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Showing results for tags 'Golden Webbing'.
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Teikoku Kumo Imperial Spider The bloodline recipient was blessed with the mutation which grants them three sets of arms. When performing a single movement, the additional arms acts as amplifiers, compounding the movement with simultaneous attacks to the single area. But when the ambidextrous by nature mutant decides to perform multiple tasks, they are able to widen the spectrum of actions into a coordinated attack. Requirements: Taken at character creation The User has three sets of arms which grants: An additional 2 small weapon attacks per turn. Can have each of your Basic Attacks deal two (2) strikes, with base damage for each strike being equal to the base damage of the Basic Attack. Any modifiers to Basic attacks are split evenly between the two (2) strikes. Can wield a total of six (6) Medium weapons, a total of three (3) Large weapons, or any combination of the above. As long as the user has two (2) free hands, they can preform seals for jutsu as normal. The effect 'Bound [Arm]' subtracts the use of one (1) arm from the total of six. The effect 'Bound [Paired Arms]' subtracts the use of two (2) arms from the total of six Cost: -3 Kumo shiruku - Spider Silk The User has the ability to make spider webs by infusing their spit or sweat with chakra. They could use his webs to bind, trap, or sense enemies. These threads were extremely sticky, yet durable and elastic. This is because their chakra was constantly flowing through the webs, and is also why the threads could not be cut with normal tools such as kunai. The user could also create a thicker golden liquid that hardened into a chakra-blocking metal on contact with air. By chewing the spider web liquid inside his mouth, he could make it more solid and gum-like, allowing him to form makeshift weapons. Effects: -The user may use [Golden Webbing] Combinatorial element element to create Golden Webbing Weapons -User may create x small weapons in their Setup Phase for the cost of y Chakra. The value of x may not be greater than the total number of small weapons the user could throw in their Main Phase, determined by their rank. y = base damage of the weapon type created Small Weapons: The user may create these types small weapons with their ability. Made for the following main phase. Spike: 20 Base Damage Kunai: 8 Base Damage Senbon: 2 Base Damage, +1% chance to hit Arrow: 20 Base Damage Cost: -3 ~~~Mastery Skills~~~ Arai Tsukideta - Coarse Jutting Description: The weapons created though the process of golden hardening has surfaces unlike weapons from the blacksmith. The weapons has juts and snags, forward and reverse saw teeth along the surface. Once they create contact, they usually need to be torn out with force, making the target bleed. Effect: Golden Webbing weapons inflicts 10% of their total damage as bleed damage for one turn. cost: -2 Kumo Bijon - Spider Vision Description: The hybrid bloodline user, along with having a plentitude of arms are also born with four ocular sets, Through a combination, they are able to receive an expanded telescopic view of battle which allows them to maneuver quicker than most. Effect: Concentration no longer gives a bonus to this character's passive chance to critically strike with Taijutsu. Instead, when using Taijutsu, the character gains an additional 10 points in their Accuracy stat for every 100 points they have in Concentration. This may not bring the Accuracy stat over 1.5x. -2 Setsugan renzu Shishō - Ocular Hindrance Description: The bloodline recipient is a hybrid, perfect merging of arachnid and human. The two regular human like eyes along with small lenses on the outside which points in the direction of their head. The sight of a arachnid set in human physiology grants them telescopic ability further than most, but also comes with a drawback, because of the inability to shut these lenses, they are susceptible to momentary blindness Requirement: taken at character creation Effect: Impaired eyesight and Blind effects lasts one additional turn +2
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Name: Yūgure no Iroai |夕暮れの色合い | Twilight Shade lvl 1 Type: Ninjutsu [Golden Webbing] Rank: Gennin Cost: 80 Damage: 25 Effects: The target suffers from Choking, Impaired Eyesight, and Impaired Hearing for one turn Choking: You take 10x unmodified damage every turn, where x is equal to the consecutive turns that you have been inflicted with this effect. Impaired Eyesight: Your total Accuracy is reduced by 10%. Any ability you use that specifically makes use of the sight must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Impaired Hearing: You subtract 5 from all dodge rolls you make. Any ability you use that specifically makes use of hearing must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: 4 Choking: 25/turn | Duration: 1 Impaired Eyesight: 15/turn | Duration: 1 Impaired Hearing: 15/turn | Duration: 1 Name: Yūgure no Iroai |夕暮れの色合い | Twilight Shade lvl 2 Type: Ninjutsu [Golden Webbing] Rank: Chunnin Cost: 150 Damage: 50 Effects: The target suffers from Choking, Impaired Eyesight, and Impaired Hearing for two turns Choking: You take 10x unmodified damage every turn, where x is equal to the consecutive turns that you have been inflicted with this effect. Impaired Eyesight: Your total Accuracy is reduced by 10%. Any ability you use that specifically makes use of the sight must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Impaired Hearing: You subtract 5 from all dodge rolls you make. Any ability you use that specifically makes use of hearing must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: 5 [Evolved; 1 | Twilight Shade lvl 1] Choking: 25/turn | Duration: 2 Impaired Eyesight: 15/turn | Duration: 2 Impaired Hearing: 15/turn | Duration: 2 Name: Yūgure no Iroai |夕暮れの色合い | Twilight Shade lvl 3 Type: Ninjutsu [Golden Webbing] Rank: Jounin Cost: 319 Damage: 230 Effects: The target suffers from Choking, Impaired Eyesight, and Impaired Hearing for three turns Choking: You take 10x unmodified damage every turn, where x is equal to the consecutive turns that you have been inflicted with this effect. Impaired Eyesight: Your total Accuracy is reduced by 10%. Any ability you use that specifically makes use of the sight must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Impaired Hearing: You subtract 5 from all dodge rolls you make. Any ability you use that specifically makes use of hearing must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: 7 [Evolved; 2 | Twilight Shade lvl 2] Choking: 25/turn | Duration: 3 Impaired Eyesight: 15/turn | Duration: 3 Impaired Hearing: 15/turn | Duration: 3 Name: Yūgure no Iroai |夕暮れの色合い | Twilight Shade lvl 4 Type: Ninjutsu [Golden Webbing] Rank: Sennin Cost: 525 Damage: 500 Effects: The target suffers from Choking for four turns, and Impaired Eyesight, and Impaired Hearing for three turns Choking: You take 10x unmodified damage every turn, where x is equal to the consecutive turns that you have been inflicted with this effect. Impaired Eyesight: Your total Accuracy is reduced by 10%. Any ability you use that specifically makes use of the sight must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Impaired Hearing: You subtract 5 from all dodge rolls you make. Any ability you use that specifically makes use of hearing must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: Choking: 25/turn | Duration: 4 Impaired Eyesight: 15/turn | Duration: 3 Impaired Hearing: 15/turn | Duration: 3 For Golden Webbing element
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Name: Regguu~ebingu |レッグウェビング | Leg Webbings lvl 1 Type: Ninjutsu [Golden Webbing] Rank: Gennin Cost: 80 Damage: 40 Effects: The target suffers from Shackled [Leg] for one turn. Shackled [Leg]: Your total Evasion is reduced by 20%. You may not perform any action that requires two legs/feet. Description: The ninja form the hand seals while shooting webs from their hands, it opens up and slowly wraps around the lower half of the target, barbs forming on the edges which digs into them. Points: 4 Shackled [Leg]: 40/turn | duration 1 Name: Regguu~ebingu |レッグウェビング | Leg Webbings lvl 2 Type: Ninjutsu [Golden Webbing] Rank: Chunnin Cost: 150 Damage: 100 Effects: The target suffers from Shackled [Paired Legs] and Distracted for one turn Shackled [Paired Legs]: Your total Evasion is reduced by 30%. You may not perform any action that requires one or more legs/feet. Distracted: You have a -5% Chance to Dodge against all physical attacks. Description: The ninja form the hand seals while shooting webs from their hands, it opens up and slowly wraps around the lower half of the target, barbs forming on the edges which digs into them. Points: 5 [Evolved; 1 | Leg Webbings lvl 1 Shackled [Paired Legs]: 50/turn | Duration: 1 Distracted: 20/turn | Duration: 1 Name: Regguu~ebingu |レッグウェビング | Leg Webbings lvl 3 Type: Ninjutsu [Golden Webbing] Rank: Jounin Cost: 370 Damage: 270 Effects: The target suffers from Shackled [Paired Legs] for three turns and Distracted for two turns. Shackled [Paired Legs]: Your total Evasion is reduced by 30%. You may not perform any action that requires one or more legs/feet. Distracted: You have a -5% Chance to Dodge against all physical attacks. Description: The ninja form the hand seals while shooting webs from their hands, it opens up and slowly wraps around the lower half of the target, barbs forming on the edges which digs into them. Points: 8 [Evolved; 3 | Leg Webbings lvl 2] Shackled [Paired Legs]: 50/turn | Duration: 3 Distracted: 20/turn | Duration: 2 For golden webbing element
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Dandō Hahen |弾道破片 | Ballistic Shrapnel lvl 1 Type: Ninjutsu [Golden Webbing] Rank: Gennin Chakra Cost: 65 Damage: 10 Effects: Ranged Attack. For this jutsu, the [Taijutsu] stat will be replaced with the [Ninjutsu] stat for its calculations. The target suffers from Fazed and ‘Bleeding: 50’ for one turn. Fazed: Your Turn Order is increased by 60 - 10x, where x is your ninja rank. You may only be Fazed once per attack. Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 4 Bleeding: 50 x .8 = 40 Fazed: 15/turn | Duration: 1 Dandō Hahen |弾道破片 | Ballistic Shrapnel lvl 2 Type: Ninjutsu [Golden Webbing] Rank: Chunnin Chakra Cost: 140 Damage: 50 Effects: Ranged Attack. For this jutsu, the [Taijutsu] stat will be replaced with the [Ninjutsu] stat for its calculations. The target suffers from Fazed and ‘Bleeding: 70’ for one [1] turn and Bruised for two [2] turns. Fazed: Your Turn Order is increased by 60 - 10x, where x is your ninja rank. You may only be Fazed once per attack. Bruised: You take +10% total damage from all physical attacks. Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 5 [Evolved; 1 | Ballistic Shrapnel lvl 1] Bleeding: [70 x .8] x .8 = 45 Fazed: 15/turn | Duration: 1 Bruised: 20/turn | Duration: 2 Dandō Hahen |弾道破片 | Ballistic Shrapnel lvl 3 Type: Ninjutsu [Golden Webbing] Rank: Jounin Chakra Cost: 294 Damage: 200 Effects: Ranged Attack. For this jutsu, the [Taijutsu] stat will be replaced with the [Ninjutsu] stat for its calculations. The target suffers from Fazed, Distracted, and ‘Bleeding: 120’ for one [1] turn with and Bruised for three [3] turns. Fazed: Your Turn Order is increased by 60 - 10x, where x is your ninja rank. You may only be Fazed once per attack. Bruised: You take +10% total damage from all physical attacks. Distracted: You have a -5% Chance to Dodge against all physical attacks. Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 7 [Evolved; 2 | Ballistic Shrapnel lvl 2] Bleeding: [120 x .8] x .67 = 65 Distracted: 20/turn | Duration: 1 Fazed: 15/turn | Duration: 1 Bruised: 20/turn | Duration: 3 Dandō Hahen |弾道破片 | Ballistic Shrapnel lvl 4 Type: Ninjutsu [Golden Webbing] Rank: Sennin Chakra Cost: 515 Damage: 400 Effects: Ranged Attack. For this jutsu, the [Taijutsu] stat will be replaced with the [Ninjutsu] stat for its calculations. The target suffers from Fazed for one turn, Distracted and ‘Bleeding: 125’ for two [2] turns, and Bruised for three [3] turns. Fazed: Your Turn Order is increased by 60 - 10x, where x is your ninja rank. You may only be Fazed once per attack. Bruised: You take +10% total damage from all physical attacks. Distracted: You have a -5% Chance to Dodge against all physical attacks. Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 8 [Evolved; 1 | Ballistic Shrapnel lvl 3] Bleeding: [[250 x .8] x .67] = 134 Distracted: 20/turn | Duration: 2 Fazed: 15/turn | Duration: 1 Bruised: 20/turn | Duration: 3 For the Golden Webbing Element
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Name: Kumo Koen - Spider Aegis lv.1 Type: Ninjutsu [Golden Webbing, Shield] Rank: Chunnin Cost: 150 Health: 250 Effects: This Jutsu may be used in the Response Phase or Main Phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Shield created in main phase lasts up to four turns. Can only be used twice per battle Description: One of the Spider Weaponeers' tools. The user forms the hand seals while molding their chakra along with the webbing fluid created within their sweat glands. The fusion creates a shield based on the user's combat specifications due to their strategy. Combined with the steel element, the shield itself comes out lighter and stronger than their normal constructions. Points: 10 Name: Kumo Koen - Spider Aegis lv.2 Type: Ninjutsu [Golden Webbing, Shield] Rank: Jounin Cost: 380 Health: 760 Effects: This Jutsu may be used in the Response Phase or Main Phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Shield used in main phase lasts up to four turns. Can only be used twice per battle Description: One of the Spider Weaponeers' tools. The user forms the hand seals while molding their chakra along with the webbing fluid created within their sweat glands. The fusion creates a shield based on the user's combat specifications due to their strategy. Combined with the steel element, the shield itself comes out lighter and stronger than their normal constructions. Points: 16 [evolving 6, Spider Aegis lv.1] Name: Kumo Koen - Spider Aegis lvl 3 Type: Ninjutsu [Golden Webbing, Shield] Rank: Sennin Cost: 750 Health: 1500 Effects: This Jutsu may be used in the Response Phase or Main Phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Shield made in Main phase lasts up to four turns. Can only be used twice per battle Description: One of the Spider Weaponeers' tools. The user forms the hand seals while molding their chakra along with the webbing fluid created within their sweat glands. The fusion creates a shield based on the user's combat specifications due to their strategy. Combined with the steel element, the shield itself comes out lighter and stronger than their normal constructions. Points: 22 [evolving 6, Spider Aegis lv.2] replaces previous version due to effect and element changes
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Name: Nenkin No Yoroi : Armor of Sticky Gold lvl 1 Type: Ninjutsu [Golden Webbing | Barrier | Response Phase] Rank: Chunnin Cost: 150 Health: 250 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 5 Name: Nenkin No Yoroi : Armor of Sticky Gold lvl 2 Type: Ninjutsu [Golden Webbing | Barrier | Response Phase] Rank: Jounin Cost: 380 Health: 760 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 8 [evolved 3, Armor of Sticky Gold lvl 1] Name: Nenkin No Yoroi : Armor of Sticky Gold lvl 3 Type: Ninjutsu [Golden Webbing | Barrier | Response Phase] Rank: Sennin Cost: 750 Health: 1500 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 11 [evolved 3, Armor of Sticky Gold lvl 2] replaced previous version
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.:Combinatorial; Golden Webbing:. Effect: May use [Golden Webbing] techniques. [Golden Webbing] techniques have a 40% chance to apply one (1) turn of 'Slow' to their target(s) upon a successful hit. In addition, the user may choose to apply the bonus from one of the Subtle Elements skills required to learn this element if they own it. Requirements: Teikoku Kumo bloodline Subtle Elements: Fire, Water, Earth Cost: -2 Note: To replace the previous one since the effect which it used has been removed from the status effect list
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Skill Name: Tenketsu Fortification Description: Those with spider physiology are able to naturally secrete golden webbing; a substance which they are able to perform various functions. One of the defensive methods which they benefit from is the ability to protect their vitals and chakra points from harm by the rapid secretion and hardening their golden webbing. The true test of the skill came against an ancestor and a practitioner of the Gentle Fist, in which they were able to sustain a defense against the style and precision striking of the enemy. Years of evolution allowed them to form a layer under their skin for permanent protection against that certain blow. Effect: Anytime a character with this skill performs a 'Golden Webbing' Technique the duration of the status effects 'Damaged Muscles and Damaged Tenketsu;are reduced by one. Requirement: Kumo Shiruku, Combinatorial: Golden Webbing Cost: -2
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Name: Kumo Kiba: Spider Fang Type: Ninjutsu [Golden Webbing] Rank: Chuunin Requirements: Spider Silk Cost: 120 Effects: This jutsu creates a level 50 large spear sword. This takes set of arms to mold and operate [1/3]. A weapon created with this technique may be destroyed by the user during the Set Up phase. Description: One of the weapons of a spider ninja; weapon made from the combination of the secretion from their sweat glands and chakra. The weapon holds an extended hilt, granting the user the ability to hold with multiple hands if needed of if wanted to create an irregular arc in their swing. Points: 4 Name: Kumo Kurabu: Spider Club Type: Ninjutsu [Golden Webbing] Rank: Chuunin Requirements: Spider Silk Cost: 80 Effects: This jutsu creates a level 50 medium club. This takes one hand to mold and operate [1/6]. A weapon created with this technique may be destroyed by the user during the Set Up phase. Description: One of the weapons of a spider ninja which is formed from the secretion from their sweat glands. Guided by the user’s chakra and extra hands, it takes a moment to form and to harden. Points: 3 Name: Kumo Chōkyū: Spider Longbow Type: Ninjutsu [Golden Webbing] Rank: Chuunin Requirements: Spider Silk Cost: 120 Effects: This jutsu creates a level 50 large longbow. This takes 2 set of arms to mold and operate [2/3]. A weapon created with this technique may be destroyed by the user during the Set Up phase. Description: One of the weapons of a spider ninja; weapon made from the combination of the secretion from their sweat glands and chakra. The weapon holds an 36kg draw and able to launch an arrow with considerable force. Points: 4
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Name: Supaiku Kushizashi | Spike Impalement |スパイク串刺し Type: Taijutsu | Ninjutsu Hybrid [style-less | Golden Webbing] Rank: Chuunin Cost: 70 stamina & 70 chakra Damage: 20 Effects: The target suffers from 100 bleed damage, Bruised: Chest, and Exposed for one turn, Description: The spider ninja uses a set of hands to form hand seals while they secrete webbing in their operative hands. The secretion is kept in its volatile state as the ninja charges to do battle. In the middle of the mix, the ninja slams the secretion with a palm strike to the chest, activating the secretion and forming a spike which impales the target. Points: 6 Name: Supaidātendaraizā | Spider Tenderizer |スパイダーテンダライザー Type: Taijutsu & Ninjutsu Hybrid [style-less | Golden Webbing | Dynamic Trap] Rank: Chuunin Condition: Target suffers from ‘Bruised’ Cost: 59 stamina & 59 chakra Damage: 30 Effects: Target suffers from ‘Numb’ and 100 bleed damage for one turn Description: The spider ninja forms the hand seals while secreting a malleable amount of webbing in their hands. They then throw a few blows to the injured area to soften it up then forming the webbing into a spike and piercing the target with it. Points: 5 Name: Supaidābokusā | Spider Pugilist |スパイダーボクサー Type: Taijutsu & Ninjutsu Hybrid [style-less | Golden Webbing | Dynamic Trap] Condition: Target suffers from Shackled [leg] or Shackled [Paired legs] Rank: Chuunin Cost: 65 stamina & 65 chakra Damage: 100 Effects: Target suffers from Stunned effect for one turn Description: The spider ninja forms the hand seals and secrete webbing over all their hands and allows it to harden, they then rush the target and pound them with a variety of boxing combinations. Points: 6
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Name: Evening Mask Type: Ninjutsu [Golden Webbing] Rank: Chuunin Cost: 139 chakra Damage: 30 Effects: The user suffers from 70 Bleed damage, Blind, and Deafened effect for one turn Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: 5 Name: Webbing the Prey Type: Ninjutsu [Golden Webbing] Rank: Chuunin Cost: 110 chakra Damage: 50 Effects: Target suffers Shackled [Paired Legs] & Distracted for one turn. Description: The ninja form the hand seals while shooting webs from their hands, it opens up and slowly wraps around the lower half of the target, barbs forming on the edges which digs into them. Points: 4 Name: Ballistic Shrapnel Type: Ninjutsu [Golden Webbing] Rank: Chuunin Cost: 115 chakra Damage: 20 Effects: Target suffers 100 Bleed damage and Slow effect for one turn Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 4
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Skill Name: Fortified Weaponry Bloodline: Teikoku Kumo Description: The user learned how to correctly mold the webbing into a sustainable weapon with the mixing of the proper degree of chakra. To the point which the blade or blunt weaponry doesn’t lose its hardness Effect: Weapons created with [Golden Webbing] techniques no longer have a maximum turn duration, but are destroyed at the end of combat. Cost: -1 made based off comment on weapon creation
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Name: Kumo U~ebingu Tapesutori - Spider Webbing Tapestry Type: Ninjutsu [Golden Webbing, Terrain] Rank: Chuunin Cost: 140 chakra Effects: Golden Webbing Terrain: 20% chance to be Shackled [Paired Legs] and Bound [Paired Arms] every turn. This may not break max turn duration. Description: The Spider ninja extends their hands, with a mixture of chakra they secrete the webbing which wafts off their hands and arms in the wind, the webs start to grow larger and multiply exponentially. The webs, hitting the surrounding starts to knit together and matte, hanging from places which one places a foothold with webs. Points: 6
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Tsuchigumo Clan Imperial Spider Bloodline Skill Name: Webbing Forger Description: The spider weaponeer learns to mold and harden their golden webbing weaponry with the efficiency of a forger. When it hardens, not only does it have the tensile strength of regular steel weaponry, it also is able to repel a number of attacks with it. Effect: Golden Webbing Weaponry created by technique are considered 'Indestructible'. First rank grants the attribute 'Parry'. Second rank grants the attribute 'Defend'. Third rank grants the attribute 'Ward'. Ranks: 3 Cost: -2 Skill Name: Tapestry Agility Description: The user, having spun webbing all of their lives, are able to maneuver on their tapestry better than on the ground itself. The vibrations of those on the webbing grants them an elevated sense of presence of those upon their webbing, allowing for them to escape attacks as if they were telegraphed. Effect: User is immune to the effects of the terrain "Golden Webbing" and gain +10% Evasion in that terrain. Requirement: 5 Post Chuunin Training Cost: -2
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Name: Yoroi no Sutikki Kin: Armor of Sticky Gold lvl 1 Type: Ninjutsu [Golden Webbing, Steel] Barrier, Response Phase Rank: Chuunin Cost: 150 Health: 250 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Can only be used in the response phase against attacks of equal or lesser rank and when used in the response phase the user loses their main phase action then destroyed at the end of the response phase. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 5 Name: Yoroi no Sutikki Kin: Armor of Sticky Gold lvl 2 Type: Ninjutsu [Golden Webbing, Steel] Barrier, Response Phase Rank: Jounin Cost: 380 Health: 760 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Can only be used in the response phase against attacks of equal or lesser rank and when used in the response phase the user has 60% chance to lose their main phase action then destroyed at the end of the response phase. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 8 [evolved 3, Armor of Sticky Gold lvl 1] Name: Yoroi no Sutikki Kin: Armor of Sticky Gold lvl 3 Type: Ninjutsu [Golden Webbing, Steel] Barrier, Response Phase Rank: Sennin Cost: 750 Health: 1500 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Can only be used against attacks of equal or lesser rank and when used in the response phase the user has 25% chance to lose their main phase action then destroyed at the end of the response phase. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 11 [evolved 3, Armor of Sticky Gold lvl 2]
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Name: Kumo Mayu - Spider Cocoon Type: Ninjutsu [Golden Webbing] Rank: Chuunin Cost: 140 Damage: 50 Effects: The target is Vulnerable and Stunned for one turn Description: The Spider ninja uses a set of arms to shoot a stream of webbing which envelopes the target and starts to spread, soon their movements are completely stopped and struggle in webbing which covers them from head to toe. Points: 5 Name: Kyanon Shiryo - Cannon Fodder Type: Ninjutsu [Golden Webbing, Steel] Rank: Chuunin Cost: 136 Damage: 70 Effects: Target is Exposed for one turn, Distracted for two turns Description: The spider ninja, with two sets of hands secretes his golden webbing and mixes it with the steel element, creating hardened barbed clumps of webbing. He launches the attack to create blunt forced trauma throughout their body. The clumps drive into them at the point of impact, requiring the target to pull them off. Points: 5 Name: Kyanseru Rappu Cancelling Wrap Type: Ninjutsu [Golden Webbing, Steel] Rank: Chuunin Cost: 145 Damage: 50 Effects: The target suffers Quarantine; Ninjutsu and Prone for one turn, Bruised [chest] for two turns Description: The Spider ninja, uses a set of hands to secrete his webbing and mixes it with the steel element for added hardening while creating a large reservoir of chakra in the threading. The tapestry is launched at the target's torso, the barbs wrapping around and sending a blast of chakra through the barbs. The chakra itself acts as a neutralizing agent, negating their ability to mold chakra temporarily while causing bruising throughout his chest area. Points: 5
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Name: Kumo no Senso Yumi: Spider War Bow Lv.1 Type: Ninjutsu [Golden Webbing, Teikoku Kumo] Rank: Gennin Requirements: Spider Silk Cost: 50 Effects: This jutsu creates a single medium bow with a level of X (where X is a quarter of the user’s level). This takes up one set of arms to operate. A bow created with this technique may be destroyed by the user during the Set Up phase. A character may only have one instance of this technique active at a time. Description: One of the Spider Weaponeers' tools; a rudimentary weapon made from the combination of the secretion from their sweat glands and chakra. The combination of rigid structure of the frame and elasticity of the chord makes this incarnation basic without definition or refinement. Points: 3 Name: Kumo no Senso Yumi: Spider War Bow Lv.2 Type: Ninjutsu [Golden Webbing, Teikoku Kumo] Rank: Chuunin Requirements: Spider Silk Cost: 150 Effects: This jutsu creates a single medium bow with a level of X (where X is half of the user’s level). This takes up one set of arms to operate. A bow created with this technique may be destroyed by the user during the Set Up phase. A character may only have one instance of this technique active at a time. Description: One of the Spider Weaponeers' tools; a rudimentary weapon made from the combination of the secretion from their sweat glands and chakra. The combination of rigid structure of the frame and elasticity of the chord makes this incarnation more refined than previous. Points: 5 [evolving 2, spider war bow lv. 1] Name: Kumo no Senso Yumi: Spider War Bow Lv.3 Type: Ninjutsu [Golden Webbing, Teikoku Kumo] Rank: Jounin Requirements: Spider Silk Cost: 300 Effects: This jutsu creates a single medium bow with a level of X (where X is three quarters of the user’s level). This takes up one set of arms to operate. A bow created with this technique may be destroyed by the user during the Set Up phase. A character may only have one instance of this technique active at a time. Description: One of the Spider Weaponeers' tools; a rudimentary weapon made from the combination of the secretion from their sweat glands and chakra. The combination of rigid structure of the frame and elasticity of the chord makes this incarnation well adjusted to the user in means of power and detailed for aerodynamics. Points: 7 [evolving 2, spider war bow lv.2]
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Name: Kumo Kami Sori Baindo - Spider Razor Bind Type: Ninjutsu [Golden Webbing, Teikoku Kumo] Rank: Gennin Cost: 56 Effects: Opponent is inflicted with 10 bleed damage for two turns and Distracted effect for two turns Description: The user shoots out a thick spider web from the base of their palm that entangles the opponent and sticks them to the surface which they stand or land. The webbing strengthened by chakra and with small thorns along the tapestry snags into the prey's flesh. The target spends time tearing at the web so that they could move around as normal Points: 3 Name: Kumo U~ebu Heddo Shotto - Spider Web Headshot Type: Ninjutsu [Golden Webbing, Teikoku Kumo] Rank: Gennin Cost: 50 Damage: 20 Effects: Opponent is inflicted with Impaired Eyesight and Impaired Hearing for one turn Description: The user shoots out a thick spider web from the base of their palm towards the target's head which wraps around hardens. The webbing, strengthened by chakra and with small thorns along the tapestry snags into the prey's flesh making it difficult to remove. Points: 3 Name: Kumo U~ebu Boru - Spider Webbing Balls Type: Ninjutsu [Golden Webbing, Teikoku Kumo] Rank: Gennin Cost: 20x [x=number of blows] Damage: 20 per strike Effects: Multi-strike jutsu, max is 3 strikes Description: The user generates enough web fluid which rolls around at the base of his palms, and then fires out at the target. The web hardens before reaching and collides with the target with concussive force. Points: 3 Impaired Eyesight: You get -10% to Accuracy. Any technique/skill/bloodline you use that specifically makes use of the eyes must pay twice the cost to use it. If the said ability does not have a cost it cannot be used. Max Duration: 3 turns DP: 15/turn Impaired Hearing: You get -10% to Evasion. Max Duration: 3 turns DP: 15/turn Distracted: You get -25% to Evasion. DP: 20/turn
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Golden Webbing Terrain: 20% chance to be Shackled [Paired Legs] and Bound [Paired Arms] every turn. This may not break max turn duration. Requirement: Teikoku Kumo bloodline DP: 140
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