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Kohashi Revisions II

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Hollow Form.

The physiology of the Kohashi gives them a rather unique ability indeed. To, apparently, turn invisible. A sort of natural defence mechanism, though they my switch it on whenever they see fit. By channeling their energies about their body they can mask their appearance, a complex system within their unique pigments makes them 'take form' of their surroundings and leaving them invisible to the plain eye. A secondary autonomic effect occurs simultaneously in that their chakra seeps through their pours, and cloaks all trace of their being so that they can't be 'seen' by near any means or traced by even their scent. It is this ability that has helped, in conjunction with their other unique traits, them to be so sought after in tracking and hunter fields.

Activation & Upkeep:-

(Cost to be paid in Chakra OR Stamina, whichever is the greater of the two.)

- Gennin: 10% per turn. May only be activated in the Main Phase.

- Chuunin: 10% per turn. May be activated in the Setup Phase or Main Phase.

- Jounin: 10% if activated in the Response Phase; 8% every turn. May be activated in the Response Phase, Setup Phase or Main Phase.

Requirements:-

- Level 20

- Rank 3 Curse of the Body

- Rank 3 Curse of the Flesh

Effect: While active the user turns completely invisible, appearing to be one with their surroundings. While in this form they may not be targeted (except by AoE) nor may they perform any actions unless they deactivate the ability. If activated in the Response Phase the user gains +10% to dodge any attacks in this phase and may also roll to dodge as an additional action.

Cost: -2

Perfected Hollow Form

Few Kohashi ever attain the rank of Sennin, and for a variety of reasons, but those that do have found ways to keep their Bloodline Limit active for a much longer duration and with what seems to them like far less effort.

Effect: Character may now activate or deactivate Hollow Form in any phase, and if activated in the Response Phase, the user gains a bonus to their Evasion equal to fifty percent of its base value in place of the normal ten percent and may also roll to dodge as an additional action. The cost of activation must be paid that turn.

Upkeep: 8% if activated in the Response Phase; 6% every turn.

Requirements: Sennin Only, Hollow Form.

Cost: -2

Old Version

Hollow Form.

The physiology of the Kohashi gives them a rather unique ability indeed. To, apparently, turn invisible. A sort of natural defence mechanism, though they my switch it on whenever they see fit. By channeling their energies about their body they can mask their appearance, a complex system within their unique pigments makes them 'take form' of their surroundings and leaving them invisible to the plain eye. A secondary autonomic effect occurs simultaneously in that their chakra seeps through their pours, and cloaks all trace of their being so that they can't be 'seen' by near any means or traced by even their scent. It is this ability that has helped, in conjunction with their other unique traits, them to be so sought after in tracking and hunter fields.

Activation & Upkeep:-

(Cost to be paid in Chakra OR Stamina, whichever is the greater of the two.)

- Gennin: 8% per turn. May only be activated in the Main Phase.

- Chuunin: 6% per turn. May be activated in the Setup Phase or Main Phase.

- Jounin: 4% if activated in the Response Phase; 4% every turn. May be activated in the Response Phase, Setup Phase or Main Phase.

Requirements:-

- Level 20

- Rank 3 Curse of the Body

- Rank 3 Curse of the Flesh

Effect: While active the user turns completely invisible, appearing to be one with their surroundings. While in this form they may not be targeted (except by AoE) nor may they perform any actions unless they deactivate the ability. If activated in the Response Phase the user gains +10% to dodge any attacks in this phase and may also roll to dodge as an additional action.

Cost: -2

Perfected Hollow Form

Few Kohashi ever attain the rank of Sennin, and for a variety of reasons, but those that do have found ways to keep their Bloodline Limit active for a much longer duration and with what seems to them like far less effort.

Effect: Character may now activate or deactivate Hollow Form in any phase, and if activated in the Response Phase, the user gains a bonus to their Evasion equal to fifty percent of its base value in place of the normal ten percent and may also roll to dodge as an additional action. The cost of activation must be paid that turn.

Upkeep: 4% if activated in the Response Phase; 2% every turn.

Requirements: Sennin Only, Hollow Form.

Cost: -2



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