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Toroi21

Gamemaster
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Toroi21 last won the day on March 21 2023

Toroi21 had the most liked content!

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About Toroi21

  • Rank
    Community Regular
    Community Regular
  • Birthday 10/19/2001

Previous Fields

  • Favorite Admin
    @Azure. (Other two = good too)
  • Favorite Mod
    @Princess
  • Favorite Member
    Everyone = Coolbeanz
  • Ninja Rank
    Chuunin

Profile Information

  • Gender
    Male
  • Location
    California
  • Interests
    Basketball, Making Music, Naruto, Pokemon, Soul Eater, Writing. Death Note.

Contact Methods

  • Skype
    Troy Jacobs
  • Discord
    Troy#7306
  • Steam
    Toroi21

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  1. Thanks tw33dle and almonds. I believe everything is accounted for and corrected. Se funciona, creo .. edits: some wording in the tags was reworded, brought to my attention via almonds discord pm and also the requirement section for the weapon techs was taken out bc .. it was redundant. Everything else remains. edit #2: another discord message revealed that the first technique can receive a -10 stamina discount due to the weapon being unequipped during the attack. Thanks again, almonds. :)
  2. panda gave the green light, but says in a conflict of interest he cant officially approve. Sol gave his approval. Anyone else wanna help stamp this bad boi?
  3. sorry for the overpriced bleed techs. looked at the wrong ratios for those calculations. other stuffs been fixed. And yes. the first technique does unequip your weapon. clarified it by adding something in the description. this way it can unequip it while the user still maintains possession of it.
  4. Oh wait . . . that is the same skill! Your skill is fine, I just didn't know it already existed. Sorry bout that Rhap! Notes: Because it already exists as Opportunist, Kampo Arts is removed entirely This Opens up the First skill for approval of other staff members. :)
  5. Note: Everything here is mainsite, just like the other pills. Just, it increases evasion.
  6. Quicksilver Pill While most believe the pill to actually be made of quicksilver, the actual ingredients of these metallic tasting capsules include a cocktail of different herbs and synthetic metallic molecular compounds to give the user a quick rush. This rush provides the user with a level of focus that is surpassed by none, however an overdose of such metallic compounds can put a strain on the body, so beware in taking too many. Type: Consumable Item — Medicinal - Rank 1 [両90]: User's Evasion is increased by 100 for 3 turns. Only 1 of this type of item may be used per battle. - Rank 2 [両210]: User's Evasion is increased by 200 for 3 turns. Only 1 of this type of item may be used per battle. - Rank 3 [両360]: User's Evasion is increased by 300 for 3 turns. Only 1 of this type of item may be used per battle. - Rank 4 [両540]: User's Evasion is increased by 400 for 3 turns. Only 1 of this type of item may be used per battle. - Rank 5 [両750]: User's Evasion is increased by 500 for 3 turns. Only 1 of this type of item may be used per battle. Item Slots: 0.2
  7. This needs one more app. Any artificer+ can take a gander. Thanks
  8. Kunai Kick Type: Taijutsu [Lotus | Weapon; Medium Dagger] Rank: Chuunin Cost: 67 Stamina Damage: 30 Effect: 50 Bleed Damage for one (1) turn; the weapon used to perform this attack is unequipped. Description: With enough practice and creativity, the user becomes limber enough to throw a kunai into the air as they are battling their opponent. From there, a well-placed frontflip kick will send the kunai careening toward this jutsu's victim. The goal of this jutsu isn't to kill, but to maim and bleed the opponent in order to weaken them. As the opponent is distracted with their wounds, the user typically has enough time to square their weapon away and quickly get back into the fight. Jutsu Points: 3 Bloodletting Strike Type: Taijutsu [Lotus | Weapon; Medium Dagger] Rank: Chuunin Cost: 70 Stamina Damage: 0 Effect: 75 bleed damage for one (1) turn. Description: The user simply gouges their dagger into the chest of the recipient. Nothing flashy, just slashy. Jutsu Points: 3 Yamanaka Barrage Type: Taijutsu [Lotus | Personal Hijutsu: Yamanaka Fuguai ] Rank: Chuunin Cost: 75 Stamina + 17x Stamina Damage: 25 per strike Effect: This technique has x strikes, where x is a maximum of two. The first strike of this technique inflicts one turn of ‘Prone’ and 'Shackled; Paired Legs.’ Description: The user sends a flurry of quick movements toward the opponent, lifting them into the air. When the time comes, they perform another acrobatic move in order to send them crashing back into the earth below. While the strikes themselves aren't exactly powerful, their precise placements will shatter the opponents equilibrium, allowing for a better chance of the next combo or attack to strike. "Ya-ma-na-KA!" Jutsu Points: 8
  9. Supplemental Medicine Your knowledge of pills and medicines saves lives, and you typically find it easier to treat patients in this manner than most medics. Effect: Once per battle, per rank in this skill this character may 1 use Medicinal Consumable in the Setup Phase as a free action. Restrictions: Path of the Advanced Medic; Medical Training Rank II Ranks: 2 Cost: -1 SP
  10. Ohhhhhhhh. Well in that case here we go.
  11. Yo. So, Princess requested that the skill is limited to shields and that the skill should say so, and I DID apply those changes. They were deep in the cut, but nonetheless there for all to see. (See below) That said, I've taken a look at switching the words around as you've requested and I like your wording a bit better than my own. Therefore, snatchies. I think this is finally an approvable skill.
  12. Since i've a little time to, i want to revisit this clan skill as I've bumped the clan page not too long ago.
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