Kitai Tenshi Posted July 24, 2006 Posted July 24, 2006 (edited) Hone-Taipu: Honeppoei Gosunkugi (Bone Type: Bony Nails) Type: Taijutsu Rank: Gennin Cost: 20 stamina, 10 Stm per Turn Damage: N/A Effects: +10 damage per attack (Only applies to Taijutsu attacks) Description: Character will summon the raw energy of his/her spirit into his/her bone structure, and summon a copy of the patella, fingers, elbows, and toes, having the replicas push out of the skin as spiky protrusions in which rend/tear flesh. Generally referred to as the "Long Nails of Kaguya" JP: 2 Hone-Taipu: Kuikku Honesuto (Bone Type: Quick Bone Strike) Type: Taijutsu Rank: Gennin Cost: 35 stamina Damage: 30 Damage Effects: +5% To accuracy Roll Description: Character will summon the raw energy of his/her spirit into his/her bone structure, and summon a copy of the fingers to expel from the skin. The character will then lash out at the enemy with a surprising speed, catching most off guard from the swift attack. Generally referred to as the "Swift Nails of Kaguya" JP: 2 Hone-Taipu: Shinku Shukketsu (Bone Type: Crimson Bleeding) Type: Taijutsu Rank: Gennin Cost: 55 stamina Damage: 40 damage Effects: Enemy begins to lose blood for three turns, before the wounds heal on their own. Unless tended to (makeshift posts) during the main phase, the enemy loses 5 Health a turn for three turns Description: Character will summon the raw energy of his/her spirit into his/her bone structure, and summon a copy of the patella, and toes, having the replicas push out of the skin as spiky protrusions. Leaping into the air, the Kaguya will kick with much strength, launching the nail-like bones towards the target, usually aimed at veins or arteries whenever possible. Generally referred to as the "Bleeding Nails of Kaguya" JP: 3 Hone-Taipu: Togiretogirekugi Hando(Bone Type: Hand of Broken Nails) Type: Taijutsu Rank: Gennin Cost: 35 stamina Damage: 5 damage Effects: Enemy may not take an offensive maneuver for one post Description: Character will summon the raw energy of his/her spirit into his/her bone structure, and will summon several phalange bones from his/her fingers/palms in order to strike the face of the enemy, causing some shock and confusion from the quick attack. Generally referred to as the "Broken Nails of Kaguya" Restriction: If jutsu was used last turn, may not be used this turn JP: 2 Hone-Taipu: Hone-Dasshukatto (Bone Type: Bone Dash Cut) Type: Taijutsu Rank: Gennin Cost: 20 Health, 50 stamina +1/4 of Enemy's Defense Stat Damage: 50 damage (Enemy Defense modifier is cut in half for this attack. Can only be used 5 times per battle) Effects: None Description: Character will summon from the depths of his/her soul the will to replace several fingerbones; the character will forge a long sword (Causing blood to flow) and dash towards the enemy. After feinting left and right several times, the character may strike with such speed and precision that the enemy is incapable of blocking the attack. Generally referred to as the "Secret Velocity of Kaguya" JP: 5 Hone-Taipu: Debahone (Bone Type: Bone Knife) Type: Taijutsu Rank: Gennin Cost: 10 stamina per bone (5 at max), 15 Chakra to maintain Damage: +5 damage per bone (+25 at max) [Medium Weapon Rules Apply; (Damage is the 'base' damage for the weapon] Effects: Character deals +X damage while weapon is in hand Description: Character will summon from the depths of his/her soul the will to replace several fingerbones; the character will mold them into one blade of knife-size, and use it thusly. Generally referred to as the "Swift Blade of Kaguya" JP: 2 Hone-Taipu: Honekunai (Bone Type: Bone Kunai) Type: Taijutsu Rank: Gennin Cost: 15 stamina per bone kunai Damage: 10 (Base damage) Effects: Character may create kunai from his/her bones [small Weapon Rules Apply] NOTE-These are used just like normal kunai; they are thrown instantly upon being created. If you choose to use it as a medium weapon, you may only create one, and it expires after three turns; medium weapon rules apply. Also need approriate skill to use. Description: Character will summon from the depths of his/her soul the will to replace several fingerbones; the character will mold them into several kunai-like weapons, and use them in similar manner. If the weapon is to be used as a knife, Medium Weapon Rules apply (May create up to three kunai at once max) Generally referred to as the "Secret Kunai of Kaguya" Restrictions: Must follow damage caps for your level and multi-hit rules. JP: 4 Hone-Taipu: Honeshuriken (Bone Type: Bone Shuriken) Type: Taijutsu Rank: Gennin Cost: 10 stamina/20 stamina/40 stamina Damage: 8/15/25 [small Weapon Rules Apply; (Damage is the 'base' damage for the weapon] Effects: Character may create shuriken from his/her bones Description: Character will summon from the depths of his/her soul the will to replace several fingerbones or other small bones; the character will mold them into several shuriken-like weapons, and use them as such. Generally referred to as the "Secret Shuriken of Kaguya" JP: 2 Hone-Taipu: Shouhekihone (Bone Type: Bone Barrier) Type: Taijutsu Rank: Chunnin Cost: Equal to damage that would have been done to character (Aka: 30 damage blocked to bring it down to 15 points of damage would cost 30 Stamina) Damage: N/A Effects: Character takes 1/2 damage from all attacks made (Defensive Modifiers do not apply) This is used in the Response Phase Description: Character will summon from the depths of his/her soul the will to replace countless small bones; the character will mold them into a large orb-like barrier, and defend themselves with it. The barrier is so quickly generated and dropped that it often times catches even the Kaguya by surprise. Generally referred to as the "Last Defense of Kaguya" JP: 3 Suteppu Keiretsu: Niban Yuugure Higure (Step Series: Second Evening Dusk) Type: Taijutsu Rank: Gennin Cost: 40 stamina, 20 bleed Damage: 20 damage Effects: Target is partially immobilized for one turn; (May still attempt to evade the next attack, but may not use his/her main phase to seal or attack. The enemy may run back or something of that sort) Description: Character will summon the raw energy of his/her spirit into his/her bone structure, and will mold it with blood. The Kaguya will cut him/herself in order to draw blood; while doing so, he/she will spread it about his/her fist, and will begin to advance towards the target. Every step will seem to be keeping rhythm to some invisible music, and out of nowhere the character will rush towards the enemy, thrusting a palm into the solar plexus of the enemy, then flipping over his/her head and heels to bring a foot to the chin of the enemy, sending him/her to the ground. With quick strategy and precise skill, the character will thrust a fingertip bone (Expelled from the epidermis during the kick) into a nerve in the neck, severing movement from the enemy upper body for a short period of time Restriction: If this jutsu was used last turn, may not be used this turn. JP: 4 Dance of the Camellia (Tsubaki no Mai) Type: Taijutsu Rank: Chuunin Cost: 80 Stamina, 5 bleed Damage: 100 Effects: If used against an enemy with a weapon, their weapon is considered 'broken.' If the weapon has the 'Indestructible' attribute, it may not be used for the remainder of battle. After this Jutsu is used, all other non-Dance Taijutsu attacks deal +10 damage that may not be dodged. Description: Kaguya attack in which he forms a bone like a sword and thrusts it into the enemy. JP: 4 Dance Of the Pines (Karamatsu no Mai) Type: Taijutsu Rank: Chuunin Cost: X Stamina + 5 bleed Damage: 50 Effects: Used in the Response Phase. X = 1/2 the Damage of the Taijutsu attack. Blocks a Taijutsu attack. Opponent may not dodge 1/5 of the damage. Description: The attack is devastating to the opponent since the Kaguya unleashes bone spikes all over his body which can stab through almost anything. This attacks can sprout all over his body and can also change direction and size by will. JP: 4 Dance of the Willows (Yanagi no Mai) Type: Taijutsu/Ninjutsu Rank: Chuunin Cost: 25 Stamina, 25 Chakra, 5 Health per strike Damage: 50 Damage per strike (maximum of 5) Effects: Multi Attack Jutsu. Apply both Taijutsu and Ninjutsu modifiers to the attack. Opponent applies Defense and Resistance to the attack. Opponent may not dodge 1/5 the Damage of each strike. Description: The technique is a fast thrust technique but at the same time can be used to fend off attack from all around him by unleashing a huge wave with his sword in a circular motion. JP: 3 (since its multi-hit) Dance of the Clematis (Tessenka No Mai) Type: Taijutsu/Ninjutsu Rank: Jounin Cost: 250 Stamina, 250 Chakra, 100 bleed Damage: 500 Effects: Opponent only applies 50% Defense. Breaks damage caps. Apply Taijutsu and Ninjutsu modifiers, opponent applies Defense and Resistance modifiers. Opponent may not dodge 1/2 of the damage of this attack. Description: The Kaguya focus's his chakra and rips out his spinal cord and hardens it to a degree which it can penetrate through anything. Kimimaru uses this just like a tail and can wrap it around his opponents and kill them and then pierces through their body. JP: 8 Dance of the Seedling Ferns (Sawrabi no Mai) Type: Taijutsu/Ninjutsu Rank: Jounin Cost: 250 Chakra, 250 Stamina, 100 bleed, 100 Chakra + 100 Stamina to Maintain. Damage: 250 Effects: Area Effect, does not damage the User. Opponent may not dodge 1/2 damage from this attack. Apply Taijutsu and Ninjutsu modifiers, opponent applies Defense and Resitance modifiers. Afterwards, when maintaining this Jutsu, Character Speed, Accuracy (for purposes of to-hit only), and Evasion x1.5. Description: This attack is one in which the Kaguya clan forms bones into spikes and then bursting them out of their body making sure to impale their enemies with quick ease. Their also able to travel out in a huge area. The attack also allows the Kaguya clan to merge with the bones and travel to a specific bone and come out of that bone to create a surprise attack. JP: 6 Name: Bone type: Dance of the Allium (Hone-Taipu: Allium no mai) Type: nin/tai Rank: Jounin Cost: 70chakra, 70 stamina, 15 bleed Damage: 250 Effects: 10 bleed for 3 turns Description: The kaguya grows their bones out all across there arms. From here the spin and swing their arms in the air releasing the bones at the opponent. These bones though are special. They surround the opponent with the sharp tips on the inside. Once the person is surround there is no escape. JP: 6 ((putting hybrids in here. the Nin/tai attacks)) Edited July 25, 2006 by Kitai Tenshi
Kouta Posted July 24, 2006 Posted July 24, 2006 multi-hit jutsu = the bonus gets divided by the number of hits in multi-hits, just like a mod
Guest MrSako Posted July 24, 2006 Posted July 24, 2006 Hone-Taipu: Togiretogirekugi Hando(Bone Type: Hand of Broken Nails) Type: Taijutsu Rank: Gennin Cost: 35 stamina Damage: 5 damage Effects: Enemy may not take an offensive maneuver for one post Description: Character will summon the raw energy of his/her spirit into his/her bone structure, and will summon several phalange bones from his/her fingers/palms in order to strike the face of the enemy, causing some shock and confusion from the quick attack. Generally referred to as the "Broken Nails of Kaguya" JP: 2 Restriction: If this Jutsu was used last turn, may not be used this turn Hone-Taipu: Hone-Dasshukatto (Bone Type: Bone Dash Cut) Type: Taijutsu Rank: Gennin Cost: 20 Health, 50 stamina +1/4 of Enemy's Defense Stat Damage: 50 damage (Enemy Defense modifier ignored for this attack. Can only be used 5 times per battle) Effects: None Description: Character will summon from the depths of his/her soul the will to replace several fingerbones; the character will forge a long sword (Causing blood to flow) and dash towards the enemy. After feinting left and right several times, the character may strike with such speed and precision that the enemy is incapable of blocking the attack. Generally referred to as the "Secret Velocity of Kaguya" JP: 4 Ignoring Defense... is too powerful for a Gennin level ability. 50% Defense maybe... and then I'd up the point cost to 5 Hone-Taipu: Honekunai (Bone Type: Bone Kunai) Type: Taijutsu Rank: Gennin Cost: 15 stamina per bone kunai Damage: 10 (Base damage) Effects: Character may create kunai from his/her bones [small Weapon Rules Apply] NOTE-These are used just like normal kunai; they are thrown instantly upon being created. If you choose to use it as a medium weapon, you may only create one, and it expires after three turns; medium weapon rules apply. Also need approriate skill to use. Description: Character will summon from the depths of his/her soul the will to replace several fingerbones; the character will mold them into several kunai-like weapons, and use them in similar manner. If the weapon is to be used as a knife, Medium Weapon Rules apply (May create up to three kunai at once max) Generally referred to as the "Secret Kunai of Kaguya" JP: 2 Since you can have a max of 6 (for 60 damage cap) the point cost for this is 4 Suteppu Keiretsu: Niban Yuugure Higure (Step Series: Second Evening Dusk) Type: Taijutsu Rank: Gennin Cost: 40 stamina, 20 bleed Damage: 20 damage Effects: Target is partially immobilized for one turn; (May still attempt to evade the next attack, but may not use his/her main phase to seal or attack. The enemy may run back or something of that sort) Description: Character will summon the raw energy of his/her spirit into his/her bone structure, and will mold it with blood. The Kaguya will cut him/herself in order to draw blood; while doing so, he/she will spread it about his/her fist, and will begin to advance towards the target. Every step will seem to be keeping rhythm to some invisible music, and out of nowhere the character will rush towards the enemy, thrusting a palm into the solar plexus of the enemy, then flipping over his/her head and heels to bring a foot to the chin of the enemy, sending him/her to the ground. With quick strategy and precise skill, the character will thrust a fingertip bone (Expelled from the epidermis during the kick) into a nerve in the neck, severing movement from the enemy upper body for a short period of time JP: 3 Restriction: if this Jutsu was used last turn, may not be used this turn. Point cost 4 Dance of the Clematis (Tessenka No Mai) Type: Taijutsu/Ninjutsu Rank: Jounin Cost: 250 Stamina, 250 Chakra, 100 bleed Damage: 500 Effects: Opponent only applies 50% Defense. Breaks damage caps. Apply Taijutsu and Ninjutsu modifiers, opponent applies Defense and Resistance modifiers. Opponent may not dodge 1/2 of the damage of this attack. Description: The Kaguya focus's his chakra and rips out his spinal cord and hardens it to a degree which it can penetrate through anything. Kimimaru uses this just like a tail and can wrap it around his opponents and kill them and then pierces through their body. JP: 6 (i think this one needs changing) 8 points
Kitai Tenshi Posted July 25, 2006 Author Posted July 25, 2006 Alright Sako i changed them to what you said. I agree on all of the changes. Also should the bone kunai be considered a multi-hit jutsu or should i have the restriction read "Must follow rank attack rules"