Peregine Posted August 30, 2015 Posted August 30, 2015 (edited) Resonance Weapon: Kyoshinken Attribute Type: Special Ability Description: One of Kyoshinken's unique properties it is incredible resilience, especially under the aegis of a properly trained wielder. The blade is so durable that in the throes of battle its intense vibration can provide a kind of sonic barrier, protecting it from crippling damage. Effect: When Kyoshinken would be destroyed by a 'Destroy Weapon' effect and its wielder has three or more Thunder Charges, the user may choose to negate the effect. If they choose to negate the effect, they are reduced to zero Thunder Charges. Cost: 400 High-Frequency Cuts Weapon: Kyoshinken Attribute Type: Special Ability Description: One of the unique capabilities of Kyoshinken is it's tendency to vibrate while in use, especially when used in concert with certain techniques. This high frequency vibration turns any hit into a series of dozens of individual cuts, compromising any armour the target might be wearing and hammering through with comparatively little effort. Effect: When this is weapon is used as part of a [sound] attack, the target only applies 30% of defensive bonuses granted by items. Cost: 500 Kyoshinken can be found here. Edited September 30, 2015 by Peregine
Rhap Sodos Posted September 11, 2015 Posted September 11, 2015 (edited) Okay, since Weapon Techniques are now a formalized thing: Do you mean Sound [Attack] or Sound [Technique]? The difference being one requires a jutsu, the other would also include Weapon Attacks if you had something like Ninjutsu Honing. What do you mean by 'defensive modifier from items'? Edited September 11, 2015 by Rhap Sodos
Peregine Posted September 11, 2015 Author Posted September 11, 2015 I did intend for it to be 'attacks', but until I read your post I didn't know what 'Ninjutsu Honing' was (I found 'Inlaid Element' as well which would seem to fit better for synergy purposes). Either way I think the price is fine because to add 10% is like adding 100 accuracy and to do that with pure stat points it would be $500. Considering if you miss a turn the whole thing resets it seems fine to me? By defensive modifier from items I meant stuff like Chuunin Vests, basically the defense that you get from items isn't as effective.
Rhap Sodos Posted September 12, 2015 Posted September 12, 2015 It was more of a verification check because rulewise, a Weapon Attack is not the same as using a weapon as part of a technique (i.e. 5.22 Weapon Jutsu). We only recently defined the rules for the latter, so I wanted to double check how you planned on using the sword in battle. Saying "[sound] Attack" is a lot more open than "Weapon Attacks" or "Techniques", because it incorporates both. Irregardless, Resonance: d(・_・) approve'd. High Frequency Cuts How about this wording? Effect: When this is weapon is used as part of a [sound] attack, the target only applies 50% of defensive bonuses granted by items.
Peregine Posted September 12, 2015 Author Posted September 12, 2015 Definitely better wording than mine, haha. Done!
Peregine Posted September 18, 2015 Author Posted September 18, 2015 Made major changes to 'Resonance' and adjusted 'High Frequency Cuts' to make it a bit more effective. I figure I only get two unique things, might as well get my money's worth!
Hardcore Skittlez Posted September 18, 2015 Posted September 18, 2015 High frequency cuts seems to good to me. I think 500 might be a decent cost for what it does. As for Resonance... That's going to take a little bit of thinking, since it costs far more than 40 dp to destroy a weapon, and 40 is the converted value of a taijutsu charge. ... Now that I've stared at it for a minute, I think that it should drain all Thunder Charges that the user currently possesses. With that in mind, I think 400 is a good cost to start at it. My reasoning here boils back to the converted cost. Destroy Weapon, at Sennin rank, has a value of 400 CP. That's roughly worth 10 taijutsu charges. However, as charges do require time to build up, I think that this getting away with a lower conversion is probably alright. I'm kind of leaning toward it requiring at least 3 charges, however. I'll see what others have to say about that before I commit to it, though.
Peregine Posted September 19, 2015 Author Posted September 19, 2015 That's fine. I've made the alterations and honestly losing all charges is probably a better way to RP it instead of just throwing money at it outside of the action. I was basing 800 off twice the CP at sennin rank, but that was only losing one charge and not all of them. I've also added a clause so that the ability doesn't activate automatically if the character decides they'd rather keep the charges.
wolfnin Posted September 30, 2015 Posted September 30, 2015 Resonance I think 400 is a good price for this as well, since that'll match the CP cost if placed on a technique. I'm leaning towards this being priced at 3 charges. My reasoning being that despite charges taking a while to build, with your style it can easily build up after 3 turns without needing to hit. High Frequency Cuts I'm fine with this. The price seems solid to me.
Hardcore Skittlez Posted September 30, 2015 Posted September 30, 2015 ^ Probably what he said. Also, would you mind classifying these as "Special Abilities"? They are a little strong for basic attributes.
Hardcore Skittlez Posted September 30, 2015 Posted September 30, 2015 Resonance Weapon: Kyoshinken Attribute Type: Special Ability Description: One of Kyoshinken's unique properties it is incredible resilience, especially under the aegis of a properly trained wielder. The blade is so durable that in the throes of battle its intense vibration can provide a kind of sonic barrier, protecting it from crippling damage. Effect: When Kyoshinken would be destroyed by a 'Destroy Weapon' effect and its wielder has three or more Thunder Charges, the user may choose to negate the effect. If they choose to negate the effect, they are reduced to zero Thunder Charges. Cost: 400 High-Frequency Cuts Weapon: Kyoshinken Attribute Type: Special Ability Description: One of the unique capabilities of Kyoshinken is it's tendency to vibrate while in use, especially when used in concert with certain techniques. This high frequency vibration turns any hit into a series of dozens of individual cuts, compromising any armour the target might be wearing and hammering through with comparatively little effort. Effect: When this is weapon is used as part of a [sound] attack, the target only applies 30% of defensive bonuses granted by items. Cost: 500 Sorry, I should have been more specific. I meant within the abilities themselves, like above.
Peregine Posted September 30, 2015 Author Posted September 30, 2015 My bad. Done, again. I always intended then to be unique abilities.
Pwnzie Posted September 30, 2015 Posted September 30, 2015 (edited) Looks pretty solid to me now that you have the types listed correctly. PWNT Edited September 30, 2015 by Pwnzie
Rhap Sodos Posted October 1, 2015 Posted October 1, 2015 d(・_・)approve'd I would also strongly recommend you repost Kyoshinken as it's own thread with all the updated attributes/abilities on it, since it's now more than just a sword with mainsite stuff on it.