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disthawk12

level 2 Ram Yagi

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level 2 Ram Yagi
Appearance: yagi is a 4 ft ram with elegant horn that spiral in many directions with wool of a slightly purple hue
Personality: because of his horns he has a bad case of vanity but that does not stop him from fighting
 Weapon: Spiked horns (Morningstar lv 20 Large) 
_____skills_____

Momentum Style
    Mass when coupled with velocity not only creates a field of science, but also defines the basics of hand to hand combat. The Momentum Style exploits this scientific certainty in order to deal the most devastating attacks possible to its enemies. Every movement of their style allows them to speed up the movement of their bodies through the help of centripetal force and fluid movement. However, if at any point the user begins to slow or stutter in their pattern they will notice an immediate detriment to their effectiveness. Because of this, Momentum Style users rely on combinations of techniques, usually ending in a devastating crash of building force against their opponent.
Momentum Charges reward the user bonuses based on the amount of charges that they currently have. However, there is also a risk of taking additional damage if they are hit at higher speeds. A user may, during their setup phase, lose as many Momentum Charges as they want as a free action. As well, any turn that the user does not use at least one Momentum Style technique they lose a Momentum Charge.
0 Charges: No bonus.
1 Charge: The user gains +3% of their base speed, all damage dealt to them is increased by 2%.
2 Charges: The user gains +6% of their base speed, all damage dealt to them is increased by 4%.
3 Charges: The user gains +9% of their base speed, all damage dealt to them is increased by 6%.
4 Charges: The user gains +12% of their base speed, all damage dealt to them is increased by 8%.
5 Charges: The user gains +15% of their base speed, all damage dealt to them is increased by 10%.
Additionally, the user may perform a technique that requires the use of Momentum Charges.
-1 Sp

Vishnu, the Protector    
A blessing, an ideology, a natural talent from birth. Whatever the origin of your ability the end result is always the same. You are the living embodiment of the protector, the bringer of punishments upon your foes. You strike harder and faster than others, a force that is hard to stand against on the battlefield. Only you know the great cost that comes with this power though.
Taijutsu from the user will deal an additional 30% base damage. This multiplier, in this case and this case only, allows you to break the base damage cap. The taker of this skill may not use Ninjutsu and may not have any skills that give negative effects towards Ninjutsu abilities.
Ex: 100[Base Damage] * 1.3 = 130 + 100[Taijutsu] - 80[Defense] = 150 Damage.
-3 SP
Extreme Endurance
    Your endurance far exceeds that of a normal human. When your body is at the point of collapse, you continue on with nothing but pure stamina holding you up.
If a technique, skill or other ability from any source would put your Stamina at zero (0) or below, you may activate this skill to keep your Stamina at zero (0) and lose Health in place of the remaining Stamina you would have lost. You do not fall unconscious. For a number of posts equal to your rank in this skill (starting the turn after this is activated) you can continue to fight using your Health in place of your Stamina. During this time you may only use Basic Attacks, Weapon Attacks and Taijutsu techniques and all Advanced Systems are deactivated. At the end of your final turn you fall unconscious. Stamina does not regenerate after reaching zero (0). Cannot be used in the same battle as Extreme Will, Second Wind or any similar ability.    
Rank: 2
-4 SP
___Techniques___

Wrath of the Century | Isseiki No Gekido
Type: Taijutsu [Kumogakure; Momentum] 
Rank: Jounin 
Cost: 38 Stamina per strike 
Damage: 76 per strike. Maximum of 5 
Effect: If three of strikes successfully hit, the user gains +3 Momentum charge. If all five strike successfully hit, the user gains +4 Momentum charges. May only be used twice per battle. 
Description: A quick set of twenty five jabs sent out in a flurry of five each that are bound to leave the opponent wondering what just hit them. The strikes come in so fast that it appears as if only one had hit them. Successfully landing a majority of these techniques put the ninja into a rhythm, which is a staple of the Momentum Style.
Points: 8

Drunken Monkey Stance | Suien No Kamae
Type: Taijutsu [Kumogakure; Momentum] 
Rank: Chuunin 
Cost: 80 Stamina; 72 Stamina Upkeep 
Effect: While in this stance, the user gains a 20% chance to dodge any ninjutsu and taijutsu techniques aimed at them, but the user also loses 20% to hit while in this stance. Each successful attack dodged while in this stance generates 1 additional Momentum Charge. Maximum of 3 turns. 
Description: The Momentum Style practitioner begins imitating gestures of an intoxicated monkey, rather than a human fighter. Drunken Monkey does not begin with drunken-like gestures, but rather the drunken aspect enters the forms in the middle section when the practitioner plays the movements of a monkey drinking stolen wine. Once these movements come into play, the ability to hit the user becomes increasingly more difficult- though the ability to successfully attack on the practitioners side also seemingly becomes more unorthodox as time goes on. While the user dances around it's opponent's attacks gracefully, they gain speed and power, all leading up to a finishing move, typically.
Points: 3

Astral Ride | Kan Raido
Type: Taijutsu [Kumogakure] 
Rank: Chuunin 
Cost: 50 Stamina 
Damage: 55 
Effect: May only be used if 'Float (Uki Wa no Justu)' is active. Opponent has -40 Accuracy on their next turn. 
Description: A stunning combo that defys gravity, and confuses the senses. After which, the opponent is dazed.
Points: 2

Raging Thunder
Type: Taijutsu [Momentum] 
Rank: Chuunin 
Cost: 80 Stamina + x Momentum Charges 
Damage: 120 
Effect: For every 2 Momentum Charges paid for this technique, the user may afflict the status effect 'Destroy Item'. 
Description: A rather powerful assault that requires a great deal of flexibility and speed on the Momentum practitioner's side. The user of this technique will typically charge an opponent with all of their haste, before quickly doing a short front flip in front of the opponent. Mid-way through the flip, the ninja will bring both of their heels down upon the opponent, resulting in utter devastation. If used with enough speed, the Momentum adept has the ability to crush the opponent's armor, weapons, and roughly anything else on their body if they aim successfully enough on their way down. This technique is named after the blunt echo that bursts off of the opponent when used.
Points: 4

Static Charge
Type: Taijutsu [Momentum] 
Rank: Gennin 
Cost: 35 Stamina + x Momentum Charges 
Effect: The user is granted 'Haste' for 1 + x turns. The value of x may not be greater than two. 
Description: The ninja of the Momentum Style begins to shift their legs quickly back and forth, in a fashion that is similar to one gathering static by rubbing their feet against a carpet. This keeps them on their toes at all times, and prepares their whole body for the alacrity that is to come.
Points: 4

Wish; Dream | Negai; Yume
Type: Genjutsu [Kumogakure] 
Rank: Gennin 
Cost: 48 Chakra 
Damage: N/A 
Effect: -60 Accuracy for one turn. 
Description: The user takes on the form of an imporant individual in the opponent's life, but only in the eyes of the target. This makes it hard to strike them for obvious reasons. This genjutsu is aided through the electrical flow of the opponent's brainwaves, using signals to bring up caring emotions and individual people tied to these feelings. Because of this, the user has no idea just who it is that they look like, but only that it is someone the opponent cares for.
Points: 3

-Stats-
(Health Power) 1000
(Stamina) 500
(Chakra) 500
(Taijutsu) 500
(Defense) 500
(Ninjutsu) 0
(Resistance) 0
(Genjutsu) 500
(Concentration) 500
(Speed) 500
(Accuracy)500
(Evasion)500
 

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Edited by disthawk12
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Here is a larger piece of that art: https://4.bp.blogspot.com/-NKuaZFcHkcA/V9kwvNE8kGI/AAAAAAAACTM/UHPLyr6uUW4LrsBRz1ateR3QRB-Zj11xwCLcB/s1600/Sidharth%2BChaturvedi%2B-%2BThriving%2BIbex.jpg

 

You have only spent like 24 JP of your 48 available. Also, this sheet is very hard to read. Try breaking up the techniques with linebreaks between them. Also, centering techniques makes them very hard to read. Just left justify them. I suggest using an indent (like I did on this post) to make it look better when you left justify them.

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