Warr Posted December 5, 2007 Posted December 5, 2007 (edited) Hone Okori (Bone Genesis) Description: Gifted by some force long forgotten, the Kaguya are capable of removing bones from their body and regenerating them by force of will and use of chakra. This miraculous gift allows for such movements as using their own bones as weapons and growing them back, but also giving them an powerful rate of healing, their cells reproduce far quicker, and they are capable of using this to to even restore bones which they have removed. The origins of this ability have never been confirmed as divine gift, hellish curse, or simple mutation. Requirements for Ranks: 1-Membership of the Kaguya; 2-Level 15; 3-Chuunin; 4-Jounin. While Hone Okori is active, all advanced regeneration skills are nulled. Ranks do not stack. Rank 1- Hone Okori's first rank allows for Kaguya to remove small, round bones from their bodies, and also gives a very high regeneration rate, which is why they can even remove their bones. Health is regenerated at 1/25th the total HP of a Kaguya a turn. To use this ability, it must be activated, and while active, Hone Okori takes 2.5% of the user's total chakra. Bones removed from the body are not replaced for 10 turns. -2 Rank 2- Hone Okori's second rank allows for Kaguya to remove medium sized bones and longer small bones from their bodies, and gives a higher regeneration rate than its previous rank, which is why the Kaguya are capable of removing such bones. Health is regenerated at 1/20th the total HP of the Kaguya a turn. To use this ability, it must be activated, and while active, Hone Okori takes 2.5% of the User's total Chakra. Bones removed from the body are not replaced for 4 turns. -2 Rank 3- Hone Okori's third rank allows for Kaguya to remove complex bones from their body, and gives a higher regeneration rank than its previous rank, which is why the Kaguya are capable of removing such bones. Health is regenerated at 1/15th the total HP of the Kaguya a turn. To use this ability, it must be activated, and while active, Hone Okori takes 5% of the User's total Chakra. Bones removed from the body are not replaced for 2 turn. -3 Rank 4- Hone Okori's fourth rank allows for Kaguya to remove multiple complex bones from their body, and gives a higher regeneration rank than it's previous rank, this is why the Kaguya are capable of removing such bones. Health is regenerated at a 1/10th the total HP of the Kaguya a turn. To use this ability, it must be activated, and while active, Hone Okori takes 5% of the User's total chakra. Bones removed from the body are replaced within the same turn. -4 Edited December 5, 2007 by Warr
Taiki Posted December 5, 2007 Posted December 5, 2007 (edited) I'm no mod, but 10 turns for a bone to regenerate? That's an awful long time. I mean, I've hardly seen any battles that even LAST that long. On top of that, if someone is removing complex bones from their body, (I assume things like spinal cord, leg bones, shoulder joints, entire hands, etc.) wouldn't it be rather difficult for them to do anything? It doesn't make sense that they could continue fighting while trying to regenerate an entire hand skeletal structure, nor does it really make sense that it would take the same amount of time for an arm to regenerate as it would a finger joint. EDIT: Went and looked at the original bloodline. This pretty much takes both bloodline abilities and combines them into one, but instead of COPYING the bones, the way this is worded, you use a person's actual skeleton. If your intention was more in the duplication of said bones, my apologies, but that's not the way I read it. Edited December 5, 2007 by Taiki
Warr Posted December 5, 2007 Author Posted December 5, 2007 It's not too long, because in the end, they're genin, first gaining control of their ability, and not only that, but the only time a battle takes so little time is if people are extreme stackers. =x
Taiki Posted December 5, 2007 Posted December 5, 2007 (edited) I like it now ^.^ The thing was, you didn't have the other ranks with turn limiters on them, so a Jounin took the same amount of time to shoot a finger at someone as a gennin, that was my big thing. You know the drill: 'Ranks do not stack', all that jazz. Bonerific!!! ...sorry, I really wanted to say that >.< Edited December 5, 2007 by Taiki
Anima Posted December 5, 2007 Posted December 5, 2007 Still a slight problem as someone removes their spine, fingers, ect. to be used as a weapon, how will they stand, grab, walk, ect. if it takes 2 turns to regenrate the bone.
Eechi-go Posted December 5, 2007 Posted December 5, 2007 I do believe that for the next two ranks, it takes too long to regrow the bones. Lets face it, battles usually don't last 8 turns unless both people are not stackers (rare on NA). Also, a battle almost NEVER is able to go 16 turns, which means they'll be able to regenerate their bones, what, once a battle? I don't think so, I believe you should lower Rank 2 to something like 7-6. I mean, once a battle they get to regenerate a single bone? I find that a bit rediculous, due to the fact that they will almost never be able to grow more then one bone a battle.
Taiki Posted December 5, 2007 Posted December 5, 2007 (edited) Hooking on with Anima, I forgot all about that portion. Since the Kazuya can manipulate bone shape, couldn't they merely thin out their other bones to make up for the ones missing until they regenerate? EDIT: Made it a lot cleaner. Edited December 5, 2007 by Taiki
Warr Posted December 5, 2007 Author Posted December 5, 2007 That's basically what Kimimaro did, and yes, they can, but they can't use that attack to use the same bone again soon.
Azure Posted December 5, 2007 Posted December 5, 2007 What Anima started on is a valid point. For the bones to be regrown, there must be a negative effect on the body. Like removing a leg, the character suffers to 'Bound [Leg]', for example.
Taiki Posted December 5, 2007 Posted December 5, 2007 (edited) That was my thought, but if they can merely twist and manipulate their skeleton to temporarily take over while their leg bone (in this case) regrows, would they really suffer any side effect at all? The way Kinamoro did it, he pushed the bone out with the skeleton that came in to replace the old bone temporarily, thus there was no break in where his bones were, and he could completely support himself as if nothing had changed. Edited December 5, 2007 by Taiki
Warr Posted December 5, 2007 Author Posted December 5, 2007 What Anima started on is a valid point. For the bones to be regrown, there must be a negative effect on the body. Like removing a leg, the character suffers to 'Bound [Leg]', for example. *Points to Taiki's remark*
Azure Posted December 5, 2007 Posted December 5, 2007 I would like to see at least the last two ranks be raised 1 skill point each, because not only does it combine the bloodline skills of the previous bloodline, but health regen in itself is very powerful.
Eechi-go Posted December 6, 2007 Posted December 6, 2007 Well, all demands seem to have been met, and my requests have been satisfied, so... Approved.