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disthawk12

Hyuuga Takeshi Vs Hatake Tokei

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(Guess i'll go first!) 

 

• Taijutsu - 200
• Ninjutsu - 5
• Genjutsu - 0
• Defense - 200 
• Concentration - 100
• Speed - 250
• Accuracy - 200
• Evasion - 200

 

Main Phase

Activating Byakugan: New Stats below! 

Byakugan Vision - Rank [ 1 ]


Effect: While the Byakugan is active, a character with this skill’s Accuracy, and Evasion are increased by 1.5x per rank in this skill, with ‘x’ being equivalent to the wielder’s level. The value of ‘x’ may never be less than 'y', where 'y' is equivalent to 20 + 10 for each rank of this skill, beyond the first. All statistical bonuses provided by this skill may not exceed 1.5x the base value of the individual statistics. Bonuses to Evasion are nullified when the wielder is targeted by an opponent whose Accuracy statistic is 1.5x greater than the wielder’s Evasion Statistic.
Description: The Byakugan's 360 degree circle of penetrating vision grants those blessed with the bloodline a heightened sense of the world, and with it they are able to perform feets of amazing accuracy and agility. In it's initial stage, the Byakugan's vision is at its weakest, but still provides much more clarity than the average person's sight. This power grows with the wielder though, and through training and experience, the vision of the Byakugan soon becomes so acute as to allow the wielder to see impossibly far and with astounding visual clarity.
Total Ranks: 4
Cost: -1

• Taijutsu - 250
• Ninjutsu - 5
• Genjutsu - 0
• Defense - 200 
• Concentration - 100
• Speed - 250
• Accuracy - 245

• Evasion - 245
 

Speed Percentile: 286

Turn Order: 572

 

End  Phase

Loss Tag

-0 HP| -5% chakra| -0 stam


Regen Tag

+0 Hp| +5% chakra | +0 stam

 

Total Loss Tag

+0 Hp| +5% chakra | +0 stam

 

Skills



Byakugan Vision - Rank [ 1 ]
Effect: While the Byakugan is active, a character with this skill’s Accuracy, and Evasion are increased by 1.5x per rank in this skill, with ‘x’ being equivalent to the wielder’s level. The value of ‘x’ may never be less than 'y', where 'y' is equivalent to 20 + 10 for each rank of this skill, beyond the first. All statistical bonuses provided by this skill may not exceed 1.5x the base value of the individual statistics. Bonuses to Evasion are nullified when the wielder is targeted by an opponent whose Accuracy statistic is 1.5x greater than the wielder’s Evasion Statistic.
Description: The Byakugan's 360 degree circle of penetrating vision grants those blessed with the bloodline a heightened sense of the world, and with it they are able to perform feets of amazing accuracy and agility. In it's initial stage, the Byakugan's vision is at its weakest, but still provides much more clarity than the average person's sight. This power grows with the wielder though, and through training and experience, the vision of the Byakugan soon becomes so acute as to allow the wielder to see impossibly far and with astounding visual clarity.
Total Ranks: 4
Cost: -1

 

Byakugan Focus - Rank [ 1]
Effect: While the Byakugan is active, Genjutsu performed by an opponent of equal or lesser rank than a character with this skill incur a 10% reduction to total Ghost Damage, and effect per rank in this skill. The duration of status effects applied in this way are reduced by 1 turn per 2 ranks of this skill, to a minimum of 1. This skill may not stack with other skills that reduce the effectiveness of Genjutsu.
Description: The ability to see chakra in its various forms is a rare gift. When the Byakugan is active, genjutsu are much less effective against the wielder. With their immaculate vision, the invisible threads of chakra that would infect the brain become visible, and lose much of their potency against those who bear the bloodline. This ability is one of the most difficult for a Hyūga to master, but as they progress, the ability to detect the subtle variations in chakra allow them to greatly reduce the effects of Genjutsu around them.
Total Ranks: 4
Cost: -4

 

Byakugan Evasion - Rank [ 1 ]
Effect: While the Byakugan is active, all techniques with the descriptors ‘Area Of Effect’ or ‘Dynamic Trap’ of 'x' rank or below that target a character with this skill are treated as if they were regular attacks. ‘x’ being equivalent to the character’s rank in this skill. (1; Genin, 2; Chunin, etc) Techniques with the ‘Forbidden; Powerful’ descriptor are not affected by this skill. Techniques used by a combatant whose Speed or Accuracy statistic is 2x greater than the wielder's Evasion statistic are not affected by this skill.
Description: The 360 degree sight granted by the Byakugan makes it nigh impossible to pin down a wielder. Those with the White Eye always seem to be able to find a hole in the enemies attack, and slip free where others would be hopelessly trapped. Naturally though, a Hyūga of Genin rank confronted by an extremely powerful or fast attack would be unable to perform as well as a highly trained wielder of the bloodline, but with practice wielders are capable of becoming extremely adept in the evasive maneuvers common among Hyūga clansmen.
Total Ranks: 4
Cost: -1

 

Byakugan Targeting - Rank [ -1]
Effect: While the Byakugan is active, all techniques used by a character with this skill have their critical strike range increased by +5% per rank in this skill. This skill does not effect targets whose Evasion statistic is 2x higher than the character's Accuracy statistic.
Description: The Hyūga clan prizes the Byakugan's ability to see into the enemy body, and was even the inspiration behind their hallmark, fighting style. This ability, allows a wielder to target the weaknesses within the body almost as naturally as breathing. Like many facets of the Byakugan's power, this ability takes much precision and honing to make it deadly, and only with experience is a wielder able to effectively pin-point and attack the weakest places on the human body.
Total Ranks: 4
Cost: -1

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-Response Phase-

N/a

-Setup Phase-

Using Hatake Hijutsu: Premonition

Spoiler

Hatake Hijutsu; Yokaku | Hatake Secret Technique; Premonition | 畑秘術•予覚

Type: Taijutsu [Hatake]
Rank: Genin
Cost: 20 Stamina
Effects: Used in the Setup Phase. The user gains 20 'Premonition' points for three (3) turns. During their Response Phase, before a dodge roll is made, the user may spend x 'Premonition' points to increase their Evasion stat by x until the end of this phase. May be used once per battle.
Description: The 'Yokaku' is a form of mental training used within the Hatake clan to sharpen the minds of their youth from a very early age. The clan member takes a moment to clear their mind, gathering the knowledge they know about their opponent and then using it guess their next movements of battle. This type of mental preparation helps the Hatake to understand their opponent and interpret the flow of battle on a deeper level.

 

-Main Phase-

Tokei is Opening The Gate of Opening

Spoiler

(I) Kaimon [Gate Of Opening]
The First Gate is a fail-safe that limits the output of the muscular system. By opening this gate, located in the brain, a person is able to nearly quintuple their physical performance in almost every aspect. These extreme results are not perfect, and much like all of the Eight Gates, cause wear and tear on the body. Slight breakdown and tearing have been noted in muscle tissue after having been affected by the Gate Of Opening, and fatigue has been shown to set in quickly.
When activated, the user's Taijutsu, Speed, and Evasion stats are increased by 2x. The user's level being equivalent to x. The statistical bonus granted by this skill may never be less than +20 at any time. As an upkeep cost, the user must pay 5% of their total Stamina Points every turn. This skill may only be taken by ninja of level 10 or higher.

2

New Stats

Taijutsu:180

Speed:240

Evasion:240

{:Loss:}

Turn

Health Chakra Stamina

-       -       20 -5%

Regeneration

Health  Chakra Stamina 

     -           -          +5% 

Total

Health Chakra Stamina

-       -       20

 

Premonition Points: 20

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Main Phase

 

• Shōtei | Palm Bottom | 掌底
Type: Taijutsu [Jūken | Hijutsu; Hyūga]
Rank: Genin
Cost: 40 Stamina; 40 Chakra
Damage: 10
Effect: The target of this technique is afflicted with 1 turn of the status effect ‘Vulnerable’. Upon successfully striking the target with this technique, the user gains 1 additional ‘Trigram Charge’.
Description: One of the first techniques taught to young members of the Hyūga clan as they learn to master the Gentle Fist style of martial arts. The Palm Bottom is a precise thrust of the user’s palm heel into the midsection of their enemy. Unlike many of the more advanced Jūken arts, this jutsu does not require the Byakugan to be active, as the chakra the user injects into their foe’s body doesn’t pinpoint a single area. Instead, the user’s chakra stuns the target’s chakra pathway system, leaving them momentarily paralyzed.
Points: 4

 

 

Attack Tag: 

10+62=72 damage

 

Accuracy Tag

60+25=80%

 

Speed Percentile: 286

Turn Order: 858

 

End  Phase

Loss Tag

- HP| -5%, -40 chakra| -40 stam


Regen Tag

+0 Hp| +5% chakra | +0 stam

 

Total Loss Tag

+0 Hp| -40 chakra | +40 stam

 

Skills

 

 


Byakugan Vision - Rank [ 1 ]
Effect: While the Byakugan is active, a character with this skill’s Accuracy, and Evasion are increased by 1.5x per rank in this skill, with ‘x’ being equivalent to the wielder’s level. The value of ‘x’ may never be less than 'y', where 'y' is equivalent to 20 + 10 for each rank of this skill, beyond the first. All statistical bonuses provided by this skill may not exceed 1.5x the base value of the individual statistics. Bonuses to Evasion are nullified when the wielder is targeted by an opponent whose Accuracy statistic is 1.5x greater than the wielder’s Evasion Statistic.
Description: The Byakugan's 360 degree circle of penetrating vision grants those blessed with the bloodline a heightened sense of the world, and with it they are able to perform feets of amazing accuracy and agility. In it's initial stage, the Byakugan's vision is at its weakest, but still provides much more clarity than the average person's sight. This power grows with the wielder though, and through training and experience, the vision of the Byakugan soon becomes so acute as to allow the wielder to see impossibly far and with astounding visual clarity.
Total Ranks: 4
Cost: -1

 

Byakugan Focus - Rank [ 1]
Effect: While the Byakugan is active, Genjutsu performed by an opponent of equal or lesser rank than a character with this skill incur a 10% reduction to total Ghost Damage, and effect per rank in this skill. The duration of status effects applied in this way are reduced by 1 turn per 2 ranks of this skill, to a minimum of 1. This skill may not stack with other skills that reduce the effectiveness of Genjutsu.
Description: The ability to see chakra in its various forms is a rare gift. When the Byakugan is active, genjutsu are much less effective against the wielder. With their immaculate vision, the invisible threads of chakra that would infect the brain become visible, and lose much of their potency against those who bear the bloodline. This ability is one of the most difficult for a Hyūga to master, but as they progress, the ability to detect the subtle variations in chakra allow them to greatly reduce the effects of Genjutsu around them.
Total Ranks: 4
Cost: -4

 

Byakugan Evasion - Rank [ 1 ]
Effect: While the Byakugan is active, all techniques with the descriptors ‘Area Of Effect’ or ‘Dynamic Trap’ of 'x' rank or below that target a character with this skill are treated as if they were regular attacks. ‘x’ being equivalent to the character’s rank in this skill. (1; Genin, 2; Chunin, etc) Techniques with the ‘Forbidden; Powerful’ descriptor are not affected by this skill. Techniques used by a combatant whose Speed or Accuracy statistic is 2x greater than the wielder's Evasion statistic are not affected by this skill.
Description: The 360 degree sight granted by the Byakugan makes it nigh impossible to pin down a wielder. Those with the White Eye always seem to be able to find a hole in the enemies attack, and slip free where others would be hopelessly trapped. Naturally though, a Hyūga of Genin rank confronted by an extremely powerful or fast attack would be unable to perform as well as a highly trained wielder of the bloodline, but with practice wielders are capable of becoming extremely adept in the evasive maneuvers common among Hyūga clansmen.
Total Ranks: 4
Cost: -1

 

Byakugan Targeting - Rank [ -1]
Effect: While the Byakugan is active, all techniques used by a character with this skill have their critical strike range increased by +5% per rank in this skill. This skill does not effect targets whose Evasion statistic is 2x higher than the character's Accuracy statistic.
Description: The Hyūga clan prizes the Byakugan's ability to see into the enemy body, and was even the inspiration behind their hallmark, fighting style. This ability, allows a wielder to target the weaknesses within the body almost as naturally as breathing. Like many facets of the Byakugan's power, this ability takes much precision and honing to make it deadly, and only with experience is a wielder able to effectively pin-point and attack the weakest places on the human body.
Total Ranks: 4
Cost: -1

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-Response Phase-

Tokei is Hit by Palm Bottom

Roll: 26 Tokei takes 27 Dmg

-Setup Phase-

Choosing to gain charges in 

Eye-Catching Crow Style

Spoiler

 

Eye-Catching Crow Style | 目を引くカラス流 | Mewohiku Karasu-Ryū

A fighting style developed by Tokei Hatake after witnessing a large crow eat the eyes from a young animal, leaving it weak and helpless to defend itself. This macabre vision inspired him to strike his foes in their eyes, depriving them of the ability to strike him or defend themselves. He would be the wise crow that took the sight of the weak lamb, and his foes would fall before him as all prey are destined to do. This style focuses on making sudden slashes with weapons that are aimed at lacerating the eyes, causing agonizing pain.
Effect: The user may learn techniques of the [Eye-Catching Crow Style] Taijutsu Style and may accumulate "Crow Charges". "Crow Charges" are only gained in the user's Response Phase and only if an opponent suffered the effects of 'Impaired Eyesight' or 'Blind' during their Main Phase on a previous turn. A maximum of one (1) charge can be gained from this effect per opponent per turn. In addition, a character possessing "Crow Charges" may expend them in the following ways:
 

• The user may spend x "Crow Charges" when performing an attack with the [Eye-Catching Crow Style] tag. If they do, the attack deals an additional 5x% base damage and if the attack hits the opponent loses 2x% of their Accuracy until the end of their next Main Phase.
• The user may spend one (1) "Crow Charges" when performing an attack with the [Eye-Catching Crow Style] tag that inflicts the status 'Impaired Eyesight'. The duration of Impaired Eyesight is increased by two (2) turns, to a maximum of three (3).

-Main Phase-

Alternating Current Technique|交流 術|kouryuu no jutsu I

Type: Ninjutsu/Taijutsu {Eye-catching Crow|Storm}[Hijutsu: Tokei hatake](Gate open:kaimon)

Rank:

Cost: 40 chakra & 40 Stamina

Damage: 30

Effects: Inflicts Impaired Eyesight for 2 turns.  If the target of this technique successfully dodges the attack, they must dodge an additional strike of the Storm Element which inflicts 1 turn of Impaired Eyesight with the same chance to hit. This effect replaces the original additional strike of Storm Element techniques

Description: With advanced control of storm release and masterful additions of taijutsu to it. Tokei while opening the gates, Tokei has learned how to guide the lasers of storm release with greater accuracy and fines by shooting thin laser into the eyes of an enemy 

Using Lightning Subtle element

Mods

Cth: 60+8+4+10=82

Dmg: 30+45+35+20=130

{:Loss:}

Turn

Health Chakra Stamina

      27         40      40 + 5%

 Regeneration

Health Chakra Stamina

      -      5       +5%

Total

Health Chakra Stamina

27       35      40

 

Status Effects: Vulnerable: 1 turn

 

 

Skills

 

Storm

Spoiler

Combinatorial; Storm

May use Storm Element techniques. The first time a target of a Storm Element attack successfully dodges damage from the attack, they must dodge an additional strike of the Storm Element with the same chance to hit. The additional strike deals 20% of the total damage that was dodged and has no effects. This may only trigger once per attack. In addition, the user may choose to apply the bonus from one of the Subtle Elements skills required to learn this element if they own it.

Storm Guiding

Spoiler

 

Ranton Guiding – Rank [ 1 ]
Effect: When applying the effects of skill 'Subtle Elements; Lightning' to a technique of the 'Storm' element, a character with this skill gains an additional 4x% chance to hit, where 'x' is equivalent to the character's rank in this skill. Additionally, once per battle per 2 ranks in this skill, a character with this skill can change the effect of Subtle Elements; Lightning to 'All Storm techniques ignore barriers and shields.' for the duration of one attack.

Storm Mastery

Spoiler

Ninjutsu Mastery (Storm) Rank 4

A master of the ninja magic arts, you bend your specialty element to your whim.
For each rank of this skill choose a Ninjutsu Element.

Ninjutsu of the chosen type of Element will deal a bonus +5 damage per ninja rank of the technique (per skill rank). You may choose "Void" Ninjutsu as your chosen element, which would include any Ninjutsu that does not fall under a specific type of element.
Ex: Genin techniques gain +5 damage, Chuunin techniques gain +10 damage, etc.

Lightning Release

Spoiler

Subtle Elements; Lightning
Effect: May use Lightning element techniques. All Lightning Techniques have a +8% chance to hit. All 5 “Subtle Element” skills share ranks.
-0 Sp

 

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