cntrstrk14 Posted July 24, 2006 Posted July 24, 2006 Alchem Type: Alchemist's Touch (Renkinjutsushi Sesshoku) Type: Ninjutsu Rank: Chuunin Cost: Weapon lvl * 2 chakra (minimum of 30 chakra must be spent.) Description: Character may, if they manage to touch the enemy's weapon, cause the weapon to rust quickly, efficiently cutting the damage from it. All damage from the weapon's "Level" is negated. Lasts four turns. Effect: The Enemy weapon deals half the damage it would normally do. You may use this technique during the response phase against the enemy weapon, but you take full damage from the weapon, and the technique does not take effect until after you take your damage Requirements: Alchemy Eye Rank 2, Chuunin Points: 3 Alchem Type: Alchemist's Twist (Renkinjutsushi Yori) Type: Ninjutsu Rank: Genin Cost: X Chakra, (x = 20% of the opponent's attack cost) Effects: Changes the attack from one element too another. Used in Response Phase. Description: In Response too an opponents attack, in the response phase, the user changes the element of the opponent's attack from the element it is too the element of his choice. The attack must be an elemental jutsu Requirements: Alchemy Clan, Genin Points: 3 Alchem Type: Alchemic Explosion (Renkinjutsu Bakuhatsu) Type: Ninjutsu/Taijutsu Rank: Genin Cost: 25 Chakra, 15 Stamina Damage: 50, 10 to user. Effect: Roll a d10, if 6 or above the user takes 10 damage. Description: By drawing an array on their own body, the user of this technique can charge the opponent and attack him with the draw on body part. When the attack hits it makes and outward explosion, which can a 50% chance of hurting the user. Requirements: Alchemy Clan, Alchemic Eye Rank 1. Points 3 Alchem Type: Ebb (Kanman) Type: Ninjutsu Rank: Chuunin Cost: 130 Chakra Damage: n/a Effects: -100 Evasion for two turn. Description: The user uses their alchemy to fill the opponent's cells in their legs to become bloated with water. The opponent is thus slowed significantly and has a hard time of moving correctly. Requirements: Alchemy Clan, Alchemic Eye Rank 2. Points: 5 Alchem Type: Alchemic Sand Shield Control (Renkinjutsu Suna no Tate Kunrin) Type: Ninjutsu Rank: Genin level 10, Alchemic Eye: Rank 2 Cost: 20 Chakra Damage: n/a Effects: Used in the setup phase before using Shield of Sand (Suna no Tate). Allows the caster to decide in their response phases whether the shield is activated or not. Only used once for every time Shield of Sand (Suna no Tate) is activated. Description: Through the Alchem's knowledge of ninjutsu and their keen eye for elemental ninjutsu detail they can have a better and more full control of the usually ravage and uncontrollable "Shield of Sand (Suna no Tate)" Points: 1
Guest MrSako Posted July 26, 2006 Posted July 26, 2006 Alchem Type: Alchemist's Touch Type: Ninjutsu Rank: Chuunin Cost: Weapon lvl * 2 chakra (minimum of 30 chakra must be spent.) Description: Character may, if they manage to touch the enemy's weapon, cause the weapon to rust quickly, efficiently cutting the damage from it. All damage from the weapon's "Level" is negated Effect: The Enemy weapon deals half the damage it would normally do. You may use this technique during the response phase against the enemy weapon, but you take full damage from the weapon, and the technique does not take effect until after you take your damage Requirements: Alchemy Eye Rank 2, Chuunin Points: 3 How long does this effect last? Alchem Type: Alchemist's Twist Type: Ninjutsu Rank: Genin Cost: 30 Chakra Effects: Changes the attack from one element too another. Used in Response Phase. Description: In Response too an opponents attack, in the response phase, the user changes the element of the opponent's attack from the element it is too the element of his choice. The attack must be an elemental jutsu Requirements: Alchemy Clan, Genin Points: 3 How about Cost = X, where X = 20% cost of Opponent's Jutsu? I figure a bigger attack will take more 'chakra' on your part to change... Alchem Type: Alchemic Explosion (Renkinjutsu Bakuhatsu no Jutsu) Type: Ninjutsu/Taijutsu Rank: Genin Cost: 25 Chakra, 15 Stamina Damage: 50, 10 to user. Effect: n/a Description: By drawing an array on their own body, the user of this technique can charge the opponent and attack him with the draw on body part. When the attack hits it makes and outward explosion, which can a 50% chance of hurting the user for 10 damage. Requirements: Alchemy Clan, Alchemic Eye Rank 1. Points 3 Move the 'When the attack hits...' to the EFFECT section Alchem Type: Kanman Type: Ninjutsu Rank: Genin Cost: 100 Chakra Damage: n/a Effects: -100 Evasion. Description: The user uses their alchemy to fill the opponent's cells in their legs to become bloated with water. The opponent is thus slowed significantly and has a hard time of moving correctly. Requirements: Alchemy Clan, Alchemic Eye Rank 1. Points: 4 How long does the effect last? Alchem Type: Alchemic Sand Shield Control Type: Ninjutsu Rank: Genin level 10, Alchemic Eye: Rank 2 Cost: 20 Chakra Damage: n/a Effects: Used in the setup phase before using Shield of Sand (Suna no Tate). Allows the caster to decide in their response phases whether the shield is activated or not. Only used once for every time Shield of Sand (Suna no Tate) is activated. Description: Through the Alchem's knowledge of ninjutsu and their keen eye for elemental ninjutsu detail they can have a better and more full control of the usually ravage and uncontrollable "Shield of Sand (Suna no Tate)" Points: 1 20 chakra/turn as you need a basal level to keep it going
cntrstrk14 Posted July 26, 2006 Author Posted July 26, 2006 All changed except... Alchem Type: Alchemic Sand Shield Control : How bout it costs 20 chakra each turn it is used to stop the sand shield?
Guest MrSako Posted July 26, 2006 Posted July 26, 2006 so the cost would be 20 + cost to block the damage? hmmm... then i think it should be 50 + cost to block damage, since you get to activate it at your leisure rather than all the time. that i can approve.
cntrstrk14 Posted July 27, 2006 Author Posted July 27, 2006 um, i think you misunderstand, This technique is used when I do not want the shield of sand to block. So I would essentually be paying the chakra so that shield of sand does not go into effect.
Kitai Tenshi Posted July 28, 2006 Posted July 28, 2006 Alright all are fine except Kanman. Since its at 100 cost shouldn't that be 5 jp's or it should be bumped to chuunin lvl.
cntrstrk14 Posted July 28, 2006 Author Posted July 28, 2006 oops, bumped to chuunin and extended a turn.
Kitai Tenshi Posted July 28, 2006 Posted July 28, 2006 So with the chuunin ratios and for the -100 evasion i calculate the cost to be 200 if you want it to last 2 turns. 100 * 5 = 500/4 = 125 cost to use *1.6 for upkeep cost = 200 if my calculations are correct bump it to 200 for 2 turns and you are all set to go.
cntrstrk14 Posted July 29, 2006 Author Posted July 29, 2006 you calculations are wrong. Its 100*4 / 5. Making it 80 * 1.6 = 126 ~ 130 If it was the way you said genin ratios would be better.
Maelstrom Posted August 3, 2006 Posted August 3, 2006 (edited) Seems fine. All APPROVED. Edited August 3, 2006 by Maelstrom