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Princess last won the day on January 22 2023
Princess had the most liked content!
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124 Jounin OperativeAbout Princess
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An absolute whore for experience
- Birthday 04/03/1991
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All of them!
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Me. Lan's a close second.
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KnightofBreath's fairly cool.
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Chuunin
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Female
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Canberra, Australia
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Being up-side down.
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knightmayrex
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If he's down to do it, you book it on the mainsite donation page, and it gets sorted from there.
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The consensus at the time was basically to stop me making poisons that did like, 1000 damage in a single shot, because no one had tried as the cost would be insane. But that was not a barrier to me. So I guess we'd have to make a case for either capping the CP on effects, or inflicting a cost modifier. The rough idea when designing it was titanslayer was meant to be about the most a poison could do, with 200cp damage and 200cp effects. Exceeding that would be a bit much I felt, though within the rules as long as I split additional damage up. So it's current iteration observes the primary intended effect of changing poison damage out of the insane, but if you think status effects need consideration we can talk that through.
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Edit to return it to genjutsu, was a hiccup making it nin gen was always the intention
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Juinka | Cursed Seal Transformation | 呪印化
Princess replied to Princess's topic in Custom Positive Skills
Made changes along the lines of KC's suggestions, which cut down on the length and complexity of the skill significantly. It now is fairly simple. Corruption: I do like this as a mechanic, so it is retained. Stage 0: Has no mechanical benefits, just drains your chakra and stamina. This is permanent, no effect will ever change that. Grants 3 SP, happy to reduce it to 2, the idea being that 3 SP pays for Stage 1 once you unlock it if you want to save it up for that. Stage 1: So, has two parts. Part 1 grants you [Senjutsu Chakra] as a new tank stat permanently. Once you gain it, you never lose that stat and its value persists. Then, while stage 1 is active, you gain 50 per turn and can spend it for costs as KC requested. The damage increase is applied to base, breaks caps, and goes up to 15% (1 per corruption). Happy to lower that cap if required. Additionally, you get the variable stat modifier skill. So, you either gain 2X stats, or 2.5X if you have a lot of corruption. Or, if you have an advanced system, you can change 2X stats it grants. If that advanced system would grant less than 2X stats, you gain 1X stats, as long as it doesn't exceed 2X. So it means if your advanced system grants no stats, you're getting X. If for whatever reason it grants less than 2X (cannot think of any that grant more than X but less than 2X) you gain the difference. So the cursed seal, when corrupted, is stronger if you don't have an advanced system, but combined with an advanced system has access to more power so balances out. There also remains access to Mastery. So if you get highly corrupted with stage 2, you can reach the level of stage 1 mastery Sasuke had, where it doesn't really faze him at all. So the cost is changed from Health to Chakra, Stamina or both (remembering you are always losing 5% Chakra/Stamina, so it increases that reduction) and no longer grants corruption. It can be activated as much as you want, and can make swapping into stage 2 a free action. Stage 2: Apotheosis remains the mutation skill, changed names to the directions as KC suggested. Tweaked the abilities a little to no longer be reliant on a skill that no longer exists. Senjutsu and Infusion are exactly the same but with greater values as KC suggested. There is no way to master stage 2, it will always cost health. -
Moved to dead as modern version approved.
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Yeah, gas is the intended form but distilling them works too.
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Sounds good to me!
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One weird thing i was thinking. If your first dodge roll is a 4, the modifier can't apply. But does it move to the next dodge roll if there is one? As currently worded it does not (only stipulates it adds to first dodge roll, and <5 can't be modified, no clause to allow it to apply to first modifiable roll). If that current reading works for you I can slap a big ol' stampy boi on this. If not make a little change and it should be golden.
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Secret Technique: Flaming Wolf [Fire | Evolving]
Princess replied to JagHelsing's topic in Custom Ninjutsu
We're actually having a discussion on critical effects at the moment, so just in case those changes we aren't posting on this. -
Does now
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Fixed fixed fixed
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Maths time! Heaven's Gate and Right of Creation: Both are costed the same. 300 damage is 200 chakra, 40 for a quarantine effect. Instead of targeting a full offence, it targets either Barriers and Shields or Secondary Characters. Useful against anyone, but no where near as oppressive then a full quarantine, but costs the same and uses the battle limit of quarantine. Just something I wanted to make. Mark of the Worthless: Mainsite basic. 200 damage is 133.3r but gross it's 135. Deafened 3 is 90. Breakdown 3 is 210. So 435.
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I think this is vol IV. I lost track. I was thinking of these, almonds said make them. This is what you get for not checking what is going on in my mind before telling me to make something. Name: Houton: Tengokumon ni Sakarau:| Radiation Release: Reject Heaven’s Gates | 放遁:天国門に逆らう Type: Ninjutsu [Radiation] Rank: Sennin Cost: 260 Chakra Damage: 300 Effects: A character hit by this technique cannot create Shields or Barriers for one turn. This effect (or any effect which shares the same wording) may only be applied a maximum of three [3] times per battle. Description: The ability to mold chakra into shapes that are tangible in the physical world is something almost all shinobi understand. Regardless of if it is ninjutsu, genjutsu or taijutsu, this basic element helps to guard a ninja in their conflicts. The unstoppable decay Radiation chakra imparts, however, can disrupt even this, rendering victims unable to conjure even the smallest defence until the foul energy is purged from their system. Points: 4 Name: Houton: Souzou-ken ni Sakarau | Radiation Release: Reject the Right to Create | 放遁:創造権に逆らう Type: Ninjutsu [Radiation] Rank: Sennin Cost: 260 Chakra Damage 300 Effects: A character hit by this technique cannot create Secondary Characters for one turn. This effect (or any effect which shares the same wording) may only be applied a maximum of three [3] times per battle. Description: The ability to mold chakra into shapes that are tangible in the physical world is something almost all shinobi understand. Regardless of if it is ninjutsu, genjutsu or taijutsu, this basic element helps a ninja to conjure support and comfort in the heat of battle. The unstoppable decay Radiation chakra imparts, however, can disrupt even this, rendering victims unable to conjure even the lowliest academy clone until the wretched power is purged from their system. Points: 4 Name: Houton: Kachinonai Shirushi | Radiation Release: Mark of the Worthless | 放遁:価値のない印 Type: Ninjutsu [Radiation] Rank: Sennin Cost: 435 Chakra Damage: 200 Effects: Metabolic Breakdown [3]. Deafened [3] Description: The user throws a cloud of sickly green Radiation chakra into the air. The common response is to cover the mouth and nose when attacked with a gas, but the tiny motes of dark power aren’t heading for the lungs. Instead, they swarm around the target, flying through the ears to burrow deep and wrap the brainstem in thick tendrils of Radiation, cutting off their ability to regulate chakra willfully, and slowly working its way towards the heart to cut chakra off entirely, if only briefly. Points: 7
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