Cellar Door Posted April 9, 2014 Posted April 9, 2014 (edited) • Magen; Onryō No Jutsu | Demonic Illusion; Vengeful Ghost Technique |魔幻・怨霊の術 Type: Genjutsu [General | Hijutsu; Uchiha | Hijutsu; Sharingan | Response] Rank: Chūnin Cost: .25x Effect: The Sharingan must be active when performing this technique. This technique may only be used in the Response Phase. For the purpose of cost calculation ‘x’ is equivalent to the cost of an unresolved series of basic attacks, weapon attacks, or a technique of Chūnin rank or lower from a single source. Negate all damage, ghost damage, and all effects of the unresolved technique. The user of the negated attack gains an amount of chakra or stamina equal to the amount spent on the negated attack. Attacks with a usage limit, or skills with a usage limit that modified the negated attack are still considered having been used for the duration of battle. This technique has a 5% chance to fail per rank of the negated attack or technique, with basic and weapon attacks being treated as Genin rank. This technique may be used 2 times per battle. When utilizing this technique, the user may take no action in the following Set-Up or Main phase. Description: This technique has been used by the Uchiha clan for generations as a means of demoralizing their enemy. By using the suggestive powers of the Sharingan, the user targets their opponent with a preemptive genjutsu. The enemy who is hopelessly trapped in the user’s illusion then sees a world completely different from reality, though identical to it. This genjutsu forces the target to believe that they are attacking the user of this technique, but in reality they are standing completely still. This technique gained the name Demonic Illusion; Vengeful Ghost because as the illusion dissipates the battle ravaged user once again appears whole and unharmed to their attacker. JP: 5 Edited July 9, 2014 by Cellar Door
cntrstrk14 Posted May 14, 2014 Posted May 14, 2014 nce to fail per rank of the technique being negated, and if it fails, 50% of the chakra spent on this technique is returned. Which technique? The user's or the opponent? And is the increase fail chance talking about the reversed genjutsu or the original RPJ?
Cellar Door Posted May 14, 2014 Author Posted May 14, 2014 Uh, both if you think about it, it's all one move. But all that stuff would happen before the little secondary attack hit toward the opponent, so it's the original RPJ.
cntrstrk14 Posted May 17, 2014 Posted May 17, 2014 Okay, well unfortunately the second one is DENIED. On its own this would not be too terrible, HOWEVER, if we approve one it leaves precedence for others to be approved and there is nothing keeping a player from taking 10 of these type of RPJ and using them over and over until the opponent dies.
Cellar Door Posted May 17, 2014 Author Posted May 17, 2014 I was afraid of that, can I argue that this was approved a long time ago in a galaxy far far away, and it did much more powerful things, because Sako made it, but nobody attempted to duplicate the effect? I figure this argument won't hold up, so I'll probably just make it a more generic response phase technique.
cntrstrk14 Posted May 17, 2014 Posted May 17, 2014 But A for effort. Drop it in my approval thread again when you update it.
Cellar Door Posted July 9, 2014 Author Posted July 9, 2014 Removed heaven and earth change for ease of approval.
Cellar Door Posted July 31, 2014 Author Posted July 31, 2014 (edited) Whaaaaaat? But it literally treats it as if they never used their attack. They're not out any chakra/stamina, it has a higher chance to fail based on the rank of the enemy technique, and the opponent still controls the flow of battle afterward. Edited July 31, 2014 by Cellar Door
Tsu Posted July 31, 2014 Posted July 31, 2014 Didn't take into account Sharingan active or set-up loss so, it actually is right at where i'm fine with, sorry about the confusion. App