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Celes

Level 4 | Nurarihyon [WIP]

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Nurarihyon the Nightmarcher | 滑瓢

 

Standard Appearance:

 

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True Appearance:

 

Spoiler

 

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Summon Family:

 

Nurarihyon the Nightmarcher


Personality:

 

It is difficult to pinpoint Nurarihyon's personality; the most complete description is perhaps 'inhuman'. Instead of being motivated by survival, greed, love, hatred, passion or any number of emotions that might form the basis of a human being's psyche, Nurarihyon's base impulse seems to change moment by moment, a series of abstract goals and whims only connected by the thread of hedonism that exists in all of them. Nurarihyon seeks pleasure, most commonly through the misfortune or pain of others. It is the definition of capricious, seeking the perverse or sadistic as often as the inconsequential. Another of its most common traits is its vindictiveness; it responds to slights with extreme and often disproportionate retaliation, even if the slight is merely a figment of the demon's imagination. Much like its propensity for random desires, the list of the fickle spirit's triggers is equally mysterious. Something as simple as crossing its path may start a feud that lasts generations, while injuring it to within a thread of its life may pass without comment. If the Nuraihyon has a true goal, it is likely to defy the expectations that are placed upon it.

 

What can be observed about the demon's behaviour is that it loves the vices of life. Drink in excess, wild parties, debauchery and sodomism are common urges, often dominating the lives of those affected by the malignant spirit. Pranks and tricks are equally common, usually cruel or even seriously harmful parlor tricks without the need for what mortals would determine a punchline or conclusion. It cares nothing for the feelings of others or the consequences of its actions, always obsessing over the next act that will satisfy its endless thirst for amusement instead of thinking of the past. As its name would suggest, the Nurarihyon is most active at night. It feeds off the raucous emotions of the nightlife, craving expression and enjoyment as it changes shape to adopt a form most likely to succeed at its latest ploy. If it becomes particularly frustrated or enthused it begins to shift into its true form, unleashing acts of random cruelty and unspeakable perversion on unsuspecting people it finds. Those that have the great misfortune of meeting the Nurarihyon in its true form often live- and wish they had not.


Statistics:

 

• Health: 1500
• Stamina: 1500
• Taijutsu: 1060
• Ninjutsu: 0
• Genjutsu: 0
• Defense: 0
• Concentration: 0
• Speed: 1500
• Accuracy: 2000
• Evasion: 2440 [2700]


Equipment:

 

Nightmarcher's Aegis

The seeming innocuous. brown cloak draped over the body of the fully manifested yokai is more than a piece of simple garment. It is the creation of the demon's control over darkness, shaping it and giving it a faux form for those unable to see its actual appearance as a shadowy cloak of night given life that dissipates his being when harm would befall him.

Armor Type: Cloak

Attributes:

• 260 Evasion

• Fortified

• Defend [Rank 2]

• Ward [Rank 2]

• Taijutsu Weights [Rank 1]

Cost: 両1990

Edited by Celes
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Skills

 

Total Skill Points: 15

Skill Points Used: 15

Skill Points Remaining: 0

 

Blackness

- Once per battle, as a free action in any phase, this character may replace all element tags of a single Ninjutsu or Elemental Genjutsu they use this turn with ‘Dark’. (-1; Summon Element)

 

Nameless Discipline

- This character now gains one 'Formless Charge' when they successfully strike with a 'Style-less' Taijutsu. Up to five (5) 'Formless Charges' may be spent in the Main Phase as a Free Action to reduce the base cost of a 'Style-less' Taijutsu technique by 10+10x Stamina for each charge spent, wherein 'x' is equal to a number relative to the user's shinobi rank (Genin: 1, Chūnin: 2, Jōnin: 3, Sennin: 4). This is considered a Taijutsu Style. (-1)

 

Strategist

- Once a battle, and only once, you may choose to have any of your attacks on a single target become a critical hit for 1.5 times its usual total damage. (-3)

 

Physical Academic Loophole!

- The jutsu "Bunshin no Jutsu", "Kawarimi no Jutsu", "Henge no Jutsu", and their evolved forms, may be treated as Taijutsu Techniques and may be paid for with Stamina instead of Chakra. (-1)

 

Vishnu the Protector

- Taijutsu from the user will deal an additional 30% base damage. This multiplier, in this case and this case only, allows you to break the base damage cap. The taker of this skill may not use Ninjutsu and may not have any skills that give negative effects towards Ninjutsu abilities. (-3)

 

Yōkai/Tailed Beast; Chakra Manifestation
- Summons with this skill gain 50% of the usual Jutsu Points available to a Summon of their Level. Summons with this skill do not possess a Chakra statistic and instead enter battle with an amount of Yōkai/Bijū Chakra equal to half of their summoner’s current Yōkai/Biju Chakra, dividing the amount between both characters.

 

Yōkai/Tailed Beast Cloak - This summon may activate up to Rank 2 of the Yōkai or Tailed Beast Cloak belonging to its summoner as if it possessed that Yōkai or Tailed Beast, and all applicable effects, skills, and techniques are gained by the summon while it is active. Between this summon and its summoner, the total ranks of Yōkai/Tailed Beast Cloak active may not exceed 4. Additionally, this summon and their summoner may perform any techniques that would be granted by their Yōkai/Tailed Beast Cloak as if they were coalescence techniques, using their combined Yōkai/Tailed Beast Cloak Rank as the total for available techniques.

 

This skill is mandatory for all Yōkai/Tailed Beast summons belonging to characters who chose the ‘Chakra’ option on the skill ‘Yōkai/Tailed Beast Mode’. A summon with this skill remains under the control of their summoner while their Yōkai/Tailed Beast Cloak is active. (-6)

Edited by Celes
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Techniques

 

Total Jutsu Points: 60

Jutsu Points Used: 14

Jutsu Points Remaining: 46

 

• Body Replacement Technique IV | Kawarimi No Jutsu IV
TypeNinjutsu Taijutsu
Rank: Jounin
Costx Chakra x Stamina
Effect: This technique may be performed as a Free Action in the Response Phase following a failed dodge roll. When determining the cost of this technique 'x' is equivalent to the cost of 1 physical attack that the user failed to dodge. The damage and effects of that physical are negated. The user may take no action in the Setup Phase or Main Phase on the turn this technique is used. This technique has a 5% chance to fail. This technique may be performed 1 time per battle.
Description: A life-saving technique for most young shinobi, the Body Replacement Jutsu has been a staple in academy learning for many years. By utilizing their ability to manipulate chakra, with quick movement, a skillful shinobi is capable of switching their position with another object to evade damage. By creating a simple optical illusion, the user of the Kawarimi no Jutsu can make it appear as though they were damaged or even killed by the opponent's attack. Some ninja become extremely adept in the usage of this technique, and have even been known to swap places with hazardous materials to trap their enemies.
Points: 7

 

• Clone Technique IV | Bunshin No Jutsu IV
TypeNinjutsu Taijutsu
Rank: Jounin
Cost5x Chakra 5x Stamina
Effect: This technique may be used in the Setup Phase or Main Phase. When determining the cost of this technique 'x' is considered to be the number of 'Clones' created by the user and may never be greater than 16. 'Clones' have 1 Health and 1% of the user's other statistics. 'Clones' are not physical and may not take any actions. The user of this technique gains +20 Evasion or +20 Accuracy for every 'Clone' of this type on the battlefield. The bonuses of 'Clones' of this type may be ignored by any character with heightened senses (i.e; Byakugan, Path of the Sensor, Inuzuka Smell Tracker, etc). This technique may be used in the Setup Phase 1 time per battle.
Description: A technique that most students are required to be proficient in before they can graduate from the academy, the Bunshin no Jutsu is the most basic of the myriad of clone techniques that exist in the world. By properly molding their chakra, the user is capable of creating near perfect replicas of themselves. Unlike most bunshin jutsu, the basic clone technique does not produce physical clones but creates something more akin to a projected image, which is a real image that has no form. The Clone Technique is considered an E-Ranked jutsu, and is not very powerful, but with practice and ingenuity many shinobi have come to use it in masterful ways. Most often stalling by hiding out among their clones, or setting themselves up for a strong offensive.
Points: 7

Edited by Celes
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