Jump to content

Search the Community

Showing results for tags 'uchiha shinji'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements
    • News
    • Staff Leave
    • Shinobi Times
  • General
    • Introductions
    • General Chat
    • RPG Talk
    • Game Requests
    • Fan Work
    • Inactivity Report
  • Creation Forum
    • Character Creation
    • Summon Creation
    • Clan Creation
    • Bloodline Creation
    • Technique Creation
    • Item Creation
    • Skill Creation
    • Organization Creation Station
    • Creation Listings
  • Commerce
    • Buy
    • Sell
    • Trade
    • Vault
    • Games
  • Role Play
    • Practice Arena
    • Other Role Play
    • Alternate Universe

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Skype


Discord


Steam


BattleTag


Location


Interests


Favorite Admin


Favorite Mod


Favorite Member


Rank

  1. Raiton: Raikōgan | Lightning Release: Lightning Eye | 来航眼 Type: Ninjutsu | Lightning | Hijutsu; Uchiha Shinji Rank: Jonin Cost: 215 Chakra Damage: 60 Effect: Inflicts one turn of Exposed, Stunned, Vulnerable, Staggered, Fazed. Description: Shinji was not just limited to jutsu from his eyes that were of the genjutsu nature, through some practice, and a lot of trial and error, he developed a way for him to gather chakra into one of his eyes, lightning natured chakra to be more specific, and then appearing with the flash of a body flicker or some other sort of surprise attack, he would unleash the electrified chakra from his eyes that went off like a flash bang, blinding and disorienting his opponent. Points: 5 Damage 40CP + Vulnerable 50CP + Stunned 50CP + Fazed 15CP + Staggered 20CP + Exposed 40CP = 215 Chakra Cost Raiton: Chō Raikōgan | Lightning Release: Ultra Lightning Eye | 超来航眼 Type: Ninjutsu | Lightning | Hijutsu; Uchiha Shinji Rank: Sennin Cost: 375 Chakra Damage: 150 Effect: Inflicts one turn of Exposed, Vulnerable, Staggered, Fazed, 2 turns of Blind, Staggered. Description: Shinji was not just limited to jutsu from his eyes that were of the genjutsu nature, through some practice, and a lot of trial and error, he developed a way for him to gather chakra into one of his eyes, lightning natured chakra to be more specific, and then appearing with the flash of a body flicker or some other sort of surprise attack, he would unleash the electrified chakra from his eyes that went off like a flash bang, blinding and disorienting his opponent. Points: 6 Damage 100CP + Vulnerable 50CP + Blind 100CP + Fazed 15CP + Exposed 40CP + Weakened 70CP= 375 Chakra Cost
  2. ⚔ Perfected Susano'o ⚔ Level: 4 Appearance: A chakra manifestation of scarlet and crimson reds, and one of the most powerful techniques in known existence, the perfected Susanoo is a being of ultimate power and defenses, in this form it can be as large as several stories into the sky, usually with massive wings allowing it to fly as well. This form of the susanoo was almost like death incarnate, a swing of its swords could cut mountains in half just from the velocity of its enormous blades, every step it took shook the ground so much it felt like a miniature earthquake. The body of the susanoo is covered in samurai like armor all over, giving off a walking fortress like aura. Glowing yellow gold eyes beneath its face mask. The Susanoo protects Shinji from ninjutsu, taijutsu, while at the same time allowing him to be offensive behind his impenetrable barrier; his only real vulnerability in this form was genjutsu, which not many shinobi even practiced very frequently these days. Not only that but he was rather skilled himself in the illusionary arts, so much so that there wasn't very many techniques he would not be able to break himself out of should he fall prey to one, even if he did there were always other counters that were possible because of the susanoo being active too, it was one of the most perfect offensive and defensive combinations that Shinji had ever come across. Personality: Chakra manifestation and as such has no personality. ⚔ Equipment ⚔ - | Reinforced Chakra Armor Plating | - Armor Type: Body Armor Armor Placement: Body Attributes: +70 Accuracy Iron Inlay - You gain +80 Defense against Style-less Taijutsu damage and Basic Attacks. . [$80] Steel Inlay - You gain +300 Defense against Style-less Taijutsu damage and Basic Attacks. [$225] Chakra Resistance - You gain +80 Defense against physical void damage. $80 Chakra Defense - You gain +300 Defense against physical void damage. $225 Chakra Shield - You gain +660 Defense against void damage. [$350] Adamantine Inlay - You gain +660 Defense against Style-less Taijutsu damage and Basic Attacks. [$350] Defend; Rank I - As an action in your Response Phase you may Block (take half damage) a single Taijutsu or Basic attack. $200 per Rank [Purchasing 1 rank, total of $200] Parry; Rank I - As an action in your Response Phase you may Block (take half damage) a single Weapon attack. $200 per Rank [Purchasing 1 rank, total of $200] Description: The defensive capabilities of the susanoo are unparalleled, there are few attacks in existence which are able to penetrate its ultimate defense, as such most attacks barely even scratch its protective capabilities. Without having to focus much on his defenses, Shinji is able to be much more calm minded when utilizing this technique, he can tune out the distractions around him, and as a result, get a far more accurate shot than he would without his absolute defense protecting him. Cost: 両1990 [225 + 350 + 80 + 225 + 80 + 200 + 200 + 350 + 280 = $1,990; ⚔ Stats ⚔ [Out of 10,000] (Health Power) 1400 (Stamina) 10 (Chakra) 1200 (Taijutsu) 0 (Defense) 1400 (Ninjutsu) 1000 (Genjutsu) 0 (Concentration) 0 (Speed) 1700 (Accuracy) 1690 (Evasion) 1600
  3. ⚔ Imperfect Susano'o ⚔ Level: 3 Appearance: A chakra manifestation of scarlet and crimson reds, in this form Shinji conjures the the entire upper body of the creature, the skeletal bones forming first before the muscle like tissue is wrapped around that, and finally the layer of skin coming last after bboth the bones and muscles were completely formed, the glowing yellow gold eyes were rather piercing when it was in this shape. The Susanoo protects Shinji from ninjutsu, taijutsu, while at the same time allowing him to be offensive behind his impenetrable barrier; his only real vulnerability in this form was genjutsu, which not many shinobi even practiced very frequently these days. Not only that but he was rather skilled himself in the illusionary arts, so much so that there wasn't very many techniques he would not be able to break himself out of should he fall prey to one, even if he did there were always other counters that were possible because of the susanoo being active too, it was one of the most perfect offensive and defensive combinations that Shinji had ever come across. Personality: Chakra manifestation and as such has no personality. Skills: [Out of 10] ⚔ Equipment ⚔ - | Reinforced Chakra Armor Plating | - Armor Type: Body Armor Armor Placement: Body Attributes: Iron Inlay - You gain +80 Defense against Style-less Taijutsu damage and Basic Attacks. . [$80] Steel Inlay - You gain +300 Defense against Style-less Taijutsu damage and Basic Attacks. [$225] Chakra Resistance - You gain +80 Defense against physical void damage. $80 Chakra Defense - You gain +300 Defense against physical void damage. $225 Adamantine Inlay - You gain +660 Defense against Style-less Taijutsu damage and Basic Attacks. [$350] Defend; Rank I - As an action in your Response Phase you may Block (take half damage) a single Taijutsu or Basic attack. This ability may be used a number of times equal to the times it was purchased. A character may use this ability a maximum of two (2) times per battle. $200 per Rank [Purchasing 1 rank, total of $200] Description: The defensive capabilities of the susanoo are unparalleled, there are few attacks in existence which are able to penetrate its ultimate defense, as such most attacks barely even scratch its protective capabilities. Cost: 両1,160 [225 + 350 + 80 + 225 + 80 + 200 = 1,160] ⚔ Stats ⚔ [Out of 8000] (Health Power) 1000 (Stamina) 10 (Chakra) 1200 (Taijutsu) 0 (Defense) 1000 [1265] (Ninjutsu) 1000 (Genjutsu) 0 (Concentration) 0 (Speed) 1500 (Accuracy) 1290 (Evasion) 1000
  4. ⚔ Partial Susano'o ⚔ Arm | Head | Ribcage Level: 2 Appearance: A chakra manifestation of scarlet and crimson reds, in this form Shinji conjures the rib cage, a single arm and the head of the creature, which surrounds him in a defensive like maneuver,protecting him from ninjutsu, taijutsu, while at the same time allowing him to be offensive behind his impenetrable barrier; his only real vulnerability in this form was genjutsu, which not many shinobi even practiced very frequently these days. Not only that but he was rather skilled himself in the illusionary arts, so much so that there wasn't very many techniques he would not be able to break himself out of should he fall prey to one, even if he did there were always other counters that were possible because of the susanoo being active too, it was one of the most perfect offensive and defensive combinations that Shinji had ever come across. Personality: Chakra manifestation and as such has no personality. Skills: [Out of 8] ⚔ Equipment ⚔ - | Reinforced Body Armor Plating | - Armor Type: Body Armor Armor Placement: Body Attributes: -- Adamantium Inlaid Defense: The wearer of this armor gains +200 Defense as long as this armor is equipped. Description: A strong defense goes a long way, and Gama's armor, a lamellar armor of ancient make is just that. The chest piece is formed of many iron plates bonded together into a single whole, while the bracers that accompany it are only three, sturdy pieces of the same type of iron. The pauldrons that accompany the armor are comprised of layers of reed matting, and are designed to deflect downward sword strokes. As a whole, the armor forms an incredibly durable defense to protect the wearer from all manners of physical harm. Cost: 両800 ⚔ Stats ⚔ [Out of 5500] (Health Power) 700 (Stamina) 10 (Chakra) 800 (Taijutsu) 0 (Defense) 700 [900] (Ninjutsu) 600 (Genjutsu) 0 (Concentration) 0 (Speed) 900 (Accuracy) 990 (Evasion) 800
  5. ⚔ Partial Susano'o; Ribcage ⚔ Level: 1 Appearance: A chakra manifestation of scarlet and crimson reds, in this form Shinji only conjures the rib cage which surrounds him in a defensive like maneuver, great for using as a last line of defense in situations where he could have foresight of impending burst attacks that werent easily dodged. Even in this form the defensive abilities of the susanoo are shown to their fullest, protecting Shinji from practically any kind of damage while he is able to sustain the technique, his only real vulnerability in this form was genjutsu, which not many shinobi even practiced very frequently these days. Personality: Chakra manifestation and as such has no personality. Skills: [Out of 5] ⚔ Equipment ⚔ - | Reinforced Body Armor Plating | - Armor Type: Body Armor Armor Placement: Body Attributes: + 20 Defense -- Iron Inlay: The wearer of this armor gains +80 Defense as long as this armor is equipped. [$80] -- Steel Inlay - You gain +300 Defense against Style-less Taijutsu damage and Basic Attacks. This is a triggered effect and does not stack with Iron Inlay, Steel Inlay, or Adamantine Inlay. [$225] Description: The defensive capabilities of the susanoo are unparalleled, there are few attacks in existence which are able to penetrate its ultimate defense, as such most attacks barely even scratch its protective capabilities. Cost: 両$80 (Def) + 305 Inlays = $385 ⚔ Stats ⚔ [Out of 3500] (Health Power) 300 (Stamina) 10 (Chakra) 690 (Taijutsu) 0 (Defense) 2300 [2320] (Ninjutsu) 200 (Genjutsu) 0 (Concentration) 0 (Speed) 0 (Accuracy) 0 (Evasion) 0
  6. Taiyou Houka-ya | Sun Fire Arrow | 寸火征矢 Type: Ninjutsu | Susanoo | Lightning | Hijutsu; Susanoo Rank: Jōnin Cost: 222 Chakra Damage: 120 Effect: Taiyou Houka-ya receives statistical modifiers from Ninjutsu and Accuracy at a ratio of 40:5. Response phase jutsu used against this technique have an additional 20% chance to fail. Enemy is afflicted with 'Bleeding; 200' for 1 turns. Description: Through the combination of using some of the special chakra energy that the Susano'o is crafted from, in combination with his lightning natured chakra, the resulting mixture is a deadly combination of raw power and hundreds of thousands of volts of electricity. When Shinji mixes the two and then using the Susano'o's crackling, flaming orb in its right hand, he shapes a bow and arrow with his special chakra combination. All of the juiced chakra focusing itself on the arrow instead of the bow, once it was finished creating itself, the Susanoo would take aim with it and draw the string back. Shinji was in control of all of this, and was in charge of targeting where the arrow would strike, using his mangekyo sharingan as a guide he lines up the target with the bow and arrow, almost as if he could see through the susano'o's eyes as if they were his own, and then launches their destructive bolt towards the enemy, sparking and cracking with electricity as it roared through the air. Points: 6 80 (Damage) + 120 (RPJ Fail Chance) + 105 (Bleeding) = 305
  7. Raiton; Yuusou Raikōhō Bakufū | Lightning Release; Majestic Thunder Roar Blast Wave | 厳か爆風爆風 Type: Ninjutsu | Lightning | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] Rank: Chunin Cost: 140 Chakra Damage: 50 Effect: The target of this technique is afflicted with 1 turn of Stunned, Scorched. Description: By focusing a large chunk of chakra mixed in with lightning nature from the susanoos chakra pool, one of the best parts about the susanoo is that the summoner is able to be beneath the invincible shroud using hand seals for its summon without his enemy possibly being able to stop it; an invaluable tool in combat, especially once one was able to master acting for themselves and the susanoo simultaneously. The results that can be produced are quite destructive when used in the right way, after enough lightning natured chakra is accumulated near the susanoos chest, the chakra is then compressed and supercharged, when it is unleashed the resulting thunderous blast that went out in a cone like fashion in front of the creature was a combination of sheer force and loads of lightning and electricity , so much it practically electrified the wind caused by the maneuver upon use. Points: 5 60 CP [75]Damage @ 4:5 50 CP Stunned 1 turn 30 CP Scorched 1 turn =140 CP Raiton; Yuusou Raikōhō Taihou | Lightning Release; Majestic Thundering Rumble Cannon | 厳か爆風加農砲 Type: Ninjutsu | Lightning | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] | Rank: Jonin Cost: 300 Chakra Damage: 210 Effect: The target of this technique is afflicted with 1 turn of Vulnerable, Stunned, 2 turns of Scorched. Description: The fully matured Majestic thundering rumble cannon makes the previous version seem like a wet firecracker by comparison, the sheer power of the technique is magnified several fold, leaving behind a much more sizable mark than its previous form. By focusing a large chunk of chakra mixed in with lightning nature from the susanoos chakra pool, one of the best parts about the susanoo is that the summoner is able to be beneath the invincible shroud using hand seals for its summon without his enemy possibly being able to stop it; an invaluable tool in combat, especially once one was able to master acting for themselves and the susanoo simultaneously. The results that can be produced are quite destructive when used in the right way, after enough lightning natured chakra is accumulated near the susanoos chest, the chakra is then compressed and supercharged, when it is unleashed the resulting thunderous blast that went out in a cone like fashion in front of the creature was a combination of sheer force and loads of lightning and electricity , so much it practically electrified the wind caused by the maneuver upon use. Points: 7 140 CP [210] Damage 50 CP Stunned 1 turn 50 CP Vulnerable 1 turn 60 CP Scorched 2 turns
  8. Technique based off of Susanoo; Katon; Gōka Messhitsu | Susanoo; Fire Release; Great Fire Destruction | 火遁・豪火滅失 Type: Ninjutsu | Fire | Coalescence | [Hijutsu; (Uchiha / Susanoo)] Rank: Jōnin Cost: 95 Chakra Effect: This technique may only be performed if the coalescence conditions have been met: - Coalescence [2; Katon; Gōka Messhitsu]: 300 Fire Damage. Target is afflicted with 2 turns of Scorched, 1 turn of Fazed, 2 turns of Clobbered, 1 turn of Burning 180. Description: Derived from Katon; Gōkakyū No Jutsu, the Great Fire Destruction technique was created by the Uchiha clan with only one goal in mind, combating Senju Hashirama and the Wood Release kekkei genkai. The original concept of the technique was adapted by Uchiha Shinji, through the combined force of himself and his Susanoo, he is able to achieve a much hotter, and saring temperature torrent of flame. By performing this volatile technique in areas choked with combustible materials, the user greatly increases his chance of dealing massive amounts of damage to his target. Beyond that, Gōka Messhitsu is excellent at clearing large tracts of land, and has been frequently used in more recent times by the clan for aiding in the cultivation of viable farmland. Like its parent technique though, Great Fire Destruction runs a significant risk of causing severe burns the user does not know what they are doing. JP: 1 200 Cp Damage 60 CP Scorched 2 turns 15 CP Fazed 1 turn 80 Cp Clobbered 2 turns 105 CP Burning 180 1 turn = 560 CP / 2 Coalescence = 255 Chakra 2 JP / 2 Coalesc = 1 For reference:
  9. Susanoo; Raiton; Raimei no shōgekiha | Susanoo; Lightning Style; Thundering Shockwaves | 雷鳴の衝撃波 Type: Ninjutsu | Lightning | AoE | Coalescence | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] Rank: Jounin Cost: 290 Effects: This technique may only be performed if the coalescence conditions have been met: - Coalescence [2; Raimei no shōgekiha]:150 AoE Damage. Staggered, Fazed, Bruised for 2 turns. Description: This technique was developed for getting rid of a large amount of clones as fast as possible, only doing enough damage to break the clones grip on reality and have them disappear, Shinji channels his chakra with lightning based energy and then surges it outwards in every direction, depending on his number of targets he could potentially hit anything from two to twenty or thirty people if he wished, He was able to freely manipulate the level of intensity depending on the situational needs at the time. Points: 3 [Approved version] 40 (Bruised) + 30 ( Fazed) + 40 (Staggered) + 450 (Damage Area of Effect) = 560 / 2 (Coalesc 2) = 290 Susanoo; Katon: Ryūen Hōka no Jutsu | Susano'o; Fire Release: Dragon Flame Release Song Technique | 火遁・龍炎放歌の術 Type: Ninjutsu | Fire | Multi-hit | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)]| Coalescence | Rank: Jōnin Cost: 360 Chakra Effect: This technique may only be performed if the coalescence conditions have been met: - Coalescence [2; Ryūen Hōka no Jutsu]: This technique has 3 strikes. Each strike of this technique deals 100 damage and afflicts one (1) cumulative turn of 'Clobbered, 'Exposed,' and 'Burning 50.' This technique may not cause “Clobbered” or "Exposed"to exceed its turn limitations. Description: Debated as being either the mother technique to or a derivative of Gōryūka no Jutsu, Katon: Ryūen Hōka no Jutsu stands on its own among its Fire Release brethren as a technique that exchanges heat for explosive power. The user molds a large amount of chakra within themselves and then releases it as several compressed dragon’s head shaped fireballs. As the dragon heads sore toward their target, they emit a flittering roar that gives the impression of a great beast’s song, giving substance to the technique’s name. The force that erupts from these fireballs as they collide with their target is severe enough to leave most opponents incapable of retaliating efficiently for a short period thereafter. JP: 3 Approved Version 200 (Damage) + 80 (Clobbered 2 turns) + 40 (Exposed 1 turn) + 40 (Bleeding 150 * .8/3)= 560 / 2 = 360
  10. Byakurai Seiteki | Static Pale Lightning | 蒼火墜静的 Type: Ninjutsu | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] | Lightning Rank: Genin Cost: 75 Chakra Damage: 5 Effect: The target of this technique is afflicted with 1 turn of the status effect 'Scorched.' Coalescence [2; Raitei no Tettsui III]: The effect of this technique becomes: The target of this technique is afflicted with 1 turns of the status effect, Exposed, Scorched. Description: By channeling his lightning natured chakra and channeling it into his hands, mixing his lightning nature into his attack, he concentrates all of the super charged chakra into the palm of his hand, exploding outward in a torrent of electricity. When he thought of the idea to combine his use of the susanoo technique with this jutsu, the resulting combination was a formidable destructive force. Depending upon the surroundings of the attack destination, explosive impacts are possible, the amount of voltage carried is enough to ignite most combustible liquids and gases. Points: 4 5 (Damage) + 30 (Scorched) + 40 (Exposed) = 75 Byakurai | Pale Lightning | 蒼火墜 Type: Ninjutsu | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] | Lightning Rank: Chūnin Cost: 114 Chakra Damage: 30 Effect: The target of this technique is afflicted with 1 turn of Stunned, Staggered, Weakened, Scorched, Exposed . Coalescence [2; Raitei no Tettsui III]: The effect of this technique becomes: The target of this technique is afflicted with 1 turns of the status effect Staggered, Exposed, Scorched. Description: By channeling his lightning natured chakra and channeling it into his hands, mixing his lightning nature into his attack, he concentrates all of the super charged chakra into the palm of his hand, exploding outward in a torrent of electricity. When he thought of the idea to combine his use of the susanoo technique with this jutsu, the resulting combination was a formidable destructive force. Depending upon the surroundings of the attack destination, explosive impacts are possible, the amount of voltage carried is enough to ignite most combustible liquids and gases. Points: 5 24 (Damage)+ 40 (Exposed) + 20 (Staggered) + 30 (Scorched) = 114 ūgeki Byakurai | Heavy Strike Pale Lightning | 重撃白雷 Type: Ninjutsu | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] | Lightning Rank: Jōnin Cost: 275 Chakra Damage: 150 Effect: The target of this technique is afflicted with 1 turn of Stunned, Staggered, Weakened, Scorched, Exposed . Coalescence [2; Raitei no Tettsui III]: Base damage becomes 300. The effects of this technique are changed to: The target is afflicted with Two turns of Clobbered, Staggered, Scorched. 1 Turn of Exposed, Deafened, Stunned, and Vulnerable. Description: By channeling his lightning natured chakra and channeling it into his hands, mixing his lightning nature into his attack, he concentrates all of the super charged chakra into the palm of his hand, exploding outward in a torrent of electricity. When he thought of the idea to combine his use of the susanoo technique with this jutsu, the resulting combination was a formidable destructive force. Depending upon the surroundings of the attack destination, explosive impacts are possible, the amount of voltage carried is enough to ignite most combustible liquids and gases. Points: 6 200 (Damage) + 80 (Clobbered) + 40 (Exposed) + 40 (Staggered) + 60 (Scorched) + 50 Stunned + 50 Vulnerable + 30 Deafened = 550 / 2 (2 coalesc) = 275 Chakra cost.
  11. Raiton; Byakko Hyakurai | Lightning Style; White Tiger's Hundred Thunderclaps | 雷 白虎百雷 Type: Ninjutsu | Lightning | AoE | Hijutsu; Uchiha Shinji Rank: Jonin Cost: 360 Damage: 180 (AoE) Effects: Area of Effect Jutsu. Description: Through his countless hours spent in the archives, Uchiha Shinji has come across many stories of so called supernatural type creatures, in addition to other deities or gods that had seemed true over the centuries. One of these mythical creatures was the supposed king of all other tigers, Byakko, the original White tiger. Various versions of what the tiger king was existed due to rumors diluting the truth over the centuries, one that Shinji found particularly interesting was the theory that it was a creature able to control and manipulate lightning or electricity, he thought it would make one hell of a kick ass ninjutsu technique, and when he was messing around with its creation he had the foresight to make it a knock back multi enemy move since he had so few options on that front, by combining a large chunk of his chakra into his arms, he can channel it into the skies above to call down a massive bolt of lightning combined with a loud roar that could have been similar to byakkos as the energy dispersed back into the ground. Points: 8 120 * 3 (AoE) = 360 Raiton; Byakko Yorozukurai | Lightning Style; White Tiger's Ten Thousand Thunderclaps | 雷 白万虎百雷 Type: Ninjutsu | Lightning | AoE | Hijutsu; Uchiha Shinji Rank: Sennin Cost: 600 Damage: 300 (AoE) Effects: Area of Effect Jutsu. Description: Through his countless hours spent in the archives, Uchiha Shinji has come across many stories of so called supernatural type creatures, in addition to other deities or gods that had seemed true over the centuries. One of these mythical creatures was the supposed king of all other tigers, Byakko, the original White tiger. Various versions of what the tiger king was existed due to rumors diluting the truth over the centuries, one that Shinji found particularly interesting was the theory that it was a creature able to control and manipulate lightning or electricity, he thought it would make one hell of a kick ass ninjutsu technique, and when he was messing around with its creation he had the foresight to make it a knock back multi enemy move since he had so few options on that front, by combining close to half of his resources when he made the technique originally, the destructive ability produced by this technique was multiplied at least ten fold, it had almost a half kilometer kill radius when it struck. Points: 9 200 * 3 (AoE) = 600
  12. Susanoo: Sentou I | Susano'o; Punch I | 須佐能乎・殴るI Type: Ninjutsu | Void | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] Rank: Gennin Cost: 80 Chakra Damage: 25 Effect: Target is afflicted with 1 turn of Fazed and Clobbered. Description: Because of the size of the Susanoo, even something as simple as a punch can possess a tremendous amount of destructive force. Shattering boulders, crushing buildings, or in perfect form redrawing the maps in some cases. Points: 4 40 (Clobbered) + 15 (Fazed) + 20 = 80 Susanoo: Sentou II | Susano'o; Punch II | 須佐能乎・殴る II Type: Ninjutsu | Void | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] Rank: Chūnin Cost: 107 Chakra Damage: 40 Effect: Target is afflicted with 1 turn of Fazed, Staggered and Clobbered. Description: Because of the size of the Susanoo, even something as simple as a punch can possess a tremendous amount of destructive force. Shattering boulders, crushing buildings, or in perfect form redrawing the maps in some cases. Points: 4 40 (Clobbered) + 15 (Fazed) + 20 (Staggered) + 32 = 107 Susanoo: Sentou III | Susano'o; Punch III | 須佐能乎・殴る III Type: Ninjutsu | Void | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] Rank: Jōnin Cost: 255 Chakra Damage: 180 Effect: Target is afflicted with Fazed and 2 turns of Staggered and Clobbered. Description: Because of the size of the Susanoo, even something as simple as a punch can possess a tremendous amount of destructive force. Shattering boulders, crushing buildings, or in perfect form redrawing the maps in some cases. Points: 6 80 (Clobbered) + 30 (Fazed) + 40 (Staggered) + 120 = 270
  13. Ikkatsu Fenikkusu | Cry of the Phoenix | 凤唳九天 Type: Ninjutsu | Fire | Hijutsu; Uchiha Shinji Rank: Jōnin Cost: 200 Chakra Damage: 120 Effect: The target is under the effects of [Quarantine: Ninjutsu] for three (3) turns. Description: This technique is built around the user pulling the move off in a quick and efficient manner for it to be successful, and it must be used within a relatively close range. By using his fire natured chakra in combination with targeting specific areas on his enemies body, designed to burn the areas of their body where the major tenketsu were located, enough that beneath the skin it would inflame and in some cases block the flow of chakra. This was one of his counter moves to facing someone that was a strong Ninjutsu based fighter. When done correctly, this move renders the target incapable of using Ninjutsu moves for a short while. JP: 5 Houkou Fenikkusu | Howl of the Phoenix | 凤唳九天 Type: Ninjutsu | | Fire | Hijutsu; Uchiha Shinji Rank: Jōnin Cost: 200 Chakra Damage: 120 Effect: The target is under the effects of [Quarantine: Genjutsu] for three (3) turns. Description: This technique is built around the user pulling the move off in a quick and efficient manner for it to be successful, and it must be used within a relatively close range. By using his fire natured chakra with the specific aim of target the most sensitve areas on his targets body, the goal that he would inflict so much pain on his target that they would nto be able to think straight; let alone coherently enough that they could weave a complex illusion. This in tandem with his sharingan was his most efficient way of shutting down a gifted illusionist. JP: 5 Kokyuu Fenikkusu | Breath of the Phoenix | 凤唳九天 Type: Ninjutsu | Fire | Hijutsu; Uchiha Shinji Rank: Jōnin Cost: 200 Chakra Damage: 120 Effect: The target is under the effects of [Quarantine: Taijutsu] for three (3) turns. Description: This technique is built around the user pulling the move off in a quick and efficient manner for it to be successful, and it must be used within a relatively close range. By using his fire natured chakra in combination with targeting specific areas on his enemies body, designed to sear the nerves so much the enemy would not be able to move with fast enough agility for physical hand to hand based combat. This was one of his counter moves to facing someone that was a strong taijutsu based fighter. When done correctly, this move renders the target incapable of using taijutsu moves for a short while. JP: 5
  14. Susano'o; Raikiri | He With The Ability To Help By All Means; Lightning Cutter | 須佐能乎; 雷切 Type: Ninjutsu | Lightning | Susanoo | Coalescence; 2 | Rank: Jōnin Cost: 150 Chakra Effect: This technique may only be performed if the coalescence conditions have been met: - Coalescence [2; Raikiri]: Increase the base damage of the technique 'Raikiri' by +160 damage. When determining the effects of the technique 'Raikiri' combine both user's Speed statistics into a single value. Description: Through rigorous training and mastery over the control and manipulation of the Susano'o technique, there have been a hand full of people throughout history that mastered it to the point of being able to channel techniques and jutsu they were extremely experienced with through the Susanoo itself, this takes hundreds of hours of practice to achieve, but the end result in incredibly powerful. Most famously, Uchiha Sasuke on several occassions channeled the lightning cutter technique through his Susanoos fist. Though the Chidori is already a potent technique requiring immaculate chakra control, exceptional users have occasionally discovered a method of pushing the Chidori beyond its limits. By increasing both the amount of chakra present in the technique and the fine control of the chakra’s distribution, the Chidori evolves into the Raikiri. In its evolution, the Chidori loses its signature chirping and shifts from a white coloration to a more natural blue hue; additionally, the Raikiri’s form becomes less erratic and branching, instead being focused clearly around the user’s hand as a still shapeless but defined shroud of potent Lightning Nature Chakra. Raikiri possesses much of the same effects and limitations as its parent, the Chidori, but simply performs on an elevated level. Requirements: Requirements: Can only be taken by a Susanoo Summon. JP: 2
  15. Susano'o; Raiton; Hiuchi Hayai Yagura I | Susanoo; Thunderous Barricade I | 雷遁・轟々難関 I Type: Ninjutsu | Lightning | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] Rank: Chūnin Cost: 120 Chakra Effect: This technique may be performed in the Main Phase. The user of this technique places a Barrier with 200 Health on 1 target. Attacks of the ‘Wind’ element that target Barriers created by this technique deal double their total damage. This technique may be performed twice per battle. Description: This technique is used by Uchiha Shinji and his Susanoo, one of the barriers in his jutsu arsenal for his combination attacks. Using his lightning natured chakra, he creates a wall of continuous lightning bolts that would blow back anyone who attempts to break through it, sending thousands of volts of electricity through their body. Points: 4 Susano'o; Raiton; Hiuchi Hayai Yagura II | Susanoo; Thunderous Barricade II | 雷遁・轟々難関 II Type: Ninjutsu | Lightning | [Hijutsu; (Uchiha Shinji or Uchiha Shinji's Susanoo)] | Coalescence Rank: Jōnin Cost: 200 Chakra Effect: This technique may only be performed if the coalescence conditions have been met: - Coalescence [2; Raiton; Hiuchi Hayai Yagura III]: This technique may be performed in the Main Phase. The user of this technique places a Barrier with 800 Health on 1 target. Attacks of the ‘Wind’ element that target Barriers created by this technique deal double their total damage. This technique may be performed twice per battle. Description: This technique is used by Uchiha Shinji and his Susanoo, one of the barriers in his jutsu arsenal for his combination attacks. Using his lightning natured chakra, he creates a wall of continuous lightning bolts that would blow back anyone who attempts to break through it, sending thousands of volts of electricity through their body. Points: 2
  16. Yasaka no Magatama | Eight Slopes Curved Jewel I | 八坂ノ勾玉 I Type: Ninjutsu | Hijutsu Susanoo | Void Rank: Chūnin Cost: 141 Chakra Damage: 40x Effect: When determining the effects of this technique ‘x’ is equivalent to the number of strikes dealt to the target (Maximum 3). Each strike afflicts the opponent with Fazed. Description: Channeling this technique through the Susanoo itself, the caster is able to create several tomoe shaped projectiles (the Yasaka Magatama) that can be launched at their opponent. Because of the aerodynamic shape of the projectiles, they behave very similarly to shuriken in terms of accuracy and velocity, usually taking only a few seconds to reach their target. If the target is hit by one of the projectiles, it creates an almost knock back like force, upon contact the Yasaka Magatama are designed to 'explode' releasing a wave of energy that leaves some people like the wind was knocked from them. Depending on the level of strength of the jutsu user, the size of the Yasaka Magatama could vary from the size of most average humans, to that of buildings if used by the perfected susanoo. Points: 5 96 (Damage) + 45 (Fazed 3 turns) = 140 Yasaka no Magatama | Eight Slopes Curved Jewel II | 八坂ノ勾玉 II Type: Ninjutsu | Hijutsu Susanoo | Void Rank: Jōnin Cost: 195 Chakra Damage: 75x Effect: When determining the effects of this technique ‘x’ is equivalent to the number of strikes dealt to the target (Maximum 3). Each strike afflicts the opponent with Fazed. Description: Channeling this technique through the Susanoo itself, the caster is able to create several tomoe shaped projectiles (the Yasaka Magatama) that can be launched at their opponent. Because of the aerodynamic shape of the projectiles, they behave very similarly to shuriken in terms of accuracy and velocity, usually taking only a few seconds to reach their target. If the target is hit by one of the projectiles, it creates an almost knock back like force, upon contact the Yasaka Magatama are designed to 'explode' releasing a wave of energy that leaves some people like the wind was knocked from them. Depending on the level of strength of the jutsu user, the size of the Yasaka Magatama could vary from the size of most average humans, to that of buildings if used by the perfected susanoo. Points: 5 150 (2:3 Damage) + 45 (3 turns Fazed) = 195
  17. Susanoo: Hozan I | Susano'o; Captive Slash I | 須佐能乎・捕斬 I Type: Ninjutsu | Void | Susanoo Rank: Gennin Cost: 70 Chakra Damage: 30 Effect: The target is afflicted with 1 turn of Bruised, Staggered. Description: The energy the Susanoo is created with can be shaped and manipulated further than just the body of the susanoo itself, it can be extended and compressed in a way that creates a large sword like weapon for it to wield, that it can use to extremely destructive means. Points: 4 30 (dmg) + 20 (Staggered) + 20 (Bruised) = 70 Susanoo: Hozan II | Susano'o; Captive Slash II | 須佐能乎・捕斬 II Type: Ninjutsu | Void | Susanoo Rank: Chūnin Cost: 115 Chakra Damage: 50 Effect: The target is afflicted with 1 turn of Bruised, Weakened, Staggered. Description: The energy the Susanoo is created with can be shaped and manipulated further than just the body of the susanoo itself, it can be extended and compressed in a way that creates a large sword like weapon for it to wield, that it can use to extremely destructive means. Points: 5 20 (Weakened) + 35 (Staggered) + 40 (Damage) + 20 (Bruised) = 115 Chakra Susanoo: Hozan III | Susano'o; Captive Slash II | 須佐能乎・捕斬 III Type: Ninjutsu | Void | Susanoo Rank: Jōnin Cost: 315 Chakra Damage: 300 Effect: The target is afflicted with 1 turn of Exposed, Bruised, Weakened, Staggered. Description: The energy the Susanoo is created with can be shaped and manipulated further than just the body of the susanoo itself, it can be extended and compressed in a way that creates a large sword like weapon for it to wield, that it can use to extremely destructive means. Points: 7 40 (Exposed) + 20 (Bruised) + 35 (Weakened) + 20 (Staggered) + 200 (Damage) = 315 Chakra
  18. Kamui; Raikiri | Gods Authority; Lightning Cutter | 神威雷切 Type: Ninjutsu | Void | Lightning | Hijutsu; Mangekyo Sharingan Rank: Sennin Cost: 450 Chakra Damage: 600 Effect: When calculating chance to hit with this technique, the users accuracy is considered to be 1.3x, where X is the current value of their accuracy stat. The target of this technique applies only 60% of their total Defense statistic when modifying the damage of this technique; additionally, the target may apply only a single item's effects when modifying or responding to this technique. Increase Kamui Raikiri’s total damage by 3 for every 40 points of Speed that its user possesses. Response Phase Techniques used against Kamui Raikiri have an additional 80% chance to fail, even if they did not already possess a fail chance. If an eye-based advanced system is not active at the time of Kamui Raikiri's use, reduce this technique's base chance to hit to 15% and treat the user as if their Evasion statistic was halved against the next attack that targets them before their following turn. This technique may be used twice per battle, and the user MUST have the Mangekyo Sharingan activated at the time of use. Description: After hundreds possibly thousands of hours of practicing the various skill mechanics involved in the lightning cutter technique, along with countless hours of research into Hatake Kakashis use of the Kamui Raikiri, due to Shinji sharing the same mangekyo abilities as the legendary copy ninja, he discovered a way to make use of this incredibly powerful technique for his own purposes. It took him countless failures, and hours of trying every different possibility trying to find the right level of balance between how much he used lightning cutter versus the kamui technique, Its not like Kakashi ever inscribed the how to guide anywhere in the history scrolls. His testing had finally achieved some successful results after testing more theories than he could keep count of, and the resulting technique that was created was everything he could have hoped for and more. By using the teleportation powers of his Mangekyo sharingans Kamui technique, he was able to almost instantaneously teleport from his previous location, to within a two foot radius of his enemy, in the snap of his fingers, already having the ready and waiting lightning cutter to hit their most vulnerable weak point. Requirements: Mangekyo Sharingan unlocked and activated at the time of use. This technique may not be used without having the Mangekyo Sharingan active. [Must be a mangekyo sharingan with Binding: Kamui.] and Chidori Training: Poise. This counts for a usage of the Raikiri Technique [in terms of limited uses per battle]. Points: 5
  19. Susanoo: Kai I | Susano'o; Crush I | 須佐能乎・潰 I Type: Ninjutsu | Void | Susanoo Rank: Gennin Cost: 70 Chakra Damage: 30 Effect: The user of this technique may select 1 piece of armor equipped to the target of this technique when this technique is used. The users choice is afflicted with ‘Destroy Item’. Description: By generating even a partial form of his Susanoo, the arm and head more specifically, Uchiha Shinji is able to grab onto an enemy with his creatures giant arm, and with its full force, crush them between its fingers, the pressure this generated was enough that it usually shattered at least some of the enemies gear if they managed to survive it. Points: 4 40 (Destroy Item) + 30 = 70 Susanoo: Kai II | Susano'o; Crush II | 須佐能乎・潰 II Type: Ninjutsu | Void | Susanoo Rank: Chūnin Cost: 100 Chakra Damage: 25 Effect: The user of this technique may select 1 piece of armor equipped to the target of this technique when this technique is used. The users choice is afflicted with ‘Destroy Item’. Description: By generating even a partial form of his Susanoo, the arm and head more specifically, Uchiha Shinji is able to grab onto an enemy with his creatures giant arm, and with its full force, crush them between its fingers, the pressure this generated was enough that it usually shattered at least some of the enemies gear if they managed to survive it. Points: 4 80 (Destroy Item) + 20 (Damage) = 100 Chakra Cost Susanoo: Kai III | Susano'o; Crush III | 須佐能乎・潰 III Type: Ninjutsu | Void | Susanoo Rank: Jōnin Cost: 300 Chakra Damage: 210 Effect: The user of this technique may select 1 piece of armor equipped to the target of this technique when this technique is used. That armor is afflicted with the status effect ‘Destroy Item’. Description: By generating even a partial form of his Susanoo, the arm and head more specifically, Uchiha Shinji is able to grab onto an enemy with his creatures giant arm, and with its full force, crush them between its fingers, the pressure this generated was enough that it usually shattered at least some of the enemies gear if they managed to survive it. Points: 7 160 (Destroy Item) + 140 (Damage) = 300 Chakra
  20. Depositing the following: Caltrops; Rank II Description: Also called Makibishi, caltrops are used by shinobi to cover escapes and deter pursuit. Caltrops are tiny, spiked, metal shards that are scattered across the ground and are large enough to impale an enemy’s foot. Type: Consumable Item - Rank 2 [$30]: This item as treated as if it were a Set Trap and is used in the Main Phase. Deals 20 damage, and inflicts the status effect ‘Ensnared’ for 2 turns. [Poisoned Item Slots: 1.0 Quantity: [x5] Wire String Rank II Description: Many ninja carry a thin, nearly invisible type of steel wire that has an incredibly wide array of uses on the battlefield. Most commonly wire strings are used by attaching them to thrown weapons so that they can wrap around their enemy’s body and deter their movements. Type: Consumable Item - Rank 2 [$56]: Target is inflicted with the status effect Bound; Arm or Shackled; Leg for 2 turns. This item may be applied to 1 small weapon. [Also inflicts 1 turn of Ensnared] Item Slots: 0.2 Quantity: [x5] Explosive Tag Rank II Description: Small paper tags that are mass produced in all villages, the explosive tag is infused with chakra and volatile chemicals to make it react violently when even a slight amount of chakra is applied to the paper. Explosive tags come in several varieties, all of which have explosions of varying size. Type: Consumable Item - Rank 2 [$28]: May be used in the Setup phase to add 40 damage to any one (1) offensive action in the following Main Phase. [Also Inflicts 1 turn of Numb] Item Slots: 0.2 Quantity:2 Windmill Shuriken [Lesser Blessing] Description: A foldable Shuriken, very large and damaging. This breaks the rule for throwing multiple small weapons in one turn. With a windmill shuriken you can only throw one per turn. Effect: Deals 30 damage. Item Slots: 2.0 Cost: $15 Quantity: 3 (with Lesser Affliction Bleeding 10) [Leaves x2 Remaining in inventory] Manipulator’s Wire [Rank II] Item Type: Consumable Item Size: .5 Item Slots Effect: This item may be applied to any small weapon in the Set-Up Phase. Small weapons augmented by this item inflict 1 turn of the status effect ‘Full Opening’. In this instance, the status effect ‘Full Opening’ applies to any technique with the [Fire] descriptor of Chunin rank or below. Description: This thin, but durable wire was an invention of the Uchiha clan during the warring era before the formation of the shinobi villages. The composition of the wire makes it similar to a fuse, making it flammable, while still retaining durability. This flammable nature makes the wire ideal for conducting techniques of the fire element down the wire onto trapped targets. While the Uchiha clan have historically used this type of wire to great effect in their traps techniques, there have been many creative shinobi who have found ways to put it to equally good use. Quantity: 2
  21. Resub of Flint Yagura because it was made official cannon. Old Technique Link Katon; Gokajinheki | Fire Release; Great Fire Formation Wall | 火遁・迅速火打ち矢倉 Type: Ninjutsu [Fire | Hijutsu; Uchiha Shinji] Rank: Jonin Cost: 250 Chakra Effect: This technique may be used in the Main Phase. This technique creates a barrier with 500 Health. If a Barrier created by this technique is dealt damage from a Taijutsu or Basic Attack, the user of that technique is afflicted with 1 turn of the status effect ‘Burning; x’, with ‘x’ being equivalent to 10% of the Barrier’s current health. This effect is applied before the attack’s damage resolves. Ninjutsu techniques with the ‘Water’ descriptor deal critical damage to barriers created by this technique. Description: Through the combination of a larger quantity of chakra, his trusty flint gasoline lighter, and a maneuever he head refined through many uses in combat, Shinji creats a massive burning fiery wall in front of him with a flick of his lighter. Points: 7 Katon; Dai Gokajinheki | Fire Release; Large Fire Formation Wall | 火遁・迅速火打ち矢倉 Type: Ninjutsu [Fire | Hijutsu; Uchiha Shinji] Rank: Sennin Cost: 600 Chakra Effect: This technique may be used in the Main Phase. This technique creates a barrier with 900 Health. If a Barrier created by this technique is dealt damage from a Taijutsu or Basic Attack, the user of that technique is afflicted with 1 turn of the status effect ‘Burning; x’, with ‘x’ being equivalent to 15% of the Barrier’s current health. This effect is applied before the attack’s damage resolves. Ninjutsu techniques with the ‘Water’ descriptor deal critical damage to barriers created by this technique. Description: Through the combination of a larger quantity of chakra, his trusty flint gasoline lighter, and a maneuever he head refined through many uses in combat, Shinji creats a massive burning fiery wall in front of him with a flick of his lighter. Points: 9
  22. - | Susanoo; Ultimate Defense | - Effect: Because the rib cage surrounds the uchiha, their defensive capabilities sky rocket with the activation of Susanoo, the resulting immunity to ninjutsu and taijutsu attacks is close to impenetrable. The stats of this summon are added onto the Uchiha Summoners stats for the duration the summon remains on the field. Description: The most basic of the different power levels of the susanoo summons, but if used correctly, it could be one of the most powerful. Because in this form the rib cage is the only part of the Susanoo that is created, it is filled with all of the summoners chakra that was expended to bring it to life, more chakra then it would be constructed of when the arms and head/torso are made, it still has a near impenetrable defense, but when it is only the rib cage the defensive capabilities of it are even more durable than other forms. Requirements: May only be taken by a Susanoo summon. Cost: -1 - | Susanoo; Thunder Gods Blessing | - Effect: The Susanoo summon may take Chidori, Raikiri, and any deriving techniques that the summoner posses without the corresponding training requirements or SP cost (because of paying for this skill). Description: When the susanoo summoner has the training thats necessary to be able to use CHidori and Raikiri, they are able to have the susanoo channel chidori and Raikiri onto the susanoos hands to create an even more destructive finisher attack due to the summons size and strength. Requirements: May only be taken by a Susanoo summon. The summoner must possess the skills Chidori Training Control, Chidori training Momentum, and Chidori Training Poise. Cost: -2
  23. Shinku no tsuki | Crimson Moon | 深紅の月 Weapon Type: Gunbai [Warfan] Size: Medium Level: 1 ($30) Attributes: Ward Rank 2, Parry Rank 2, Unique. Ward Rank II;- As an action in your Response Phase you may Block (take half damage) a single Ninjutsu. This ability may be used a number of times equal to the times it was purchased, up to a maximum of two (2) times per battle. $200 per Rank = $400 Parry Rank II;- As an action in your Response Phase you may Block (take half damage) a single weapon attack. This ability may be used a number of times equal to the times it was purchased, up to a maximum of two (2) times per battle. $200 per rank = $400 Unique - Only one of this item may exist in RP at one time. - Cost: $50 Special: Chakra Conduit - So long as the user has this weapon equipped, they are capable of using techniques and abilities that require handseals as though both of their hands were free. This ability is lost if Shinku No Tsuki ever gains any levels. Cost: $50 Gale Fan - When utilizing a Ninjutsu Weapon Technique of the Fire or Wind element, twice per battle the wielder may pay 3x the standard weapon attack costs to treat that weapon jutsu as if it were an Area of Effect Technique. This special ability Cannot be used on taijutsu or genjutsu techniques. Cost: $1400 Description: After his parents death, Shinji had inherited a storage locker of their belongings, and for years he hadnt even so much as opened the lock on the unit, he kept the payments up monthly so that it remained his, but something inside of him woulnt let him open that door and see what was inside. It wasnt until after the rinnefestival that he had finally gathered up the necessary courage to breach the door, and upon opening, he was blown away by the lockers contents. Relics from the uchiha clans origins, that had been passed down through his family line for centuries. One relic in particular that he had found, was a war fan, a gunbai that was wielded by his great great great great grand father, that fought alongside madara against the senju clan before the leaf village was even formed. Total Cost: $2,330
  24. Sakuguchi no Yomi | 裂口の黄泉 | Rending Maw of the Underworld Type: Genjutsu | Dōjutsu; Sharingan | Hijutsu; Uchiha Shinji | Void | Rank: Jōnin Cost: 280 Chakra Damage: 240 Ghost Damage Effect: Afraid; 4 for 1 turn. Exposed for 1 turn. Afraid; 4 - You are afraid of [The Useri], which is by default the opponent who inflicted the effect. When attacking this character your attacks have a 10x% chance to fail, with �x� being determined by the technique that applies this effect, to a maximum of 4. This effect stacks with other instances of this effect, up to a maximum of 40% chance to fail. [Cost Points: 80] Exposed - Your total Defense is reduced by 50%. [Cost Points: 40] Description: This particular technique was one that Shinji developed after having a particularly realistic and terrifying nightmare of a demon from hell that was sent to bring him there, it had eyes all over its body and morphed into the face of a raging dog that charged towards him, all glowing crimson red and black like the depths of the underworld. What better way to potentially terrify his enemies than forcing them to relive his own personal nightmare? JP: 7 Hiroi Sakuguchi no Yomi | 広い裂口の黄泉 | Vast Rending Maw of the Underworld Type: Genjutsu | Dōjutsu; Sharingan | Hijutsu; Uchiha Shinji | Void | Rank: Sennin Cost: 560 Chakra Damage: 500 Ghost Damage Effect: Afraid; 4 for 2 turns. Exposed for 1 turn, Taunted for 1 turn. Afraid; 4 - You are afraid of [The User], which is by default the opponent who inflicted the effect. When attacking this character your attacks have a 10x% chance to fail, with �x� being determined by the technique that applies this effect, to a maximum of 4. This effect stacks with other instances of this effect, up to a maximum of 40% chance to fail. [Cost Points: 160] Taunted - You are taunted by [The User], which is by default the opponent who inflicted the effect. For each attack you make that targets anything other than the [The User] that taunted you, that [The User] gains a bonus +20% Chance to Hit against you on their next attack.[Cost Points: 30] Exposed - Your total Defense is reduced by 50%. [Cost Points: 40] Description: This particular technique was one that Shinji developed after having a particularly realistic and terrifying nightmare of a demon from hell that was sent to bring him there, it had eyes all over its body and morphed into the face of a raging dog that charged towards him, all glowing crimson red and black like the depths of the underworld. What better way to potentially terrify his enemies than forcing them to relive his own personal nightmare? JP:11
×
×
  • Create New...