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The Suizuma Clan:.

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The Suizuma Clan
• [White Haze Assassins] 
蒸気

“ "Not everyone who is born is fit to live.”
(Suizuma Nahji)

 

Suizuma Ichizoku;
Clan Origin: Kirigakure no Sato
Clan Starter: Suizuma Icka [Deceased]
Clan Head: Suizuma Nahji
Clan Age: The Suizuma clan is an old family from before the formation of Kirigakure no Sato. They began as a group of assassins that survived only by killing those who threatened them (or who they thought would but never got the chance to) and by taking contract by feudal lords. Their first name of Hosui, which had developed a terrible stigma, so when Kirigakure was formed, they decided to change the name and start new.
Clan Status: The Suizuma have been the most noteable clan of Kiri to date. While their numbers still are not a magnitude, their methods have attracted attention and their killing became an art. They beleive the Kaguya to be barbaric warriors who put the art of killing to shame and try to assosciate very little with them. Over time, the relations between the Suizuma and Hisame became close, allowing the good fortune of the Hisame to spill over to the Suizuma. They have been in the shadow of Kirigakure's history since the beginning, but their humble name takes little credit.
Clan Bloodline: Inner Heating system
Clan Element: Steam

 

Allied Clans

 

  • The Hisame Clan

Rival Clans
 

  • The Kaguya Clan 

 

Clan History;

emblem.jpg

Redemption starts with resolve. Hosui Sensu has prided himself in killing, but even a killer who held his sanity knew when it was too much. He joined the coalition formed by Namikaze Bodaiju that would form a village like one in Hi no Kuni where ninja could flourish and work together. His family was being hunted, but they could gain new favor under the name Suizuma. As a swordsman, he was among the first of the noble families to be a part of the Seven Swordsmen of the Mist. And he created a safe place for his family of assassins to develop their true potential.

Steam. Fast, elusive, deadly, and misunderstood. The by-product of superheated water, steam can by used as a weapon by adding one element: pressure. By pressurizing steam, it builds up energy. When released, the steam will shoot out with a force that rivals that of a bullet being shot from a gun. Steam can be unbelievably hot and can leave, in many cases, third degree burns. It takes a master to perfect, and a fool to make lethal.

Around thirty years before Kumogakure no Sato began war with the other Hidden Villages a young girl was raised in Kirigakure no Sato to become a ninja; her name was Suizuma Icka. While training one day, she intensified her routines and her body heat skyrocketed. When she began flowing chakra through her veins, she discovered something remarkable: she could superheat her body's water, and create steam within her body. She quickly discovered how to pressurize the steam, and control the dilation of her pores to release the white-hot steam with enormous strength.

Icka quickly rose in the ranks and outmatched the other Gennin in her class. She had mastered a number of self-made steam techniques. In every battle and duel, she would always have the art of surprise on her side. Her main battle technique included quickly closing the distance between her and the opponent, superheating her body water, and spraying them with a scalding shot of blinding steam. It always caught the other Gennin by surprise, and she swiftly became a Kirigakure Chuunin.

Eventually, Suizuma Icka became one of Kirigakure no Sato's most prized Jounin assassins. She was quick, silent, and lethal. She was taking orders directly from the Muzukage. But Icka finally accomplished her one goal: she was feared. And now, she was in her prime age. Nothing could take her down . . . or so she thought.

Two years later, Suizuma Icka gave birth to a single son, Shakuhou Kitai. She planned to wed his father, Shakuhou Hinachi but complications occurred. Icka was forced to postpone her assassin lifestyle to prepare for motherhood. While she was stuck at home, her husband-to-be was "out and about". When it all ended, Icka murdered her fiancé while he was "breaking-in some new sheets" with Kitai's teacher.

Seven years after her first son's birth, Suizuma Icka was impregnated once again; this time, by an unknown father. She never disclosed this information with anyone; she decided that she would not deal with another man at this time. Icka gave birth to another son, when her first was only four-years-old. Kedamono Yun'Ichi was the name she gave him before his birth, from which she died. The autopsy revealed that her internal organs and heating systems were strained; she suffered from severe internal bleeding before and during the birth. Her two sons were taken into an orphanage where they learned the ways of the ninja. The two boys were quick to adapt and quick to learn. They were both very intelligent and they discovered the ability that their dearly departed mother passed down to them, and they developed it to their liking.

When the NCIA conquered Kiri, the Suizuma has prided themselves to live in the shadows and whispers, meaning that they were not targeted, nor hunted. Many of those who resisted became POWs, much like the current clan head Nahji, son of Yun'Ichi. They gave what they could when the rebellion began, carrying out the high risk assassination in order to gain favor from the Resistance. In was in this time that they became in tight knit with the Hisame. During the rebellion, a promiinte young Sensha became a rising power and then in the civil war Suizuma Sukasai was noted for her courage and strength.

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Clan Bloodline;

White Wonder
Bloodline: Suizuma Clan
Description: The main element of the Suizuma is steam, just like the element that all Konohagakure no Sato ninja are born with is fire. They are born knowing much more about it than regular ninja.
Effect: Allows a Suizuma clan member to gain “Subtle Elements: Fire” and “Combinatorial: Steam.” for free. All Suizuma members have an extra stat, body water. At the beginning of every battle their body water stat is full (100%). Almost all Suizuma skills and techniques use a percentage of this stat. When in the terrains Mist, Rain, Marsh, or Muddy Ground, Suizuma skills and techniques benefit from a -1% to Body Water costs.Body Water is a separate constant stat, which you cannot put more stat points in as you level. There is only ever 100 or 100% in this stat at its maximum.
Cost: -1 (Must be taken at character creation)
 

Body Water to Damage Ratios in Techniques
Gennin: 1:2
Chuunin: 1:3
Jounin: 1:5
Sennin: 1:5

 
Inner Heating System
Bloodline: Suizuma Clan [Advanced System]
Description: The clan members of the Suizama clan of Kirigakure no Sato use an intricate heating system to superheat their own body water. It works very fast but keeps the ninja’s internal organs at 98.6 degrees Fahrenheit. This is the basic skill for all Suizama ninjas; applied in almost all skills, jutsu, and combat technique.
Clause:
- Allows the user to purchase Suizama Hijutsu
- May be Activated/Deactivated in the Set-Up or Main Phase
- 5% Body Water is paid when activated
- 2% Body Water is paid each turn this is active
- Inner Heating System is automatically deactivated if Body Water falls below 10%
Effect:
- 'Steam' based Techniques deal a bonus of 2x damage, where X equals the user's level while active.
- The user has a 20% to resist Burned and Burning damage from outside sources.
Restrictions: While Inner Heating System is activated, advanced regeneration is suspended.
Requirements: Must have the skill 'White Wonder'
Cost: -2
 
Overheating
Bloodline: Suizuma Clan
Description: When heating your own body water, it becomes extremely easy to overheat. This happens often in Gennin Suizuma ninja because they have not yet grasped control of their Inner Heating System yet. The heat, meant to be kept in certain parts of the body, can accidentally spread into the internal organs, causing severe burns.
Clause: All rolls are made in the beginning of the Set-Up phase.
Rank 1: While Inner Heating System is active, the user has a 10% chance of suffering 3 turns of Burned. Must be taken with Inner Heating System. (-0)
Rank 2: While Inner Heating System is active, the user has an 8% chance of suffering 3 turns of Burned. Must take at level 10 (-0)
Rank 3: While Inner Heating System is active, the user has a 6% chance of suffering 3 turns of Burned. Must be taken at Chuunin Rank (-0)
Rank 4: While Inner Heating System is active, the user has a 6% chance of suffering 2 turns of Burned. Must be taken at Jounin Rank. (-0)
 
Internal Water Mastery
Bloodline: Suizuma
Effect: For every rank in this skill, the body water cost and body water upkeep cost for techniques is decreased by 5%, to a minimum of 5%. This skill may not stack with any other skills that reduce the cost of chakra or stamina upkeeps.
Description: A lot of water is often wasted when using Suizuma techniques, causing the user to dehydrate much faster than they would if they were more efficient with their control. Some of the Suizuma clan members have honed their skills enough to lessen the wasted use; this allows them to maintain their techniques for longer periods of time.
Cost: -1 [per rank]
Ranks: 3
Restriction: Ranks may be purchased once every 15 levels.

Clan Skills;

 

Clan Techniques;

 

Clan Items;

 
Assassin's Blade
Weapon Type: Hidden Blade
Size: Medium
Level: 1
Special: Hidden
Attributes: Perforation & Tubing

The weapon has small, miniscule holes throughout it, as well as a tubing system leading from the users palms.  This may be used in conjunction with Kademono style techniques, but may not break the damage cap.

Description: One of the most ancient style of ninja art was the style of assassination. The bloody mist was not without its fair share of assassins, a good handful of them were Suizuma. They designed a blade mechanism that attaches to the user's leather glove and with a flick of their wrist, the blade extends. It is not a long blade, but can be used to parry away others is used correctly.
Restriction: May only be bought by a Suizuma member at Chuunin rank or above.
Cost: $320
 
Name: 16 oz. Bottled Purified Water
Item Slots Taken: 1
Effect: When drunk, replenishes 25% of body water, may be drunk in portions. Takes 1 full turn to drink all 16 ounces; takes only setup phase to drink half (12% body water).
Description: A simple bottle of purified water. Drink of choice for health-conscious civilians and one of the most popular drinks world-wide.
Restriction: Can only be used once. (Cannot be refilled)
Cost: $55

Name: 32 oz. Bottled Purified Water
Item Slots Taken: 2
Effect: When drunk, replenishes 50% of body water, may be drunk in portions. Takes 2 full turns to drink all 32 ounces; takes 1 full turn to drink 16 ounces (25% body water); takes only setup phase to drink a quarter (12% body water).
Description: A simple bottle of purified water. Drink of choice for health-conscious civilians and one of the most popular drinks world-wide. This is a doubled-volume value version with a more cumbersome bottle.
Restriction: Can only be used once. (Cannot be refilled)
Cost: $100

Name: Leather Canteen (0%)
Item Slots Taken: 3
Effect: Holds enough water to fully replenish user's body water (64 oz. of water). May be drunk in portions. Takes 4 full turns to drink all 64 ounces; takes 3 full turns to drink 48 ounces (75% body water); takes 2 full turns to drink 32 ounces (50% body water); takes 1 full turn to drink 16 ounces (25% body water); takes only setup phase to drink 8 ounces (12% body water). May be filled by using a combination of Bottled Purified Water.
Description: A finely-made canteen that many travelers in the deserts of Sunagakure no Sato carry as a necessity. Comes with a convenient shoulder or belt strap and an air-tight metal cap. 
Cost: $10
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