Jump to content
Hardcore Skittlez

The Aragane Clan

Recommended Posts

⨳Clan Details:
The Aragane clan is a prosperous family situated in the Country of Coal; it is formally known as Aragane no Shuto [鉱の首都], which means Capital of the Aragane. This name is derived from the industrial business which the Aragane household controls and is the center of. Although the clan's core lives in the City of Tin, there is a significant branch family that lives in Iwa; furthermore, the Aragane have a number of important contacts and family allies which live throughout Iwa, and to a much less extent Kiri. The Aragane clan manipulates the unique element of ʟɪqᴜɪᴅ sᴛᴇᴇʟ, combining the inherent elemental powers of Fire, Earth, and Water. Founded originally as a metalworking firm by Aragane Saburou [鉱三郎] in the year 1943 AA, over decades the family's genetic manipulation over steel and water became apparent and they were reorganized into a ninja clan. Currently, Aragane Katsuo [鉱勝雄] is the head of the Aragane, who pursues a policy of restraint intended to preserve the family against any external threats. The clan is respected for its contributions to Coal and Iwa, but there is always an undercurrent of suspicion towards the family which supposedly still controls a conglomeration of metalworking industries.
 
 
⨳Clan Insignia:
The Stahlregen is the insignia of the Aragane clan. It represents the dualistic nature of ʟɪqᴜɪᴅ sᴛᴇᴇʟ: Its sharp lines symbolize metal, while their crossed pattern is emblematic of falling rain. To some, the emblem as a whole appears to be a burst of steel shards. The Stahlregen is seen prolifically, sewn on clan uniforms and emblazoned on signs and standards. While the origin of the symbol is not quite known, its clear meaning is undeniable.
 
⨳Clan History:
The Aragane family has lived in the region around the Country of Coal for at least two hundred years; however, it was not until 1943 AA that Aragane Saburou founded his simple metalworking business that would eventually develop into the industrial corporation that the family is best known for today. Initially quite small among the engineering and steelworking industries that blossomed in the Country of Coal, decades of brilliant management and questionable strategies led the Aragane to acquire tremendous capital and absorb competing rivals. Coincidentally, or perhaps somehow related to years of exposure to the substance, those members of the Aragane who chose to become shinobi were natural users of steel-manipulating ninjutsu.
 
However, it was not until midway through the family's existence that Aragane Shiro, after spending extensive time in Kiri on business trips, discovered the mechanisms that led to the addition of elemental water to the steel mix. The resulting ʟɪqᴜɪᴅ sᴛᴇᴇʟ was profoundly unique; its highly mutable structure allowed the metal to be 'melted down' without heat and reforged quickly and efficiently. This discovery radically changed the nature of the family, as the identification of the latent bloodline empowered many Aragane to choose to become shinobi rather than businessmen. The generation after the discovery was thus marked by tremendous financial instability, as there was a severe shortage of Aragane children to take over the complex mechanisms of the metalworking empire. Following a marked contraction of the conglomerate's influence, desperate times led many of the shinobi to return to the family business; the Aragane industry was revitalized only after this integration of ninja skills into the leadership.
 
The global conflict caused by the Empire of Kumo significantly impacted the Aragane. While the full extent of the corporation is unknown except to the highest members of the Aragane Board, those assets which were clearly tied to the family were broken up among competitors in order to greatly limit the power of the clan. Furthermore, ruling officials asserted extensive control over Aragane production of weapons and armor, as well as limiting the rights and usage of the volatile ʟɪqᴜɪᴅ sᴛᴇᴇʟ. Needless to say, the Aragane swiftly became involved in the resistance movement, and following the collapse of the Empire the family managed to reclaim a significant amount of their lost capital.
 
In modern times, the Aragane continue to be a hardy and practical people - they oftentimes neglect what is considered the ideologically correct route in favor of pragmatism. While the family is now dominated mostly by shinobi, a significant minority of children go on to work in the family business, which has regained a good deal of the power it had at its historical height. The internal affairs of the Aragane are conducted in conjunction with the business, where the board of directors (populated with both older and younger representatives, shinobi and businessmen) determines family policy. At times such policy is divided due to the dualistic nature of the Aragane, but such conflicts are tempered by the family head (currently Aragane Katsuo) who traditionally is both a fearsome ninja and a pragamtic director.
 
The core of the family's wealth and influence is in the Country of Coal; however, a notable branch family exists in Iwa. This group, living in Metropolis, functions mostly as the import branch of Aragane goods from Coal into Iwa. However, the more militaristic nature of the Country of Earth (relative to Coal) leads to a more ninja-centric composition of the branch family. Despite this, both families are on equal social levels (although it has only minor representation on the Aragane Board). Furthermore, while no clan members originate there, a small group of research-inclined Aragane regularly live in Kiri for periods of time in order to look further into the nature of ʟɪqᴜɪᴅ sᴛᴇᴇʟ.
 
 
⨳Clan Members:

 

⨳Administrative Details:
⨳ While characters in this clan can claim to originate from Coal, they typically must start in Iwa and be for all practical purposes an Iwa ninja. Kiri is not an option as no branch family exists there.
⨳ Originally created by Aberacht.
⨳ Current clan owner is Hardcore Skittlez.
Edited by Hardcore Skittlez
Link to comment
Share on other sites

⨳Clan Bloodline:
 

Ekikōton | 液鋼遁 | Liquid Steel Release

 

 
 

Ninja who possess the power of the Ekikōton (ʟɪqᴜɪᴅ sᴛᴇᴇʟ) are able to easily comprehend and manipulate its elemental components of Fire, Earth, and Water. The bloodline is found within the Aragane clan; this genetic mutation probably arose from extended exposure to steel while living for generations in the Country of Coal. The liquid aspect was dormant until the connection was discovered by Aragane Shiro while researching in Kiri. In essence, the bloodline enables its carriers to wield a water-like steel chakra which can form metallic structures with an interactive structure. In its dormant form, the steel retains its traditional, impervious shape and strength; however, if the right chakra signal is applied to the metal, its structure radically changes into a liquid format without the need for intense heating. Even from a young age a novice capable of transmuting a simple metal spoon back and forth between its liquid and solid states, and masters from the art can create metallic tidal waves which in an instant freeze to form monumental steel prisons. Elegant yet cold, the ʟɪqᴜɪᴅ sᴛᴇᴇʟ is at the heart of the Aragane strength.

 

 tumblr_neny1467Ra1ro0n55o1_500.gif

 

Formation 
 

 

Forgeborn
Description: Found within many members of the Aragane clan, the born users of Ekikōton able to easily shape, restructure, and utilize most metallic objects- especially steel. While this natural attribute makes them renowned metallurgists and blacksmiths, their bodies are not as inherently attuned to the more basic elements of their trademark ʟɪqᴜɪᴅ sᴛᴇᴇʟ. While they may eventually gain the ability to utilize more base elements and beyond, it is not typical without extensive training.
Effect: The wielder receives the skill ‘Combinatorial Elements: ʟɪqᴜɪᴅ sᴛᴇᴇʟ’ for 0 Skill Points. When purchased at character creation, the skill “Combinatorial: ʟɪqᴜɪᴅ sᴛᴇᴇʟ” replaces their village bonus skill. When purchasing the skill “Ninjutsu Mastery; ʟɪqᴜɪᴅ sᴛᴇᴇʟ”, characters with this skill may purchase 2 ranks for 1 Skill Point. 
Cost: -2
 
Atomic Fluidity
Description: While there have been a number of renowned Steel-type ninjutsu users scattered throughout the world, few have come to truly compare to the metal-forming prowess of those that possess the Ekikōton kekkei genkai. Metalwork comes naturally to them, and the very nature of ʟɪqᴜɪᴅ sᴛᴇᴇʟ makes it stand out versus its metallic competitors.
Effect: ʟɪqᴜɪᴅ sᴛᴇᴇʟ Shields created by this character take 5(x + y)% less damage from all sources, wherein X is equal to the number of ranks in this skill and Y is equal to the user's current Ninja Rank. Ranks in this skill may only be purchased once every 20 levels.
Total Ranks: 4
Cost: -1 (Ranks 1 and 2) | -2 (Ranks 3 and 4)
 
Durasteel
Description: The Ekikōton exists as more than just a natural ability to reshape dormant metals- it is also an artform. Where other metal-shapers would require years of training to temper a blade or curve a pauldron, the members of the Aragane can create strong, lasting pieces with the simplest of gestures.
Effect: Items, Barriers and Shields that are created by ʟɪqᴜɪᴅ sᴛᴇᴇʟ techniques no longer have a maximum turn duration, but are destroyed at the end of combat. This character may not have more than 3 ʟɪqᴜɪᴅ sᴛᴇᴇʟ Shields or Barrier active at a time.
Ranks: 1
Cost: -2
 

 

 
 

54944ba598f2d00004aca9d0_korra-kuvira.gi

 

Manipulation

 

 

Metallic Dissolution
Description: While very sturdy to the unobservant eye, the ʟɪqᴜɪᴅ sᴛᴇᴇʟ of the Aragane is actually very fragile if one knows exactly how to manipulate it. By applying the proper touch, the atomic structure of a beam of the strongest metal can fracture into countless pieces, releasing a large amount of the stored energy in the process. Properly trained Aragane shinobi know how to recapture this energy even in the midst of a battle, to recycle old constructs in anticipation of new situations.
Effect: During the user’s Setup Phase, at the cost of that phase, they may sacrifice one currently active ʟɪqᴜɪᴅ sᴛᴇᴇʟ barrier or shield and increase the current and total health of another active ʟɪqᴜɪᴅ sᴛᴇᴇʟ barrier or shield by the sacrificed shield or barrier’s current health. This skill may be only be used a number of times per battle equal to the skill taker's ninja rank plus 1. 
Cost: -1 SP
 
 
Recombinant Structure
Description: Perhaps one of the greatest attributes of the Aragane clan's ʟɪqᴜɪᴅ sᴛᴇᴇʟ is that it flows organically from structure to structure, giving it a very organic method of combat. The techniques of the ʟɪqᴜɪᴅ sᴛᴇᴇʟ element are known to lend each other strength, building a strong but flexible support structure.
Effect: When using a ʟɪqᴜɪᴅ sᴛᴇᴇʟ technique, increase the current and total health of one (1) of the user's previously active ʟɪqᴜɪᴅ sᴛᴇᴇʟ Shields or Barriers by 30% of the used technique's base cost, to a maximum of 150% of the constructs original total health.
Requirements: Durasteel
Cost: -2
 
 
Flexile Cloak
Description: In addition to the mastery of ʟɪqᴜɪᴅ sᴛᴇᴇʟ ability to reinforce its sister techniques, members of the Aragane clan have found a method of augmenting their own flesh using the excess chakra found within ʟɪqᴜɪᴅ sᴛᴇᴇʟ formation techniques. When using ʟɪqᴜɪᴅ sᴛᴇᴇʟ techniques, the users progressively build a skin-tight, reactive hardening, armoring.
Effect: Once per battle per rank during their Setup Phase, as a Standard Action, the skill-taker may generate a ʟɪqᴜɪᴅ sᴛᴇᴇʟ Shield whose health value is equal to three (3) times the skill-taker's level; this Shield is treated as though it were created by a ʟɪqᴜɪᴅ sᴛᴇᴇʟ technique for the purposes of any modifying abilities and lasts a base of 4 turns. After activating this skill, the user may not take Setup Phase action for a number of turns equal to their current rank in Flexile Cloak. Only one Flexile Cloak Shield may be active at a time.
Ranks: 3
Restrictions: Only one rank may be taken every 20 levels.
Cost: -1
 

 

 

 

 

 

 

 

 

Combinatorial; ʟɪqᴜɪᴅ sᴛᴇᴇʟ
Description: A unique kind of steel used by members of the Aragane Clan. It is similar to normal metals, except that its atomic structure is much more flexible and capable of rapid and efficient recombination. ʟɪqᴜɪᴅ sᴛᴇᴇʟ is both highly durable and hindering, as the liquid substance can quickly freeze on an enemy and weigh down their movements.
Effect: ʟɪqᴜɪᴅ sᴛᴇᴇʟ Shields, Barriers, and Clones are created with an additional 10% total health; furthermore, being hit by ʟɪqᴜɪᴅ sᴛᴇᴇʟ damage incurs a -3% chance-to-dodge for that target, cumulative across the battle (maximum of -15%). This penalty can only be triggered once per turn. The user may apply the effects of a Subtle Elements skill required to purchase this skill.
Requirements: Subtle Elements; Fɪʀᴇ, ᴇᴀʀᴛʜ, and ᴡᴀᴛᴇʀ.
Cost: -2 SP.
Edited by Hardcore Skittlez
Link to comment
Share on other sites

⨳Clan Skills:

Heavy Metal Exposure
⨳Description: The metallic elements, while durable and powerful in themselves, are toxic to the human body. Normally individuals are exposed in limited amounts and thus the detriments are minimal; however members of the Aragane Clan, due to their industrial living conditions as factory workers or blacksmiths, have significantly higher exposure than others. Such prolonged contact has increased their latent amounts of heavy metals, and further exposure in stressful battle situations only exacerbate the problem. With their bodies being subjected to further toxicity, these individuals begin to suffer from a range of issues ranging from labored breathing to internal bleeding. Despite the strength that Aragane ninja derive from their metallic techniques, shaking off the simple realities of their human biology is no small feat.
⨳Effect: The user begins every battle with a Metallic Toxicity of 0. Whenever the taker of this skill uses or is hit by an attack or jutsu related to metal (including but not limited to kunai, swords, and the elements Iron, Steel, and ʟɪqᴜɪᴅ sᴛᴇᴇʟ), the user's Metallic Toxicity increases by 1. During the Setup Phase, the user loses X% of his total health, where X is equal to his current Metallic Toxicity. Metallic Toxicity can only be increased once per turn.
⨳Restriction: The user must have the skill Atomic Fluidity.
⨳Cost: +3 SP.
 
 
⨳Clan Techniques:
 
Ekikōton: Saiken no Jutsu [Liquid Steel Release: Reconstruction Technique]
Type: Ninjutsu [Clan | Liquid Steel | Evolving]
Rank: Genin
Cost: x
Damage: --
Effect: Restores X health to target Liquid Steel Shield or Barrier. X may not exceed 60.
Description: In battle, Aragane ninja are known to be able to quickly and efficiently repair defensive structures and other objects made out of ʟɪqᴜɪᴅ sᴛᴇᴇʟ. They can directly augment existing metal with their own metallic chakra, quickly shoring up any weakened barriers. The efficiency of this process greatly increases with age and skill, to the point where elite Aragane are often known as the battlefield as "human foundries."
JP: -3
 
Ekikōton: Saiken no Jutsu [Liquid Steel Release: Reconstruction Technique]
Type: Ninjutsu [Clan | Liquid Steel | Evolving]
Rank: Chuunin
Cost: 3/5x
Damage: --
Effect: Restores X health to target Liquid Steel Shield or Barrier. X may not exceed 120.
Description: In battle, Aragane ninja are known to be able to quickly and efficiently repair defensive structures and other objects made out of ʟɪqᴜɪᴅ sᴛᴇᴇʟ. They can directly augment existing metal with their own metallic chakra, quickly shoring up any weakened barriers. The efficiency of this process greatly increases with age and skill, to the point where elite Aragane are often known as the battlefield as "human foundries."
JP: -4
 
Ekikōton: Saiken no Jutsu [Liquid Steel Release: Reconstruction Technique]
Type: Ninjutsu [Clan | Liquid Steel | Evolving]
Rank: Jounin
Cost: 1/2x
Damage: --
Effect: Restores X health to target Liquid Steel Shield or Barrier. X may not exceed 320.
Description: In battle, Aragane ninja are known to be able to quickly and efficiently repair defensive structures and other objects made out of ʟɪqᴜɪᴅ sᴛᴇᴇʟ. They can directly augment existing metal with their own metallic chakra, quickly shoring up any weakened barriers. The efficiency of this process greatly increases with age and skill, to the point where elite Aragane are often known as the battlefield as "human foundries."
JP: -7

 

Ekikōton: Kishō no Jutsu [Liquid Steel Release: Tempering Technique]
Type: Ninjutsu [Liquid Steel | Clan | Evolving]
Rank: Genin
Cost: x chakra and x Barrier/Shield Health
Damage: --
Effect: Used in the Setup phase. Target one Liquid Steel Barrier or Shield currently active on the battlefield; transfer X Health from the targeted Barrier or Shield to 1 other Liquid Steel Barrier or Shield. This may not cause a Barrier or Shield to exceed its original health.
Description: Aragane ninja are capable of great ingenuity when working with objects made out of their characteristic ʟɪqᴜɪᴅ sᴛᴇᴇʟ; applying the right chakra impulses, such a shinobi can instantly liquefy a metallic structure and seamlessly integrate the liquid metal into another body of steel. In a pinch, weapons can merged into shields for a quick defense, or shields can be broken down to empower a clone while on offense.
JP: -4
 
Ekikōton: Kishō no Jutsu [Liquid Steel Release: Tempering Technique]
Type: Ninjutsu [Liquid Steel | Clan | Evolving]
Rank: Chuunin
Cost: 3/5x chakra and x Barrier/Shield Health
Damage: --
Effect: Used in the Setup phase. Target one Liquid Steel Barrier or Shield currently active on the battlefield; transfer X Health from the targeted Barrier or Shield to 1 other Liquid Steel Barrier or Shield. This may not cause a Barrier or Shield to exceed its original health.
Description: Aragane ninja are capable of great ingenuity when working with objects made out of their characteristic ʟɪqᴜɪᴅ sᴛᴇᴇʟ; applying the right chakra impulses, such a shinobi can instantly liquefy a metallic structure and seamlessly integrate the liquid metal into another body of steel. In a pinch, weapons can merged into shields for a quick defense, or shields can be broken down to empower a clone while on offense.
JP: -5
 
Ekikōton: Kishō no Jutsu [Liquid Steel Release: Tempering Technique]
Type: Ninjutsu [Liquid Steel | Clan | Evolving]
Rank: Jounin
Cost: 1/2x chakra and x Barrier/Shield Health
Damage: --
Effect: Used in the Setup phase. Target one Liquid Steel Barrier or Shield currently active on the battlefield; transfer X Health from the targeted Barrier or Shield to 1 other Liquid Steel Barrier or Shield. This may not cause a Barrier or Shield to exceed its original health.
Description: Aragane ninja are capable of great ingenuity when working with objects made out of their characteristic ʟɪqᴜɪᴅ sᴛᴇᴇʟ; applying the right chakra impulses, such a shinobi can instantly liquefy a metallic structure and seamlessly integrate the liquid metal into another body of steel. In a pinch, weapons can merged into shields for a quick defense, or shields can be broken down to empower a clone while on offense.
JP: -6
 
Ekikōton: Kōtetsu no Ame [Liquid Steel Release: Rain of Steel]
Type: Ninjutsu [Liquid Steel | Clan | Evolving]
Rank: Gennin
Cost: 20 Chakra + 20 Barrier/Shield Health
Damage: 40
Effect: --
Description: Often, those who have not experienced the full battle potential of the Aragane clan write them off as purely defensive shinobi, incapable of fending well for themselves. The fact of the matter is quite the opposite- Ekikōton offers an adaptability that is practically unrivaled. The Kōtetsu no Ame is a testament to the flexibility of the Aragane battle prowess. With this technique, the user will liquefy and tear away pieces of an existing Liquid Steel structure and launch them at an opponent- just before impact, the Aragane user will re-solidify the pieces of metal to cause an often surprising amount of damage.
JP: -2
 
Ekikōton: Rasenyari [Liquid Steel Release: Spiraling Spear]
Type: Ninjutsu [Liquid Steel | Clan | Evolving]
Rank: Gennin
Cost: 40 Chakra + X Barrier/Shield HP
Damage: 20
Effect: This technique deals 25 plus X/.8 additional Bleeding Damage for one turn. X May never exceed 40.
Description: Rasenyari is an offensive technique within the Aragane clan designed almost entirely for use from behind a protective barrier. When in such a situation, the user will form seals, then strike their barrier and twist their palm- an action that causes a long, spiraling, spike to emerge from the opposite end of the barrier. The spike then continues to twist outward and launch itself at a singular target; the spiraling nature of this 'lance' tends to grant it increased penetrative powers. The technique can also be used outside of cover simply by manifesting one's chakra as Liquid Steel and molding it accordingly.
JP: -4

 

Edited by Hardcore Skittlez
Link to comment
Share on other sites



  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...