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cntrstrk14

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Everything posted by cntrstrk14

  1. cntrstrk14

    Avaelan

    .... Link's master sword is about 3 feet, maybe a little under. it all matter if you want one hand, or two hands. damage and cost is different. Just decide on one. But link's master sword is one handed, so medium.
  2. yes, you could. But it is a crime. So if you do this and someone finds out then you could be charged for forgery and such. I should put something in the clan for weapons though. Like "All Alchem members have 'indestructible' weapons. Even though indestructable doesnt really do anything.... lol
  3. ok, all looks good, but on those techs you should mention that the stats change because if someone else wants 2 learn the tech from u it will apply to them. Just a clarifier, even if it doesnt apply to your character. And the second sounds good. APPROVED
  4. cntrstrk14

    =d

    o_O whats going on in here!?!?!?!?
  5. do as Nayuki says.... the rest are APPROVED
  6. if cost on combustion changed to 60, then all three APPROVED
  7. Dread Strike (Kyoufu Dageki) = up cost to 30 and approved. Assassination (Kison) = APPROVED Shear (Sendan) = make it a sturdy number, just cutting in half isnt really reliable. Ride the Wind (Nori wo Kaze) = up to 30 since it completely blocks taijutsu. Shinsei (Divinity) = Either up cost and say all taijutsu, or keep cost and say what kind of taijutsu can hit you. Divine Strike (Meimei Dageki) = APPROVED, though when you use this attack, you realize you use the ranged weapon motifiers rather than the taijutsu modiferiers, since it is a ranged attack. Divine Rain (Meimei Ame) = APPROVED , same as above Valkyrie = APPROVED Seraphic Blow (Mitsukai Atemi) = Chuunin cost / damage ratio is 4/5 so, at least make it 65 or up cost. Aether Strike = Up cost to 40. Jounin Rank: Nibellung Vallesti = APPROVED Divine Assault (Meimei Kagai) = APPROVED
  8. *APPRVOED* ~~MILD - SPOILER~~ someone obviously hassnt read the manga. Even though the eps are getting close. Ill just say this, there is a ninja who uses a bow. And it is not cowardly, and he uses it against a guy with doujutsu.
  9. cntrstrk14

    Avaelan

    first, 3 feet is the longest a medium could be.... 4 feet would be large. Go read the .com site if you wanna find out more for weapon rules. Its under the basic RPG rules. it has its own catagory.
  10. cntrstrk14

    Spear - "shi"

    im guessing this is a large weapon. The attribute im going 2 say will cost $50. so at lvl one, the prioce of your weapon is $90 let me know if anything on this is wrong. otherwise APPROVED
  11. er, i the cost actualyl balances Nayuki for the explosion, because the extra 10 is payed in life, which is like twice as valuable as chakra/ stamina. Twist is in there for clan combos of sorts. changed touch to 2 increase in cost after a weapon lvl of 15. it ends up going up by 2 each lvl.
  12. Name: Alchemist's Touch Description: Character may, if they manage to touch the enemy's weapon, cause the weapon to rust quickly, efficiently cutting the damage from it. All damage from the weapon's "Level" is negated Effect: The Enemy weapon deals half the damage it would normally do. You may use this technique during the response phase against the enemy weapon, but you take full damage from the weapon, and the technique does not take effect until after you take your damage. Requirements: Alchemy Eye Rank 2, Chuunin Cost: Weapon lvl * 2 chakra (minimum of 30 chakra must be spent.) Name: Alchemist's Twist Description: In Response too an opponents attack, in the response phase, the user changes the element of the opponent's attack from the element it is too the element of his choice. The attack must be an elemental jutsu Effect: Changes the attack from one element too another Requirements:Alchemy Clan, Genin Cost: 30 Chakra Name: Alchemic Explosion (Renkinjutsu Bakuhatsu no Jutsu) Description: By drawing an array on their own body, the user of this technique can charge the opponent and attack him with the draw on body part. When the attack hits it makes and outward explosion, which can a 50% chance of hurting the user for 10 damage. Effect: 50 damage Requirements: Alchemy Clan, Alchemic Eye Rank 1. Cost: 25 Chakra, 15 stamina
  13. ok, fixed those 3 things and basically finished. Um, and can I add more techs and skills (not bloodline) to my clan later as long as I get them approved by the admin/ mods in charge?
  14. Clan Name: Alchem Clan Village: Ishi Clan Head: Alchem Rouni Clan Age and Status: Old and Respected with Ishi, unknown outside of Ishi Clan Bloodline: Alchemy Clan Element: All Clan Emblem: Clan Info: Back in the middle ages many ninja decided to go out and away from their villages to try and change the substance of many different elements. The leaders of the villages decided their science to be forbidden and punishable under death. Most of the ninjas who had started this movement left after this, but one ninja, the head of the Alchem family stayed with the movement and fled to outside the villages reach of power. For many years him and his family studied and experimented with their newfound "Alchemy”. They found that through use of arrays (precisely designed circles) and using their chakra, they could change some basic elements into other elements. They also found that it was very easy to create most elements into stone. With this newfound ability they sought refuge in the Stone Village. After the people of the Stone saw how great their abilities were they decided to allow them to stay in the village? Ever since then the Alchem family has stayed there and improved their methods. They art of alchemy has also worked its way into the family as a bloodline limit. The basics of alchemy are very common but the mastery is a rare talent. They found that when they trained enough and improved their methods, they could do away with the arrays. But a master of Alchemy could only achieve this. The clan is not fond of sharing its secrets and is very small. One head leader runs the clan, which is the oldest member of the family. The clan puts the mark of their clan on the upper left arm or their children. The clan has a vast knowledge of elements from their many years of studying. The weakness Alchemy, even when mastered, is equivalent trade. So you cant make something out of nothing. So if you have 5 liters of water, u can only make 5 liters of sand. No more, no less. The only weapon the clan provides their young with is a single piece of chalk. All Alchem members can use chalk to make a transmutation cirlce to preform alchemy. Though this does nothin in battle by itself, it is powerful if certain techniques are used with it. The Alchem clan has always sought after the legend of the Philosopher's Stone. It is a stone said to grant great power and give the user the ability to ignore equivalent trade. With a power like this any Alchem clan member could gain much power. It is said to be just a myth though, and is not taken seriously by most clan members anymore. Alchem Skills: Destruction Tattoo Used to preform certain high level clan techniques. -1 Alchemic Weapon Potency All small weapons do an additional 5 damage each. -1 skill point 1 rank Disruptive Elements The same as Subtle Elements, but with you get two elements for the price of one. You may learn an elemental jutsu that is not from your village. Remember that you must specify which two element you bought with this skill (Fire, Mist, Wind, Earth, Lightning, Grass, Sound). You can learn 2 other kinds of elemental jutsu. -1 skill point 1 ranks Skill Name: Studied Learner Requirements: Alchem Clan Description: Through their constant studying and analyzing of material and content the Alchem clan members can apply this to their ninja training. By being able to analyze and copy information exactly Alchem members can learn at a faster pace and thus need less overall training. Effect: All training takes 2 less posts to do. Must always post at least 1 post. Cost: -1 skill Alchem Techniques: Alchemist's Touch -Character may, if they manage to touch the enemy's weapon, cause the weapon to rust quickly, efficiently cutting the damage from it. All damage from the weapon's "Level" is negated -The Enemy weapon deals half the damage it would normally do. You may use this technique during the response phase against the enemy weapon, but you take full damage from the weapon, and the technique does not take effect until after you take your damage -Alchemy Eye Rank 2, Chuunin -Weapon lvl * 2 chakra (minimum of 30 chakra must be spent.) Alchemist's Twist -In Response too an opponents attack, in the response phase, the user changes the element of the opponent's attack from the element it is too the element of his choice. The attack must be an elemental jutsu -Changes the attack from one element too another -Alchemy Clan, Genin -30 Chakra Alchemic Explosion (Renkinjutsu Bakuhatsu no Jutsu) -By drawing an array on their own body, the user of this technique can charge the opponent and attack him with the draw on body part. When the attack hits it makes and outward explosion, which can a 50% chance of hurting the user for 10 damage. -50 damage -Alchemy Clan, Alchemic Eye Rank 1. -25 Chakra, 15 Stamina Alchem Type: Kanman Type: Ninjutsu Rank: Genin, lvl 15, Alchem Clan. Cost: 140 Chakra Damage: n/a Effects: -160 Evasion. Description: The user uses their alchemy to fill the opponent's cells in their legs to become bloated with water. The opponent is thus slowed significantly and has a hard time of moving correctly. Alchem Clan Bloodline: -Name -Details -Rank descriptions -Requirements - + or - skill points -Alchemic Eye -Through intense study and practice with elements, members of the Alchem clan can take less damage from attacks of elemental ninjutsu nature. -Rank 1: Basic knowledge of elements, gives the user -20% damage when in battle from any basic village attack. -Rank 2: Advanced knowledge of elements, -30% damage when in battle, and only against village attacks. -Rank 3: Expert knowledge of elements, -40% damage when in battle, and only against village attacks. Must be a Chuunin. -Rank 4: Matery knowledge of elements, -50% damage when in battle, and only against villagel attacks. Must be a Jounin. -Alchem Clan - -1 -Alchemic Thought - Through changing chemical balances within their own body a member of the Alchem Clan can increase their stats in where they expertise, but for a price. HP, Chakra and Stamina cannot be effected by these. For all of these x = amount of chakra paid. It costs 40 Ninjutsu to activate and 20 per turn afterwards. The same stat can be picked more than once. When this is activated the clan member's eyes flash a dull gold and their tatoo on their arm will glow dully. This is a sign of the bloodline, but not what makes it work. -Rank 1: +100 to one stat for x turns. -Rank 2: +100 to two stats for x turns. Must be Level 15. -Rank 3: +100 to three stats for x turns. Must be Chuunin. -Rank 4: +100 to all your stats except HP and Stamina. Must be Jounin. After using this, you spend time in the hospital for y days. (y = admin decision, no less than 5 days.) -Must have Alchemic Eye, Rank 1. - -1
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