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tygerin

Kiri Nin
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Everything posted by tygerin

  1. Bloodline - Beetle Genesis thread http://ninja-academy-online.com/forum/index.php?showtopic=33479
  2. Name: Bakugō sutairu: Kabutomushisutingu [Detonation Style: Beetle Sting] Type: Ninjutsu - Setup phase jutsu Rank: Gennin Cost: 20x Weapon used Effect: This technique may be used in the Set-Up Phase. For the purposes of cost calculation, x is equal to the number of Small Weapons thrown during the user's next Main Phase, up to a maximum of 2. Small Weapons thrown during the user's next Main Phase inflict the target with 1 turn of the status effect 'Burning; 25' for 1 turn. A maximum of 2 small weapons may be effected by this techniques. Description: The ninja takes out the projectile weapon. He coats the weapon in his explosive gel and primes it so that the weapon itself. When the weapon connects, it will add the benefit of explosive damage to its cause. Points: 2 Name: Bakugō sutairu: Semutekkusu namida [Detonation Style: Semtex tears] Type: Ninjutsu Rank: Gennin Cost: 10x number of drops used [max: 5] Damage: 10x Effects: n/a Description: The ninja concentrates enough secretion into a finger tip to form a small tear. Launching it at the target, the tear when it comes into contact is ignited to create a single or series of explosions. Points: 3 Name: Bakugō sutairu: Bankābasutā [Detonation Style: Bunker Buster] Type: Ninjutsu Rank: Gennin Cost: 40 Object Damage: 60 Effects: The damage is applied to the barrier, shield, or sustained jutsu which the target uses to negate damage. If the barrier implodes due to the damage, the leftover damage is applied to the target after a failed normal dodge roll. Description: The user observes the obstacle in front between him and the target. He starts to secrete an enormous amount of gel and extends his hand on the obstacle. With little fanfare, the ninja detonates the primed obstacle in the hopes of not only bringing it down, but also injuring the target slightly in the process. Points: 2 Name: Bakugō sutairu: Rōringu bakuhatsu [Detonation style: rolling blast] Type: Ninjutsu Rank: Gennin Cost: 30 Damage: 30 Effects: n/a Description: The ninja secretes a considerable enough gel into his hands and flings it at the direction of the target. As some of the gel hit the ground below, the ninja slams his hand into the ground. The gel is ignited; starting from the hand to every drop along the way to the actual target, sending up billowing blasts in the process Points: 2 Name: Bakugō sutairu: Furasshuban - flash bang Type: Ninjutsu - AOE Rank: Gennin Cost: 60 Damage: 5 Effects: Impaired Hearing for 1 turn Description: The ninja continuously produced droplets of gel so minuscule that its able to hang in the air, suspended on air currents in the area, attached to surfaces, etc. at once he detonates all of them. Not for their destructive prowess, but for their combined light from their eruptions. The light itself blinds those within the blast. Points: 3
  3. Name: Bakugō sutairu: Shōidan yashi [Detonation Style: Incendiary Palm] Type: Ninjutsu & Taijutsu Rank: Gennin Cost: 70 Damage: 40 Effects: Burned: You take +10% total damage from Taijutsu, basic attacks, and weapon attacks and takes 10 unmodified damage per turn. Description: The ninja secretes and activates the gel to his hands, allowing for him to use a more direct route of applying his explosives... with a hand. He places his palm anywhere on the target with force while the gel explodes on impact for added damage Points: 5 Name: Bakugō sutairu: Burasutānakkurui [Detonation Style: Blaster Knuckle] Type: Ninjutsu & Taijutsu Rank: Gennin Cost: 48 Damage: 60 Effects: n/a Description: The ninja leaps towards the target, merging his secretions and chakra into his hand to activate once he touches any part of them... igniting an explosion along with a firm blow to them. Points: 4 Name: Bakugō sutairu: za denpushī rōru [Detonation style: The dempsey roll] Type: Ninjutsu & Taijutsu Rank: Gennin Cost: 20/blow max 4 strikes Damage: 20 Effects: multi-hit technique Description: The ninja starts the flurry by lowering their stance and central balance while aggressively weave their body in a pattern similar to the infinity symbol, making it difficult for the target to trace their movements accurately. The ninja, saturating his fist with the explosive gel, starts to executing a punching routine using the momentum of his bobbing and weaving to land blows with a compounding explosive impact. Points: 5 Name: Bakugō sutairu: Emono o tsutsumu - Wrapping the Prey Type: Ninjutsu & Taijutsu - Weapon tech [kusarigama] Rank: Gennin Cost: 60 Damage: 10 Effects: Vulnerable: You lose your next Response Phase. You are not affected by this Status Effect if you were "Vulnerable" in the previous post. A character may only be afflicted with "Vulnerable" for three (3) total turns per battle Description: Having coated the chain of his Kusarigama with the gel, the ninja launches it at the target to wrap around them and locking up. The gel upon the lock ignites with a small detonation at the base for limited damage. Points: 2 Name: Bakugō sutairu: ACL buro: ACL blow Type: Taijutsu & Ninjutsu Rank: Gennin Cost: 40 Damage: 20 Effects: Staggered: You cannot block. Description: The ninja wraps his shin with gel and launches a blow targeting the side of the knee to weaken the area and slow their mobility. Points: 2
  4. If you have combination ninjutsu/taijutsu techniques to add... which custom do I place them under?
  5. ok, changed it with the new wording for the skills
  6. made some of the alterations to it. increased the sp, reduced the stat pools for some... only problem is making his skin, which is a exoskeleton, an activated skill, since its the actual flesh of the person...
  7. done. But couldn't the cost of scarab borne be spread out throughout the 4 ranks? like 2SP a rank? I added the text for the amount of weapons which could be made in a turn which was set by rank. I also created a jutsu associated with it as well, didn't want to submit them until I get the bloodline approved, but here was the jutsu created for it. Name:Bakuton: Kabutomushisutingu [Explosive Style: Beetle Sting] Type: Ninjutsu - Setup phase jutsu Rank: Gennin Cost: 10x Weapon used Damage: 18+weapon damage Effects: Burning for one turn: You take x damage every turn (x is determined in the technique that inflicts bleeding). Bleeding/Burning/Poison damage begins to take place on the turn after the attack hits. So if a technique hits a target for 20 Bleed damage for two turns- the first turn they are hit, the second turn they take Bleed damage, and the third turn they take Bleed damage again. The total Bleed/Burn/Poison damage in a single technique cannot break the damage cap for that technique when added together with the regular damage that it deals. This can stack with itself. Description: The ninja takes out the projectile weapon. He coats the weapon in his explosive gel and primes it so that the weapon itself. When the weapon connects, it will add the benefit of explosive damage to its cause. Points: 2
  8. passive, since all of the abilities which they bloodline grants are those within his system... so increase the skill points?
  9. been searching the battle system for an idea of the application of stat modifiers but couldn't find the breakdown...
  10. thanks, I made more adjustments to it for review
  11. not making a canon clan, simply jutsu that would fit the character I had in mind...
  12. Weapon Name: Escrima staff Rank: 2 Weapon Type: (Escrima Sticks, staff) Size: (large) Description: A pair of black eschrima sticks which have holes and channels throughout the weapon, the ends have connectors which allow the sticks to become one staff Attribute: Weapon merging, chakra weapon, Indestructible Cost:
  13. Ok, fixed it based on that concept
  14. yeah... not TOO critical... ouch I will accept your help. So basically, you want me to expand this to all the attributes of various beetles? I will give it a try... and I guess change the name.
  15. Sorry, I have the white skin.. I will change text to red
  16. lol... ok, I am going to try my hand in creating a bloodline to see how it plays out... and see if I could work on the nara jutsu and skill once I understand the system better
  17. Bakugō sutairu: Bītorujeneshisu - Detonation Style: Beetle Genesis Sukarabe Bōn [scarab Borne] The ninja, as a beetle is born with a physiology which differs from regular humans, internally they similar to humans, but without a skeletal system. Their skin although resembling humans, is really a hard chitinous chambers which protect their bodies from harm and puncture. The young still has to develop the appropriate hardness to grant them invulnerability to their own natural weaponry. Effects: Rank 1: - Reducing total damage from Fire Element attacks to 90%. +30% total damage from Ice Element attacks. - User gains the [Explosion] for free in replacement of their village element. - User may coat any number of small weapons in their Setup Phase for the cost of x Chakra. The value of x is the base damage of the small weapon which is being coated with detonation gel. Gaining the properties of Explosion element Requirements: Must be taken at Character Creation. Cost: -2 SP Rank 2 - Reducing total damage from Fire Element attacks to 80%. +20% total damage from Ice Element attacks. - The user takes half damage from the Status Effect "Burning", rounded down. Requirements: Level 10 Cost: -2 SP Rank 3 - Reducing total damage from Fire Element attacks to 70%. +10% total damage from Ice Element attacks. - The user is immune to the Status Effect "Burned". Requirements: Chuunin or Level 25 Cost: -2 SP Rank 4 - Reducing total damage from Fire Element attacks to 60%. - The user is immune to the Status Effect "Burning". Requirements: Jounin or Level 50 Cost: -2 SP Saibītoru Niku [Rhino Beetle Flesh] Description: The ninja was born without a skeletal system; instead they have a chitinous flesh which resembles that of human flesh, but given a dull appearance. Like the Rhinoceros beetle, the user is granted increased physical prowess. Effect: User takes 5 less damage for every 15 points of Defense instead of 20. Cost: -2 Bonbarudia Bunpitsu - Bombardier Secretions Description: As the ninja of this lineage grows, their body adapts the glandular system more effectively. The explosive qualities of the mixture courses through their system ready for its various use, granting stronger blast yields from it. Effect: The user may take Ninjutsu Mastery [Explosion] for 2 ranks for 1 skill point Cost: -1 Kyōgeki Burittsu - Pincer Blitz The fighting method which the recipient adopted uses their bloodline beneficially. The ninja combined their physical prowess gained from the rhinoceros beetle along with the explosive gel of the bombardier beetle, making every blow or strike at the target with the added damage from an explosion. Requirements: Bonbarudia Bunpitsu Rank 1 Effects: - The user may pay x Chakra in their Setup Phase to give a bonus x [Explosion] element damage to a Taijutsu or Basic Attack used in the following Main Phase. The value of x is equal to the user's level. - If a Taijutsu is used in the Main Phase, it is considered to be a Ninjutsu & Taijutsu hybrid and follows those rules. - If a Basic Attack is used in the Main Phase, the user additional gains +5 damage for every 30 Ninjutsu they have. Cost: -2 SP Shinka no Bunpitsu - Evolutionary Secretion Through constant manipulation of his natural skills and elemental mastery, the user is able to combine his gel with elements which he learned. Effect: User is able to add a known Subtle or Combinatorial Elements to weaponry coated with Sukarabe Bōn or Ninjutsu modified by Bonbarudia Bunpitsu. Requirement: Mastery of Sukarabe Bōn -1
  18. Although I like the eight tails and have to go to Kumo, I wouldn't be able to use a Nara character, right? I have a hard time seeing if I could get it to work... because the nara would use travel along the shadows to move quickly for the kill/transport... so like throwing a kunai with wire attached would allow him to move to where the kunai hit... or something like that. I will have to work on a Bakuton bloodline and the story which will go with Kumo. So far with this I created or started to create a few setup jutsu with this one...
  19. Its going to take a bit to get my character underway... the idea which I have for him being a weapons specialist... is expensive for the custom... and also have to word the techniques better when switched to an explosive impact taijutsu type, then my idea for a shadow transfer nara type seems an instant fail... ARGH!! but that's cool though its just difficult, but I am learning. does anyone know of a good translator so I could give them authentic names?
  20. [center]Intro For Tygerin[/center] [B]Name: Mark[/B] [B]Age: old...[/B] [B]Location:Traveling USA[/B] [B]Grade:[/B] [B]Job: Truck Driver[/B] [B]New to NA?: yes[/B] [B]How did you find NA?: Looked for role play based on Naruto... and here I am[/B] [B]Have you role played before?: not much[/B] [B]If so for how long?:[/B] [B]Where at (site, card shop, mom's basement)?:[/b] lol What kind of role play was it?: How long have you been reading/watching Naruto?: first episode What is your favorite story/arc?: I usually gravitate to the battles within them... mine was 8 tails vs Sasuke and Hawk Who is your favorite character?: 8 tails, Watch any other anime? If so which ones?: fairy tail, hunter x hunter, tiger and bunny, kingdom
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