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Rhap Sodos

Mizaru

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Posted (edited)

mizarueye.jpg

Mizaru

(Advanced System)

Description:
The Mizaru [literally, “see no evil”] bloodline is the name given to a family of powerful sensor-types known as the Fell Clan. While not a Doujutsu in the traditional sense, the most prominent physical feature of a possessor of the Mizaru bloodline manifests itself in their eyes. Their bright, crystal irises that span every color on the spectrum is only accented by the complete lack of a pupil, the trait that is most commonly attributed to their blindness.

Though unable to see in the conventional sense, this evolutionary deviation is accredited to giving them enhanced Chakra sensing abilities, as well as the capacity to “see” through interrupting the way their Chakra interacts with their environment. When the bloodline is active, the iris of a Mizaru’s eyes will emit a soft glow, a light representative of the Chakra flowing through their system.

Roleplay Effects: User may identify other characters by the “feel” or “taste” of their specific chakra, including their location and movements. Inanimate objects may be “seen” through the use of Chakra ambiance, which is similar to echolocation. When concentrating on a small number of targets, or people they are especially familiar with, may gauge emotional reactions through fluctuations in Chakra.

Effect: User is permanently under the status effect “Blind”; this may not be overcome. Characters fall under the clause of having an "unusual ability" in such that while Accuracy is caped at 20%, their evasion is not effected by "Blind". Characters may take “Path of the Sensor” regardless of their Basic Path. Allows access to Mizaru Skills and the Fell Clan.

Requirements: Must be taken at Character Creation.

Restrictions:
Characters must take the following skill; it may not be overcome:
-Sealed: Accuracy

Characters are unable to take the following skills:
- Poor Chakra Molding
- Unsavory Chakra
- Advancement Seal: Chakra

Cost: +2

Chakra Ambiance
Description: Akin to a “echolocation”, this allows users their Chakra to get a sense of their surroundings by sending it out in a slow, steady wave, and then interpreting the way it interacts with their environment. Allows for the identification static and non-living objects through the use of Chakra instead of conventional sight.

Effect: Points allocated towards Concentration increase your chances of hitting with physical attacks. If a character’s Chakra falls below 25% percent at any point during battle, “Mizaru’s” effect is nullified and any Advanced Chakra regeneration is halted. If a character’s Chakra falls below 10%, they are rendered unconscious. Each Rank replaces the previous one; the effect does not stack.

Rank I: For Every 20 Points in Concentration, your chance to hit with physical attacks increase by 1%.
Cost: -2 SP, Taken at Character Creation

Rank II: For Every 15 Points in Concentration, your chance to hit with physical attacks increase by 1%.
Requirements: Chakra Ambience Rank I
Cost: -2 SP

Rank III: For Every 10 Points in Concentration, your chance to hit with physical attacks increase by 1%.
Requirements: Chakra Ambience Rank II
Cost: -3 SP


Chakra Sensing
Description: Another trademark of the Mizaru bloodline is their sensitivity to chakra. Almost all members have an above average capacity to sense the presence of Chakra in others, perceiving it like an aura, or an inner flame granting them the ability to identify any living thing by it’s unique Chakra signature. This ability also allows them to “feel” the formation of Chakra based attacks before their physical manifestation, giving them extra time to respond.

Effect: Gives User a passive bonus to Evasion for all Chakra based attacks. May also be activated in the Setup Phase in order to give a larger bonus, shown in the (). These values do not stack and Advanced Regeneration is halted while this is activated. Each Rank replaces the previous one; the effect does not stack. These bonuses only apply as long as "Mizaru" is in effect.

Upkeep: 5% Chakra per Turn.

Rank I: Evasion is considered +5% (10%) its base when dodging any Chakra based technique.
Requirements: Chakra Ambiance Rank I
Cost: -2 SP

Rank II: Evasion is considered +10% (+20%) its base when dodging any Chakra based technique.
Requirements: Chakra Ambiance Rank I, Chakra Sensing Rank I, Level 15
Cost: -2 SP

Rank III: Evasion is considered +15% (+30%) its base when dodging any Chakra based technique.
Requirements: Chakra Ambiance Rank II, Chakra Sensing Rank II, Level 30 -or- Chuunin Equivalence.
Cost: -2 SP

Rank IV: Evasion is considered +20% (+40%) its base when dodging any Chakra based technique.
Requirements: Chakra Ambiance Rank II, Chakra Sensing Rank III, Level 60 -or- Jounin Equivalence
Cost: -2 SP

Rank V: Evasion is considered +25% (+50%) its base when dodging any Chakra based technique.
Requirements: Chakra Ambiance Rank III, Chakra Sensing Rank IV, Level 75
Cost: -2 SP


Chakra Control
Description: Because those who posses the Mizaru bloodline rely on Chakra as a way “seeing” their environment, the bloodline is almost always active, requiring the user to allocate an almost constant amount of Chakra in-order to keep the effect. However, through training and experience, a Mizaru gains better control of their Chakra, granting them the effects of the bloodline at a lesser cost.

Effect: Reduces the amount of the Chakra reserve and cost needed to use the branches of “Chakra Ambiance”, and “Chakra Sensing”.

Rank I: Reduces the amount of Chakra reserve needed to use the branches of “Chakra Ambiance” and “Chakra Sensing” to 20% and the cost to use "Chakra Sensing" to 4% per Turn.
Requirements: Character Level 15, 10 Post Training
Cost: -1 SP

Rank II: Reduces the amount of Chakra reserve needed to use the branches of “Chakra Ambiance” and “Chakra Sensing” to 15%, and the cost to use "Chakra Sensing" to 3% per Turn.
Requirements: Chakra Control Rank I, Chuunin Ranking -or- Character Level 30, 10 Post Training.
Cost: -1 SP

Rank III: Reduces the amount of Chakra reserve needed to use the branches of “Chakra Ambiance” and “Chakra Sensing” to 10%, and the cost to use "Chakra Sensing" to 2% per Turn. If a Character’s Chakra falls below 5%, they are rendered unconscious.
Requirements: Chakra Control Rank II, Jounin Ranking -or- Character Level 60
Cost: -1 SP

Edited by Cellar Door
Editted In Accordance With New Advanced System Rules
Posted

First) Chakra Ambiance should be -3 because you're essentially adding another stat to accuracy and giving concentration another boost. -2 Would be barely acceptable in my eyes because of the drawbacks, but then again who says you even need to use chakra here besides the bloodline?

Second) In that respect, where's the activation/upkeep? I realize if you drop to a quarter of chakra everything is nulled...but you still don't have to use chakra in that respect. Plus with the powerful abilities, it would be more balanced. I understand the unique thing you're trying to do and it makes sense but the way it's written (unless I missed it) you don't need to use chakra to use this, you only get screwed if your chakra falls below x. Which if you Tai'd it up, you wouldn't need to worry about that.

Posted

I'm not sure if you get what this does 100% Azure. I think the price should be a little higher, maybe -2, -2, -2. However, the drawback is steep since they cannot place stats in their accuracy (its sealed). So if they go below 25% chakra they are perma-blind until they regen.

Posted (edited)

First) Chakra Ambiance should be -3 because you're essentially adding another stat to accuracy and giving concentration another boost. -2 Would be barely acceptable in my eyes because of the drawbacks, but then again who says you even need to use chakra here besides the bloodline?

Changed the wording. It's not that you're getting another stat to Accuracy, it's more like, you're replacing Concentration with Accuracy. With the bloodline, your base Accuracy starts at 20%, and your Accuracy Stat is sealed so you can't add points to it.

However, by adding points to Concentration, you increase your chances of hitting with physical attacks. At the lowest rank, it'll cost you twice as much as if you had just put it into Accuracy instead, but at the highest ranks the ratio is the same, and you're getting the bonuses of having a high Concentration as well.

Second) In that respect, where's the activation/upkeep? I realize if you drop to a quarter of chakra everything is nulled...but you still don't have to use chakra in that respect. Plus with the powerful abilities, it would be more balanced. I understand the unique thing you're trying to do and it makes sense but the way it's written (unless I missed it) you don't need to use chakra to use this, you only get screwed if your chakra falls below x. Which if you Tai'd it up, you wouldn't need to worry about that.

Couldn't that be said in just about any Bloodline with a Chakra upkeep? I mean, realistically speaking, somebody with the Sharingan or the Byakugan doesn't need to use Ninjutsu/Chakra based attacks. Let's look at the Byakugan:

[Activation/Upkeep]

Rank 1 - 10%/10%

Rank 2 - 10% 7.5%

Rank 3 - 10%/5%

Rank 4 - 10%/5% [Jounin], 10%/5% [Kage/Sennin]

With no Advanced Regen, a character could still last 10 turns, 15 with normal Chakra Regen at Rank 1 if they used no Chakra based attacks.

I realize that it's not exactly the same, which is why it starts at 25%, and the player falls unconscious if it falls below 10%. Even with paying -5 SP [as well as being a LvL. 100, or Kage/Sennin], they still run the risk of having the effects negated and you falling unconscious if they use too much Chakra.

=/ I want to avoid the traditional activation/upkeep if at all possible, because, that's not the "flavor" of this bloodline. The idea is that the bloodline has a Chakra cost/activation, that just happens to be almost always on. Because of this, it's almost like they put aside this little pool of Chakra that they use solely for the use of the Chakra Ambiance and Sensing. If they pull from that reserve to use a Ninjutsu/Genjutsu, they no longer have the resources needed to "see".

.editz.

That's what I get for taking half an hour to type up a reply.

I'm not sure if you get what this does 100% Azure. I think the price should be a little higher, maybe -2, -2, -2. However, the drawback is steep since they cannot place stats in their accuracy (its sealed). So if they go below 25% chakra they are perma-blind until they regen.

If you want the first Rank to be -2, I'm going to ask that the player gets +2 for the Hindering Traits of "Blind" and "Sealed Accuracy". I'd have the first Rank Cost 0, and have the player get no SP bonus for this Bloodline; the first Rank of Chakra Ambiance is supposed to Balance with the Hindering Traits.

Edited by Rhap Sodos
Logic Fail
Posted

First comment, ignored. I misunderstood, my bad.

Second, the difference becomes that chakra is actually lost. The Hyuuga Taijutsu uses chakra and the Uchiha are heavy fire users. They CAN get around it and go all Tai...but they still need chakra to use their bloodline. This is different because if you have advanced regen skills you can kinda get away with never seeing the quarter. I would like to see some kind of drain, it doesn't have to be the typical kind but the kind that is obvious that you have something active. So that it'll fall under the category of something active (and other things can't be active because of it).

If you wanted to get away from the typical, you could say like 'every time a target is targeted, the user will loose x% of chakra' so you can imply that work is being done internally to produce the sight effect. Again, it could be something small, like 1-2%, just for thought.

Posted

First comment, ignored. I misunderstood, my bad.

Second, the difference becomes that chakra is actually lost. The Hyuuga Taijutsu uses chakra and the Uchiha are heavy fire users. They CAN get around it and go all Tai...but they still need chakra to use their bloodline. This is different because if you have advanced regen skills you can kinda get away with never seeing the quarter. I would like to see some kind of drain, it doesn't have to be the typical kind but the kind that is obvious that you have something active. So that it'll fall under the category of something active (and other things can't be active because of it).

If you wanted to get away from the typical, you could say like 'every time a target is targeted, the user will loose x% of chakra' so you can imply that work is being done internally to produce the sight effect. Again, it could be something small, like 1-2%, just for thought.

Having a 1-2% activation cost just for the sake of activation/chakra loss seems kind of... silly. Even if I had "Upkeep: Ever time a User targets an opponent, the User will loose 5% of their Chakra", assuming that they are using no ninjutsu, it would go like this:

Turn 1: Ninja A Targets an Opponent, -5%

Turn 2: Ninja A Targets an Opponent, -5%, +10% normal regen.

Turn 3: Ninja A Targets an Opponent, -5%

Turn 4: Ninja A Targets an Opponent, -5%, +10% normal regen.

It's almost like, loss for the sake of having chakra loss; I don't see why it's necessary. Under the assumption that they only thing any person with an Activated Bloodline is ever using their Chakra for is the the Activation/Upkeep of said bloodline [read, Tai only], and they aren't allowed Advanced Regen, it's just a static amount of addition/subtraction at the end of every turn.

Take the Byakugan, again, assuming they are using no genjutsu/ninjutsu/hybrid, Rank I Bloodline, it would go like this:

Turn 1: Hyuuga A Activates Byakugan, -10%

Turn 2: Hyuuga A Upkeeps Byakugan, -10%, +10% normal regen. [Chakra, 90%]

Turn 3: Hyuuga A Upkeeps Byakugan, -10%,

Turn 4: Hyuuga A Upkeeps Byakugan, -10%, +10% normal regen. [Chakra, 80%]

It would be nearly 20 turns before they would fall unconscious from it, and having a 10% Activation, 10% Upkeep is pretty high for a bloodline. Most do 10/5, or 5/5, or simply an upkeep [no activation cost] which means that their Chakra would just sit somewhere been 90-100%, all the time. Some of them don't even have any stipulation about Advanced Regen.

The idea that I was going for is that 25% reserve is simply being used for upkeep/activation constantly, the bloodline requires an upkeep, it just, never really shuts off.

Posted

Well here's the thing. It IS loss for the sake of loss and here's why: it's to show something's happening. This is almost like an activating bloodline trying to be passive. Your bloodline has to do with the use of chakra in a form that is not natural to a change in the human physiology (i.e. Aburame, Inuzuka, Kohashi) without a process of actually showing why. It just says if your chakra is too low, you loose your ability. The problem is this requires chakra to be used by someone but you don't technically say that :/

Additionally, I'm not asking for a ridiculous 10/5, 5/5 or whatever combo, just something that shows 'hey I have chakra that's being drained by me using the bloodline to do stuff I shouldn't be able to do.' Not just mystically created and endless stuff. It's necessary for a logical standpoint, to me at least. And bloodlines that have upkeeps SHOULD have that tag. I understand where you're coming from though. But I can;t make a plausible skill that lets me start with 75% of my total chakra with the positive effect of allowing me to bypass all upkeeps in jutsu. It's not exactly the same situation, but it's the same basic principle.

Posted

xD It's a little bit of everything, all rolled into one.

I'd place it almost closer to being a "12th Stat" then an Activation/Upkeep, something along the lines of: For every 100 in your Chakra, 25 is put aside for Bloodline Activation/Upkeep. If this Chakra is ever used for anything other then the Bloodline [i.e. you Chakra falls below 25%] the Bloodline is deactivated.

Yes, it's odd, but again, I'm trying to convey a bloodline that isn't passive, just, happens to be always on.

Posted

Even still, you'd have to map out how that extra stat would be spent. I mean you could go that route and take example from Sai's bloodline a la Spiritus Points.

Posted (edited)

They'd be used like conventional Chakra at the cost of the Bloodlines ability. xD It's somewhere between an Upkeep and a separate Stat Pool. So, if a character had 100 Chakra, they could use up to 75 and still maintain the effects of their bloodline. If it goes below that, their bloodline is deactivated. If it goes below 10, they fall unconscious.

I'd see it almost like this, using a number other then 100:

Chakra: 1640 [1230]

Where, if their Chakra ever fell below 410 [25%], they'd loose the effect of their bloodline; 1230 being the amount they can use with the effects of their Bloodline. If it falls below 164, they'd fall conscious. This number is lessened through the ranks of "Chakra Control", but never gone completely.

Edited by Rhap Sodos
Math Fail
Posted

I'm confused. I feel like you're just telling me what your bloodline does currently :x

I still don't like the idea of the bloodline always being active without any showing of chakra being used.

Posted (edited)

Then I shall introduce the Mizaru Info-Graphic. [Now with 90% more MS Paint!]

mizarubloodline.th.png

Direct Link.

On AIM, you used the analogy "It's like an electric blanket that requires no electricity unless you put it on its highest setting, then it craps out and you risk starting a fire." I'd describe it more as "A bloodline run on batteries incapable of holding a charge." The main power source gives out, you got your *C738H1166N812O203S2Fe Batteries on the side to take over for you. Alas, since these Bloodline Batteries are being used for something other then the bloodline, they can't exactly be upkeeping the Bloodline.

... does this help?

.edit.

That last one should read "if their chakra falls below 10%.

*8C738H1166N812O203S2Fe - The Empirical Formula for Blood.

Edited by Rhap Sodos
Posted

You act like I don't understand your bloodline, I get what's being said here- I'm not dumb D: Though I did like the picture :D

My issue still revolves around the fact that there is a chance you won't see the bloodline being deactivated. With an activated/upkeep bloodline, eventually you WILL run out of chakra and force it closed or face falling unconscious. I realize the drawback of the bloodline and I like it and I like that it's unique, but my problem still revolves around the "you don't have to use chakra and your bloodline will always be active" and "at this point the body isn't taking a chakra toll for being able to see and taste chakra" which doesn't exactly fly for me.

So instead of hurf durfing around here, let's find a compromise. What I may be asking for is 'silly' but because of the bloodline's nature and having a drawback, I'm only asking for something small. So I proposed the upkeep or the targeting payment. I'm open for other suggestions, of course.

Posted

xD I was trying to prove with the picture that there is a "cost", even if it's not a visible one, something more along the lines of a special stat then traditional Chakra. But I'll admit, I did have fun doing it. :lolwut:

Anywho, back to serious business.

Having an upkeep, or a targeting cost, albeit a small one, just for some sort of minute statistical representation of the Clan's upkeep just seems so utterly pointless. Say it's something like 2%, that's a 2% loss that will mean absolutely nothing in a statistical battle if a person who chose this bloodline and decides to not use any Chakra based techniques. Even if they had all of 20 in their Chakra Stat, they'd still last 12 Turns with the Bloodline effects, and 18 before they fell unconscious, assuming no Chakra Regen, at all. If they used Chakra based techniques, this makes it even more pointless, because there's already the "Chakra level must be above 25%" stipulation.

Yes, the Hyuuga and the Uchiha both have techniques that require the use of Chakra, ergo threatening that their Chakra runs out, but that's not a requirement of the Clan/Bloodline. Yes, it would be rather strange to have either not use Chakra, but there is nothing saying that they have to. If I went an posted Fell Clan techniques that require the use of Chakra, even though there is no stipulation that a person with this bloodline has to learn them, ever, would that solve the question?

The reason I made this a Bloodline, and not a Clan with a specialized set of Skills is that there is something physically and genetically different about those who posses it. Shall I add something in the bloodline description about how the bloodline developed in a low light area, therefor, their visual cortex evolved into a sensory organ that allowed for the perception of Chakra instead of conventional sight? Or that some other, separate organ developed in its stead? Something more "physical" like the Doragon Sukin, or Yuudokuchi that doesn't have any activation/upkeep at all?

Long story short: I'm not having an "upkeep" cost just for the sake of having an "upkeep" cost. :P

Posted

The Uchiha and Hyuuga techs aside, their bloodline activation/upkeep cost is the factor I'm getting at here. They're paying for actually activating a process in their body by which chakra is used to stimulate their genes into an 'awakening' that allows them to mutate their organs to change the way chakra is used and is registered in the body. The mutation requires a taxing portion on the body and even when someone has a bloodline that doesn't close (i.e. implanted Sharingan), the bloodline isn't taxing the body unless the organ is being used. So a blindfold would stop the process from taking the toll on the body even if it is always 'active'. This follows the same suite, only from what you're saying, it may always be active but it's also in constant use having to use chakra to taste and see chakra- by which is not a normal body process to someone who has become impaired. I realize, bloodline = random yay mutation, but I still am not a fan of delayed energy expenditures over such a long stretch of time. Additionally, if someone activated the Sharingan/Byakugan they could potentially run out of chakra without having used a chakra based technique. They just have to have someone stategize against them.

I also raise the point that my personal approval isn't required. I know Tony says he wants me personally to look at it, but I'm not going to dis-entitle you to regular fairness. I don't want to approve this unless I can see this 'energy tax' being paid consistently in some form for more logical reasons than not (but there is a systematic point in there too). But I don't want to deprive you because of that rut. I just so happen to be one of the major 'approvaers' on the market right now.

Posted

I didn't want to weigh in here because of a perceived bias, but I have three things I want to say.

1.) There is not really a need to require a traditional "x% per turn" upkeep for all bloodlines, this bloodline is paying a price for its ability. Just because it is not in the form of the same old and beaten horse we have used for years doesn't mean it isn't there. With 25% of her chakra cut off, essentially 1 of every 4 points she puts into chakra is unusable. I won't say much here, but my point is that you should look for a way to embrace innovation rather than trying to just fall back to the tried and true. You said earlier it is "It IS loss for the sake of loss and here's why: it's to show something's happening". However, the cutoff of chakra is showing something happening, but in a much more passive way. For this clan, the bloodline is like hear or seeing for normal people. Do are always actively doing it, but you are not constantly exhausting yourself in order to keep it up. You are merely allocating an amount of your daily resources towards keeping that organ functioning properly.

2.) I would like to see advanced regeneration on this bloodline deactivated if you fall below the threshold that turns off the bloodline. This would simulate the negative effects as the body tries to deal with the recoil of being forced to shut down. It would also make recovering from this state even harder, which as of now it would be far to easy to just get back above 25%.

3.) I think the fourth rank of Control may need to be dropped. 10% is low enough for this ability.

Posted

I also raise the point that my personal approval isn't required. I know Tony says he wants me personally to look at it, but I'm not going to dis-entitle you to regular fairness. I don't want to approve this unless I can see this 'energy tax' being paid consistently in some form for more logical reasons than not (but there is a systematic point in there too). But I don't want to deprive you because of that rut. I just so happen to be one of the major 'approvaers' on the market right now.

But as an Admin and one of the main Approvers, I'd rather have your blessing [or at least, acceptance] on this then not, even if it would mean a faster approval otherwise. I don't want the fact that you, or any other Staff member disapproved of this bloodline to come bite me in the ass the next time I try and create techniques or skills for it because of a previous bias.

It's not that I'm opposed to tweaking the bloodline [see below] for balance or systematic reasons, I just don't agree with your reasoning one why their should be an pay per turn cost to use the effects. Like Cntr said, the flavor I was going for this that this isn't an "enhanced" or "special" perception for the Mizaru; it's an everyday sense that they've come to rely on, and whose bodies have adjusted in order to maintain.

2.) I would like to see advanced regeneration on this bloodline deactivated if you fall below the threshold that turns off the bloodline. This would simulate the negative effects as the body tries to deal with the recoil of being forced to shut down. It would also make recovering from this state even harder' date=' which as of now it would be far to easy to just get back above 25%.

3.) I think the fourth rank of Control may need to be dropped. 10% is low enough for this ability.[/quote']

Done.

Posted

I;ll add more input when I'm done with class but this is what I'm getting at. You're using a function of your body that wouldn't normally the accommodated solution. Chakra isn't just light and color, there's more needed than just rods and cones to perceive chakra and not only do that, but to synchronize the brain to taste chakra too. While I see normal sight and organ functuins as using energy via calories and such to work, a process that isn't a normal body function would require chakra to work even in a subtle base.

I think I'm getting too technical here, but like I said, this is a brief write up before I launch out of my seat from a Sciatic spazz and run to class. Ciao.

Posted

I think I see what you are saying, and I think we are disagreeing about what this bloodline is. It is a genetic mutation that has taken the sight from the clan members and replaced it with an ability that they train from infancy to become passive. At the age of ten I would imagine telling a clan member with this ability to stop using it would be like telling one of us to stop hearing.

No, not cover your ears, actually stop the function of hearing.

Its hard to imagine where to even start to try and do that. And this is a normal bodily function because of the genetic mutation that has happened in the clan.

If this was not a bloodline I would agree whole heartedly with what you are saying, but since this is a genetic difference between people I don't think it follows the same logic.

(awaits your longer post after class)

Posted (edited)

I;ll add more input when I'm done with class but this is what I'm getting at. You're using a function of your body that wouldn't normally the accommodated solution. Chakra isn't just light and color, there's more needed than just rods and cones to perceive chakra and not only do that, but to synchronize the brain to taste chakra too. While I see normal sight and organ functuins as using energy via calories and such to work, a process that isn't a normal body function would require chakra to work even in a subtle base.

I think I'm getting too technical here, but like I said, this is a brief write up before I launch out of my seat from a Sciatic spazz and run to class. Ciao.

But they're not "seeing" it in terms of light and color; being blind since birth, anyone with the Mizaru would only have vague notions of what "color" is and would only know "light" as the varying degrees of "brightness" that different levels of chakra would "show" [so many quotations!]. That's why I used the terms "feel" and "taste" to describe the bloodline, because lacking a pupil, and therefor the organ necessary to allow light to enter the retina, they aren't perceiving it via photoreceptors like cones and rods.

You're right that this isn't a normal body function, however, again, this is a Bloodline and not a Clan. There is something genetically different with their abilities of perception. It's not really a "Doujutsu" either; they aren't just sensing it through their eyes, but also via some other sensory organ in their brain, or their nervous system, or their chakra system, or something that requires all three. It just so happens that this evolutionary development [<<" .cough. decidedly not a mutation] changed the appearance of their eyes [hence, the gem-like irises with no pupils], making most outsiders associate their ability as something related to sight [even though technically they can't see].

I'm actually stealing most of this from a Magic the Gathering article, but we're going to just pretend it's a Mizaru trying to describe their bloodline to somebody who doesn't have it.

Humans minds are flexible, but they work in a certain way—and sort of by definition, they have a hard time thinking in ways other than how they think... If you could experience our perception for a limited time, you wouldn't call it "seeing," and you would need a whole host of new words to even scrape away at a description of the experience... Plus you'd have this itchy memory of possessing another inhuman sense that wasn't exactly smell, taste, or touch, but that let you perceive Chakra in a way that now feels tinglingly, frustratingly just out of reach.

Using words like "sight", "feel", "taste", are simply ways someone with this bloodline would use in attempt to describe what exactly their sensing.

Edited by Rhap Sodos
Posted

You know, now that I got these muscle relaxers I'm not feeling so nitt-picky anymore, I think I finally understand the psychology of House. Anyway, my counter-point would be something along the lines of analyzing the brain and neuron's natural plasticity and into a chakra argument, but I just don't feel like it right now, your explanations are convincing enough :P

All call it even if you give me the notion that no advanced chakra skills may be purchased by the character. Otherwise, if you get chakra flow, then you probably won't be seeing the bloodline hindering traits take effect.

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