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Princess

Jikken Uta

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Posted (edited)

~User Data~

-Posting: At least once a day most days bar Sundays, as that's my tabletop day.

-Time Zone: GMT+10:00

-Character Slot: 1

~Vital Statistics~

Name: Jikken, Uta

Clan: None

Birthplace: Otogakure

Current Residence: Uptown Otogakure, in the medical centre's rehabilitation section

Age: 14

D.O.B.: 2101; Winter AA

Sex: Male

Edited by Princess
Posted (edited)

~Appearance~

-Height: 1.64m
-Weight: 42kgs
-Hair Color: Mostly ashen grey, with the occasional patch of white.
-Clothing: Uta dresses in long black robes with very little decoration bar the discolouration from the bloodstains on the upper chest of the robes. He wears simple black boots to cover his feet, and possesses a black, grey and white snakeskin patterened scarf around his neck. His forehead protector is often wrapped around where his eyes once were, else it sits loosely over his scarf.
-Physical Description: Uta has wasted away since the experiments that robed him of his eyes, despite living in the uptown medical facility the food shortages which have struck his home nation have left him on poor rations that are not doing wonders for his recovery. He is lithe and frail looking, with significant scarring around his eye sockets, which are hollow and empty. His hair is long and unkempt, forming a wild main around his head which obscures his face from those around him. His right arm is marked with hollow metallic rings which lead to the Air Pressure Device built into his arm. The rings are placed in an irregular pattern, and a larger thirteenth wring takes up the majority of his palm, creating the barrel of the Air Pressure Device.

~~~~~~~~~~~~~~~~~~~~~~~~~~~

~Persona~

Personality: Uta is dedicated to his village moreso than most, especially the memory of the village's founder. He willingly submitted himself for experimentation and research for the betterment of the village, and even the failure of those experiments has done little to harm his devotion. He is softly spoken, and rarely speaks up unless he feels he can achieve something with his words. Despite this, he is quick to anger when asked about his eyes, he feels their loss is a sign of his devotion to his village, and grows irritated when others do not see things the same way.

Likes: His home, soft music, research and development

Dislikes: Traitors, loud sounds, people who waste his time

Favorites:
-Food: Rice pudding
-Color: He doesn't remember colour so well
-Music Genre: Otogakure Classical
-Book Genre: He can't read, but it was history once upon a time
-Hangout: The medical facility
-Idol: Orochimaru

~Background~

Current Allegiance: Otogakure

Relationships:
-Parent(s):
Jikken Dai: Uta's father, a Jounin who aspired to become an ANBU member in his youth, but as he has grown older has settled in to accepting his position as one he isn't leaving any time soon.
Jikken Hana: Uta's mother, a Chuunin who never managed to pass the requirements to become a Jounin, and quietly blamed the birth of her son for her failings. She occasionally helps train Gennin teams when not on missions, but has a dislike for children so avoids these duties when she can.
-Sibling(s): None
-Significant Other(s): None
-Pet(s): None
-Teacher(s): Hagemasu Kikuya.
-Friend(s):
Various Otogakure Intellectuals: Uta is friends with a group of old men who sit around and talk about 'the good old days'. Originally he was with them to be taught to write, but they found him interesting enough to keep around once he had finished his education.

History:
Born to a pair of Oto-nin who would never achieve much of note, Uta was raised to believe there was little cause to think he could change the world. He was an only child, and his parents were often on minor missions around the country, so he was left to fend for himself more often than not. In his youth he took to reading historical accounts of the village, and developed an admiration for the village's founder, Orochimaru. Knowing his parents were ninjas, Uta insisted he be taught the ninja arts as well, in the hopes of emulating his hero in years to come. In his dreams of becoming a ninja he found great passion the likes of which he had not previously known, which rapidly shifted his quiet, self aware personality to a more boistrous and outgoing type where ninjas were concerned. Figuring it a good way to have him looked after while they did their own thing, Uta was enrolled in the academy and began training as a ninja, where he showed an unusual affinity for the sound element. While his overall powers were nothing incredible, his connection to sound made him of interest to some of the ninja responsible for research in Otogakure, who requested Uta assist them in their attempts to develop a unique doujutsu that would rival that of the legendary eye techniques of Konohagakure. Aged 8 and with dreams higher than his station, Uta agreed unquestioningly, and wasn't seen again for two years.

Though he was secluded from the world at the time, the year he left was the same year that Otogakure tried and failed to cast off the shackles of the Kumo Empire. Because of the secretive nature of the experiments used upon him, he managed to remain relatively unaware of the events transpiring since the fall of his village, and try though they may the NCIA were unable to locate the hidden area where the experiments were being performed. By the time he emerged from the experiments, the war was over, Otogakure was free, and Uta himself was able to resume his ninja training.

When finally he was returned to the academy, he had changed dramatically. He was softly spoken where once he had been more brash and vocal in his opinions, he was slow and cautious where once he was headstrong and brave, and most importantly he was blind. His eyes had been lost during the experiments, and attempts to repair his eyesight after this loss failed dramatically, leaving him scarred and sightless. Not wishing to fully destroy the hopes of a young ninja whose devotion may again prove useful one day, he was returned to the academy with a special tutor who would work to teach him to function in the world without his eyes. Though it was slow at first, Uta's connection to the sound element resurfaced and allowed him to 'see' the world through the soundwaves those around him made. It wasn't perfect, but it enabled him to return to full time study at the academy until he was able to graduate at age 14 (due to the two years he lost during his experimentation). Upon release from the academy, his parents realised they didn't have the time nor ability to cater to their injured child, but the mysterious ninja who had taken him away for experimentation put him up in a rehabilitation clinic at the uptown medical facility, allowing him to recover more easily and gain access to some important connections in the high society of Otogakure. Here he has been speaking with some of the more learned historians in Otogakure, and with their help has started learning to write, so that he may chronicle the events of the world so that future generations may be inspired by his deeds or the deeds of others as he has been inspired by the legendary Orochimaru. Because of his blindness, he views the world in a different way to many of the scholars he speaks with, and his point of view on events as he has heard them is often enjoyed by his seniors.

Not deterred in his devotion to Otogakure, Uta has sought ways to prove himself both as a villager and as a ninja of the hidden sound village, proudly tackling problems he is told that without his eyes there is no hope for him to succede at. He expects that one day he will be recalled to the testing facilities to resume experimentation, and for the good of the village he awaits that day.

Edited by Princess
Posted (edited)

Statistics

Death Bonus: None

Rank: Gennin

Level: 25

TXP: 10,005

Total Stat Points:
Spent: 3200
Unspent:
Total: 3200

-Stats-
(Health) 300
(Stamina) 100
(Chakra) 500
(Taijutsu) 0
(Defense) 200
(Ninjutsu) 500
(Genjutsu) 500
(Concentration) 400
(Speed) 300
(Accuracy) 120
(Evasion) 300

~~~~~~~~~~~~~~~~~~~~~~~~~~~

~Skills~

Skill Point Tally: 30

Remaining Skill Points: 15

Skill Progression
-[+2] Character Creation
-[0]Combinatorial;Sound
-[-1] Vibrosense
-[+3] Blind
-[-1] Ninjutsu Master; Sound
-[-1] Inner Flow
-[+3] Surgical Horrors
-[+2] Sealed Taijutsu
-[-5] Chakra Flow I
-[-1] Path of the Artisan
-[-2] Implanted Equipment
-[-1] Algophilia
-[-1] Algophilia 2
-[-1] Ninjutsu Master; Sound 2
-[-1] Inner Flow 2

Skills:

Positive:
-Vibrosense I: -1 point

Characters with this skill gain an advanced sense in regards to effects that reduce Accuracy or Evasion. Any turn in which the opponent performs an action which makes sound (things such as non-auditory genjutsu do not trigger this ability) on their turn, characters with this skill gain +20 Accuracy and Evasion per rank in this skill in regards to the acting character, until the end of the turn. For every two individuals beyond the first that trigger this ability in the same turn, the effective rank of this skill is reduced by 1 (to a minimum of 1). The effects of this skill are negated anytime a character with this skill is afflicted with the status effect 'Impaired Touch'.


-Combinatorial; Sound: Free

May use Sound Element techniques. Sound Techniques have a +4% chance to hit. As well, when in a small enclosed area they gain +10% effect, rounded up. In addition, the user may choose to apply the bonus from one of the Subtle Elements skill required to learn this element if they own it.


-Subtle Element; Lightning: -1 point

May use Lightning element techniques. All Lightning Techniques have a +8% chance to hit. All 5 “Subtle Element” skills share ranks.


-Ninjutsu Master; Sound 2: -2 points

For each rank of this skill choose a Ninjutsu Element. Ninjutsu of the chosen type of Element will deal a bonus +5 damage per ninja rank of the technique (per skill rank).


-Inner Calm 2: -2 points

Chakra-Based Techniques cost 5 less Chakra per ninja rank of the technique. Minimum of 5 Chakra must always be paid.


-Chakra Flow I: -5 points

Gain 10% of your Total Chakra every turn. This replaces normal Chakra regeneration.


-Implanted Equipment [Air Pressure Device, Right Arm]: -2 points

For every rank in this skill you may implant a single medium-sized weapon or non-weapon item into an arm. The chosen item gains the Retractable and Hands Free attributes, and cannot be disarmed. Should you lose an arm affected by this skill, the SP points spent are not refunded and the skill cannot be used unless the arm is re-attached. Additionally, should you gain additional arms beyond your base 2, you may purchase this skill one additional time per additional arm.

An arm may only be affected by this skill once.


-Algophilia 2: -2 points


Any technique which deals Bleeding damage will deal a bonus +5 Bleeding damage per ninja rank of the technique (per skill rank). This skill does not stack with any other source of additional Bleeding damage. Should two similar effects be applied, the highest value skill overrides the others.

Additionally, effects which would normally reduce the SP cost of skills cannot be applied to this skill, nor can skill points spent on this skill be refunded for any reason.
Ranks: 10



Path:
-Path of the Artisan: -1 point


Character gains 1 extra Jutsu Point per level.
Artistic Mastery:
- Master of the Brush: May gain 2 ranks of 'Scribe' for one (1) skill point.
- Journeyman: May gain 2 ranks of 'Merchant' for one (1) skill point.



Negative:
-Blind: +3 points

Through either birth defect, grievous injury, or some other circumstance your character has lost the ability to see.
Effect: This skill's owner is always afflicted by the status effect "Blind", furthermore, Genjutsu that only create optical illusions have no effect on this skill's owner.


-Surgical Horrors: +3 points

You can never take medical ninja techniques or skills, or healing items such as soldier pills, bandages and so on (the skill Saviour is not counted for these purposes). Furthermore, you are 'Stunned'* and 'Prone' for x turns after a medical jutsu is used on you. (where x is the rank of the technique being used, gennin=1, chuunin=2 ect).


-Sealed Taijutsu: +2 points

Cannot use any Taijutsu techniques and may not have any skills (positive or hindering) that give negative effects towards Taijutsu abilities.



Skills learned from Jounins: (You can learn up to 4 SP worth of skills for free, if a Jounin teaches you them. Link to where you learned the skill.)

Edited by Princess
  • Like 1
Posted (edited)

~Techniques~

Jutsu Points: 16 Used : 78 Available : 94 Total

Basic Jutsu:

Name: Bunshin no Jutsu (Clone Technique)
Type: Genjutsu
Rank: Academy Student
Cost: 10x
Description: Creates an illusionary replica of the user. It is unable to attack or interact with other objects, but can serve as a good distraction.
Effect: Adds +5x evasion and +5x accuracy for each clone. Once a clone is hit it is destroyed, and the bonuses with it. A bunshin is considered to have 0 evasion and rolls to dodge whenever it is targeted in the user's response phase. The value of x is the number of clones you have made. Maximum of 8 bunshin can be made.

Name: Henge no Jutsu (Transformation Technique)
Type: Genjutsu
Rank: Academy Student
Cost: 5 Genjutsu
Effects: Change your appearance. A character 25+ levels above the one who uses this technique can see through it.
Description: Wrap chakra around your body to change your appearance. You take that physical form, but only to a certain extent, such as body shape and size. You cannot, for instance, turn your arm into a bow and start firing ammunition at an opponent.

Name: Kawarimi no Jutsu (Body Substitute Technique)
Type: Ninjutsu
Rank: Academy Student
Cost: 10
Damage: None
Effects: Evade the next attack aimed at you. Skip your main and setup phase this turn. You can only use this 1 time per battle. This technique cannot be used to dodge Ninjutsu, Taijutsu or Genjutsu Techniques.
Description: A lifesaver, and a must-have technique. With this technique, the user is able to swap their body with a nearby object, usually a log, which will take the full force of any incoming blows for them, while they retreat to safe ground or search for an opening.

Gennin Ninjutsu:

Name: Sound Type: Aural Blast
Type: Ninjutsu [sound]
Rank: Gennin
Cost: 40
Damage: 12
Effects: Bleed 35 [Duration: 1]
Requirements: Air Pressure Device and Combinatorial; Sound
Description: After completing the require handseals, the user fires a blast of supersonic sound from their Air Pressure Device which vibrates violently enough to be visible to the human eye. Should this blast impact, the vibrations shatter the capillaries in the affected area and rend exposed flesh, causing a severe laceration moments after the initial damage..
Points: 2


Name: Sound Type: Aural Impact
Type: Ninjutsu [sound]
Rank: Gennin
Cost: 40
Damage: 10
Effects: Numb [Duration: 1]
Requirements: Air Pressure Device and Combinatorial; Sound
Description: After completing the require handseals, the user fires a blast of subsonic sound from their Air Pressure Device which vibrates fiercely enough to be seen, but on a frequency that cannot be heard. Should this blast impact, the vibrations impair the ability of the target's nerves to register feeling, leaving the body numbed temporarily.
Points: 2

Name: Sound Type: Impact Stutter
Type: Ninjutsu [sound]
Rank: Gennin
Cost: 80
Damage: 20
Effects: Numb [Duration:2]
Requirements: Air Pressure Device
Description: The user charges alternating wavelengths of sound in their air pressure device, launching it in a sudden burst at close range. The vibrations target the nerves, leaving the afflicted with great difficulty allowing the brain to send messages to the body, leaving them numb all over.
Points: 4

Name: Sound Type: Rupture Burst
Type: Ninjutsu [sound]
Rank: Gennin
Cost: 80
Damage: 10
Effects: Bleed 50 [Duration: 1], Headache [Duration 2]
Requirements: Air Pressure Device
Description: By rapid-firing short bursts of high intensity sound, the user is able to deal serious internal damage from the build up of vibrations without causing much surface damage. The sudden onslaught of intense vibration inflicts serious cranial discomfort on those unfortunate enough to be afflicted by this technique.
Points: 4


Gennin Genjutsu:

Name: Sound Type: Resonance Charm
Type: Genjutsu [sound]
Rank: Gennin
Cost: 70
Damage: N/A
Effects: Charmed [Duration 2]. When the duration of Charmed expires, the target is affected by Afraid [Duration 1]. This technique does not deal damage.
Requirements: Air Pressure Device
Description: By weaving a potent illusion into a soothing song, the caster of this jutsu can lull their opponent into a trance like state, rendering them all but helpless to resist the soft notes emitted by the Air Pressure Device. Though the song ceases playing through the air pressure device, in the mind of those affected it carries on its entrancing tone for quite some time. Once the charm breaks, however, the song turns dark in their minds, and a primal fear sets in which leaves the unfortunate target a quivering wreck.
Points: 4

Edited by Princess
Posted (edited)

~Inventory~
(10 Slots Used out of 15 Slots Total)


--Armor:

Hitai-ate (This is your forehead protector. It doesn't do anything, not even protect your forehead, but it's very important to most shinobi. A good RP item.)
4th Shinobi War Hitai-ate (An archaic headband from the time of the 4th Great Shinobi War, when all nations banded together under a single banner to fight off an evil greater than themselves. Somehow, this headband has withstood the test of time. Rather than a village symbol, it simply possesses the kanji for "Shinobi" ( 忍 ).)
Avenger's Drive:
Effect: The wearer gains an additional 5% experience from all sources. This stacks any other experience increasing effects. This effect is only active while the headband is being worn.

-Head:
-Neck:
-Body:
-Waist:
-Forearm(s): Air Pressure Device [implanted], Ninjutsu Amplifier [Rank 3]
-Hand(s): Benitoite Ring (Copper Band) [+40 Ninjutsu]
-Thigh(s):
-Calve(s):
-Feet:

--Weapons:

-Main Weapon:
-Sub Weapon:


--Item Listing

-Items on Hand: Air Pressure Device [implanted in Right Arm], Benitoite Ring [On right middle finger], Ninjutsu Amplifier [Rank 3]

-Items in Vault: 3 Shuriken, 3 Kunai, and 4 Senbon Needles, Explosive Scroll Rank 3, Small Scroll (Air Slicing Blade)

-Money on Hand: $105

-Money in Bank: 0

Edited by Princess
Posted (edited)

~Logs~

Exp Earned:

-Practice Spar with Hagemasu Kikuya-788exp

-B Rank Mission: Absolution-1000exp

-C Rank Mission: Not So Aggressive Negotiations-499exp

-D Rank Mission: Cleaning the Waterways-315exp

-C Rank Mission: The Money Lender-735exp

-Sound Forest Training Montage-525exp

-D Rank Mission: Feeding the Nation-315exp

-D Rank Mission: Lost Civet!-131exp

-Bedside Manners-1401exp

-Damage Control-1372exp

-C Rank Mission: Picking the Bones-1103exp

-Hollows' Gift (C Rank)-420exp

-Bedside Manners-1401

Transaction Log:

-[-50] Purchased Air Pressure Device [Character Creation]

-[+300] Mission Reward (Absolution)

-[-250] Upgraded Air Pressure Device (Purchase Thread)

-[+50] Anniversary Gift (10th Anniversary)

-[+150] Mission Reward (Not So Aggressive Negotiations)

-[+100] Mission Reward (Cleaning the Waterways)

-[+180] Mission Reward (The Money Lender)

-[+100] Mission Reward (Feeding the Nation)

-[+400] One Time Character Donation Bonus

-[+200] Lost Civet!

-[-1,200] Purchased Ninjutsu Amplifier [Rank 3]

Mission Log:

Rank D: Cleaning the Waterways|Feeding the Nation|Lost Civet!

Rank C:  Not So Aggressive Negotiations|The Money LenderHollows' Gift|Picking the Bones

Rank B: Absolution

Rank A:

Rank S:

Edited by Princess


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