Nappers Posted December 31, 2010 Share Posted December 31, 2010 (edited) User Info Username: Nappers Posting: Tempermental Time Zone: GMT - London, UK Details Name: Kohashi Kenji Nickname(s): Ken Alias: Rayne Clan: Kohashi Nationality: Country of Wind Citizen Age: 11 Sex: Male Birthday: 6th January Horoscope: Capricorn Sexuality: [Null] Current Location: Hidden Village, The Country of Wind Allegiance: The Country of Wind Appearance Physical Description [Age 11]: Height: 5'2” Hair [Natural]: White-Grey Eyes: Hazel Skin: Ivory White (Age 11) Fables Prologue, 0: The Great Kumo War Kenji was only a child when The Great Kumo War changed the face of the Continent. At the time he was living with his parent's, Kohashi Kenji, head of the Kohashi family, and Jen, his mother. His father fought against the invaders to the Country of Wind which had been the Kohashi's adopted nation for many years, whilst his mother fled with the child in to the mountains. They lived a low profile life during the occupation. Him and his mother posed as merchants whilst his father and other family members aided the Resistance. Prologue, 1: The Academy With the occupation over it took many years for the Wind Country to reach its former glory. Prologue, 2: Step One Persona Age 11: Likes: - Sandcastles. - Sunbathing. - Rare rocks. - Salt lakes. - Formations of sediment. - Tag. - Hide and Seek. - Surprises. - Smoking. Dislikes: - Being wet. - Eating. - Quiet people. - Idiotic behavior. - Alcohol. Favourite Food: Porridge. Color: Purple. Music Genre: Acoustic. Book Genre: Fantasy. Hangout: Dunes. Relationships Kohashi Kenji (Snr); Father Kohashi Jen; Mother Statistical Information Rank: Gennin Level: 0 TXP: 000 TNL: 100 Stats: 500 [Health Power] 60/60 [stamina] 60/60 [Chakra] 100/100 [Taijutsu] 040 [Ninjutsu] 060 [Defence] 000 [Genjutsu] 000 [Concentration] 000 [speed] 040 [Accuracy] 080 [Evasion] 040 Unofficial Mission Log D: 3 C: 0 B: 0 A: 0 S: 0 Official Mission Log D: 0 C: 0 B: 0 A: 0 S: 0 Battle Log Win - Loss - Draw [0 - 0- 0] Skills Skill Points -Level 1-10 gets 1 skill point per level -Level 11- 50: 1 every 2 levels -Level 51 – 120: 2 every 5 levels Skill Points Earned: - 2 from creation. Skill Points Available: 2 Skill Points Used: 1 Skill Points Remaining: 1 Bloodline: The Curse. Curse of the Body. 'Cursed' they were called, those of the Kohashi Clan that were deemed unfortunate enough to have been born with the disease, defect, mutation. On appearance alone it is easy to pick them out in a crowd. Their overly pale skin gives an eerie aura about them. It appears smooth, slimey even, much alike a snake but on closer inspection and by touch their skin is incredibly rough as its sparkled with grains. Rough, firm, resilient, its virtually impervious to basic piercing - toss a stone at them or two and they wouldn't even feel a thing.Rank Requirements:- Rank 1: Must be taken at Character creation Rank 2: Level 10 Rank 3: Level 15 Rank 4: Level 20 Curse of the Body: Rank 1. The Kohashi degenerates are born different. Initially their skin appears extremely pale, almost an ivory white. Though they appear fragile their skin and bodies are already extremely resilient against most forms of moderate physical damage, hardly even feeling a thing. The Kohashi Ninja are often deployed as scouts in harsh environments as their unnatural bodies enable them to cope easily with even the most extreme of terrain. Effect: Character is immune to all damage incurred by Environmental terrain effects. Cost: -1 Passive Skills: Sandcastle Sovereign Effect: The user can use Sand jutsu without having the ability to use Earth, Wind, or even Twisted Colors. Description: Having lived in Suna and being taught with sand jutsu the ninja is able to use such jutsu without the great effort normally required by this. Requirements: Suna Ninja. Cost: 0 Ranks: 1 Ninja Path: Other Skills: Elemental Skills: Chakra Alignment: Techniques Technique Points -Level 0-15: 1 per level -Level 16-30: 2 per level -Level 31-45: 3 per level -Level 46+: 4 per level Jutsu Points Earned: - 4 from creation Jutsu Points Available: 4 Jutsu Points Used: 4 Jutsu Points Remaining:04 Ninjutsu [Gennin]: Wind Blade (Kaze no Yaiba) Type: Ninjutsu [suna; Wind] Rank: Gennin Cost: 40 Chakra Damage: 20 Effect: A very hard to dodge and especially penetrating attack. +2% chance to hit with this attack. Description: A sword of wind that forces compressed air to cut through the target. Since it is so fast and hard to see it is hard to avoid, and the wind goes right through all defenses. Due to the tempermental nature of wind the blow only maintains enough force to be dangerous with ten feet though. Cost: 2 Sand Slide Type: Ninjutsu [suna; Sand] Rank: Gennin Cost: 40 Chakra Damage: 15 Effect: Opponent is 'Prone' for one turn Description: By quickly manipulating sand to get under the opponent and not stop moving, the user of this jutsu attempts to make them lose balance and fall over. In addition to the difficulty to gain footing, the opponent must contend with constantly moving sand. Cost: 2 Taijutsu [Gennin]: Genjutsu [Gennin]: Equipment Update Log Edited January 1, 2011 by Nappers Link to comment Share on other sites More sharing options...