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Gensai Jutsu

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Name: Shadow Gauntlet

Type: Ninjutsu

Rank: Jounin

Cost: 230

Damage: 225

Effects: This technique can not be stopped by any defensive jutsu of the same rank of the user or below

( maximum use of 5 times per battle )

Description: A technique Nara, Gensai developed when he was going against targets that used and specialized in defensive jutsu. After performing the needed hand signs Gensai's shadow will crawl up his leg, then across his torso and chest, and then to his right arm. The shadow will stretch and shift so that it covers his entire right hand, wrist and a small portion of the forearm. Once the shadow has covered this area the shadow will once again begin to change shape. When the shadow stops changing it will look like a black metal gauntlet that has spiked knuckles and fingertips. Gensai will then charge his opponent and throw a powerful punch after which the gauntlet will turn back into Gensai's shadow. Inside this shadow gauntlet is an amazing force that is able to break through barriers with ease.

Points: 6

Name: Piercing Shadow Hand

Type: Ninjutsu

Rank: Jounin

Cost: 230

Damage: 225

Effects: This jutsu's damage can not be reduced by armor or equipment

( maximum use of 5 times per battle )

Description: After performing the correct hand signs the user's dominant hand will begin to glow with a pitch black aura. This aura will then began to take a solid form so that it looks like the user's dominant hand is black and with long claw fingertips. The user will then pull their dominant hand back and then thrust it towards the opponent. The wrist of the shadow hand will then stretch until the shadow hand is able to reach the foe. The amazing thing about this shadow hand is that even though it is physical in appearance it is in a way ghost like. When the shadow hand reaches the foe it will pass unhindered through armor and attack the opponents internal organs. After the hand attacks it's target it will pull back and then disappear. A master of this attack was once able to rip a foe's heart right out of their chest.

Points: 6

Name: Hein Ken ( Flying Sparrow )

Type: Taijutsu

Rank: Chunnin

Cost: 100

Damage: 150

Effects: Sword must be sheathed to use this and is unsheathed after it is used.

Description: The user will get into a crouched stance with their dominant hand on the hilt of their sword and their non dominant hand on the sheath of their sword. They will then run and leap towards their foe. When in range they will un-sheath the blade at an amazing speed and swing it at the foe's chest.

Points: 4

Name: Shadow Pool

Type: Ninjutsu

Rank: chunnin

Cost: 96

Damage: 120

Effects: n/a

Requirements: Kage Mane No Jutsu must be active on target.

Description: An unusual Nara clan jutsu developed by Nara Gensai. Once the Kage Mane No Jutsu has successfully attached to a foe the user will perform the hand signs for the jutsu. After performing the hand signs the shadow around the foe will spread out into a circle shape around them. Seconds later three humanoid looking creatures made of shadow will crawl out of the pool and begin to slash and bite at the captured foe. After attacking the target the shadow creatures will sink back into the pool and disappear. After the creatures disappear the shadow pool will disappear then the Kage Mane No Jutsu will deactivate.

Points: 4

Name: Shadow Infection

Type: Ninjutsu

Rank: chunnin

Cost: 144

Damage: 120

Effects: terrified for two posts Terrified: Character tries to avoid at all costs, the one who caused the fear or the location that it is centered around. If forced to confront the object of fear, the ninja has a -20% to damage and -20% to accuracy to hit chance against target (ie. not the stat itself). May only be used once a battle per enemy by Genin, three times by Chuunin and six times by Jounin.

Requirements: Shadow Pool Jutsu must have hit the foe some time during the battle

Description: This is a follow up Jutsu to the Shadow Pool Jutsu. After performing the correct hand signs the wounds from the Shadow Pool Jutsu will become infected. The skin around the wound will begin to turn black and smell like decaying flesh. After a few seconds black tendrils will start tearing themselves out of the flesh around the wounds. This infection along with the black tendrils tearing themselves out of the flesh is very painful.

Points: 5

Name: Shadow Melt

Type: Ninjutsu

Rank: Jounin

Cost: x = 2 chakra

Damage: 1/4 of the chakra paid for this jutsu ( damage can't be reduced or increased )

Effects: pay x chakra to negate 1 point of damage. 1/4 of the chakra paid to negate the damage is redirected at the attacker as damage that can't be reduced or increased ( this effect may only be used against taijutsu or taijutsu using basic attacks )

( also may only be used against jutsu of the same rank or below of the user.)

( maximum use of 3 times per battle )

Description: A defensive jutsu invented by Nara Gensai. When an attack is coming towards Gensai he will perform the hand signs and almost instantly his body will melt into a shadow that falls onto the ground and avoids the damage as long as the user can supply the chakra. If the attack the user is dodging is a taijutsu move they may spend some of their energy to make shadow spikes come out of shadow and pierce themselves into the attacker.

Points: 8

Edited by shinobi523
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Shadow Gauntlet - Add to the effect "... defensive jutsu of the same rank of the user or below." Max. 5 times/battle.

Piercing Shadow Hand - Max. 5 times/battle.

Shadow Melt - Max. 3 times/opponent. Only works on jutsus of the same rank or below of the user.

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