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tygerin

Kiri Nin
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Everything posted by tygerin

  1. Nevan is the nevanist Nevan of the multiverse...

     

    And still no one cares he is in jail

     

    #JustDontThinkAboutIt

  2. Notes: The puppet was created via many approved pieces for puppets but changing the title to fit the character's needs and nomenclature. -Bola Firing System is a variation of Grappling Hook, but made for 'Shackled' instead of 'Bound'. Both effects have the same cost so did not alter the cost here. -Reverse Quill System was created for taijutsu attacks, but also primarily for Human Bullet Tank hijutsu for the Akimichi -The puppet is a Stamina use puppet, with a small modified tank for chakra based of the puppeteer's stamina tank, which 2 systems [flamethrower & MRTS] uses - Akimichi Armor Exoskeleton is the same as Hollow Chasis
  3. Akimichi Aegis Model 2A Durability: 400 [$1200] Statistic Bonuses: Total Point Slots: 38 Enhancement Slots: • Akimichi Armor Exoskeleton [20 slots]: [200] Puppeteer may not be the target of physical attacks until the Puppet is destroyed. The item slots required for this part may not be reduced by any ability. Taijutsu puppet which uses stamina for actions. • Heel Pump Kinetic Chakra Cells [2 slots]: [200] At the start of battle, the puppet gains a chakra statistic which is half that of the puppeteers tank stat. The stat gains regeneration by splitting the puppeteer’s stamina regeneration in half. • Carbon Cabling [4 slots]: [200] Puppet takes 90% of total Taijutsu damage. Requires a puppet of 350 Durability or Greater. • Lacquer Finish [4 slots]: [200] Puppet takes 90% of total Ninjutsu damage. Requires a puppet of 350 Durability or Greater • Flamethrower [2 slots]: [200] Puppeteer may learn and use techniques that require "Subtle Elements: Fire" without knowing the Subtle Elements skill so long as they use the puppet as a medium. Chakra for use gained from HPKCC Systems • Moisture Reclamation and Targeting System [2 slots]: [200] Puppeteer may learn and use techniques that require "Subtle Elements: Water" without knowing the Subtle Elements skill so long as they use the puppet as a medium. Chakra for use gained from HPKCC Systems • Bola Firing Systems [2 Slots]: [100] May add "Shackled [Paired Legs]" to any puppet technique. May not break duration or turn caps. • Reverse Quill System [2 Slots]: [250] The conditions for Spiked Human Bullet Technique are met. Taijutsu and basic attacks made with this puppet deal additional Bleed damage equal to 20% of its base damage. Description: Modeled with the appearance of standard traditional Akimichi armor, Akimichi Chozo created the puppet by using the various pieces from the traditional armor sets from his clan’s stockpiles while adding additional systems. He first built an exoskeleton weave from the materials harvested from silkworms fed a diet enhanced by graphene and carbon nanotubes, creating a lightweight yet sturdy frame matrix with three layers. The top layers gain the hardened retrofitted armored plates from the armor sets molded to a breathable weave. The underlying layer gains the infrastructure for the exoskeleton, along the body, senbon sized quills are placed throughout the frame for automated drawing and retracting based on programmed body positioning it its battle algorithms. Hip loaded bola launchers to ensnare the target. Tubing which leads to exhaust venting and dryweave water reclamation systems connected to the chakra cells which allows for both fire and water attack nozzles along the forearms. Lastly the Heel pump actuators which with each step charges the cells for all weapon systems. Cost: $2,750
  4. Name: Yūgure no Iroai |夕暮れの色合い | Twilight Shade lvl 1 Type: Ninjutsu [Golden Webbing] Rank: Gennin Cost: 80 Damage: 25 Effects: The target suffers from Choking, Impaired Eyesight, and Impaired Hearing for one turn Choking: You take 10x unmodified damage every turn, where x is equal to the consecutive turns that you have been inflicted with this effect. Impaired Eyesight: Your total Accuracy is reduced by 10%. Any ability you use that specifically makes use of the sight must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Impaired Hearing: You subtract 5 from all dodge rolls you make. Any ability you use that specifically makes use of hearing must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: 4 Choking: 25/turn | Duration: 1 Impaired Eyesight: 15/turn | Duration: 1 Impaired Hearing: 15/turn | Duration: 1 Name: Yūgure no Iroai |夕暮れの色合い | Twilight Shade lvl 2 Type: Ninjutsu [Golden Webbing] Rank: Chunnin Cost: 150 Damage: 50 Effects: The target suffers from Choking, Impaired Eyesight, and Impaired Hearing for two turns Choking: You take 10x unmodified damage every turn, where x is equal to the consecutive turns that you have been inflicted with this effect. Impaired Eyesight: Your total Accuracy is reduced by 10%. Any ability you use that specifically makes use of the sight must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Impaired Hearing: You subtract 5 from all dodge rolls you make. Any ability you use that specifically makes use of hearing must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: 5 [Evolved; 1 | Twilight Shade lvl 1] Choking: 25/turn | Duration: 2 Impaired Eyesight: 15/turn | Duration: 2 Impaired Hearing: 15/turn | Duration: 2 Name: Yūgure no Iroai |夕暮れの色合い | Twilight Shade lvl 3 Type: Ninjutsu [Golden Webbing] Rank: Jounin Cost: 319 Damage: 230 Effects: The target suffers from Choking, Impaired Eyesight, and Impaired Hearing for three turns Choking: You take 10x unmodified damage every turn, where x is equal to the consecutive turns that you have been inflicted with this effect. Impaired Eyesight: Your total Accuracy is reduced by 10%. Any ability you use that specifically makes use of the sight must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Impaired Hearing: You subtract 5 from all dodge rolls you make. Any ability you use that specifically makes use of hearing must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: 7 [Evolved; 2 | Twilight Shade lvl 2] Choking: 25/turn | Duration: 3 Impaired Eyesight: 15/turn | Duration: 3 Impaired Hearing: 15/turn | Duration: 3 Name: Yūgure no Iroai |夕暮れの色合い | Twilight Shade lvl 4 Type: Ninjutsu [Golden Webbing] Rank: Sennin Cost: 525 Damage: 500 Effects: The target suffers from Choking for four turns, and Impaired Eyesight, and Impaired Hearing for three turns Choking: You take 10x unmodified damage every turn, where x is equal to the consecutive turns that you have been inflicted with this effect. Impaired Eyesight: Your total Accuracy is reduced by 10%. Any ability you use that specifically makes use of the sight must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Impaired Hearing: You subtract 5 from all dodge rolls you make. Any ability you use that specifically makes use of hearing must pay twice the cost to use it. If the ability does not have a cost, you may not use it. Description: The ninja forms the hand seals while forming webbing of different consistencies and launching them at the target’s face. Shards and hardened blunt pieces held together by a shrinking sticky web which grinds into the eyes and ears. Points: Choking: 25/turn | Duration: 4 Impaired Eyesight: 15/turn | Duration: 3 Impaired Hearing: 15/turn | Duration: 3 For Golden Webbing element
  5. Name: Regguu~ebingu |レッグウェビング | Leg Webbings lvl 1 Type: Ninjutsu [Golden Webbing] Rank: Gennin Cost: 80 Damage: 40 Effects: The target suffers from Shackled [Leg] for one turn. Shackled [Leg]: Your total Evasion is reduced by 20%. You may not perform any action that requires two legs/feet. Description: The ninja form the hand seals while shooting webs from their hands, it opens up and slowly wraps around the lower half of the target, barbs forming on the edges which digs into them. Points: 4 Shackled [Leg]: 40/turn | duration 1 Name: Regguu~ebingu |レッグウェビング | Leg Webbings lvl 2 Type: Ninjutsu [Golden Webbing] Rank: Chunnin Cost: 150 Damage: 100 Effects: The target suffers from Shackled [Paired Legs] and Distracted for one turn Shackled [Paired Legs]: Your total Evasion is reduced by 30%. You may not perform any action that requires one or more legs/feet. Distracted: You have a -5% Chance to Dodge against all physical attacks. Description: The ninja form the hand seals while shooting webs from their hands, it opens up and slowly wraps around the lower half of the target, barbs forming on the edges which digs into them. Points: 5 [Evolved; 1 | Leg Webbings lvl 1 Shackled [Paired Legs]: 50/turn | Duration: 1 Distracted: 20/turn | Duration: 1 Name: Regguu~ebingu |レッグウェビング | Leg Webbings lvl 3 Type: Ninjutsu [Golden Webbing] Rank: Jounin Cost: 370 Damage: 270 Effects: The target suffers from Shackled [Paired Legs] for three turns and Distracted for two turns. Shackled [Paired Legs]: Your total Evasion is reduced by 30%. You may not perform any action that requires one or more legs/feet. Distracted: You have a -5% Chance to Dodge against all physical attacks. Description: The ninja form the hand seals while shooting webs from their hands, it opens up and slowly wraps around the lower half of the target, barbs forming on the edges which digs into them. Points: 8 [Evolved; 3 | Leg Webbings lvl 2] Shackled [Paired Legs]: 50/turn | Duration: 3 Distracted: 20/turn | Duration: 2 For golden webbing element
  6. Dandō Hahen |弾道破片 | Ballistic Shrapnel lvl 1 Type: Ninjutsu [Golden Webbing] Rank: Gennin Chakra Cost: 65 Damage: 10 Effects: Ranged Attack. For this jutsu, the [Taijutsu] stat will be replaced with the [Ninjutsu] stat for its calculations. The target suffers from Fazed and ‘Bleeding: 50’ for one turn. Fazed: Your Turn Order is increased by 60 - 10x, where x is your ninja rank. You may only be Fazed once per attack. Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 4 Bleeding: 50 x .8 = 40 Fazed: 15/turn | Duration: 1 Dandō Hahen |弾道破片 | Ballistic Shrapnel lvl 2 Type: Ninjutsu [Golden Webbing] Rank: Chunnin Chakra Cost: 140 Damage: 50 Effects: Ranged Attack. For this jutsu, the [Taijutsu] stat will be replaced with the [Ninjutsu] stat for its calculations. The target suffers from Fazed and ‘Bleeding: 70’ for one [1] turn and Bruised for two [2] turns. Fazed: Your Turn Order is increased by 60 - 10x, where x is your ninja rank. You may only be Fazed once per attack. Bruised: You take +10% total damage from all physical attacks. Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 5 [Evolved; 1 | Ballistic Shrapnel lvl 1] Bleeding: [70 x .8] x .8 = 45 Fazed: 15/turn | Duration: 1 Bruised: 20/turn | Duration: 2 Dandō Hahen |弾道破片 | Ballistic Shrapnel lvl 3 Type: Ninjutsu [Golden Webbing] Rank: Jounin Chakra Cost: 294 Damage: 200 Effects: Ranged Attack. For this jutsu, the [Taijutsu] stat will be replaced with the [Ninjutsu] stat for its calculations. The target suffers from Fazed, Distracted, and ‘Bleeding: 120’ for one [1] turn with and Bruised for three [3] turns. Fazed: Your Turn Order is increased by 60 - 10x, where x is your ninja rank. You may only be Fazed once per attack. Bruised: You take +10% total damage from all physical attacks. Distracted: You have a -5% Chance to Dodge against all physical attacks. Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 7 [Evolved; 2 | Ballistic Shrapnel lvl 2] Bleeding: [120 x .8] x .67 = 65 Distracted: 20/turn | Duration: 1 Fazed: 15/turn | Duration: 1 Bruised: 20/turn | Duration: 3 Dandō Hahen |弾道破片 | Ballistic Shrapnel lvl 4 Type: Ninjutsu [Golden Webbing] Rank: Sennin Chakra Cost: 515 Damage: 400 Effects: Ranged Attack. For this jutsu, the [Taijutsu] stat will be replaced with the [Ninjutsu] stat for its calculations. The target suffers from Fazed for one turn, Distracted and ‘Bleeding: 125’ for two [2] turns, and Bruised for three [3] turns. Fazed: Your Turn Order is increased by 60 - 10x, where x is your ninja rank. You may only be Fazed once per attack. Bruised: You take +10% total damage from all physical attacks. Distracted: You have a -5% Chance to Dodge against all physical attacks. Description: The ninja form the hand seals while positioning his other set of arms in a spread position. As the droplets of his webbing secrete from their fingers, it is launched at the target as they form into various shapes. The barrage of shards slams and imbed into the target’s flesh Points: 8 [Evolved; 1 | Ballistic Shrapnel lvl 3] Bleeding: [[250 x .8] x .67] = 134 Distracted: 20/turn | Duration: 2 Fazed: 15/turn | Duration: 1 Bruised: 20/turn | Duration: 3 For the Golden Webbing Element
  7. Jaegu looked at the kunoichi in his mind’s eye, and as he grew accustomed to her chakra signature, he noticed that there was something more to her. Although he still wasn’t sure where to place her, he knew that her intentions were the same as his; to obtain the artifact. It also didn’t help that the something off which he noticed about the woman, was indeed activating before his very eyes. By this time, he was putting all of his hands to use. One set shifted his mask over his face while another pulled his bow from its sheath and unpacked it by clicking on a button. His last pair of hands started forming hand seals rapidly, and with its completion a horde of replicas appeared amongst Jaegu, all with their bows at the ready while mixing up his original position on the board. ---//Response Phase//--- ---//Setup Phase//--- Unsheathes Houyi ---//Main Phase//--- Oboro Bunshin No Jutsu | Haze Clone Technique | 朧分身の術 Type: Genjutsu Rank: Chūnin Cost: 30x Chakra Effect: When determining Chakra costs and effects of this technique 'x' is equal to the number of clones created by this technique. The user gains +20x Accuracy and Evasion while Haze Clones are present on the battlefield. Haze Clones do not have a Health statistic, they have 1 Ghost Health (Haze Clones are destroyed if their Ghost Health is reduced to 0), and all other statistics are considered to be 0. Haze Clones may not attack, or utilize any skills or abilities. Non-Genjutsu attacks targeting Haze Clones have their damage reduced to 0. Description: The Oboro Bunshin is an uncommon jutsu on the battlefield. Because the clones created by the user are intangible, they serve as a means to distract the user’s opponent. They move about, performing motions similar to their creator, but Haze Clones harmlessly pass through any solid matter. Genjutsu of certain varieties prove a strong method for destroy Haze Clones, but those without the ability to perform genjutsu are often forced to play a guessing game as they try and attack the user. Creates 15 Haze Clones Cost: 450 - 40 [GA] = 410 Chakra Stat Addition: [15 x 20] + 40 [GA] + 125 [Mods] = + 465 to stats Adjusted Stats |0800| Taijutsu [900] |0800| Defense [1100] |0300| Ninjutsu |0500| Genjutsu |1400| Concentration [1500] |1400| Speed [1500] |1665| Accuracy {1915} |1865| Evasion [2065] Applied Armor and Skills ---//Loss Tag//--- Speed Percentile: [63] [HP: -0| CHK: -410| STM: -20] [Loss] [HP: +xxx HP | CHK: +xxx | STM: +xxx [Regen] [HP: -0 | CHK: -5 | STM: -0] [Total] [126 Turn Order]
  8. Yasuke watched as the head of the red haired kunoichi quickly snapped in his direction, seemingly responding to his single utterance rather quickly. It would also seem that in the process, items fell from her position, what looked like a pencil and book fell to the bed of leaves below. He watched as the face on the female turned to a scowl, and simply met it with a grin. He saw no need to keep on a mask of anger, especially since she was not from the bed of snakes nearby or something. He heard her comments, and at it he tilted his head in curiosity. It was rather odd. He held his finger up in a punctuating way and said ‘Doesn’t it sound quite odd that you don’t want your beating me up to be taken personal? You would think that fighting someone is a rather personal thing… I mean, aren’t you personally kicking the ass? Or are you sending a…’ Yasuke then notice something shifting within the girl’s eyes as well as with a puff of smoke, two more of her shown up. ‘Oh…’ he stated as he formed the hand seals himself and with a rumble from the ground two figures stood next to him as well. The trio moved into a triangle formation and readied for what was to happen next as the trio asked in unison ‘I see what you mean… but what was you doing anyway?’ ---//Response Phase//--- NA ---//Setup Phase//--- ---//Main Phase//--- Soil Clone Technique | Iwa Bunshin no Jutsu Type: Ninjutsu [Clone; Iwagakure; Earth] Rank: Chunnin Cost: 105x Chakra Effect: Each Soil Clone has 105 Health and 25% of the user's remaining stats. If destroyed by an opponent, the Soil Clone has a 25% chance to afflict that opponent with 'Slow' for one (1) turn. Maximum of two (2) clones may be created. Description: In similar fashion with any other clone technique, Iwa Bunshin No Jutsu can make up to several clones made out of soil from the ground around them. The clones take on the appearance of their creator, but when destroyed explode in a burst of compressed soil. The soil latches onto enemy that destroyed them, hindering their movement. Cost: 210 - 40 [NA] - 8% = 156 Clone Stats |100| Taijutsu |100| Ninjutsu |000| Genjutsu |150| Defense |100| Concentration |200| Speed |200| Accuracy |175| Evasion ---//Loss Tag//--- Speed Percentile: [112] [HP: -0| CHK: -156| STM: -0] [Loss] [HP: +xxx HP | CHK: +xxx | STM: +xxx [Regen] [HP: -0 | CHK: -36 | STM: -0] [Total] [224 Turn Order]
  9. Chun rolled the butt of the cigarette between his fingers as he watched his opponent. At first he believed it to be the effects which the drugs have on him, but as his face slightly contorted to the surprise, he realized that what his eyes was reporting was indeed the truth. ‘Spikey’ he stated as he formed the seals within his head to first generate quicker electrical responses in his body, and then seals to simply generate the orders within his mind to relax the restraints which he holds over his muscles. ‘Not really afraid of heights, but the falling should be quite a bitch… Why not… let’s have at it’ ---//Response Phase//--- NA ---//Setup Phase//--- [Activates Lightning Archetype] ---//Main Phase//--- Name: Vanguard Type: Genjutsu Rank: Chunnin Chakra Cost: 134 Effects: User gains Haste effect and +40 to speed stat for two turns Description: The ninja forms the seals in order to open their mind, loosening their control over their muscles to allow them to move faster for a short period of time Native Speed: 1340 Native Speed Percentile: 70 40 + 40 [GM] + 200 [Mod] = 280 280 + 1340 [15%] = 1863 Speed: 1863 [2 turns] Adjusted Speed Percentile: 51 Cost: 134 - 40 [IC] - 40 [GM] = 67 [MAX] Associated Armor & Skills ---//Loss Tag//--- Speed Percentile: [70] [HP: -0| CHK: -67| STM: -0] [Loss] [HP: +xxx HP | CHK: +xxx | STM: +xxx [Regen] [HP: -0 | CHK: -0 | STM: -0] [Total] [51] [Speed Percentile] [121 Turn Order]
  10. ‘Always sending me out to scout areas… damn you General…. Simply damn you’ Yasuke fumed as he moved through the high brush, looking to and fro for any more enemy combatants near the camp. The last sighting of the snakes was close to three hours ago, but Baraka still sent the lowest man in the militia out to scout some more. ‘The things which I do for a contract’ He mused some more as he felt the dampness of his dreads; the mist made them feel waterlogged and heavy, especially since he could not dawn his hood since he required his peripheral vision. Moving through the brush some more, he started to get the feeling that he was not alone in the area. Whether it was a scent, or a sight of breakage in the sight line, something was close at hand. After craning his head to and fro, he did catch sight of something, or rather the color red. The being was seated up a tree. Yasuke simply stepped into the open, since it wasn’t one of the other predators in the vicinity he was concerned with; fighting snakes sucks ass. ‘Yo’ he stated as he regarded the interloper with his hazel eyes. Stats |400| Taijutsu |400| Ninjutsu |000| Genjutsu |600| Defense |400| Concentration |800| Speed |800| Accuracy |700| Evasion Armor
  11. Jaegu stalked through the halls of the temple; searching for the object which would grant him confirmation on knowledge which needed to know; yearned to know. Each room which he searched granted him nothing and brought him no closer to the finding the artifact. He was irritated, but then when was he not? The mission here would also bring him no revenue for the side trek. He took the last passage and continued his walk, as he started to sense that he was not alone on the premises. He felt a presence of chakra in the edges of his mind’s eye, a strong creature, but someone familiar. He moved towards the signature, slowly making his way through the passage until it opened into a chamber. Once he was there, Jaegu noticed a kunoichi standing there. ‘Oye’ Jaegu stated as he looked at her, trying to remember if he seen this one before. Stats |0800| Taijutsu [900] |0800| Defense [1100] |0300| Ninjutsu |0500| Genjutsu |1400| Concentration [1500] |1400| Speed [1500] |1200| Accuracy {1450} |1400| Evasion [1600] Weapons and Armor
  12. ‘Another fucking airship… I prefer trains actually’ Chun sighed as he took the last drag of his cigarette and felt disinterested with the scene. As he moved on to the deck and regarded his opponent, he saw the pale haired and skin person and waved at him with a smile of his own. The ship was losing altitude, the utilitarian regime did not have the resolve to forge a new destiny, and now Chun found himself opposite an enemy which he does not know... which is normal. 'You would think it makes more sense to preserve your life and simply find a way off a sinking ship than to stand here and battle no?' Stats |0100| Taijutsu |0800| Defense [840] |1600| Ninjutsu |0800| Genjutsu |1300| Concentration [1400] |1200| Speed [1340] |1300| Accuracy [1400] |1300| Evasion [1440] Armor
  13. On this one peregrine. Stay out of it. I am not the main user... literally the only user for years. And yes, those clay ones which deidara uses are bloodline locked... for he is literally the only one to use them, process them, or access them. And my bloodline does the same without the mouths on the hands, simply via a different route
  14. Then I would have no problem at that time... but for the years since I created the detonation element, then discussions about using it since at the time explosion was horrid, to working on making explosion element practical with Peter, to altering the bloodline to use explosives, and finally to making the actual jutsu... The one which used it, made skills for it, modeled after it... has been me. Now if the straw man actually shows up and wants to make a deidara-esque clone or bloodline closer to the original than mine. I would have no problem relinquishing it... but as of now historically. No. I claim it, since both the bloodline and character battle style uses it. Until then, when such a character exists which actually wants to use it other than myself which has been.. I want them To have them sit there as prospective design space on the idea that maybe, possible, a smidgen of hope, that someone else might want them sooner, or later, or over yonder over a player which has been, and currently active in creating and applying it really is past the point of fairness Because even on the practical note for the discussion of the jutsu... So which of the straw man future maybe people is going to make the skills for the process as deidara did (the process is internal via the mouths in his hands) or my way (creating a gel to mold) to use these very same techniques? He did not form handseals and they appear. Those are skills which went into them
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