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Ichigo

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Everything posted by Ichigo

  1. Haha, Jeanie how is it going. Ill figure ill do more of an into. Well, for those that don't know me, I use to play long time ago and was a Mod (pretty bad one). Anyway, update for those that know me. Ive been in the canadian army now for 7 years, getting out to spend more time with my boys. I have two sons now lol, ya weird eh? I named them Sasuke and Naruto and they dont like each other much.
  2. ~Techniques~ Jutsu Points: 4: Starter 188: 1-63 15: Chuunin/Jounin 207: Total 87: Used 122:Remaining Earth Earth Type; Earth Dragon Bullet (Doton: Doryudan) Type: Ninjutsu [iwa; Earth] Rank: Jounin Cost: 220 Chakra Damage: 300 Effect: -100 Evasion to opponent the first time you use this attack in a battle, requires mud to be on the field. Description: Used in conjunction with the field, this jutsu creates a likeness of a dragon's head that launches itself at the opponent from the mud on the field. Cost: 5 Earth Type; Stone Goliath Type: Ninjutsu [iwa; Earth] Rank: Jounin Cost: 110 Chakra, 70 Chakra Upkeep Effect: Enlarged, +40 Defense and Resistance while active. After the first successful hit this nin makes each round the enemy rolls a d10. If 5 or less the enemy is disorganized that turn. Description: This nin coats him/herself with a thick stone carapace that increases their size as well as combat potency. The strong blows from this form send the opponent reeling backwards a few steps, forcing them to spend time recovering from the attack. Cost: 4 Gaea's Maw Type: Ninjutsu [iwa; Earth] Rank: Jounin Cost: 300 Chakra Damage: 250 Effect: Opponent is Stunned, Disorganized and Vulnerable. Can only be used once per battle. Description: The ground beneath the target is split open, raised around the victim in a ring of jagged and razor-sharp spires. The opening is quickly pulled closed, stabbing the victim with the stones and trapping them beneath the earth. Cost: 7 Soil Clone (Iwa Bunshin no Jutsu) Type: Ninjutsu [iwa; Earth] Rank: Chuunin Cost: 75 per clone (max of 3 clones on the field) Effect: Each Soil Clone has 1/4 stats of the user, but only 1hp. They are automatically hit by any attack that includes them as a target (they get no dodge roll). Description: In similar fashion with any other clone technique, Iwa Bunshin No Jutsu can make up to several clones made out of soil from the ground. Used to trick the opponent in a clever way. When the opponent hits one of these clones, it turns back into soil but latches onto the opponent, thus hindering his/her movement. Cost: 3 Wood Fire Lightning Water Wind Steam Acid Acid Style; Corrosive Mist Type: Ninjutsu [Acid] Rank: Jounin Cost: 255 (40 upkeep max three turns) Damage: 320 Effects: Effects: Dehydrated for one turn. User may spend 40 DP, per turn, as an Upkeep Cost for up to two additional turns of Dehydration. Description: The user combines a deadly mist within their own body before spewing out the toxic chemicals in the form of a vapor. Near invisible to the naked eye the user adjusts the Ph levels within the vapor causing sever burns if it comes into direct contact with the skin as well as forcing water from the host's cells. Points: 6 Scorch Scorch Style: Incinerate Type: Ninjutsu [scorch] Rank: Jounin Cost: 215 Damage: 320 Effects: None Description: By combing both wind and fire elements the user is able to force chakra infused air into any part of the body through the smallest follicles of the skin. Through chakra manipulation the user can target any area of the body and add intense heat. Unlike fire style jutsu that normally follows a straight path Scorch style can be changed mid attack by infusing wind and striking the target even though they have moved. Once the jutsu has made contact the damage is extensive and can cause lasting and permanent scaring. Points: 5 Scorch Style: Incinerate Type: Ninjutsu [Scorch] Rank: Sennin Cost: 460 Damage: 700 Effects: None Description: By combing both wind and fire elements the user is able to force chakra infused air into any part of the body through the smallest follicles of the skin. Through chakra manipulation the user can target any area of the body and add intense heat. Unlike fire style jutsu that normally follows a straight path Scorch style can be changed mid attack by infusing wind and striking the target even though they have moved. Once the jutsu has made contact the damage is extensive and can cause lasting and permanent scaring. Points: 7 Scorch Style: Mummification Type: Ninjutsu [Scorch] [Forbidden: Powerful] Rank: Sennin Cost: 500 Damage: 1000 Effects: None Description: A personal Jutsu to Garen that has never been tried but the fundamentals to pull this jutsu off would be easy for a skilled shinobi such as him. Forcing chakra infused air into his enemy's body Garen could then use fire style to slowly cook the insides of one's body. The fire would slowly SPREAD starting in the lungs and working its way throughout the blood vessels and other vital parts of the body. Once the body has been thoroughly 'well done' Garen can extract every ounce of air and water from the body and leaving it a cooked crispy dehydrated burnt corpse. Points: 16 Scorch Release: Extremely Steaming Murder Type: Ninjutsu [Scorch] Rank: Jounin Cost: 66 per orb (max 3) Damage: 100 per orb Effects: N/A Description: The user creates several flaming orbs that resemble small suns. These orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent, it evaporates all the water inside their body, leaving them in a mummified state. When this happens, steam can be seen emitting from the opponent's body. Points: 5 Ash Ash Style; Cloud of Calamity Type: Ninjutsu [Ash] Rank: Jounin Cost: 215 Damage: 320 Effects: None Description: Combining fire and earth Garen is able to produce large amounts of ash. Using his chakra he is able to create a large cloud made entirely of ash. Once the particles of ash make contact with the skin of the enemy it enters the pours and causes sever pain and if inhaled can cause excruciating pain and leave one out of breath and vulnerable to counter attacks. Points: 5 Ash Style; Cloud of Calamity Type: Ninjutsu [Ash] Rank: Sennin Cost: 470 Damage: 700 Effects: None Description: Combining fire and earth Garen is able to produce large amounts of ash. Using his chakra he is able to create a large cloud made entirely of ash. Once the particles of ash make contact with the skin of the enemy it enters the pours and causes sever pain and if inhaled can cause excruciating pain and leave one out of breath and vulnerable to counter attacks. Points: 7 Lava Lava Release: Scorching Stream Rock Technique Type: Ninjutsu [Lava] Rank: Gennin Cost: 40 Damage: 40 Effect: N/A Description: The user expels a large amount of lava from their mouth, which quickly solidifies into multiple boulders of molten rock that are fired towards the target with tremendous force. Due to their composition, the boulders can melt through most objects with ease, and because a considerable number are dispersed over a wide range in quick succession. Cost: 3 Lava Release: Scorching Stream Rock Technique 2 Type: Ninjutsu [Lava] Rank: Chuunin Cost: 60 Damage: 80 Effect: N/A Description: The user expels a large amount of lava from their mouth, which quickly solidifies into multiple boulders of molten rock that are fired towards the target with tremendous force. Due to their composition, the boulders can melt through most objects with ease, and because a considerable number are dispersed over a wide range in quick succession. Cost: 2 (Evolving 1; Lava Release: Scorching Stream Rock Technique) Lava Release: Scorching Stream Rock Technique 3 Type: Ninjutsu [Lava] Rank: Jounin Cost: 66 Damage: 100 Effect: N/A Description: The user expels a large amount of lava from their mouth, which quickly solidifies into multiple boulders of molten rock that are fired towards the target with tremendous force. Due to their composition, the boulders can melt through most objects with ease, and because a considerable number are dispersed over a wide range in quick succession. Cost:2 Evolving 1; Lava Release: Scorching Stream Rock Technique 2) Lava Release: Melting Apparition Type: Ninjutsu [Lava] Rank: Chuunin Cost: 72 Damage: 90 Effects: None Description: The user releases a large amount of lava from their mouth, which spreads into a broad, thin sheet as it travels through the air. Since it is shot upwards in an arc so as to descend onto the targets from above, it prevents the intended individuals from jumping up to avoid the attack. A great deal of smoke is created afterwards by the effects of the lava, so should the targets still be alive, a follow-up attack can be conducted while their vision remains obscured. Points: 3 Lava Release: Melting Apparition Type: Ninjutsu [Lava] Rank: Jounin Cost: 263 Damage: 320 Effects: Vulnerable: Description: The user releases a large amount of lava from their mouth, which spreads into a broad, thin sheet as it travels through the air. Since it is shot upwards in an arc so as to descend onto the targets from above, it prevents the intended individuals from jumping up to avoid the attack. A great deal of smoke is created afterwards by the effects of the lava, so should the targets still be alive, a follow-up attack can be conducted while their vision remains obscured. Points: 6 Jutsu learned from Jounins:
  3. Statistics Rank: Jounin Level: 63 TXP: 30,800 Total Stat Points: 6800 -Stats- (Health) 1000 (Stamina) 100 (Chakra) 900 (Taijutsu) 0 (Defense) 400 (480) (Ninjutsu) 900 (Genjutsu) 400 (Concentration) 400 (Speed) 1000 (Accuracy) 900 (Evasion) 800 (880) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Skills~ Skill Point Tally: 39 Remaining Skill Points: 8 Skills: The Path of the Scout -1 - Wilderness: May take up to 4 "Terrain Bonus" skills for free. Training post requirements are halved for all "Terrain Bonus" skills, however all other requirements must be met - Terraformer: Terrain and Climate jutsu the user perform cost 15% less chakra or stamina, rounded up. The Path of the Sensor -1 - Flowing Ken: "Intestinal Fortitude" and "Chakra Flow" cost -3 SP each rank. -Acute Ken: This character may take "Aura Perception; Chakra" and "Aura Perception; Stamina". Aura Perception; Chakra/Stamina -2 All ninja, within a battle, must reveal their current Chakra amount in their Loss Tag to the user. If there are more than two people in the battle, each player must send a personal message to the user of this skill with their current Chakra amount. The revealed amount is the Chakra the character has at the end of their turn. Only attainable through 'Path of the Sensor'. All ninja, within a battle, must reveal their current Stamina amount in their Loss Tag to the user. If there are more than two people in the battle, each player must send a personal message to the user of this skill with their current Stamina amount. The revealed amount is the Stamina the character has at the end of their turn. Only attainable through 'Path of the Sensor' Chakra Flow-6 Rank 2: Gain 15% of your Total Chakra every turn. This replaces normal Chakra regeneration. Does not stack with previous ranks. Requirements: User may not have any other skill (or bloodline skill) that effects Health, Stamina, or Chakra Regeneration. This skill may not be taught. Inner Calm -10 Your are more efficient with your chakra, doing more with smaller amounts than others. Chakra-Based Techniques cost 15 Chakra (Jounin) -150 Chakra off Jutsu. Subtle Elements; -1 Water Subtle Elements; -Free Earth -May use Earth element techniques. All defensive Earth Techniques give an additional 10% to their effects, rounded up. All 5 “Subtle Element” skills share ranks. Subtle Elements; -1 Fire May use Fire element techniques. All Fire Techniques deal an additional 5% of their total damage in burn damage (bleed damage when burn damage doesn't make sense) on the following turn, rounded up. All 5 “Subtle Element” skills share ranks. Subtle Elements;-1 Lightning May use Lightning element techniques. All Lightning Techniques have a +8% chance to hit. All 5 “Subtle Element” skills share ranks Subtle Elements;-1 Wind May use Wind element techniques. Any response phase techniques that blocks a Wind Techniques costs an additional 10% to use, rounded up. All 5 “Subtle Element” skills share ranks. Combinatorial; -1 Scorch May use Scorch Element techniques. Scorch Techniques that strike the opponent raise the cost of any technique used that turn by 10%. Does not stack. In addition, the user may choose to apply the bonus from one of the Subtle Elements skill required to learn this element if they own it. Requirements: Subtle Elements; Fire & Wind Combinatorial; -1 Ash May use Ash Element techniques. A player who is hit with an Ash Technique suffers -10% to dodge in their following response phase. Does not stack. In addition, the user may choose to APPLY the BONUS from one of the Subtle Elements skill required to learn this element if they own it. Requirements: Subtle Elements; Fire & Earth Combinatorial;-1 Lava May use Lava Element techniques. Lava Techniques deal 5% of their total damage as AoE damage to anyone within melee range. In addition, the user may choose TO APPLY the BONUS from one of the Subtle Elements skill required to learn this element if they own it. Requirements: Subtle Elements; Fire & Earth Combinatorial; -2 Acid May use Acid Element techniques. Acid Techniques deal an additional 20% damage to constructs (barriers, clones, etc.) and have a 10% chance to destroy armor, medium weapons and larger weapons. Rolls 1d10 for all said items, on a 1 that item is destroyed. In addition, the user may choose to APPLY the BONUS from one of the Subtle Elements skill required to learn this element if they own it. Requirements: Subtle Elements; Fire, Lightning & Water Lava Flow Bloodline: Nope Description: Through years of mastering Lava Element jutsu Garen is able to create and use Lava Element Jutsu with ease. He has mastered the basic principles and learned to hone his personal style of jutsu Effect: The cost of Lava Element Jutsu cost 1 JP less. Cannot stack with other abilities that reduce JP. Cost:-2
  4. ~Background~ Current Allegiance: Iwagakure Relationships: -Parent(s): Mother: Aiko Takashi. Father: Jikkai Takashi -Sibling(s):None -Significant Other(s):None -Pet(s):None -Teacher(s): -Friend(s): History: Rain slowly rolled down the open window as a slight breeze slowly moved the curtain side to side. A pair of bright blue eyes stared out, a vacant expression followed by long shallow breaths. Mountains jetted up into the darkened sky as clouds rolled around the peaks. A young boy sighed as he continued to stare at the sky. He was inherently lazy so he did not want to move from his comfortable position but a loud annoying voice kept pestering him to come. I'm not a dog His voice mumbled inside his head but was quickly over taken by the shrill voice of a women. To Garen, there was nothing worse then a women yelling especially when it was directed at him. The rain picked up. What a shitty day His mother had made him a large breakfast, he guessed he would need his strength today. If Garen passed his finally testing today it would make him a real shinobi, an actually Gennin. Garen grudgingly forced all the food down as his mother pushed him out of the house an wished him luck. She gave a him a kiss on the forehead and shooed him from the doorway by the shoulders. Later that day he slowly pushed the large oak door to his house open. Garen prayed that no one was home, he did not want the bother to explain what had happened in the day. He had a lackluster attitude and was lazy when it came to his studies but was naturally gifted, he didn't have to try to be good he just was. His potential was endless but he was just happy enough to do what was expected and not make anymore effort to do more then what was expected. Garen still finished top of his class with no real effort which did not make him the most popular, not that he cared. Not long after being assigned to a team with a Jounin leader and two other young members from his Gennin graduating class was he appointed the rank of Chuunin. He took the exams within a couple of years of being a Gennin and finished again at the top. It was not hard for him, everything came naturally to him. Everything came easy to him, some of his fellow shinobi resented him for his lack of application but time after time he proved himself as a gifted shinobi. By 18 he was called up during a large presentation to the Village by the Tsuchikage‏. He had heard rumors he was going to get another Promotion, this time to Jounin. What a hassle For once, the rumors were true. Garen was grateful, he did want his own team. Over the years his attitude has changed, he was still lazy but he started to become very loyal to his friends and to his country. He made powerful friendships and deep bonds and would defend those he loved until the end. "Takashi Garen!" the Tsuchikage‏'s voiced boomed. Garen quickly pushed his feet together and yelled out his acknowledgement. He slowly went before the Tsuchikage‏ and bowed deep before him to accept his appointment to the rank of Jounin. Once back in the ranks of his peers Garen looked up into the bright blue sky and smiled, his eyes sparkling just as bright as the sun itself. What a good day Garen has perfected his ninjutsu skills over the years and has mastered several elements which only powerful shinobi can do. To his knowledge he is the only one in his village who uses his combination of jutsu. Garen uses Ash and Scorch style jutsu as well having mastered his ninjutsu of earth style. Garen follows the Path of the Shaman, he learns and follows everything ninjutsu. Despite his rock hard body and toned muscles he hates using his body for fighting, he is a mid range shinobi. Most of his friends scratch their heads when they realize how much time he spend training his body physically but they laugh when they realize its just to show off to women. When not being a womanizer or in the gym Garen loves to train young shinobi. He has never had his own team but often gets asked to teach at the academy about chakra control and chakra manipulation since his expertise is highly sought after for his elemental control. What flavour! Garen said to himself as he exhaled a smoke. Every since he had learned to use Ash style Jutsu Garen felt the urge to always have a smoke dangling from his mouth. He knows it does not enhance his jutsu but for some reason it makes him feel stronger when he hears the paper slowly burning away from his cigarette. Garen started to smoke just after the Chuunin exams, he does not know why he started but ever since that day he is seldom seen without one. Since Garen was quite soft spoken and never raised eyebrows about his behavior his name was not mentioned much with the village. His friends and fellow nin knew him well enough but he flew below the radar for most of his young shinobi life. That was until his home was invaded by the NCIA. Normally Garen did not go out of his way to fight, he actually avoided it. Not to be mistaken for cowardice but he always considered why fight unless there was something worth fighting for. Having one of his young friends murdered before his eyes was the reason he wanted to fight. Crimson life slowly pumped out of the young man's neck, each heartbeat pushed more blood from his open throat. Unable to utter his last words but his eyes told Garen with clarity what his mouth couldn't. It was not like him to kill or even want to kill but watching the life leave a young boy not only broke his heart it broke his will to fight, to kill and so he did. It was here that he made a name for himself. Garen flicked his cigarette into the air and began forming handseals. Before the lit smoke could hit the ground the entire area let him in flames. Several of the invading NCIA shinobi got the full brunt of his Scorch style jutsu, the flames licked up their bodies and before long they were smoldering piles of ash on the ground. The ones that fled thinking it was a normal fire style jutsu were wrong. Garen used his abilities to manipulate the flames and chased down the fleeing shinobi and they to met their fate. After the smoke had cleared the floor was littered with burnt bodies, the smell lingered in his nose but he lit two more cigarettes and placed a lit one in the young boy's lifeless mouth. Farewell War, not long after the NCIA and the Kumo were driven from his beloved land another war kicked up. There never seemed to be an end to fighting, Garen hated fighting, but he was good at it, he was revered in it, his country that he loved so much needed him to fight, he would fight.
  5. Iwa's Chain smoking, six packed Ash/Acid/Scorch/Lava Style user ~User Data~ -Posting: Often -Time Zone: Mountain -Character SLOT: Only god really knows. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Vital Statistics~ Name: Takashi Garen Clan: None Birthplace: Iwagakure Current Residence: Iwagakure Age: 19 D.O.B.: Sex: Male ~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Appearance~ -Height: 6'1 -Weight: 185lbs -Hair Color: Auburn -Eye Color: Azure blue -Clothing: See Description -Physical Description: (Body build, skin tone, any scars, etc.) Garen wears what a normal typical Jounin wears from the Hidden Village of Iwagakure. Deep red crimson colours mixed with dark blacks make up the majority of his garb. Garen has a deep Auburn tinge to his hair, as he wears in slicked back and pushed to one side. His sideburns connect with his dark brown facial hair that runs down his face into a tidy beard. His eyes are deep and narrowed but they almost glow with a sparkle as if the sun is always catching the deep azure blue. Part of his physical training is using the natural environment of Iwagakure which is high in the mountains. The air is thin and the sun is much harsher in higher elevations then down at ground level which makes Garen's skin a deep bronze colour. His body is highly toned and looks as each muscle has been etched with precision out of stone. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Persona~ Personality: Garen is somewhat of a lazy, down to earth kind of guy. He prefers events to unfold before him before he makes any rash choices. He is level headed and hardly ever raises his voice unless its to protect something he holds most dear. Garen is fiercely loyal to his family and friends, he puts the value of his comrades lives and feelings before his own and even his country. Usually last to enter a fight unless circumstances are not favorable. He lives by a very simple ideal, common sense always prevails. Garen is soft spoken and gentle but has abilities that make him highly skilled and valued in combat although he avoids confrontation if all possible. Garen treats his body like a temple, he works out to make sure he is in top beach body condition. He does not care to hone his skills or body for combat, he does it for another reason and one reason only. Girls. The only real weakness Garen has is his love for cigarettes, he is hardly ever seen without one dangling from his mouth. Even during the midst of combat its not uncommon for him to spark up a smoke and continue to fight on. Likes: Women Animals Friends Family Working out Dislikes: Junk food Candy Candy Vendors Favorites: -Food: Raw Fish -Color: Blue -Music Genre: Classical -Book Genre: Fantasy -Hangout: Gym
  6. Just realized i spelt back wrong, off to a great start!
  7. Hey guys, been a long time since ive been on, think im over due for some fun!
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