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Princess

Irukandji Techniques III

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Namisasu | Rippling Sting | 波刺す

Type: Genjutsu/Ninjutsu [Meditative Archetype | Collapse]
Rank: Chuunin
Cost: 84 Chakra 
Effects: Poison; 50 [2]. Afraid; 1 [1]. This attack uses Accuracy and Evasion to hit.
Description: A potent sting which carries with it the true terror of facing the Irukandji summons, the combination of incredible pain and creeping terror that is the dawn of Irukandji Syndrome. Though only a small dose, repeated exposure can be fatal.
Points: 4

 

Mahisasu | Paralytic Sting | 麻痺刺す

Type: Genjutsu/Ninjutsu [Meditative Archetype | Collapse]
Rank: Chuunin
Cost: 112 Chakra 
Effects: Poison; 5 [4]. A character hit by this technique also reduces their Speed by 30 for 4 turns. On the second turn after a character is hit by this technique, they are affected by Afraid; 1 [1]. This attack uses Accuracy and Evasion to hit.
Description: A cruel, lingering venom that is often delivered to the lower extremities, and specifically works to cause irritating swelling in the knee joints. Doing so can cause the opponent so affected to find it difficult to reach their maximum speeds, an annoyance that often masks the venom working to degrade the musculature attached to the affected area.
Points: 5

 

Ninchisasu | Cognition Stab | 認知刺す

Type: Genjutsu/Ninjutsu [Meditative Archetype | Collapse]
Rank: Chuunin
Cost: 59 Chakra
Effects: Poisoned; 15 [2], Clobbered [1]

Description: A lone tentacle makes contact with the target's ear, allowing the deadly Irukandji venom to seep almost directly into the victim's brain. The pain is unreal, and the sudden spike in unimaginable discomfort causes the body to struggle managing all but the most basic of tasks, their cognitive abilities so distraught at the stress they are in.
Points: 3
 

MATHS TIME!
Rippling Sting:
 100 at 4:5 for ninjutsu ratio, then *0.8 for being poison gives us 64 chakra cost, and Afraid; 1 [1] sets us back another 20, and thus a total cost of 84. Points are 3 for bracket then +1 for hybrid. 

Paralytic Sting: 20 at 4:5 for ninjutsu ratio, then *0.8 for being poison gives us 12.8 chakra cost, and 120 total stat reduction costs us 80, and Afraid; 1 [1] cost 20 more, for a total of 112 rounding down. Which I am. Points then are 4 +1 for hybrid.

Cognitive Sting: 30 at 4:5 ninjutsu ratio, then *0.8 for being poison gives us 19.2 chakra cost, and Clobbered gives us another 40, for 59.2. Rounding that .2 down and adding one for being a hybrid gives us 3 points.

 


Irukandji Summon Skills

Collapse Release

 

These are all the relevant skills to the summons that will use these.
 

Edited by Princess
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Agony pulled from all, replaced with Meditative.

 

The very complex Wall of Jellyfish is now replaced with the totally mainsite Cognitive Stab. There's three sets of jellyfish techniques for my level 1, all of them are basic as.

Edited by Princess
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Rippling Sting

I have you overpaying significantly.

Poison; 50 at a 4:5 ratio: 40*.8 = 32. Two turns is 64. 

Afraid; 1 is 20.

Total of 84. 

Your JP still check out though. 

Just looked at your math, it’s the same as mine, looks like a typo or carry-over from a previous version. 

 

Paralytic Sting

This is good. 

 

Cognition Stab

The tags still call this a barrier, but is otherwise also fine. 

 

Edited by almondsAndRain
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