers is the overall theme of his appearance. Coupled together with practical footwear for play and everyday activity; Mako can be described as very low maintenance.
Abilities
Lacking the formal experience in ninpō the average child of the village has, Mako's initial starting point was further behind than the normal academy entrant. An innate ability to digest techniques aided his effort to quickly reach the assessment level of the nearest graduating class. Since his entrance into the academy, Mako became adept in harijutsu with the capability to set traps and easily hit targets. Noted to be a very talented shinobi, Mako is well-rounded in various skills.
- His attributes are: 116 in intelligence, 120 in negotiations, 119 in dexterity, 106 in strength, 128 in perception, and 135 in chakra.
- He was also given a skill rating in these particular areas:
- Knowledge of Ninjutsu: ★★★★☆
- Marksmanship: ★★★☆☆
- Unarmed Hand-to-hand Fighting: ★★☆☆☆
The Ninja Path
Academy Days & Graduation Arc
Two weeks after leaving the coastal city of Sunyin Port, Mako began his tenure at Konohagakure's Leaf Academy. Though late entrants were generally required to enroll with the next year's starting class, his familial ties with the former Hokage and Daimyo's Sentinel Guard, a special exception was made for the youth. The conditions of his late entry had left Mako with little time to build a social bonds with the other academy students and due to these conditions, rumors of special treatment spread around his class and left Mako further distanced from his fellow classmates. Within three weeks, he had caught up to the progress of his classmates but with the conditions of his late entry, was bound to the agreement until a formal assessment was made so that he may be integrated with that year's graduating class.
Trivia
- Mako name was inspired by the character Mako in Avatar: The Legend of Korra. The shared name being the only influence on his character design.
- He was born as the youngest of fraternal twins.
- Mako's twin sister, Kairi was named after Kingdom Hearts character Kairi. While the little girl that he saved from drowning was named Naminé after Kairi's nobody in the KH series. This was purposefully done to represent the connection of how the little girl, Naminé, reminded Mako of his twin sister, Kairi. Being the catalyst for Mako becoming a ninja of Konohagakure. Coincidentally Naminé in KH has the ability to manipulate the main character's memories. Intertwining the three: Kairi, Naminé, and Mako; through his memories.
- One of Mako's favored hangout spots, Chou-Jip, is actually a play on spelling and a homophone of the Korean word Gogi-Ip, meaning 'meat house' in Korean (korean bbq restaurants). Similarly Yakiniku Q; favored restaurant of Team Asuma, was a korean bbq restaurant. Resulting in the name, Chouji Ip; Chou-Jip.
- Mako is the only character of Miso to like eating miso soup. Every other character Miso has made, have always categorized miso soup as a 'dislike'.
- Additional information:
- Mako is the grand nephew of Sarutobi Mari.
- Mako enjoys collecting odds and ends.
- Mako's favorite food is miso soup.