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Cellar Door

Hindering Stuff

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Stunted Nature Manipulation
Effect: Characters with this skill may never possess ‘Combinatorial Elements’ skills. This skill may not be taken in conjunction with the skills ‘Sealed Ninjutsu’, ‘No Element; Sound’, ‘No Element; Cloud’, ‘No Element; Sand’, or 'No Element; Plant'.
Description: The manipulation of one’s chakra nature into various elements is the bread and butter of many ninja, but there are those who are incapable of manipulating elements with any complexity to them. For some this defect is a genetic problem, and for others it is a gap in the training they received, and some still have chakra so rigid that it cannot create elements other than own affinity.
Cost: +2


Unmotivated
Effect: Characters with this skill must train for an additional 2 posts, when training for techniques or skills.
Description: Some ninja don’t do well when left to their own devices. No matter how skilled they are, they don’t have the motivation to train as hard as they could if they had somebody there to psyche them up. In groups though, these ninja are able to perform just like any other shinobi.
Cost: +2


Academy Student
Bloodline: General
Effect: This skill may only be taken at character creation. Characters with this skill begin play at the rank of Academy Student, which is considered to be below the rank of Gennin. Academy Students begin play with 100 Stat Points, and gain 100 Stat Points per level until they reach 500 at level 0. Academy Students begin play with 2 JP and gain 1 JP at level U3, and U1, while they begin play with 1SP and gain 1 SP at level U2. Progression between levels U4 and 0 requires 200 Experience per level. Upon reaching level 0, the Academy Student must pass an exam to become a Genin, upon completion they receive an additional 1 SP and 2 JP as a rank bonus. Academy Students may not train by themselves for experience, and may not purchase techniques above their rank (Unless permissible by Death Bonus). Jutsu of the Academy rank have a maximum DP of 40, and utilize a 3:2 ratio when determining chakra and stamina costs. Academy Students may begin play with 1 additional free Academy Technique of their creation. Basic Path skils may not be taken until reaching level 0. Death bonuses apply at character creation.
Description: Possessors of young minds and fruitful imaginations, Academy Students are perhaps one of the only pure things about the Shinobi world. They know little of bloodshed or strife, and only see their superiors as radiant heroes. Often, these young boys and girls are disillusioned and lead astray by dreams of fame and power; they believe that a Shinobi life is one of pure glory, and that freedom from all their suffering is but a Jutsu away. As expected, these young children have poor strength and chakra manipulation, but are willing to learn. Their dreams often turn them into willing, if not impossibly overbearing students.
Cost: 0


Fixed the problem we had with Academy Student and I removed the bit about starting play as young as 7. It's not necessary. None of us want to be 7, and each time she reads it, that line brings Megan closer to an anurism.

Edited by Cellar Door
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