Draiko Posted May 23, 2020 Share Posted May 23, 2020 (edited) Purifying Steam I | Jōki no jōka I Type: Ninjutsu [Steam] [Evolving] Rank: Chuunin Cost: 96 Chakra Effect: Lowers the status effect of [Poison] by 100, distributed evenly across the status effect's remaining turns. If the value of Poison is brought to 0, the status effect is removed. Description: When poisoned, the user focuses their chakra into a steam that essentially fumes the poison out. As it expels from their system, it turns from a hazy purple to a purifying white. Points: 4 JP Purifying Steam II | Jōki no jōka II Type: Ninjutsu [Steam] [Evolving] Rank: Jounin Cost: 180 Chakra Effect: Lowers the status effect of [Poison] by 225, distributed evenly across the status effect's remaining turns. If the value of Poison is brought to 0, the status effect is removed. Description: When poisoned, the user focuses their chakra into a steam that essentially fumes the poison out. As it expels from their system, it turns from a hazy purple to a purifying white. Points: 5 JP [Evolving 1; Purifying Steam I] ------------- The math. Spoiler Purifying Steam I | Jōki no jōka I Poison: 100 total poison damage (1 turn), 100 * 0.8 * (4 / 5) = 64 CP 64 * 1.5 = 96 CP to remove status effect Purifying Steam II | Jōki no jōka II Poison: 225total poison damage (1 turn), 225 * 0.8 * (2 /3) = 120 CP 120 * 1.5 = 180 CP to remove status effect Edited May 25, 2020 by Draiko Link to comment Share on other sites More sharing options...
Cloudnine Posted May 25, 2020 Share Posted May 25, 2020 Math checks out! I think there needs to be clarification on what happens if the poison isn't fully removed- is the amount chunked off starting from the last or first turn, or if it's distributed across the poison turns. I think distributing it would be the easiest, by adding 'Lowers the status effect of [Poison] by xxx, distributed evenly across the status effect's remaining turns. If the value of Poison is less than xxx, the status effect is removed.' Link to comment Share on other sites More sharing options...
Draiko Posted May 25, 2020 Author Share Posted May 25, 2020 Made the alterations. Changed the last bit to say 'If the value of Poison is brought to 0, the status effect is removed.' for further clarification since it's distributing across remaining turns. Link to comment Share on other sites More sharing options...
Cloudnine Posted May 27, 2020 Share Posted May 27, 2020 Approved Link to comment Share on other sites More sharing options...
Princess Posted May 30, 2020 Share Posted May 30, 2020 All good with these. Approved. Link to comment Share on other sites More sharing options...