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Building The World~

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Constructing. Finished.

So basically:-

-The sealing method has a limited chance to succeed.

-Then you need to survive 4 death rolls, each increasing in chance to die over the course of 40 posts.

-Activation costs, considering you survive bearing the mark, are hefty.

-You must pay significant upkeep thereafter.

-There are passive downsides if not activated.

-Activation of level 2 is even steeper.

-On top of that, deactivation is pricey too.

-These are by no means easy to attain, or comfortable to live with.

In laymans terms:

NappsPrime (22:47:33): in my way,

NappsPrime (22:47:55): you'd most likely die before getting one because of Rights of Passage

NappsPrime (22:48:03): you'd probably die from activating it or pass out

NappsPrime (22:48:09): you'd probably die from activating rank 2

NappsPrime (22:48:25): if you activate it, you probably won't be able to deactivate it; and then you'll die too

So, yes, not even Nappers likes the idea of Cursed Seals. Generally they are unliked. Why? Because people try to make them cost nothing and give insane bonuses all at no real cost. Alas, mine, there is a greater chance of death before you, and using them more likely results in death than anything else. Their bonuses arent stat bonuses but abilities; traits, not jutsu or standardized skills. I've tried to make them unique, and reflective of power/ability. They're costs are insane, but so are Cursed Seals; and so I believe these here are more feasable. Im open to construction of them, and personally on my part - these are the ONLY Cursed Seals that I'll make. So. Let's do this =)

Phoenix Sealing Method (Houou Hōin)

Type: Sealing (Personal)

Rank: Forbidden | Unacceptable

Cost: 250 Chakra + 350 Chakra if successful

Effect: If the target is successfully hit by this jutsu there is a chance that they will be marked with one of the cursed seals of either the; Azure Dragon God, Scarlet Bird, White Tiger, or Black Tortoise If a willing target there is a 75% chance for success that they will be marked with one of the four cursed seals. If the target is unwilling there is a 40% chance of success that they will be marked with one of the four seals. The user chooses which seal that they are to place. This justu may only be used once per target per battle regardless of success or failure. The effects of initial application of the seal from this jutsu may only be countered or negated by Pheonix Unsealing Method (Houou Kaiin). If this jutsu is successful, the user is Stunned, Disorganized, and all of their non-tank stats are halved for two (2) turns from exertion. The target of this jutsu may not be one's self. If the target has any cursed seal marks, this jutsu will automatically fail regardless.

Description: Madara, King of Uchiha. A name that has found itself among mythology during the course of the reign of Kumo and it's vast empire. Since time of Kumo rule it has been believed by most that Madara was slain during the raid of Konoha, but this couldn't be farther from the truth. Madara for the years past has been journeying the vast and unchartered West. During his years here in this lawless and unknown land he has perfected and mastered an art form that he had conceived whilst in the constraints of Konoha. The Pheonix Sealing Method is an Fūin jutsu that gives rise to something quite sinister indeed as it is a Juin jutsu method. Madara is had been most noted for his work attempting to restore the Uchiha clan to its former greatness. As they grew in number and slowly ascended the rankings; he would have soon see his only ambition come to blossom had it not been for the butchery of the Kumo invaders. Saving only few of his kin he sent them each into hiding until they were to be recalled by his command only. Meanwhile; he hid in the West - developing his knowledge in all art forms from the unknown land to achieve powers that would help his new ambition of freeing the sons of Konoha - only to begin his work again in restoring the House of Uchiha. Now commonly referred to as Him by Western tongues, He seeks vessels to aid him in restoring the land. Madara had been known by the former Hokage to resort to drastic methods to achieve the greater good. Madara knows well the repercussions that he could face with the knowledge he has gained; but his intention has always been to force justice where there has been a lack of it. Madara has attempted this Sealing Method on potential bearers already, but none have survived. Failure however, has not broken his vigil. He still seeks hosts to rally to his cause. The application of this seal is simple. Three seals in succession; Hebi (Serpent), O-hitsuji (Ram) and Ousu-buta (Boar) is all that's needed to complete the formation of the jutsu. Madara with a clawed hand, in the palm a burning red kanji of one of the four animals, Tortoise, Tiger, Bird or Dragon will appear. Crushing his clawing fingers into the target, and slamming his palm onto them the seal will burn itself onto the chosen one. But one is always left waiting anxiously to determine success.

Requirements: Must be level 120 to be taught. Even if the Sealing Method itself is copied or taught, one must learn each 'Seal' mark individually, each costing 8 JP.

Points: 20

Right of Passage:-

He who successfully bears a seal the result of the Phoenix Sealing Method will fall unconscious immediately upon successful receipt of the seal. Five (5) posts must then made in which the bearer in which they detail their illusionary confrontation with the Death God. This accomplished, all of their stats will be treated as being 1 stat point for one in character week. For every 10 posts that the seal bearer makes they must roll a d10. For the first roll, on a roll of 1 they die instantly, on the second they die on a roll of 2 or less, and so on. The number of times this must be done depends on which level seal you are given. The Seal of the Black Tortoise being the weakest and requireing only 1 roll after 10 posts, the most powerfull being the Seal of the Azure Dragon God requireing successfull rolls over the 40 posts; if they survive they have successfully become a bearer of their seal. They may now activate and deactivate the seal - to learn how to activate the seal they must be taught from he who gave the seal, or another who knows the seal activation method.

Cursed Seal of the -- : Activate (-- no Juin: Kassei)

Type: Ninjutsu (Void)

Rank: Chuunin

Cost: 100 Chakra + 50 Stamina + 50 Health

Effect: Used in the Setup Phase. Activates a Phoenix Sealing Method birthed cursed seal. May only be used twice per battle. If used a second time; all costs are doubled to 200 Chakra + 100 Stamina + 100 Health.

Description: Madara knew of course that simply bearing a cursed seal does not give one instantaneous power of it. As with most things, it needs to be activated. At the cost of draining one's strength and flooding chakra into the seal, almost like a sacrifice to it - feeding the seal; one can awaken the dormant power and knowledge stored within.

Requirements: The seal bearer must have survived the Right of Passage.

Points: 8

Cursed Seal of the -- : Neutralize (-- no Juin: Shō)

Type: Ninjutsu (Void)

Rank: Chuunin

Cost: (Total Chakra + Total Stamina + Total Health)/3

Effect: Used in the Setup Phase. Deactivates a Phoenix Sealing Method birthed cursed seal. 'Total' here refers to the total of each paid, as the activation could be paid twice. i.e. if activation has occurred twice, Total Chakra would be 300. May only be used once per battle.

Description: With activation of the seal an almost greater cost comes in deactivating the seal. Bearing the seal is a burden in itself, awakening the treacherous beast can prove to be lethal; and putting the bounds back around the seal aren't that easy either. Madara has taught his to only one person, his only successful seal bearer; however – in deactivating the seal they too came to their demise.

Requirements: The seal bearer must have survived the Right of Passage.

Points: 8

Phoenix Sealing Method Cursed Seals & Rules:-

- There may only be one Seal Bearer per Seal at any given time.

- If the Seal Bearer dies and is ressurected as opposed to being revived; they lose the Seal.

- May not have any other body seals, including sealed stats and advancement seals.

Cursed Seal of the Black Tortoise (Kuroi Kame no Juin)

Type: Cursed Seal

Description: This seal appears on the centre of the chest of the bearer. While dormant it appears as a single black tomoe; bound in a circle. When first activated, the marks on the seal glow and replicate, spreading over the user's body. This is known as the first level of the seal. The degree to which this occurs is dependent on the user, and the degree to which it spreads is proportionate to the overall effect it has. The second and final level of the seal causes the black marks to completely envelop the user. This is followed by an unnatural alteration of the user's body, usually inspired by the personality of the user. When in this level, the seal eats away at the user's personality, driving them to madness if used too long. It also takes quite a toll on their body, since they are being mutated by the seal. The seals work by forcibly drawing chakra from the user's body. Because of this, they will often kill the bearer shortly after application if not immediately. The weakest of the Four seals is the Seal of the Black Tortoise. With it, the bearer's battle proficiency exceeds beyond the limits of the ‘normal'. The bearer of this seal is to be the defender and paladin knight of Madara's revolution.

Passive Effect:

- In battle, the user will suffer the status effect of Tired every three turns for one turn if the seal is not active as the seal puts a constant strain on their body.

- Every fifth turn, the user will lose 5% of their total Chakra and 5% of their total Stamina to the seal if it is not active.

Activated: Rank 1:

- Must Activate the Cursed Seal of the Black Tortoise.

- Upon activation the user's base total capacity of Chakra and Stamina is increased by 1.2x.

- Upon activation the user receives 2x Chakra and 2x Stamina, where x is their level.

- Must pay 5% of your base total Chakra and Stamina for each turn the seal remains active.

- All advanced tank stat regeneration ceases while the Cursed Seal remains active.

- Damage taken from Taijutsu is reduced to 90%.

- Damage taken from Ninjutsu is reduced to 90%.

- 20% of damage taken from Ninjutsu is absorbed into Stamina.

- 20% of damage taken from Taijutsu is absorbed into Chakra.

- If Rank 1 is maintained for 10 turns or more, the users Chakra and Stamina will be set to 0 unless Rank 2 is activated during this time.

Activated: Rank 2:

- Rank 1 must be active, and must activate the Cursed Seal of the Black Tortoise again.

- Does not stack with Rank 1.

- Upon activation the user's base total capacity of Chakra and Stamina is increased by 1.4x.

- Upon activation the user receives 2x Chakra and 2x Stamina, where x is their level.

- Must pay 5% of your base total Chakra, Stamina and Health for each turn the seal remains active.

- All advanced tank stat regeneration ceases while the Cursed Seal remains active.

- Damage taken from Taijutsu is reduced to 60%.

- Damage taken from Ninjutsu is reduced to 60%.

- 40% of damage taken from Ninjutsu is absorbed into Stamina.

- 40% of damage taken from Taijutsu is absorbed into Chakra.

- If Rank 2 is maintained for 8 turns or more, the users Chakra, Stamina and Health will be set to 0.

Cursed Seal of the White Tiger (Zougeiro Mouko no Juin)

Type: Cursed Seal

Description: This seal appears on the right shoulder of the bearer. While dormant it appears as two black tomoe that are reflective opposites of one another; bound in a circle. When first activated, the marks on the seal glow and replicate, spreading over the user's body. This is known as the first level of the seal. The degree to which this occurs is dependent on the user, and the degree to which it spreads is proportionate to the overall effect it has. The second and final level of the seal causes the black marks to completely envelop the user. This is followed by an unnatural alteration of the user's body, usually inspired by the personality of the user. When in this level, the seal eats away at the user's personality, driving them to madness if used too long. It also takes quite a toll on their body, since they are being mutated by the seal. The seals work by forcibly drawing chakra from the user's body. Because of this, they will often kill the bearer shortly after application if not immediately. The Seal of the White Tiger accentuates ones physical form and ability. Madara has designed this seal for what is to become his assassin, the one who will eliminate any thread to His revolution.

Passive Effect:

- In battle, the user will suffer the status effect of Tired every three turns for one turn if the seal is not active as the seal puts a constant strain on their body.

- Every fifth turn, the user will lose 5% of their total Chakra and 5% of their total Stamina to the seal if it is not active.

Activated: Rank 1:

- Must Activate the Cursed Seal of the White Tiger.

- Upon activation the user's base total capacity of Chakra and Stamina is increased by 1.25x.

- Upon activation the user receives 2x Chakra and 2x Stamina, where x is their level.

- Must pay 5% of your base total Chakra and Stamina for each turn the seal remains active.

- All advanced tank stat regeneration ceases while the Cursed Seal remains active.

- Minimum chance to dodge non-Genjutsu is raised to 20%.

- Maximum chance to hit with non-Genjutsu is raised to 95%.

- Each time the user successfully dodges a non-Genjutsu attack, their next attack has an increased +5% chance to hit cumulatively to provide a maximum bonus of 20%.

- Non-Genjutsu attacks of the users that are even blocked, now deal 1.25 damage.

- If Rank 1 is maintained for more than 9 turns, the users Chakra and Stamina will be set to 0.

Activated: Rank 2:

- Rank 1 must be active, and must activate the Cursed Seal of the White Tiger again.

- Does not stack with Rank 1.

- Upon activation the user's base total capacity of Chakra and Stamina is increased by 1.5x.

- Upon activation the user receives 3x Chakra and 2x Stamina, where x is their level.

- Must pay 5% of your base total Chakra, Stamina and Health for each turn the seal remains active.

- All advanced tank stat regeneration ceases while the Cursed Seal remains active.

- Minimum chance to dodge non-Genjutsu is raised to 25%.

- Maximum chance to hit with non-Genjutsu is raised to 99%.

- Each time the user successfully dodges a non-Genjutsu attack, their next attack has an increased +10% chance to hit cumulatively to provide a maximum of +30% chance to hit.

- Non-Genjutsu attacks of the users that are even blocked, now deal critical damage.

- If Rank 2 is maintained for more than 7 turns, the users Chakra, Stamina and Health will be set to 0.

Cursed Seal of the Scarlet Bird (Shinku Tori no Juin)

Type: Cursed Seal

Description: This seal appears on the in the centre of the spine on the back of the bearer. While dormant it appears as three black tomoe; bound in a circle. When first activated, the marks on the seal glow and replicate, spreading over the user's body. This is known as the first level of the seal. The degree to which this occurs is dependent on the user, and the degree to which it spreads is proportionate to the overall effect it has. The second and final level of the seal causes the black marks to completely envelop the user. This is followed by an unnatural alteration of the user's body, usually inspired by the personality of the user. When in this level, the seal eats away at the user's personality, driving them to madness if used too long. It also takes quite a toll on their body, since they are being mutated by the seal. The seals work by forcibly drawing chakra from the user's body. Because of this, they will often kill the bearer shortly after application if not immediately. The Seal of the Scarlet Bird represents knowledge, the knowledge of power and it's application. Strength of mind is the essence of this seal; designated for the tactician and puppeteer of Madara's revolution.

Passive Effect:

- In battle, the user will suffer the status effect of Tired every three turns for one turn if the seal is not active as the seal puts a constant strain on their body.

- Every fifth turn, the user will lose 5% of their total Chakra and 5% of their total Stamina to the seal if it is not active.

Activated: Rank 1:

- Must Activate the Cursed Seal of the Scarlet Bird.

- Upon activation the user's base total capacity of Chakra and Stamina is increased by 1.4x.

- Upon activation the user receives 3x Chakra and 2x Stamina, where x is their level.

- Must pay 5% of your base total Chakra and Stamina for each turn the seal remains active.

- All advanced tank stat regeneration ceases while the Cursed Seal remains active.

- Ghost Damage dealt to this character is reduced to 80%.

- Genjutsu stat reduction effects only last for one turn on this character.

- 30% of Ghost Damage dealt by this character now deals real damage.

- Apply 2/5 Genjutsu modifiers to modify Ghost Damage.

- If Rank 1 is maintained for more than 8 turns, the users Chakra and Stamina will be set to 0 unless Rank 2 is activated during this time.

Activated: Rank 2:

- Rank 1 must be active, and must activate the Cursed Seal of the Black Scarlet Bird.

- Does not stack with Rank 1.

- Upon activation the user's base total capacity of Chakra and Stamina is increased by 1.6x.

- Upon activation the user receives 4x Chakra and 3x Stamina, where x is their level.

- Must pay 5% of your base total Chakra, Stamina and Health for each turn the seal remains active.

- All advanced tank stat regeneration ceases while the Cursed Seal remains active.

- Ghost Damage dealt to this character is reduced to 50%.

- Genjutsu stat reduction effects and effects caused by Genjutsu does not effect this character.

- 60% of Ghost Damage dealt by this character now deals real damage.

- Apply 4/5 Genjutsu modifiers to modify Ghost Damage.

- If Rank 2 is maintained for more than 6 turns, the users Chakra, Stamina and Health will be set to 0.

Cursed Seal of the Azure Dragon God (Konpeki Ryuujin no Juin)

Type: Cursed Seal

Description: This seal appears on the left shoulder of the bearer. While dormant it appears as four tomoe; the tails of which spiral outwards to form a circle aroudn them. When first activated, the marks on the seal glow and replicate, spreading over the user's body. This is known as the first level of the seal. The degree to which this occurs is dependent on the user, and the degree to which it spreads is proportionate to the overall effect it has. The second and final level of the seal causes the black marks to completely envelop the user. This is followed by an unnatural alteration of the user's body, usually inspired by the personality of the user. When in this level, the seal eats away at the user's personality, driving them to madness if used too long. It also takes quite a toll on their body, since they are being mutated by the seal. The seals work by forcibly drawing chakra from the user's body. Because of this, they will often kill the bearer shortly after application if not immediately. The Seal of the Azure Dragon God; the mark of the undying warrior prince of Madara and the strongest of the Pheonix Seals, the one who will protect the revolution with the strength of the gods at their will.

Passive Effect:

- In battle, the user will suffer the status effect of Tired every three turns for one turn if the seal is not active as the seal puts a constant strain on their body.

- Every fifth turn, the user will lose 5% of their total Chakra and 5% of their total Stamina to the seal if it is not active.

Activated: Rank 1:

- Must Activate the Cursed Seal of the Azure Dragon God.

- Upon activation the user's base total capacity of Chakra and Stamina is increased by 1.5x.

- Upon activation the user receives 4x Chakra and 3x Stamina, where x is their level.

- Must pay 5% of your base total Chakra and Stamina for each turn the seal remains active.

- All advanced tank stat regeneration ceases while the Cursed Seal remains active.

- Bloodline activation and upkeep costs are halved.

- Any attack or effect that would reduce their Health to 0 or less now leaves them with 1 Health; this occurs only twice.

- Negative status effects only last for one turn.

- Bloodline skills and abilities have their costs reduced by 50%.

- If Rank 1 is maintained for more than 7 turns, the users Chakra and Stamina will be set to 0 unless Rank 2 is activated during this time.

Activated: Rank 2:

- Rank 1 must be active, and must activate the Cursed Seal of the Azure Dragon God again.

- Does not stack with Rank 1.

- Upon activation the user's base total capacity of Chakra and Stamina is increased by 1.75x.

- Upon activation the user receives 5x Chakra and 4x Stamina, where x is their level.

- Must pay 5% of your base total Chakra, Stamina and Health for each turn the seal remains active.

- All advanced tank stat regeneration ceases while the Cursed Seal remains active.

- Bloodline activation and upkeep costs are reduced to one.

- Any attack or effect that would reduce their Health to 0 or less now leaves them with 1 Health; this occurs three times.

- The user is unaffected by negative status effects.

- Bloodline skills and abilities have their cost reduced to 1.

- If Rank 2 is maintained for more than 5 turns, the users Chakra, Stamina and Health will be set to 0.

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Must the Rookie Mod handle the tough stuff?

Alright, we've already discussed lots on IM so this should be easier. It all seems to balance each other in some form or another but there is some small details that I want to even out as well as getting input from others before approving all;

Cursed Seal of the Scarlet Bird (Shinku Tori no Juin)

Rank 1; - Does not stack with Rank 1.

Of course you just misplaced that, but move that clause into Rank 2 of this Seal.

Cursed Seal of the -- : Activate (-- no Juin: Kassei)

+ Approved

Phoenix Sealing Method (Houou Hōin)

+ Approved

Cursed Seal of the -- : Neutralize (-- no Juin: Shō)

- Cost: (Total Chakra + Total Stamina + Total Health)/3

; Will the above cost pertain to the Total of each stat as their original number or the number that is given after the Seal Bonuses?

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Corrected misplacement.

Regarding the deactivation method.

Cost: (Total Chakra + Total Stamina + Total Health)/3

Effect: Used in the Setup Phase. Deactivates a Phoenix Sealing Method birthed cursed seal. 'Total' here refers to the total of each paid, as the activation could be paid twice. i.e. if activation has occurred twice, Total Chakra would be 300.

It's a cost that's reflective of how much you spent Activating and not your actual total base stat.

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Ah, Understood. -

What of Hosts though? I'd prefer not to see twelve Gennins running around with the Seal of the Black Tortoise, so how does that work? Unless, I've missed it somewhere, I'd prefer it it were something like a single host to each Seal at a time.

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That... was something I thought I stated... >.<

Adding:

Only one Seal Bearer permitted per seal. If the Seal Bearer dies and is ressurected as opposed to being revived; they lose the Seal.

Added:

Phoenix Sealing Method Cursed Seals & Rules:-

- There may only be one Seal Bearer per Seal at any given time.

- If the Seal Bearer dies and is ressurected as opposed to being revived; they lose the Seal.

- May not have any other body seals, including sealed stats and advancement seals.

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