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Found 11 results

  1. Sheer Will I Type: Ninjutsu/Taijutsu [Hybrid | Barrier] Rank: Jounin Cost: 190 chakra & 190 stamina Damage: - Effect: This technique may be used in the Response Phase or the Main Phase. If used in the Response Phase: The user creates a barrier with 760 health points that crumbles at the end of the Response Phase. The user loses their Main Phase in the turn this technique was used. This technique has a 5% chance to fail and may be used twice per battle in the Response Phase. If used in the Main Phase: The user creates a barrier with 760 health points that lasts for up to three turns. This technique may be used twice per battle in the Main Phase. Description: Bracing against an incoming attack with not only the strength of their body, a balanced fighter is capable of emitting an aura of pure chakra to aid in neutralizing threats. How this wall of pure will manifests is heavily dependent on the nature of its user, but one thing is for certain: only an equally mighty adversary can breach these defenses. JP: 18 Sheer Will II Type: Ninjutsu/Taijutsu [Hybrid | Barrier] Rank: Sennin Cost: 450 chakra & 450 stamina Damage: - Effect: This technique may be used in the Response Phase or the Main Phase. If used in the Response Phase: The user creates a barrier with 1800 health points that crumbles at the end of the Response Phase. The user loses their Main Phase in the turn this technique was used. This technique has a 5% chance to fail and may be used twice per battle in the Response Phase. If used in the Main Phase: The user creates a barrier with 1800 health points that lasts for up to three turns. This technique may be used twice per battle in the Main Phase. Description: Bracing against an incoming attack with not only the strength of their body, a balanced fighter is capable of emitting an aural of pure chakra to aid in neutralizing threats. How this wall of pure will manifests is heavily dependent on the nature of its user, but one thing is for certain: only an equally mighty adversary can breach these defenses. JP: 28 Steel Lotus: Scarlet Bastion Type: Ninjutsu/Taijutsu [Hybrid | Barrier | Lotus | Steel] Rank: Sennin Cost: 450 health Damage: - Effect: This technique may be used in the Response Phase or the Main Phase. If used in the Response Phase: The user creates a barrier with 1800 health points that crumbles at the end of the Response Phase. The user loses their Main Phase in the turn this technique was used. This technique has a 5% chance to fail and may be used twice per battle in the Response Phase. If used in the Main Phase: The user creates a barrier with 1800 health points that lasts for up to three turns. This technique may be used twice per battle in the Main Phase. Description: In a pinch, one’s own iron-rich blood serves as an excellent medium for Steel manipulation. Through inflicting a bloodletting wound or utilizing an existing injury, the user throws forth a cone of their own blood and uses their chakra to cure it into an impregnable barricade. The name of this technique is derived from the striking red hue of blood-forged steel. JP: 28 - Notes: -JP is calculated as [JP+1]*2 for hybrid and two phase options -Sheer Will 1: 760 * 0.5 [Jounin barrier ratio] = 380 CP, split between chakra and stamina -Sheer Will 2: 1800 * 0.5 [Sennin barrier ratio] = 900 CP split between chakra and stamina -Scarlet Bastion: Effect identical to Sheer Will 2. HP is valued at 2 chakra/stamina
  2. Name: Yajū: Pinsāgādo | Wild Beast Style: Pincer Guard v1 Type: Taijutsu [Weapon: Morning Star | Wild Beast | Barrier] Rank: Chuunin Cost: 150 Barrier Health: 200 Effects: Response phase jutsu to protect user and ends with the response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. If a melee-range Taijutsu attack deals damage to the barrier created by this technique the user of that attack is subject to the effects of any special abilities or attributes of the user's equipped weapon. Used twice per battle Description: The practitioner of Weeping Widow and Silent Sister crosses their arms with the weapons in hand, creating a barricade made of blades and in front of the user. As the blades itself run along the shaft and tip of the weapons, it causes damage to the unbeknownst attacker. Points: 6 +1 JP for weapon jutsu Weapon: +30 CP Name: Yajū: Pinsāgādo | Wild Beast Style: Pincer Guard v2 Type: Taijutsu [Weapon: Morning Star | Wild Beast | Barrier] Rank: Jounin Cost: 380 Barrier Health: 680 Effects: Response phase jutsu to protect user and ends with the response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. If a melee-range Taijutsu attack deals damage to the barrier created by this technique the user of that attack is subject to the effects of any special abilities or attributes of the user's equipped weapon. Used twice per battle Description: The practitioner of Weeping Widow and Silent Sister crosses their arms with the weapons in hand, creating a barricade made of blades and in front of the user. As the blades itself run along the shaft and tip of the weapons, it causes damage to the unbeknownst attacker. Points: 8 [Evolved; 2 | Pincer Guard v1] +1JP Weapon: +40 CP Name: Yajū: Pinsāgādo | Wild Beast Style: Pincer Guard v3 Type: Taijutsu [Weapon: Morning Star | Wild Beast | Barrier] Rank: Sennin Cost: 900 Barrier Health: 1700 Effects: Response phase jutsu to protect user and ends with the response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. If a melee-range Taijutsu attack deals damage to the barrier created by this technique the user of that attack is subject to the effects of any special abilities or attributes of the user's equipped weapon. Used twice per battle Description: The practitioner of Weeping Widow and Silent Sister crosses their arms with the weapons in hand, creating a barricade made of blades and in front of the user. As the blades itself run along the shaft and tip of the weapons, it causes damage to the unbeknownst attacker. Points: 14 [Evolved; 6 | Pincer Guard v2] +1JP Weapon: +50 Link to weaponry
  3. The first two are the evolved version of these approved techs Name: Haidoramūbumento - Shinsupurinto | Hydra Movement - Shin Splints Type: Taijutsu [serpent] Rank: Jounin Stamina Cost: 315 Damage: 100 Effects: The target suffers from 100 bleed damage and slow, ensnared, & Hamstrung for two turns. User gains Haste for one turn. Description: The ninja targets the achilles, calf muscles and shin bone with a series of short and quick kicks to a single leg and followed by a low sweep to destabilize the opponent even further. Points: 7 [Evolving 4; Akiresu] Name: Haidoramūbumento - Panku shita hai | Hydra Movements - Punctured Lung Type: Taijutsu [serpent] Rank: Jounin Stamina Cost: 360 Damage: 100 Effects: The Target suffers from Tired and Drowning for four turns along with Ensnared for three turns. User gains Haste for one turn Description: The ninja moves to the back of the opponent and strikes the lung area with a series of piercing strikes made to cause enough trauma to puncture the lungs, allowing them to slowly fill with blood. Points: 8 [Evolving 4; Numa no Hai]
  4. Name: Nenkin No Yoroi : Armor of Sticky Gold lvl 1 Type: Ninjutsu [Golden Webbing | Barrier | Response Phase] Rank: Chunnin Cost: 150 Health: 250 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 5 Name: Nenkin No Yoroi : Armor of Sticky Gold lvl 2 Type: Ninjutsu [Golden Webbing | Barrier | Response Phase] Rank: Jounin Cost: 380 Health: 760 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 8 [evolved 3, Armor of Sticky Gold lvl 1] Name: Nenkin No Yoroi : Armor of Sticky Gold lvl 3 Type: Ninjutsu [Golden Webbing | Barrier | Response Phase] Rank: Sennin Cost: 750 Health: 1500 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Used in the response phase with a 5% chance to fail while losing their setup and main phases. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 11 [evolved 3, Armor of Sticky Gold lvl 2] replaced previous version
  5. Name: Zen'ei | Advanced Guard | 前衛 Type: Taijutsu [Wild Beast] Rank: Jounin Cost: 270 Damage: 300 Effects: The user gains Haste for one turn, the target suffers from Slow and Shackled [Paired Legs] for one turn. Description: The practitioner sprints towards the target, colliding with their lower body along the knees at full force. Points: 7 Name: Shokkuu~ēbu no kabe | Shockwave Wall Type: Taijutsu [Wild Beast | Barrier] Rank: Jounin Cost: 360 Shield Health: 720 Effects: Could be used in Response phase to protect user and crumbles after use with loss of main phase. When used in Main Phase, it protects user and lasts 4 turns or depletion of barrier health in which it crumbles away. May be used 2 times in the response phase per battle and 2 times in the main phase per battle. Description: The practitioner creates a series of hand movements which increases with kinetic potential and then releases the energy in both arms into a single slap of the hands. The built up energy is released outwards as a wall of force, blocking potential attacks as a defense. Points: 16 Name: Shokkuu~ēbu | Shockwave Type: Taijutsu [Wild Beast | AOE] Rank: Jounin Cost: 360 Damage: 90 Effects: AOE attack which hits only enemies. Description: The practitioner creates a series of hand movements which increases with kinetic potential and then releases the energy in both arms into a single slap of the hands. The concussive force which is expelled slams into the targets, creating more space between them. Points: 8
  6. Name: Beta Decay Type: Ninjutsu [barrier | Rust] Rank: Chunnin Chakra Cost: 150 Health: 250 Effects: Could be used in Response phase to protect user and crumbles after use with loss of main phase. When used in Main Phase, it protects user and lasts 4 turns or depletion of barrier health in which it crumbles away. May be used 2 times in the response phase per battle and 2 times in the main phase per battle. Description: The ninja forms the hand seals while emitting an aura of chakra. Soon the aura takes a purplish hue and extends further from the body, creating a zone around the ninja which erodes all materials. The energy from the attack merely meets the aura, dissolving in the soup of corrosive, thick energy. Points: 10 Name: Alpha Decay Type: Ninjutsu [barrier | Rust] Rank: Jounin Chakra Cost: 380 Health: 760 Effects: Could be used in Response phase to protect user and crumbles after use with loss of main phase. When used in Main Phase, it protects user and lasts 4 turns or depletion of barrier health in which it crumbles away. May be used 2 times in the response phase per battle and 2 times in the main phase per battle. Description: The ninja forms the hand seals while emitting an aura of chakra. Soon the aura takes a purplish hue and extends further from the body, creating a zone around the ninja which erodes all materials. The energy from the attack merely meets the aura, dissolving in the soup of corrosive, thick energy. Points: 16 [evolved 6, Beta Decay]
  7. Name: Partial Countermeasures Type: Ninjutsu Bītorujeneshisu Hijutsu [barrier | Detonation Style] Rank: Chunnin Cost: [xy]1.5 [x= number of small weapon projectile, y=base dmg of small weapon] Effects: Could be used in Response phase for small weapon ranged attacks. Used twice per battle. Description: The user tracks the incoming range attacks while preparing by secreting gel on their limbs. In a show of athleticism the user then meets each projectile with a palm or kick, allowing the secretion to detonate repels the weapons with explosive blasts. Points: 5 Name: Full Countermeasures lvl 1 Type: Ninjutsu Bītorujeneshisu Hijutsu [barrier | Detonation Style] Rank: Chunnin Cost: 150 Health: 250 Effects: Could be used in Response phase to protect user and crumbles after use with loss of main phase. When used in Main Phase, it protects user and lasts 4 turns or depletion of barrier health in which it crumbles away. Used twice per battle. Description: The user secretes their detonation gel while forming the hand seals, the droplets start to float in front of the user while expanding into a wall of bubbles which separates the user and the impending attack or opponent. Once the area has been breached by either incoming physical damage or attacker, the bubbles detonate, exerting repelling force. Points: 10 Name: Full Countermeasures lvl 2 Type: Ninjutsu Bītorujeneshisu Hijutsu [barrier | Detonation Style] Rank: Jounin Cost: 380 Health: 760 Effects: Could be used in Response phase to protect user and crumbles after use with loss of main phase. When used in Main Phase, it protects user and lasts 4 turns or depletion of barrier health in which it crumbles away. Used twice per battle. Description: The user secretes their detonation gel while forming the hand seals, the droplets start to float in front of the user while expanding into a wall of bubbles which separates the user and the impending attack or opponent. Once the area has been breached by either incoming physical damage or attacker, the bubbles detonate, exerting repelling force. Points: 16 [evolved 6, Full Countermeasures lvl 1]
  8. Name: Kyūketsuki no ōra: Vampiric Aura Type: Ninjutsu [Void, Akazonae] AOE Rank: Chuunin Cost: 120 Absorption: 30 chakra Damage: 10 Effects: Unmodified chakra damage to tank stats if successful to all enemy combatants and vessels holding chakra caught within aura. Description: The bloodline user performs the hand seals while generating his aura. It rapidly expands exponentially into a large sphere of energy with a blue hue. Those caught within the sphere; will feel the drainage of their essence as the user siphons it from their bodies into his. Points: 4 Absorption rate : 1.5x Name: Crescent Moon Guardian lvl 1 Type: Ninjutsu [barrier, Steel] Rank: Chuunin Cost: 150 chakra Health: 250 Effects: Could be used in Response phase to protect user and crumbles after use with loss of main phase. Used twice per battle Description: The user forms the hand seals while the barrier erupts from the ground. The thick metallic wall blocks attacks from both the front and flanks of the user. The shape of the barrier, as the name describes, is similar to the crescent moon. Points: 5 Name: Crescent Moon Guardian lvl 2 Type: Ninjutsu [barrier, Steel] Rank: Jounin Cost: 380 chakra Health: 760 Effects: Could be used in Response phase to protect user and crumbles after use. Used twice per battle Description: The user forms the hand seals while the barrier erupts from the ground. The thick metallic wall blocks attacks from both the front and flanks of the user. The shape of the barrier, as the name describes, is similar to the crescent moon. Points: 8 [evolved 3, Crescent Moon Guardian lvl 1]
  9. Associated with bloodline Shuukaku Name: Tendril Technique: Protector's Mane lvl 1 Type: Taijutsu [Tendril Hijutsu | Barrier | Response Phase] Rank: Chuunin Cost: 75 chakra and 75 stamina Health: 250 Effects: Response phase jutsu to protect user. Can only be used in the response phase against attacks of equal or lesser rank. Used twice per battle Description: The Harvester rapidly deploys their tendrils into an intricate pattern of weaving with a plenty of spikes pointing in all directions, encasing them in a barrier as strong as steel. Points: 5 Name: Tendril Technique: Protector's Mane lvl 2 Type: Taijutsu [Tendril Hijutsu | Barrier | Response Phase] Rank: Jounin Cost: 190 chakra and 190 stamina Health: 760 Effects: Response phase jutsu to protect user. Can only be used in the response phase against attacks of equal or lesser rank and when used in the response phase the user has 90% chance to lose their main phase action. Used twice per battle Description: The Harvester rapidly deploys their tendrils into an intricate pattern of weaving with a plenty of spikes pointing in all directions, encasing them in a barrier as strong as steel. Points: 8 [evolved 3, Protector's Mane lvl 1] Name: Tendril Technique: Protector's Mane lvl 3 Type: Taijutsu [Tendril Hijutsu | Barrier | Response Phase] Rank: Sennin Cost: 375 chakra and 375 stamina Health: 1500 Effects: Response phase jutsu to protect user. Can only be used against attacks of equal or lesser rank and when used in the response phase the user has 80% chance to lose their main phase action. Used twice per battle Description: The Harvester rapidly deploys their tendrils into an intricate pattern of weaving with a plenty of spikes pointing in all directions, encasing them in a barrier as strong as steel. Points: 11 [evolved 3, Protector's Mane lvl 2]
  10. Name: Uemashita Purotekutā - Ravenous Protector lvl 1 Type: Ninjutsu [Akazonae; Barrier, 5 Subtle Elements] - Response phase Rank: Chuunin Cost: 150 Health: 250 Effects: Creates a barrier against elemental attacks. Can only be used against attacks from ninja of equal or lesser rank. The Health of the barrier is used to convert the elemental attack into chakra for user to absorb at the conversion rate of 1.5x [x = damage of attack] Can use twice per battle Description: Ultimate defense of the Yoroi, which is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, rendering it ineffective on the user. Requirements: Knowing the Elements Points: 5 Name: Uemashita Purotekutā - Ravenous Protector lvl 2 Type: Ninjutsu [Akazonae; Barrier, 5 Subtle Elements] - Response Phase Rank: Jounin Cost: 380 Health: 760 Effects: Creates Creates a barrier against elemental attacks. Can only be used against attacks from ninja of equal or lesser rank. The Health of the barrier is used to convert the elemental attack into chakra for user to absorb at the conversion rate of 1.5x [x=damage of attack]. Can use twice per battle Description: Ultimate defense of the Yoroi, which is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, rendering it ineffective on the user. Requirements: Knowing the Elements Points: 8 [Evolving 3; Ravenous Protector lvl 1]
  11. Name: Yoroi no Sutikki Kin: Armor of Sticky Gold lvl 1 Type: Ninjutsu [Golden Webbing, Steel] Barrier, Response Phase Rank: Chuunin Cost: 150 Health: 250 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Can only be used in the response phase against attacks of equal or lesser rank and when used in the response phase the user loses their main phase action then destroyed at the end of the response phase. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 5 Name: Yoroi no Sutikki Kin: Armor of Sticky Gold lvl 2 Type: Ninjutsu [Golden Webbing, Steel] Barrier, Response Phase Rank: Jounin Cost: 380 Health: 760 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Can only be used in the response phase against attacks of equal or lesser rank and when used in the response phase the user has 60% chance to lose their main phase action then destroyed at the end of the response phase. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 8 [evolved 3, Armor of Sticky Gold lvl 1] Name: Yoroi no Sutikki Kin: Armor of Sticky Gold lvl 3 Type: Ninjutsu [Golden Webbing, Steel] Barrier, Response Phase Rank: Sennin Cost: 750 Health: 1500 Effects: Response phase jutsu to protect user and crumbles at end of response phase. Can only be used against attacks of equal or lesser rank and when used in the response phase the user has 25% chance to lose their main phase action then destroyed at the end of the response phase. Used twice per battle Description: The spider ninja, sensing an impending devastating assault, quickly secretes the golden webbing from his sweat glands intermixed with the steel element in order to create an impenetrable layer of golden armor covering his body. The technique, used even to withstand the chakra assault of the Hyuuga clan, is impervious to chakra and physical attacks, but breaks away once the spider ninja moves. Points: 11 [evolved 3, Armor of Sticky Gold lvl 2]
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