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Cellar Door

Boil Release

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Posted

160px-Nature_Icon_Boil.svg.png


Combinatorial; Boil
Effect: Characters with this skill may use ‘Boil’ element techniques. When a character uses a ‘Boil’ technique, any Taijutsu technique, basic attack, or weapon attack used by that character in their next turn has its total damage increased by 7% of its total.
Description: Boil release is a rare variant of the steam release chakra nature, and while similar, the two natures have very different applications. Boil release is well known for causing the wielder’s chakra to boil, and when done, their muscles are pressurized like a piston, causing them to perform at a heightened level.
Requirements: Subtle Elements; Fire; Subtle Elements; Water
Cost: -1
Posted (edited)

It's 2 more than 5% which is what SE Fire gets. I figured that was about right, because it's tier stronger than fire.

The differences are, that the damage from Subtle Elements Fire is unconditional, and the benefits of Boil are unconditional. Meaning, if you use a boil technique, regardless of whether it works or not, you get the effects, but you're not guaranteed to get a hit with that next attack. Fire works the opposite way. You're not guaranteed to hit, but you're guaranteed the extra damage if you do hit.

Edited by Cellar Door
Posted

Laying out the numbers:

 

A 100 Total Damage Technique would gain 7 extra damage.

 

A 300 Total Damage Technique would gain 21 extra damage

 

A 500 Total Damage Technique would gain 36 extra damage.

 

A 700 Total Damage Technique would gain 49 extra damage.

 

I'm alright with those numbers, considering this is an element basic effect. Approved

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