tygerin Posted March 12, 2016 Posted March 12, 2016 (edited) Name: Haidoramūbumento -Kunren | Hydra Movement - Drilling Type: Taijutsu [serpent Style] Rank: Chuunin Stamina Cost: 130 Damage: 150 Effects: Target suffers from Numb effect for one turn Description: The ninja form their hands into a spike and mallet, the blows start with the thrust to the area which they previously hit then smash with the mallet to drive the first trauma deeper into the tissue. Points: 5 Numb: You get -10% to Defense. You cannot hold any non-weapon item. All total weapon damage you deal is halved. "Burn" and "Bleed" effects that are applied to you while afflicted by "Numb" last one post longer. Max Duration: 4 turns CP: 30/turn Name: Haidoramūbumento - Doraibingu | Hydra Movement - Driving Type: Taijutsu [serpent Style] Rank: Chuunin Stamina Cost: 126 Damage: 50 Effects: Target suffers from 50 Bleed damage for two turns and Exposed effect for one turn. Description: The ninja launches two spear thrust strikes into the soft tissue areas, causing the blood to well under the skin at the injured portions. Points: 5 100 x .8 = 80 x .67 = 53 Exposed: You get -50% to base Defense. Max Duration: 1 turn CP: 40/turn Name: Haidoramūbumento - Sukēru no Hansha | Hydra Movement - Scale Reflection Type: Taijutsu [serpent Style | Barrier] Rank: Chuunin Stamina Cost: 150 Barrier Health: 250 Effects: Could be used in Response phase to protect user and dissipates after use with loss of main phase. Used twice per battle. Description: The ninja assumes a stance and rapidly performs the gestures which creates a considerable amount of kinetic energy in which to repel the incoming physical attack. Points: 5 Edited March 15, 2016 by tygerin
Azure Posted March 15, 2016 Posted March 15, 2016 Taijutsu Chuunin is 2:3 ratio, so I think you overspent. 1) 130 2) 126