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Cellar Door

General +3 Hindering | Lonely

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• Lonely

Effect: Characters with this skill reduce Experience gained when training alone by 50%. Characters with this skill may not take missions alone.

Description: Some people can go through life relying only on their own strength of will, facing off against the world by themselves. Others, like those with this skill, are eternally desperate for companionship and find the idea of operating on their own as demoralizing as they do terrifying. They feel a constant, codependent need for a companion, or something like it that they can see, feel, and touch in order to cope with everyday life, finding even antagonistic company preferable to isolation. While these individuals often have a solid grasp of teamwork, they are often woefully unprepared for situations in which they must act by themselves for an extended period of time.

Cost: +3

Resubbing this for 1 more SP than before. +2 was good, if you just count experience, but missions are also the straightest avenue of making money, and this makes you dependent on others to do that.

Edited by Cellar Door
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