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Muon Satsujin no Jutsu | Silent Killing Technique I 無音殺人術の術

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Muon Satsujin no Jutsu | Silent Killing Technique 無音殺人術の術

 

 

 Muon Katsuoto no Jutsu | Silent Stepping Technique I 無音靴音の術
Type: Ninjutsu [ Silent Killing ] 
Rank: Genin
Cost: 60 Chakra + 1 Murder Charge
Effect: [Opening] to the first Silent Killing Style technique used while this technique is active. The Silent Killing Style technique used must be equal in rank to this technique to receive the opening effect. 

Additionally the opponent is [Impaired Hearing] for 2 turns while the climate is 'Mist' is active. This technique resolves after the final turn of [impaired hearing] or 'Mist' is removed, whichever comes first. 

RP Effect – The user's movements within mist are harder to notice and may seem to come from further away than they actually are.
Description: Further developing the capacity to manipulate the Hiding in Mist Technique, the shinobi trained in the ways of the Hidden Mist's Silent Killing Style concentrates their chakra in a unique way to muffle and throw the sounds of their movements from within the veil of mist.
Cost: 4 JP

Restrictions: Silent Killing Style; Kirigakure no jutsu

 

 Muon Tsuibi no Jutsu | Silent Tracking Technique I 無音追尾の術
Type: Ninjutsu [ Silent Killing ] 
Rank: Chûnin
Cost: 120 Chakra + 1 Murder Charge
Effect: [Opening] to the first Silent Killing Style technique used while this technique is active. The Silent Killing Style technique used must be equal or lower rank to this technique to receive the opening effect. 

Additionally the opponent is [Impaired Hearing] and [Impaired Eyesight] for 2 turns while the climate is 'Mist' is active. Extend duration of active 'Mist' by +1 turn. This technique resolves after the final turn of [Impaired Hearing] and [Impaired Eyesight] or 'Mist' is removed, whichever comes first. 

RP Effect – The user's movements within mist are difficult to track and cannot be 'heard' by normal means.
Description: As the shinobi trained in the ways of the Silent Killing Style progresses, so does their ability to form an offensive from the mist. Their footsteps absent and their manipulation over the mist growing to keep them unnoticeable until the moment of striking from under the veil of the mist.
Cost: 3 JP [evolving]

Restrictions: Silent Killing Style; Kirigakure no jutsu; Silent Stepping Stepping

 

 Muon Satsujin no Jutsu | Silent Killing Technique I 無音殺人術の術
Type: Ninjutsu [ Silent Killing ] 
Rank: Jōnin
Cost: 210 Chakra + 1 Murder Charge
Effect: [Opening] to the first Silent Killing Style technique used while this technique is active. The Silent Killing Style technique used must be equal or lower rank to this technique to receive the opening effect. 

Additionally the opponent is [Impaired Hearing] and [Impaired Eyesight] for 3 turns while the climate is 'Mist' is active. Extend duration of active 'Mist' by +2 turns. This technique resolves after the final turn of [Impaired Hearing] and [Impaired Eyesight] or 'Mist' is removed, whichever comes first.

RP Effect – The user's movements within mist are indiscernible and cannot be "heard'.
Description: Considered the pinnacle of skill utilizing the Hidden Mist's Silent Killing Style. A mastery of the Hiding in Mist Technique combined with expert skill in combat and chakra control allows the shinobi to seemingly vanish within the veil of mist. Only the most proficient shinobi can discern the presence of this Silent Killing practitioner and even then, it proves difficult even with the use of uncanny means.
Cost: 2 JP [evolving]

Restrictions: Silent Killing Style; Kirigakure no jutsu; Silent Tracking Technique

 

 

Edited by Miso
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Notes

• Opening: 20 + (10 * JP)–

Making this 'any' Silent Killing technique as I didn't want to restrict this to one specific technique. Keeping to canon flavor of Haku preferring needles, Zabuza preferring giant sword etc. I accounted for 'any' in the costing as JP = maximum JP at each rank. i.e. Genin: 20+(10*4) etc. As well as making this enforced on the first Silent Killing technique used.

• Impaired x/y = 15/turn –

15(2) = 30 on Genin; (15*2)*2 = 60 on Chuunin; (15*3)*2 = 90 on Jonin.

• Genin costing –

Opening (max 4jp) + Impaired 2 turns: (20+(10*4)) + 30 = 90. The +40 cost on Murder charge making 100 in resources spent to access the 90.

• Chuunin costing –

Opening (max 5jp) + Impaired x+y 2 turns + Mist 1 turn: (20+(10*5)) + 60 (impaired) + 30 (Mist) = 160. The +40 cost on Murder charge again covering the spread but hitting the 160 mark with no excess.

• Jounin costing –

Opening (max 8jp) + Impaired x+y 3 turns + Mist 2 turns: (20+(10*8)) + 60 (impaired) + 60 (Mist) = 160. The +40 cost on Murder charge again covering the spread. No need to bend limits in this one.

• I made these Evolving since it is only making the previous version larger. JP is tricky here however as Chuunin would be 5pts and Jonin would be 6pts without evolving. 

 

Quick reminder: These techniques have a solid barrier to entry and makes users commit to Silent Killing by requiring Hiding in Mist and Silent Killing Style. The update to Hiding in Mist made it Chuunin rank, so a genin buying in would put up 8 JP (unless DB'd) and still need to unlock the Silent Killing tree. These also have the drawback of being tied to 'Mist' climate active status.

 

  Link to Silent Killing style is [ here ]

Edited by Miso
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