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The Tsuchigumo Clan

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"The weakest one in the game always goes down first.'-Tsuchigumo Kidomaru
 

The Tsuchigumo Clan

Country of Origin: 

  • Denchi no Kuni | Rice Field Country | 田地の国

 
Allied Village:

  • Otogakure no Sato | The Village Hidden in Sound |  音隠れの里 

 

Place of Residence:

  • Hoshoku | The Predatory Mountains | 捕食山


Clan Founder:

  • Tsuchigumo: While there is no concrete evidence of this, the Tsuchigumo themselves believe it is from a great demonic spider that predates human settlement that their clan draws its lineage. 
  • Orochimaru: In all likelihood, it was the disgraced legendary sannin, Orochimaru, who was the real catalyst for the Tsuchigumo's establishment as a clan. They were backwards cave dwellers when he first encountered them, but by adopting their myths and experimenting on their bodies, he created a ninja clan with a vested interest in serving his village.


Clan Head:

  • Tsuchigumo Akaru: Known commonly as the Bright Queen. Akaru has lead the clan since the death of the posthumously named Lost Queen, who unsuccessfully led the Tsuchigumo out of their mountainous homes during the Kumogakure Empire's attack on Denchi no Kuni. 


Clan Age:

  • Old?: The Tsuchigumo are recorded first in concrete history around 250 years ago, but their oral traditions stretch back into times predating recorded history. It is unknown how much of these tales are fact and what is fiction to give the clan purpose.

 

Clan Status:

  • Feared and Disliked: The Tsuchigumo are a monstrous clan, believing themselves descended from demonic entities at the dawn of time. They are constant predators, and have been known to consume the flesh of their enemies and any travellers foolish enough to enter their caves. To this end, while Otogakure sees the value in their power and reputation, they are generally feared by outsiders and even within their allied village, rare is the individual too happy to see a Tsuchigumo in their midst.


Clan Bloodline:

 

Clan Element:

Edited by Princess
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Tsuchigumo Clan History

 

Myth and Legend

The history of the Tsuchigumo, as they tell it, stretches back to a legendary time before the settlement of humans on the continent.Their tales tell of a land where demons walked the earth in shrouded mists of blood and venom that rained down from above, making the land utterly inhospitable to all save the monsters that already called it home. These demons were wicked, and fought amongst each other over the pettiest of squabbles. But, as the Tsuchigumo believe, there was one who possessed a greater mind than all its accursed brethren combined. It was Tsuchigumo, the ogre spider that lured its kin into inescapable webs to slowly devour them and from that grow empowered. It was no warrior though, and his away in a deep mountain range it could fill with tunnels and burrows, laying silken traps and digging false exits to keep foolish intruders at bay until they were ready to be devoured.

 

Eventually, humans began to make their way to the continent, and they were seen as a prized delicacy, a meal above all others, for the demons of that land. Possessed of base instinct and little more, the demons repelled all landing parties, and consumed any who dared make landfall. News of these events reached Tsuchigumo, which devised its most cunning plan yet. Under cover of sunlight, which may of the demons feared, Tsuchigumo wrapped three great boats of humans in its silk, and dragged them into the mountainous caverns, where it released them and allowed them to begin to construct a civilisation far from the hungry eyes of the other demons. In them, Tsuchigumo found two things it had never found before. Chakra, fresh and untapped reserves of the very lifeblood of demonkind, and adoration. As their protector, the humans erected simple structures, made rudimentary paintings, and crafted songs of veneration for their eight-limbed saviour. Tsuchigumo realised quickly these humans, if they could survive the harsh environment of the demon lands, could drive them from it, and if Tsuchigumo remained, it alone would rule for eternity as the last immortal creature on Earth. To empower them, Tsuchigumo tore off one of its legs, and presented it as a meal to the humans gathered before it. They ate of its immortal flesh and were empowered, no more would the cursed land treat them as outsiders, they were part of it now. 

 

A war was started between Tsuchigumo’s followers and the disparate bands of loosely aligned demon tribes. The cohesion of the human spirit, along with the guiding cunning of Tsuchigumo, proved more than a match for fractious alliances that broke down to animosity almost as readily as they banded together to oppose the humans. The clan believes this war raged for ten thousand years, until the last of the demonkin were cornered together. Seeking a means of escape, they crafted a gate of immense power, which would let them travel to a distant land and regroup their power, but Tsuchigumo sealed the gate with its webs. Those webs hardened to be stronger than steel, and somewhere in the world to this day the Tsuchigumo clan believe that their progenitor’s work still stands, the lone edifice that presents the return of demonkind to the world. In fact, many amongst them believe perhaps the seal has weakened since it was erected, and that the demons were in fact the Yokai of the world, and the presence of these creatures is only a sign that the smallest and weakest demons can fit through gaps in the gate. Were it to be broken, monsters like which the world has never known would return to lay waste to the ninja world.

 

In the time that followed, other humans arrived on the continent and forced back the demonically tainted scions of Tsuchigumo, unaware of the countless wars and sacrifices that had been made for their betterment. With other demons no longer in the world, Tsuchigumo quickly realised its primary food source had been eradicated, and as the years dragged on it grew weaker. To save itself, Tsuchigumo created a grand cocoon and had itself sealed inside. It would return when the world was ready for it, and the Tsuchigumo clan made their home in the mountains above the great spider’s resting place, passing down legends of its deeds and the saga of their people for generations. 

 

Without Tsuchigumo’s direction, the clan is believed to have fallen from grace and retreated into the mountains to protect their god and, due to their closeness to him and separation from humanity, they began to change. It was gradual, taking thousands of years to form, but eventually the genetic legacy of the Tsuchigumo was concrete. Their additional limbs, their capacity to create various webs, their sharp and sometimes venomous fangs. These, the Tsuchigumo believe, are innate traits to them, as now all are born with these facets. They also distance the clan from base humans, which is a wide enough gap that, as Tsuchigumo once preyed on lesser demons, so too can the Tsuchigumo clan of today prey upon lesser humans. It isn’t cannibalism, it’s nature.

 

For much of their early history, the Tsuchigumo believe it was the males of the clan who led them, warrior-monks who venerated Tsuchigumo and summoned his demonic power to aid them in battle. A pivotal moment in their cultural history is the ‘Night of Long Fangs’, where a female had disguised herself as a male and learned their arts of conjuring Tsuchigumo’s gifts. Teaching her sisters in secret, she created an elite force that overwhelmed the kings of old, and established the Tsuchigumo matriarchy. To this day, it is Queens who rule the Tsuchigumo, all who claim descent from the first queen, known as the ‘Sacred Queen’. Males have been relegated to the role of servants, soldiers and slaves typically, with a rare few rising to prominence once or twice a generation. 


Recorded History

Recorded history, in stark opposition to that of the oral traditions the Tsuchigumo hold, claims no bearer of the Tsuchigumo’s infamous adaptations in written form, and even the name Tsuchigumo is unheard of before 250 years ago. The first recorded Tsuchigumo is an envoy from the mountain dwelling realm to the leaders of the nearby Konohagakure, requesting armistice after initial skirmishes between the expanding Konoha forces and scouting groups of Tsuchigumo clansmen. They traded finely woven bolts of silk for an agreement to leave them be if they would in turn stop preying upon Konoha’s own scouts that ventured into the early Rice Field Country. The envoy was a woman recorded as Tsuchigumo Yagano, and after her appearance the clan disappears from records for over fifty years, not returning again until the establishment of Otogakure no Sato. 

 

With Otogakure’s leader, the fallen sannin Orochimaru at the helm, the Tsuchigumo initially resisted his advances, but his formidable power lead to the capture of many of their skirmishing parties. Logs tracking some of his experimentation saw him experimenting with a unique cellular structure of the Tsuchigumo and implanting it into regular shinobi, creating possessors of the Teikoku Kumo bloodline that were innately loyal to himself and not to their queen. These warriors fought for him in various capacities, none more highly decorated than the man known as Kidomaru, who mastered Teikoku Kumo to a level even native practitioners of the art struggled to match. Thankfully, with his stores filled, Orochimaru saw little value in chasing a reliable source of new genetic material into extinction, and eventually with Orochimaru’s wandering the reclusive spider clan reached out and entered into a formal agreement with the second Otokage, cementing the system whereby young Tsuchigumo would attend Otogakure’s academy and train as ninja loyal to the village in exchange for experimental Tsuchigumo who possessed the mutated additional limbs they would be known for later. 

 

Together, the Tsuchigumo and Otogakure played various roles across the growth of the ninja world, providing their services in the aftermath of Orochimaru’s departure and having a constant hand in whatever schemes the village undertook. It wasn’t until the arrival of the NCIA that the clan really forced its way into a position of power in Otogakure and the Queen herself led Tsuchigumo forces against the NCIA unsuccessfully, resulting in the decimation of the Tsuchigumo as many of the clan’s finest warriors were cut down unceremoniously. It took five years for the next Queen to come to power, and by the time she did, Kumogakure’s power had all but slipped away, resulting in a final rebellion that eliminated their hold on the village. The Queen that led the Tsuchigumo took the regnal name of the Bright Queen, and named her predecessor the Lost Queen, in honour of the countless Tsuchigumo who left their mountain home never to be seen again.

 

The Truth:
The truth of the Tsuchigumo is a little bleaker than it looks to outsiders. Yes, there have been native spider worshippers in Denchi no Kuni for some time, and yes they possessed a unique genetic quirk which created enzymes in their sweat and saliva which allowed for the production of silk and other webs, but their history? Their oral traditions that stretch back to the dawn of time? They’re largely made up. Recorded history skips out the direct involvement Orochimaru had in the conquest of the mountain clan, and through wild indoctrination and false memory implantation, he was able to twist the native religion and their origin stories to suit something that would give him more of what he wanted. The majority of the clan are drones now, the females of the clan are reclusive and forced into breeding vats to create more Tsuchigumo for Otogakure, the warriors are sent en masse to serve the village and many never leave, forsaking their clan for the freedom of Otogakure and the monks, little is known of them. Some believe Orochimaru had little impact on them, given their connection to the silken cocoon of Tsuchigumo, others believe there is no cocoon, but it is instead some creation of Orochimaru’s that the clan still venerates to this day, ensuring his stranglehold over the clan is complete. 

Whatever the case, while the Tsuchigumo have existed for quite some time, the six armed monsters the world knows as Tsuchigumo are, at best, a century and a half old. They are perhaps one of the greatest successes in a long line of Orochimaru’s experiments in Otogakure, and the worst part is? None of them know this, or if they do they keep their mouth shut and uphold the status quo.

Modern Times:

In the modern day, the Tsuchigumo have carried on much as ever they have, but they know something is changing in their world. The beetles and mushrooms they rely upon for food and religious rituals have all but perished in the drought, and their underground water supplies have dwindled to nothingness of late. With this has come starvation, with that has come less births and from those less and less Tsuchigumo are making it to adulthood. The clan is struggling, and Otogakure can do little to assist it. They thrive mostly off the flesh and blood of bandits stupid enough to use the mountains as cover for their attacks on the nation, but even the banditry are feeling the hit of the drought and less and less are those who have the strength to take action. The current Queen seeks access to the imports from other villages Otogakure is getting, but accessing them would cost others in the village their lives, as Otogakure is poorly positioned to provide assistance when their own issues are just as pressing. This is a time of doubt, of fear, of suspicion. Ancient tales do exist, passed down through the Tsuchigumo, that the end time will bring their long lost demonic ancestor back to them, and while few place stock in it, they are nonetheless finding followers in the increasingly desperate caverns of the Hoshoku mountiains. 

Edited by Princess
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Clan Identity

 

Culture:

The cultural identify of the Tsuchigumo is one that is utterly alien to outsiders. This is further compounded by their habit of capturing and eating invaders into their territory. Otogakure knows better than to send envoys to the Tsuchigumo, but instead they wait for the Tsuchigumo to come down of their own accord. This adds further mystery to the clan's tale, and thanks to their strange looks, strange religion, strange society and the persistent belief that they cannibalise travellers, rare is anyone outside the clan that truly understands what monsters they really are.

 

Genetic Traits:

  • The Tsuchigumo are well known for the variations that make them distinct from standard human stock. They often have dark hair, olive hued skin and eyes which tend towards incredibly dark shades of browns, greys and black. Their physical builds vary between the castes, which the warriors lithe and agile; the drones thick and muscly and the monks gaunt and scrawny. Occasionally, due to interbreeding with captured travellers, slight variations have appeared in certain lineages of the Tsuchigumo line. These individuals can sport green or blue eyes, or even wildly different tones of skin and hair, though it has been some time since the last Tsuchigumo with pale hair was born. Variation like this is typically seen as an ill omen, and rare is the child born with wild genetic deviation that lasts long in the clan. Physically, every Tsuchigumo shares three primary adaptations. Most obviously, their additional pairs of arms which all function independently, each as capable as the arms of any other. Secondly, their canine teeth and elongated and hollow, though it is only a rare blessed few who possess venom glands to fill them with toxins. Finally, though they are loathe to reveal it, the Tsuchigumo all possess a third eye on their forehead. Allowing for depth perception and accuracy far beyond normal binocular vision, the third eye also presents a key weak point for attacked aimed at them, lacking the fully enclosed forward braincase of regular humans. This is why they typically all default to wearing their hitai-ate over their foreheads, the eye is safer closed than their weakness exposed.

 

Religious Beliefs:

  • The Tsuchigumo nominally follow a religion known as 'Kumodo' [クモ道], the 'Way of the Spider'. Guided by those of the monk caste, the Tsuchigumo believe largely that their actions as monstrous creatures are justified by their bloodline, which marks them as descendants of the great spider Tsuchigumo itself. The key tenants of Kumodo state that the clan are predators always, and never the prey. That they follow the dictates of their Queen, and those who communicate with Tsuchigumo itself. That they honour their caste, and fulfil their duties above all else That they honour their traditions and pass down their stories, such as that no harm comes to storytellers. Finally, the Tsuchigumo clan have one great forbiddance: Under no circumstances, ever, are they permitted to bring outsiders into the depths of their realm. The upper layers of caverns can hold meetings, but the lower you go, the less welcome outsiders become. In their deepest sanctums, rumours exist of a great silken tomb which holds Tsuchigumo itself while it slumbers, awaiting the right time to awaken and return to rule the world once more.

 

Family Structures:

  • Unlike more traditional clans, the Tsuchigumo don't break themselves down into smaller, separate families. They exist as a whole, the clan lives in the mountains and works together for singular purpose. The females, rare though they may be, are worshipped as physical manifestations of Tsuchigumo's power, and around themselves they gather groups of drones and warriors. These collections of Tsuchigumo are known as 'Nests', and while they all serve the Queen this is the closest they come to division. The females struggle with each other for the right to be the next Queen, and small scale conflict between Nests is not unheard of. But at the end of hte day, the Tsuchigumo all serve a singular purpose, the will of their Queen and the great power of Tsuchigumo.

 

The Mountainous Realm:

  • It is widely known that the mountain range in the far east of Denchi no Kuni known as the Predatory Mountains. This great ridge is miles long, and rises high in the air, though the sheer rocky surfaces of the range make it less than ideal for the nation's traditional rice growing paddies. The outside is thus cold, rugged and inhospitable for most, but it is rumoured that great mineral wealth lies within the mountains' hearts. Whether there be any truth to these rumours or not few can tell, for honeycombed throughout the stone interior of the mountainside are thousands upon thousands of tunnels. These reach down far below the mountains' bases, and many of these caverns are ancient, millennia old testaments to how long the Tsuchigumo have dwelled in the mountain. The tunnels are roughly cut with simple tools, and appointed in spartan fashion. Beds are cut from the walls and filled with soft silk for comfort. There is little colour in the depths, but light is conjured by torch sconces and rare, bio-luminescent fungus. This is where the Tsuchigumo reside, though the Warrior caste sent to Otogakure for training tend to favour basements other dank, miserable holes to call their homes when away from their cavernous realm.

 

Predatory Diplomacy:

  • The Tsuchigumo send occasional envoys down to Otogakure to maintain diplomatic ties with many of the clans there, and part of their traditional beliefs direct them towards maintaining these bonds. Many believe the bonds they share with the other native clans of Denchi no Kuni were manufactured into their traditions by Otogakure's interference, but whatever mechanics have brought this about, the spider clan do make great efforts to maintain positive connections with the clans in the region that they might have allies to call upon should Otogakure be threatened again.

 

Allied | Neutral | Enmity | WAR

 

-Hagemasu Clan

-Naiyume Clan

-Namikaze Clan

-Ikiryo Clan

-Kaguya Clan

-Uchiha Clan

-Senju Clan

-Shitareno Clan  

Edited by Princess
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Teikoku Kumo | 帝国くも | Imperial Spider
The rare inheritors of the true power of the Tsuchigumo clan manifest physical traits unlike any the ninja world otherwise encounters. Three sets of arms exist upon their torso, allowing for thrice the power in focused efforts as each additional pair of limbs amplifies the power of the others by no small amount. The real value, however, of this extensive physical mutation is how the Tsuchigumo warrior, naturally ambidextrous through their inherited bloodline, can broadly perform a wide range of tasks simultaneously a normal human could never comprehend.
Requirements: Must be taken at character creation. If a character acquires this bloodline as part of a transfusion, they must undergo an additional 20 post hospital thread in Otogakure to facilitate the physical modifications this bloodline requires. 

Effects: 
This character has six total arms. This grants them the following bonuses.

• Whenever this character performs an attack they may add two (2) additional strikes to that attack. Each additional strike uses Accuracy and Evasion to hit and is made with a Small Weapon. The base damage of the strike is equal to the base damage of the Small Weapon, is modified by the user's Taijutsu, and the strike gains any effects that the Small Weapon has. This attack consumes the Small Weapon as if it was thrown, and is considered a Weapon Attack in addition to its original type.

• This character ignores the effects of 'Bound [Arm]'.

• The maximum duration for 'Bound [Paired Arms]' for this character is two (2) turns instead of three (3) turns.

• While afflicted with 'Bound [Arm]' or 'Bound [Paired Arms]' this character loses access to the extra strikes provided by this skill for its duration.

Requirement: Ocular Tension

Cost: -3


Kumonoito | 蜘蛛の糸 | Spider's Silk
The Tsuchigumo are not just renowned for their strange, many limbed appearances, but for their capacity to generate thick silken strands just like a spider would. Utilising modified enzymes in their sweat and salivary glands, their internal fluids can be converted at will into thick strands of sticky web that can be utilised in numerous ways. Flooding these webs with chakra makes them durable and adhesive beyond what one would expect spider silk to be, but that isn't all. A secret technique of the possessors of Teikoku Kumo allows for the breaking down of those special enzymes through mastication, causing the web to come out not elastic and adhesive, but gum like and malleable, hardening into a near metallic substance on contact with the air. This is their legendary golden silk, one of the most frightening aspects of the spider like clan.
Effects: When purchased the skill 'Combinatorial; Golden Webbing' replaces the character's free village bonus skill. When purchased, this skill 'Combinatorial; Golden Webbing' replaces their village bonus skill. When purchasing the skill ‘Ninjutsu Mastery; Golden Webbing’, characters with this skill may purchase 2 ranks for 1 Skill Point.

Requirement: Imperial Spider
Cost: -2

 

Heikiko no Kogane  | 兵器庫の黄金 | Golden Armoury 
The Tsuchigumo use their golden webs less for laying traps their foolish prey may wander into, and more for crafting weapons unlike any otherwise in the world. Summoned at will from saliva and sweat, each Tsuchigumo is a walking armoury of incalculable golden armaments, meaning rare is it that a member of this prodigious lineage is ever left unarmed, in more ways than one.
Effects: This character may create x ‘Golden Webbing Weapons’ as a Setup Phase action for the cost of y Chakra. The value of x is equal to the total number of Small Weapons this character will use in their next Main Phase. The value of y is determined by the weapon chart, listed below. All weapons created in this way are destroyed at the end of the battle.

• Golden Senbon — 1 Chakra | 1 Base Damage & +1% Chance to Hit

• Golden Kunai — 4 Chakra | 8 Base Damage

• Golden Spike — 5 Chakra | 10 Base Damage
• Golden Arrow —  15 Chakra | 20 Base Damage & +4% Chance to Hit, costs three (3) Stamina. This weapon counts as three (3) Small Weapons for purposes of considering the number of Small Weapons you can add to an attack. 
• Golden Barbed Arrow — 25 Chakra | 50 Base Damage. Costs four (4) Stamina. This weapon counts as four (4) Small Weapons for purposes of considering the number of Small Weapons you can add to an attack. 

Requirement: Imperial Spider
Cost: -2

 

Gan'atsu | 眼圧 | Ocular Tension
Even for the least gifted Tsuchigumo, their hybrid arachnid existence is an innate part of who they are. Their eyes, which look human to the outside observer, function in a way utterly alien to the human mind. While these arachnid enhancements are greatly valued by Tsuchigumo shinobi, as with every path to power there are prices paid along the way, and their wide unblinking stares leave them incredibly vulnerable to attacks that target their eyes, losing the natural human defence against such an assault, functional eyelids.
Effect: The status effects 'Impaired Eyesight' and 'Blind' double their durations against a character with this skill. The additional duration caused by this skill ignores battle and duration limits.
Requirement: Must be taken at character creation and cannot be overcome.
Cost: +2


~~~Mastery Skills~~~
 

Chōetsu Heiki-Ko | 超越兵器庫 | Transcendent Armoury
The golden weapons of the Tsuchigumo are some of their most renowned tools, but there are some amongst the clan for whom these tools are more than just reliable weapons on the battlefield. To those whose tools have transcended the boundary of their cousins, the power and variety of their golden weapons is far superior. They can build incredible weapons, utilising their impressive imaginations to create some of the deadliest small arms found within Denchi no Kuni, and in many ways the world as a whole. 
Effect: For each rank in this skill a character with this skill may create one (1) additional Golden Webbing Weapon to utilize with the skill 'Golden Armoury'. This weapon must be approved normally as a Small Weapon and additionally needs the approval of the clan head. The following outlines the creation rules:

1:2 Ratio for Damage
5:2 Ratio for additional chance to hit
Additional abilities may be taken and costed at staff discretion
No weapon's total cost can exceed 25

Requirement: Golden Armoury, Jounin Rank

Ranks:
Cost: -1

 

Arai Tsukideta | 粗い突き出た | Coarse Jutting
The creation of weapons made with Golden Webbing is a process no human blacksmith could ever hope to replicate. Thousands of erratically positioned micro-hooks jut from the surface in random directions, creating a deadly sharp surface not unlike shark skin, but the truly insidious nature of these tools is how the hooks latch into muscle upon insertion, meaning any hoping to remove these weapons are sure to find severe internal trauma and bleeding their reward as the hooks shred muscle from the inside out.
Effect: Attacks with 'Golden Webbing Weapons' gain 'Bleeding; x' for one (1) turn. The value of x is equal to their Chakra cost divided by 5, rounded up. 
Requirement: Golden Armoury
Cost: -1


Chishi Tsukideta | 致死突き出た | Deadly Jutting
Most Tsuchigumo build up their golden weapons to be covered in vicious, serrated barbs which dig into flesh and rend it on both the way in and the way out. Others, however, find a different means of utilising their weapons. By consuming venomous spiders en masse, the Tsuchigumo can slowly build up high levels of toxins in their saliva. In doing so, their golden weapons attain a faint glossy sheen, as porous holes in their creation cause concentrated toxic compounds to leek out, infecting the wounds of those struck and causing agonising pain and a slow, unenviable death.
Effect: The skill 'Coarse Jutting' has no effects once this skill is taken. Attacks with 'Golden Webbing Weapons' gain 'Poison: 2x' for one (1) turn. The value of x is equal to their Chakra cost divided by 5, rounded up. 
Requirement: Coarse Jutting, Jounin Rank
Cost: -1

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Tsuchigumo Clan Skills
 

Webbing Forger
An arachnid weapon user, with practice, learns to mold and harden their golden webbing weaponry with the efficiency of a master forger. When it hardens, not only does it have the tensile strength of regular steel weaponry, it also is able to repel a number of attacks with it.
Golden Webbing Small Weapons deal an additional 1 base damage per ninja rank for each rank in this skill.

Ranks: 5
Cost: -1

 

Tapestry Agility
Tsuchigumo shinobi, having spun webbing all of their lives, are able to maneuver on their silken tapestries better than on the ground itself. The vibrations of those on the webbing grants them exceptional knowledge of their opponent's movements, allowing for them to escape incoming attacks as if they were telegraphed. 
User is immune to the effects of the terrain 'Golden Webbing' and gain +10% Evasion in that terrain. While the terrain is 'Golden Webbing', all characters with this skills are considered to have a Heightened Sense for effects that reference such things.

Requirement: 10 post Chuunin Training done within the given terrain.

Cost: -2

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Tsuchigumo Clan Ninjutsu 

These techniques are considered 'General Use' for Tsuchigumo characters, and do not require permission to take for your character.

 

-GENNIN-

 

Kinkane | Gold Bell | 金鐘

Type: Ninjutsu [Golden Webbing | Hijutsu: Tsuchigumo]

Rank: Gennin

Cost: 40 Chakra

Damage: 10
Effects: Impaired Hearing [2]
Description: The user creates a hollow ball of golden webbing with carefully designed proportions, that they then hurl towards the opponent, aiming for any solid part of their opponent's attire, especially metals. On impact, the ball cracks, but as it does so it releases a single, keening note like the ringing of a great bell, which at such close range can be quite painful for the ears of those affected.

Points: 2

 

Asakin | Pale Gold | 浅金

Type: Ninjutsu [Golden Webbing | Set Trap | Hijutsu: Tsuchigumo]

Rank: Gennin 

Cost: 40 Chakra

Damage: 15

Effects: Prone [1]
Description: The user creates a small ball of lighter than normal golden webbing, which they stretch and attach to a surface. When the adhesive runs out, it rockets forward like catapult, and thin tracer lines spat by the user guide it directly into the target's head. The initial impact isn't too painful, but the sudden surprise impact can easily knock even the sturdiest opponent to the ground, leaving them open to a nasty follow up. 

Points: 2

 

Kiseikin | Parasitic Gold | 寄生金

Type: Ninjutsu [Golden Webbing | Hijutsu: Tsuchigumo]

Rank: Gennin
Cost: 60

Damage: 10

Effects: Vulnerable [1]

Description: Spitting a handful of tiny barbs of golden webbing at the opponent, this technique seems like a simple ranged attack. Insidiously though, specially crafted grooves in the barbs causes them to twist like a drill as they harden, allowing them to burrow into the flesh of the opponent once they hit. The pain this causes is intense, and can stop the unfortunate victim from mounting an efficient defence as they dedicate their time to pulling the cruel barbs out of their body before they dig too deep.

Points: 3

 

Kinboshi no Hikari | Venusian Light | 金星の光

Type: Ninjutsu [Golden Webbing | Hijutsu: Tsuchigumo]

Rank: Gennin

Cost: 60 Chakra

Damage: 10

Effects: Blinded [1]
Description: Suspending a ball of golden webbing in the air with regular webs, the Tsuchigumo can create a vicious aerial attack that splits along carefully made fractures, raining jagged pieces of golden webbing down on the foe. These sharp pieces sit around the foe, a few may strike them, but the real purpose of this technique is hidden in the special enzymes built into this webbing. They are bright and reflecting, shining dazzling lights in countless directions that can distract or even blind unfortunate opponents. 

Points: 3

 

Kanazuchi | Golden Mace | 金槌

Type: Ninjutsu [Golden Webbing | Hijutsu: Tsuchigumo]

Rank: Gennin

Cost: 70 Chakra

Damage: 10

Effects: Scorched [2]

Description: A technique wherein a heavy ball of golden webbing is created in the lower limbs of a Tsuchigumo. That ball is incredibly dense, and at close range it functions like a brutal mace or hammer, dealing painful bludgeoning blows which leave the opponent bruised and battered, more susceptible to follow up strikes.

Points: 4

 

Kinhada | Golden Skin | 金肌

Type: Ninjutsu [Golden Webbing | Hijutsu: Tsuchigumo ]

Rank: Gennin
Cost: 65
Damage: 5

Effects: Gain +60 Defence for one turn after the attack (regardless of if the attack succeeds). 

Description: Mature, powerful Tsuchigumo can craft golden webbing with their sweat, crafting a powerful armour reflexively when attacked. The younger members of the clan have to instead spit on themselves, meaning their efforts are often less effective. The left over webbing, however, can easily be flung from the body to create a simple projectile that deals a small amount of damage.

Points: 4

 

 

Hidden Web | Hisonsu | 潜ん巣
Type: Ninjutsu [Golden Webbing | Set Trap]
Rank: Gennin
Cost: 10 Chakra
Damage: 10
Description: The user creates a small ball of golden webbing, then creates a net of regular web from which to pull it back, holding all the tension in with a single thread. When that thread is broken, the ball is launched at high speeds for moderate impact.
Points: 1

 

Earplugs | Mimisen | 耳栓
Type: Ninjutsu [Golden Webbing]
Rank: Gennin
Cost: 40 Chakra
Damage: 10
Effect: Deafened [1]
Description: The user gets close to their opponent and claps either side of their head, lodging quick drying golden web into their ears. Their small size means they break down easily enough, but its still an unpleasant experience to undergo and can cause temporary loss of hearing from damage to the eardrums or the plugs themselves.
Points: 2

 

Gold Sludge | Kinode | 金汚泥
Type: Ninjutsu [Golden Webbing]
Rank: Gennin
Cost: 60 Chakra
Damage: 10
Effect: Shackled; Paired Leg [1]
Description: The user vomits forth a huge wad of golden webbing at close range, which falls to the ground and hardens rapidly. An opponent caught in the trap will quickly find their feet fastened to the ground by the rapidly hardening webbing they unwittingly stumbled in to.
Points: 3

 

Kintsuba | Gold Spit | 金唾
Type: Ninjutsu [Golden Webbing]
Rank: Gennin
Cost: 5 Chakra
Damage: 5
Description: A simple technique used by young Tsuchigumo warriors, learned before they understand how to shape their golden webbing into weapon constructs. By forming the thick mucus in their mouth and chewing it into a semi-hard globule, they can create a disgusting if largely ineffective technique with which to punish their opponents.
Points: 1

 

Kinba | Gold Bomb | 金爆
Type: Ninjutsu [Golden Webbing]
Rank: Gennin
Cost: 20 Chakra
Damage: 20
Description: The user creates a heavy ball of condensed golden webbing in their mouths, which they connect a thread of normal web to in order to create a flail. Throwing it forth with all their might, after imbuing it which chakra, the orb explodes on impact, causing agonising shrapnel wounds.
Points: 1

 

Kinshi | Gold Thread | 金糸
Type: Ninjutsu [Golden Webbing]
Rank: Gennin
Cost: 40 Chakra
Damage: 10
Effect: Opening [Gold Bomb]
Description: With this technique, the user can spit forth a long, elastic strand of semi-hardened golden web, that slowly draws increasingly taut as the moments pass. If this strike is successful, a secondary attack can be attached to the end of the thread still held in their mouths, giving the follow up assault devastating accuracy.
Points: 2

 

-CHUUNIN-

 

Attōsuru!| Overwhelm! | 圧倒する!

Type: Ninjutsu [Golden Webbing]
Rank: Chuunin
Cost: 40 Chakra
Damage: 10 per strike
Effects: This attack has 5 strikes.
Manipulating a mouthful of golden webbing, the user creates a hail of needles that can be spat out at once. This creates a truly horrifying barrage of attacks, against which there are little to no defences.
Points: 2

 

Kinyari| Gold Spear | 金槍

Type: Ninjutsu [Golden Webbing]
Rank: Chuunin
Cost: 99 Chakra
Damage: 80
Effects: Weakened [1]
The user creates a metre long spear of golden webbing which hardens rapidly. Small barbs in the spear's construction cause it to shred the muscle it impacts with, causing great discomfort and inability to act when the spear is removed.
Points: 4

 

Kinnodo| Gold Maw | 金のど

Type: Ninjutsu [Golden Webbing]
Rank: Chuunin
Cost: 108 Chakra
Damage: 10
Effects: Shackled; Paired Legs [2]
This complicated technique casts down to wide lines of jagged blades of golden webbing, connected by a thin line of gold thread. By pulling that line, the blades rise up together like a bear trap, slamming into the unfortunate target's legs while additional spikes slam down into the ground, pinning them in place for further punishment.
Points: 4

Edited by Princess
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Tsuchigumo Clan Rules

 

There can be, at any given time, four active PCs in the Tsuchigumo clan. The current members are:

1] Tsuchigumo Kumono

2] Tsuchigumo Himiko and Kimiko

3] Tsuchigumo Seiko

4] OPEN

 

Additionally, Tsuchigumo characters must all originate in Otogakure. Tsuchigumo characters outside of Otogakure are hated by the clan and will be hunted down at the earliest opportunity. 

Female Tsuchigumo are rare, and creating one requires special permission. If you wish to make one, please contact @Princess to work out the details.

Edited by Princess
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