PandaMattMatt Posted January 9, 2012 Share Posted January 9, 2012 (edited) Plant Type: Kiss of a Rose I Type: Ninjutsu [Medical][Clan; Hanamajo] Rank: Gennin Cost: 60 Damage: NA Effects: Removes up to 60 Bleed Damage for 1 turn. Extra Chakra May not be paid to eliminate future turns of bleeding Description: When a Hanamajo is suffering from blood loss, they bring forth a specially created rose. Infused with medical chakra, the rose will drain out the excess blood and help to seal up the bleeding wound. Points: 3 Plant Type: Calla Lily Caress Type: Ninjutsu [Medical][Clan; Hanamajo] Rank: Gennin Cost: 80 Chakra Damage: NA Effects: Target gains 80 Stamina. May not be used on self and may only be used twice per battle. Description: The Hanamajo creates a large beautiful Calla Lily. The flower gently brushes against the Hanamajo's Ally, delivering chakra infused pollen to their skin. This Pollen, which is easily absorbed through the skin, reacts with the natural carbohydrates in the body to renew the Ally's Stamina reserves. Points: 4 Edited January 15, 2012 by PandaMattMatt Link to comment Share on other sites More sharing options...
PandaMattMatt Posted January 12, 2012 Author Share Posted January 12, 2012 Bump Link to comment Share on other sites More sharing options...
Major Posted January 13, 2012 Share Posted January 13, 2012 I'm cool with all of these other than daffodil detoxification. The max DP a tier 1 poison can inflict is 200, so this would potentially 'erase' a lot more than you're spending for it. Link to comment Share on other sites More sharing options...
PandaMattMatt Posted January 13, 2012 Author Share Posted January 13, 2012 Stricken completely. I will resubmit when I am doing higher ranked techniques. Link to comment Share on other sites More sharing options...
Rhap Sodos Posted January 14, 2012 Share Posted January 14, 2012 Plant Type: Kiss of a Rose I Type: Ninjutsu [Medical][Clan; Hanamajo] Rank: Gennin Cost: .8x (Max 60) Damage: NA Effects: Removes up to 75 Bleed Damage for 1 turn Description: When a Hanamajo is suffering from blood loss, they bring forth a specially created rose. Infused with medical chakra, the rose will drain out the excess blood and help to seal up the bleeding wound. Points: 3 -... so I pay zero Chakra for X, and it removes up to 75 bleed damage? I know this is not what you're trying to do, but technically that's how the jutsu is worded. You're also using a 4:5, not a 5:4 cost ratio [at Gennin Level, the amount of Chakra you spend should be more then the amount your healing]. Funny thing is, you pay 5:4 the chakra, and then .8 of that because it's bleed, it's six of one, half a dozen of another [it comes out to a 1:1 Ratio in the end]. So, I suggest: Cost: 75 Effect: Removes up to 75 Bleed Damage for 1 Turn. Note, that if the person has multiple turns of bleed damage, the "extra" does not roll over; if a technique does 50 Bleed Damage for Two Turns, you're only eliminating one of those. At Gennin Level, I don't think it should be a x:cost, x:effect kind of technique. Plant Type: Calla Lily Caress Type: Ninjutsu [Medical][Clan; Hanamajo] Rank: Gennin Cost: 80 Chakra Damage: NA Effects: Target gains 65 Chakra. May not be used on self. Description: The Hanamajo creates a large beautiful Calla Lily. The flower gently brushes against the Hanamajo's Ally, delivering chakra infused pollen to their skin. Easily absorbed back into the body, this technique allows the Ally to renew chakra reserves. Points: 4 -You know, there is a very similar mainsite technique that does this: Gift of the Tengu (Atae wa Tengu)Type: Ninjutsu [General] Rank: Gennin [Medical] Cost: X Chakra Effect: Restores the chakra spent on the skill to a target. This skill may not be used on someone that has already used it or Atae wa Suppiritsu in the current battle. Description: A faint white beam strikes from the medical nin's palm and hits the target, infusing it with energy. Cost: 4 If you're not going to be able to use it on self, I'd still okay that 1:1 ratio, but you'll need a per battle limit [two?] Link to comment Share on other sites More sharing options...
PandaMattMatt Posted January 15, 2012 Author Share Posted January 15, 2012 OK, I have edited the first as you suggested using a 1:1 ratio, but I would like to keep the 60 chakra max so that the TP cost is the same. On the second one, I have altered it to effect Stamina rather than Chakra to avoid a copy-cat. Added in the "Twice per battle" Clause, so can I keep the 1:1 ratio on this as well? Link to comment Share on other sites More sharing options...
PandaMattMatt Posted January 17, 2012 Author Share Posted January 17, 2012 Bump Link to comment Share on other sites More sharing options...
PandaMattMatt Posted January 21, 2012 Author Share Posted January 21, 2012 Bump Link to comment Share on other sites More sharing options...
PandaMattMatt Posted January 27, 2012 Author Share Posted January 27, 2012 Bump Link to comment Share on other sites More sharing options...
PandaMattMatt Posted January 31, 2012 Author Share Posted January 31, 2012 Bump Link to comment Share on other sites More sharing options...
Cellar Door Posted January 31, 2012 Share Posted January 31, 2012 Approved Link to comment Share on other sites More sharing options...
Hardcore Skittlez Posted February 4, 2012 Share Posted February 4, 2012 Approved. Link to comment Share on other sites More sharing options...
PandaMattMatt Posted February 28, 2018 Author Share Posted February 28, 2018 Old and uses outdated rules. Moving to Dead. Link to comment Share on other sites More sharing options...