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Miso

Kiri Nin
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Everything posted by Miso

  1. Notes • Opening: 20 + (10 * JP)– Making this 'any' Silent Killing technique as I didn't want to restrict this to one specific technique. Keeping to canon flavor of Haku preferring needles, Zabuza preferring giant sword etc. I accounted for 'any' in the costing as JP = maximum JP at each rank. i.e. Genin: 20+(10*4) etc. As well as making this enforced on the first Silent Killing technique used. • Impaired x/y = 15/turn – 15(2) = 30 on Genin; (15*2)*2 = 60 on Chuunin; (15*3)*2 = 90 on Jonin. • Genin costing – Opening (max 4jp) + Impaired 2 turns: (20+(10*4)) + 30 = 90. The +40 cost on Murder charge making 100 in resources spent to access the 90. • Chuunin costing – Opening (max 5jp) + Impaired x+y 2 turns + Mist 1 turn: (20+(10*5)) + 60 (impaired) + 30 (Mist) = 160. The +40 cost on Murder charge again covering the spread but hitting the 160 mark with no excess. • Jounin costing – Opening (max 8jp) + Impaired x+y 3 turns + Mist 2 turns: (20+(10*8)) + 60 (impaired) + 60 (Mist) = 160. The +40 cost on Murder charge again covering the spread. No need to bend limits in this one. • I made these Evolving since it is only making the previous version larger. JP is tricky here however as Chuunin would be 5pts and Jonin would be 6pts without evolving. Quick reminder: These techniques have a solid barrier to entry and makes users commit to Silent Killing by requiring Hiding in Mist and Silent Killing Style. The update to Hiding in Mist made it Chuunin rank, so a genin buying in would put up 8 JP (unless DB'd) and still need to unlock the Silent Killing tree. These also have the drawback of being tied to 'Mist' climate active status. Link to Silent Killing style is [ here ]
  2. Muon Satsujin no Jutsu | Silent Killing Technique I 無音殺人術の術 • Muon Katsuoto no Jutsu | Silent Stepping Technique I 無音靴音の術 Type: Ninjutsu [ Silent Killing ] Rank: Genin Cost: 60 Chakra + 1 Murder Charge Effect: [Opening] to the first Silent Killing Style technique used while this technique is active. The Silent Killing Style technique used must be equal in rank to this technique to receive the opening effect. Additionally the opponent is [Impaired Hearing] for 2 turns while the climate is 'Mist' is active. This technique resolves after the final turn of [impaired hearing] or 'Mist' is removed, whichever comes first. RP Effect – The user's movements within mist are harder to notice and may seem to come from further away than they actually are. Description: Further developing the capacity to manipulate the Hiding in Mist Technique, the shinobi trained in the ways of the Hidden Mist's Silent Killing Style concentrates their chakra in a unique way to muffle and throw the sounds of their movements from within the veil of mist. Cost: 4 JP Restrictions: Silent Killing Style; Kirigakure no jutsu • Muon Tsuibi no Jutsu | Silent Tracking Technique I 無音追尾の術 Type: Ninjutsu [ Silent Killing ] Rank: Chûnin Cost: 120 Chakra + 1 Murder Charge Effect: [Opening] to the first Silent Killing Style technique used while this technique is active. The Silent Killing Style technique used must be equal or lower rank to this technique to receive the opening effect. Additionally the opponent is [Impaired Hearing] and [Impaired Eyesight] for 2 turns while the climate is 'Mist' is active. Extend duration of active 'Mist' by +1 turn. This technique resolves after the final turn of [Impaired Hearing] and [Impaired Eyesight] or 'Mist' is removed, whichever comes first. RP Effect – The user's movements within mist are difficult to track and cannot be 'heard' by normal means. Description: As the shinobi trained in the ways of the Silent Killing Style progresses, so does their ability to form an offensive from the mist. Their footsteps absent and their manipulation over the mist growing to keep them unnoticeable until the moment of striking from under the veil of the mist. Cost: 3 JP [evolving] Restrictions: Silent Killing Style; Kirigakure no jutsu; Silent Stepping Stepping • Muon Satsujin no Jutsu | Silent Killing Technique I 無音殺人術の術 Type: Ninjutsu [ Silent Killing ] Rank: Jōnin Cost: 210 Chakra + 1 Murder Charge Effect: [Opening] to the first Silent Killing Style technique used while this technique is active. The Silent Killing Style technique used must be equal or lower rank to this technique to receive the opening effect. Additionally the opponent is [Impaired Hearing] and [Impaired Eyesight] for 3 turns while the climate is 'Mist' is active. Extend duration of active 'Mist' by +2 turns. This technique resolves after the final turn of [Impaired Hearing] and [Impaired Eyesight] or 'Mist' is removed, whichever comes first. RP Effect – The user's movements within mist are indiscernible and cannot be "heard'. Description: Considered the pinnacle of skill utilizing the Hidden Mist's Silent Killing Style. A mastery of the Hiding in Mist Technique combined with expert skill in combat and chakra control allows the shinobi to seemingly vanish within the veil of mist. Only the most proficient shinobi can discern the presence of this Silent Killing practitioner and even then, it proves difficult even with the use of uncanny means. Cost: 2 JP [evolving] Restrictions: Silent Killing Style; Kirigakure no jutsu; Silent Tracking Technique
  3. And I said, that's not a yokai... that's my wife!

  4. Feels like summer.

  5. Miso

    Café du Miso

    Sarutobi Mako Upgrading hitai-ate. +100 stats | Cost 4両 per 1 stat point Transaction: 410両 - 400両 Remaining: 10両
  6. Merry Christmas and Happy Holidays everyone!

    1. Tw33dle

      Tw33dle

      You too, buddy!

    2. Celes

      Celes

      Same to you Miso!

    3. almondsAndRain

      almondsAndRain

      Merry Christmas, everyone!

  7. Mako sends a pack of Cindersticks Shinji's way here (receives training in return) *Could that topic also get a stamped. I'll luv you if you double stamp for meez pleez.
  8. Miso

    Café du Miso

    Sarutobi Mako: 1x Cindersticks | Cost 20両 1x Journal (role-play item) | Cost 5両 Transaction: 435両 - 25両 Remaining: 410両
  9. If you are reading this. You matter! And I hope you have a beautiful day.

  10. Those are some legit questions. I'd like to know the answer to those as well, specially the NA history bit. I'm calling a cop out if NCIA is the answer though. lol Question. Would it be possible to make it a D rank mission to build some of the NA Wiki's wanted pages? Like how the character registration is but for things such as clan pages, events, and other things of that sort? Obviously curated so it's not just a turd write up for incentives but effort does go into those things and helps with an aspect of the site.
  11. Would really like to see what people think about this sort of thing, a few years on. Inuzuka Kiba [4th Ninja War] Level: 72 TXP: 34,200 Total Stats: 7,700 | 4070 [Health Power] 600 [Stamina] 1420 [Chakra] 1070 [Taijutsu] 700 [Defense] 400 [Ninjutsu] 250 [Genjutsu] 000 [Concentration] 100 [Speed] 1200 [Accuracy] 900 [Evasion] 1060 Skills - Inuzuka Clan Core Skills - Path of the Warrior - Martial Artist; Beast-Human Style - Steadfast Durability - Path of the Mercenary - Successful - Second Wind - Iron Will - Alertness - Knowing the Elements - Strategist - Extreme Endurance - Toughness Notes I'm not a late-game NA expert but that's my view on one of my most liked characters. Can you tell I'm bored? Didn't feel like working on creations so I dug up this topic, lol. Thoughts? Lookin at what I did for Asuma. I'd probably drop him to- slightly over brand new Jonin.
  12. Miso

    Nikki

    Welcome to the game. If you haven't already, hop on the discord. Most of us chat on there regularly. If you liked D&D, I figure you will like it here as well, specially with a big liking for anime. You're only limited by your own creativity on NA truly. I like to say, "make it, make sense" and you can pretty much create and do anything in the game. Anyways, I look forward to reading some of your role-play and maybe your character might run into one of mine. Cheers! lol
  13. Finally downloaded the 9.0 expansion. Came with a canvas bag for one PC!

  14. No problem. Edited, sealed, and out for delivery.
  15. Definitely. Fixed and ready to go. If I need to reduce the turn duration on the Jonin level. I can do that as well. It has been brought up by Toroi but however it should be handled, I'll edit it accordingly or leave it in, if good as is.
  16. Nah, it's dead piled. I used the whole forum search for the technique and that's the only thing I found. I also talked to both Tony and Azure who both worked on the technique and the sticky syrup terrain at various points. Got the go ahead from Blue to remake it.
  17. Water Release: Starch Syrup Capturing Field I | Suiton: Mizuame Nabara I Type: Ninjutsu [ Water | Hisame ] Rank: Chûnin Cost: 120 Chakra Effect: Target is inflicted with the status effect [Shackled: Paired Legs] for one (1) turn. Additionally, targets are inflicted with [Slow] on the following two (2) turns after shackled is resolved. Description: The user expels an extremely viscous fluid from their mouth that covers the ground. Any ninja caught by the sticky liquid will find it quite bothersome to wiggle their way free of the tacky surface or maneuver thereafter. Requirements: -- Cost: 4 Water Release: Starch Syrup Capturing Field II | Suiton: Mizuame Nabara II Type: Ninjutsu [ Water | Hisame ] Rank: Jōnin Cost: 170 Chakra Effect: Target is inflicted with the status effect [Shackled: Paired Legs] for two (2) turns. Additionally, targets are inflicted with [Slow] on the following three (2) turns after shackled is resolved. Description: The user expels an extremely viscous fluid from their mouth that covers the ground. Any ninja caught by the sticky liquid will find it very bothersome to find wiggle their way free of the tacky surface or maneuver thereafter. Requirements: Suiton Mizuame Nabara I Cost: 4 Water Release: Starch Syrup Sea | Suiton: Mizuame Enkai Type: Ninjutsu [ Water | Hisame | AoE ] Rank: Sennin Cost: 360 Chakra Effect: Opponents are inflicted with the status effect [Shackled: Paired Legs] for one (1) turns. Additionally, all opponent(s) are inflicted with [Slow] on the following two (2) turns after shackled is resolved. Description: Much like the parent technique, the user expels an extremely large volume of highly viscous fluid from their mouth that covers the ground in mass. Ninja caught in the vicinity of the sticky liquid will find it nigh impossible to free their way of the tacky surface or maneuver freely afterwards. Requirements: Suiton Mizuame Nabara I Cost: 6 -- Notes: Resubmit of an old Hisame technique (here) with Azure's permission. Including an addition of an area of effect version of the technique. -Shackled [Paired legs]: 50 CP per turn -Slow: 35 CP per turn
  18. psa: pineapple belongs on pizza

    1. Tw33dle

      Tw33dle

      Alternative Fact

    2. Toroi21

      Toroi21

      fax no printer

       

  19. Matt used the five rings... Matt summons Captain Planet.

  20. Makes sense, I know exactly what you mean. I do like how you worded it however. I was stuck between two minds when I made it wordy lol. This should be ready for stamps now.
  21. 800 seems rather extreme, as you are the only one to even suggest anything that high. I don't know if that was because I bumped my topic and it put you in a bad mood or what but that is a massive jump from then to now and we are talking 5 modmin looking at this before hand and nothing that high was ever suggested. It seems the stacking aspect of this attribute seems to be the most concerning issue with this. I honestly don't see the problem with it stacking, this is essentially an NA version of Damp Rock, Smooth Rock etc. on +1 turn. However, if it's an issue, then I won't fight it. I've added the bit that Princess suggested to keep this attribute from stacking with anything. If the price is still an issue, I must respectfully ask for second and third opinions on the matter. It's truly a massive jump in pricing. edit- but yes, I will remember to make another approval request from here on forward.
  22. Just kicking this can down the road...
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