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Guest Mirror|rorriM

Autism

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Guest Mirror|rorriM
Posted (edited)

Autism

Bloodline: Regular

Description: A mental disorder characterized by extreme withdrawl and an abnormal absoption in fantasy, accompanied by delusion, hallucination, and an unavility to communicate verbally or to otherwise relate to people. Schizophrenic children are often autistic.

Effect: Character becomes "Scared" for a turn after being hit physically (Taijutsu, Physical Attack, Weapon Attack). Admin must roll 1d10 before acceptance, 5 or below and the user must take Schizophrenia. Market purchases cost an extra +25%, Coordinated jutsus (such as "Four Man Purple Flame Array (Shishienjin)") cost an extra +50%, All Taijutsu techniques and attacks do 10% less damage when over 10 damage.

Cost: +6

Note: Can only be taken at character creation.

Edited by Gamma Ray
Posted
Admin must roll 1d10 before acceptance

Why?

Denided. Schizophrenia can only be taken after a life changing event during role play.

Guest Mirror|rorriM
Posted

Wrong-o, people can be born schizophrenic. How I know you might ask? Simple, my cousin is.

Besides I was thinking of the golden rule in magic, follow whatever rule the card says ^_~

If the creator of Schizophrenia would like input on the issue then by all means I wouldn't want to infringe on his work.

Posted

It says take, it doesn't specify when. The user must start as an Autistic child, also Schizofrenia slowly develops, it just doesn't happen. Usually it seems so but in actuallity it starts in an infants mind then slowly appears usually in the late teens. As far as I know Life-altering has nothing to do with schizofrenia, except for what it does to people.

Guest Mirror|rorriM
Posted

Danke, you supplied de words I couldn't quite find

Posted
Wrong-o, people can be born schizophrenic. How I know you might ask? Simple, my cousin is.

Read the enitre thread before talking please. NA rules state that, that Schizophrenia can only be taken during a characters life.

Posted
Requirements: Character must undergo a series of odd reasonings, mental conflictions, etc. until he/she reaches at least lv. 3. At this point, when some horrific happening (Death of a teammate, or some other close-home hit) occurs, the character's Schizophrenia rises from dormant stage, and afflicts the character

Skill Name: Schizophrenia

Bloodline: No

Description: Character has no grasp of reality. He/she tends to speak in oddly-structured sentences, has faulty and rather otherworldly reasoning, and has odd habits that have no relevance in the 'normal' mind of a human. Generally hindering only when confronted with required soundness of mind

Effect: Every two turns of combat, you hallucinate or otherwise find yourself feeling frightened and paranoid. You may not use any Techniques for this turn. Every three turns of combat, your character will be distracted, and unable to take an offensive action

Cost: +3

Where are the rules besides these, could you link me please? If these are it he can take it at character creation, though he should not recieve the skill points until he hit's Level 3, and thusly having to wait. Not to mention an Autistic person probably has undergone traumatizing situations when they are not able to communicate properly and not able to touch other people, thus presenting the question of Seperation Anxiety from the said Autisic child to it's caregivers. I could go on...

Also I'd like to point out that Schizophrenia is not just hallucinations, they also hear voices which generally tell them to commit suicide, also they can reason and speak, not just rambling, but with Autism the case probably is more severe and those effects could entail.

Bitte Schön.

Posted
Logically, yes. But the past ruling for this type of skill has been that they must be acquired.

This is what MD told me.

Guest Mirror|rorriM
Posted
Read the enitre thread before talking please. NA rules state that, that  Schizophrenia can only be taken during a characters life.

Your turn ^_^

I like what Jake supplied me with, the character doesn't get schizophrenia until they hit level 3.

Does that sound good to you Rei-sama?

Posted

Your call don't really care.

All Taijutsu techniques and attacks do 10% less damage when over 10 damage (after modifiers are applied).

Normally increase and decreases are added before modifiers are applied.

Admin must roll 1d10 before acceptance,

Or Mod.

+5 maybe, 6 at most.

Guest Mirror|rorriM
Posted

I'm greedy so I'll go with +6, as for the % issue i just wanted to clerify

Guest Mirror|rorriM
Posted

And the waiting game has begun... :closedeyes:

Guest Firaxan_Blood
Posted

Yes . . . The waiting game HAS definatly begun . . . But I want it to stop! I'm pretty sure Gamma has already PMed one of you mods so why doesn't anyone reply by accepting this skill?!

Guest Mirror|rorriM
Posted

My my, I was wondering when you would come out and post. Try not to lose your patience with the mods because the make the site run fairly smoothly, not a good enemy to make.

Although another approval a perhaps being moved would be appreciated :enthralledfox:

Posted

I love you, Mirror|rorriM.

Great Skill. Good Idea. Maybe if you drop the cost to a +3, you could take the Schizo at lv. 0

Btw: NICE SKILL

: ) feels good to have someone like you on the site.

Posted
Yes . . . The waiting game HAS definatly begun . . . But I want it to stop! I'm pretty sure Gamma has already PMed one of you mods so why doesn't anyone reply by accepting this skill?!

Quit spammping.

Maybe if you drop the cost to a +3, you could take the Schizo at lv. 0

I'd approve of that, but you'd have a lot of drawbacks.

Guest Mirror|rorriM
Posted
I love you, Mirror|rorriM.

Great Skill. Good Idea. Maybe if you drop the cost to a +3, you could take the Schizo at lv. 0

Btw: NICE SKILL

: ) feels good to have someone like you on the site.

Why thank you it's nice to feel welcomed, and the idea is great but I like the current set-up. Seeing as Rei was previously adamant about not allowing schizophrenia at level zero I plotted out how and why I would get schizophrenia (if an admin or mod rolls it in the first place). Don't get me wrong though I do like your idea but I've already adapted to the situation.

As for Firaxan, just ignore him. He knows that I wont post my character sheet until I have everything accepted and he's starting to get quite impatient.

Although if there are any problems with the skill please address them.

Posted

If you set it to 3 than I'll alow schizophrenia to be taken at level 0.

Guest Mirror|rorriM
Posted

lol now this is akward...

You see I actaully agree to your previous ruling. By forcing the user to wait until they are level three for schizophrenia I believe that time should pass and that the character might reach a certain level (or so I had in mind). Now that is even if the user gets schizophrenia because there is a fifty percent chance that the user might not even get it. By rolling to determine if they do or not I had in mind that they were rolling to see if they were prone to schizophrenia (prone to having the chemical inbalance, having it in your genes and such)

So to sum it up, I like the current version because it makes more sense (yes I know "Common sense and reason have no place on NA" :( )

Guest Mirror|rorriM
Posted

Bump-didily-bump-bump <.<

Guest Firaxan_Blood
Posted

May I bump someone else's thread? Oops . . .

Posted

Approved. Good to see both fo you again, for the eighth times.

Posted (edited)

If it needs it Approved, but nevertheless moved

Edited by Sharinkugan
Guest
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