Warr Posted July 6, 2010 Posted July 6, 2010 Starting Cash: 620$ :: Purchases: Rank 1 Soldier Pillx2 [100$] Flashbang (Level 1)x1 [50$] Rank 1 Explosive Scroll x 5 [45$] Takashuri Uramuki's Backpack (Shown below) [100$] [295$] [236$ after 20% discount Merchant Rank 4] [384$ Remaining] Takashuri Uramuki's BackpackA slick, slender backpack that looks to be of the newest style. While it's cool shine stands out and makes the tangerine, beige and gray backpack stand out ever so slightly, it is varied and has a varied amount of pockets, one which is sealed to hold water bottles or canteens in, pockets with dozens of holes to allow air to enter, as well as straps within the larger two pockets, and the outside, to allow for storage of pointed objects, such as kunai, swords, and other weapons, without ripping the pockets in half. +10 Equipment Slots Cost: 100$ Quote
Warr Posted September 18, 2011 Author Posted September 18, 2011 Buying: Deisa no Inu: Dog of Mud and Sand Weapon Type: Shovel Size: Medium Level: 10 Attributes: Notarejini, Clakclakclak, True Digger Description: It is a relic of a long gone day, this rusted shovel. Once the weapon of a shinobi-nin of Sunagakure's earliest era, it has been lost in the dirt like so much trash. With a patina of rust about its spade shaped blade, and a rough and scratching surface against its pole, it seems to be the last thing one could consider a shinobi's weapon. The last thing one would consider a shinobi's weapon. But the wielders before left their imprint upon it, and it's constant companionship turned what was perhaps an exceptional shovel with a little enchantments upon it into something magical. And dirty. Mostly dirty. It has a barking dog inscribed upon it's poles midsection. Cost: 230$ Indestructible- Your weapon has been finely crafted of the most resilient materials available. Even if wounded in battle, it can easily be repaired for use again without any knowledge of blacksmithing. Effect: If an effect would 'destroy' this equipment, that equipment is instead rendered unusable for the remainder of the battle, after which it may be used normally. Cost: 50$ Notarejini- Deisa no Inu is a peculiar weapon beyond simply being a shovel. Like a loyal dog thrown to the side, it festered and thought it was going to die a dog's death, on the side of a road in a ditch. But it was not to be, and a new master found it before it could find the will to finally sleep. Takashuri Uramuki, the Prince of Wind Country, a boy as lost as the shovel. A boy with the urge to take care of it and return it to its former glory. Effect: Deisa no Inu was saved from its status as being doomed to Notarejini, and with every level that its owner gains with it in his possession, it becomes closer to its former glory. For every level the user gains after obtaining this weapon, increase the user's taijutsu [for techniques and weapon attacks with this shovel] 10 per level up to +800 to Taijutsu. Before the bonus is gained, the user must spend 40$ per each level [and 150 words] to role play repairing and the shovel and training with it. These stat additions are lost until the user regains the shovel, if the blade is transferred from one user to another, as they represented a combined sum of the user's mastering of the shovel, the shovels attunement with the master, and the shovel's returning to its own form through the latent chakra of its user. Cost: 100$ Clakclakclak- The unassuming shovel, Deisa no Inu, has spent centuries under the sands of wind country. It has been pushed miles and touched by dozens of particles of that sandy force. And so it has become closer to oneness with the sands, allowing its user to fill this supreme oneness as well, and to hear and see unimpaired so long as there is sand beneath their feet or in the air. Effect: Whenever the battlefield's terrain is 'thick mud', 'sandstorm', or 'sand' the user cannot be rendered Blind, Impaired Vision, Deafened, or Impaired hearing by any technique or climate effect by a ninja of equal or lesser rank. For every rank below sennin the user has while this effect is active, they have a 10% fail chance to dodge. [so Gennin get a 30% fail chance to dodge, before they even roll to dodge, chuunin get 20%, etc etc.] Cost: $180 True Digger- Even in its well worn state, Deisa No Inu is an exceptional shovel, and as such is a grand tool against sand and earth. Effect: Deal an extra 5 damage to sand constructed defenses [including sand armor] and earth constructed defenses per 20 levels the user has. Cost: $100 660$/100 times 40=396$ 484$-396$=88$ remaining. Quote
Warr Posted October 10, 2011 Author Posted October 10, 2011 A little bit of buying, a little bit of selling, etc. Further, I took the skill 'Inheritance' [i have Peace's permission], and this is the spending session which I'm using the 1000$ it provides me to gain an item or items, etc, and not have to pay for them. For Reference, Uramuki has 10 Ranks of 'Merchant'. 571$ Selling 28 Senbon Needles to K_Mitsuhide's Taisuke for 14$. 571$+14$=585$ Selling 12 Shuriken back to the store for 15$. [12 times 5=60$, divided by 4 as per Standard Issue = 15$] 585$+15$=600$ For Deisa no Inu: Buying 10 Weapon Levels To Bring Deisa no Inu to level 20=300$/2=150$. Buying 20 Ranks of Elemental Attunement (Sand) for Deisa no Inu. 20x10=200$/2=100$ Buying 20 Ranks of Elemental Attunement (Wind) for Deisa no Inu. 20x10$=100$/2=100$. =350$ Uramuki's Lucky Tangerine Hoodie Armor Kind: Hooded Jacket/Hooded Sweater Body Placement: Torso Attributes: + 360 Defense + 6 Item slots Description: A tangerine colored hoodie-jacket which is zip up and which is made with fine chakra-weave thread. It is as durable as some armor, and more importantly to Uramuki, keeps him warm on cold days and cool on hot days. It's one of the first things he bought for himself [though his father footed a sizable portion of the bill as a '16th Birthday Present', but it has plenty of room for items and supplies on top of its extremely durable frame, so Uramuki loves it. Cost: $1500 $1500/2=750$ 350$+750$=1100$ Buying 5 2 Pound Bags of Gummi Squids. Gummi Squids Item Slots Taken: 1 per pound. Effect: Restore the User's Chakra, Stamina, and HP by 5 points each, after a handful of gummi squids have been eaten. Eating a handful of gummi squids takes 1 set-up phase to accomplish. No more than 2 handfuls may be eaten in a singular set-up phase. Description: A favorite of many children, the origins of the candy known as 'Gummi Squids', are long lost, multiple companies making them and each claiming to be the original. Regardless of the brand of Gummi Squid, they all taste the same, something akin to a bite of sweetened fruit juice. Green-yellow worms are lemon-line, orange-red are cherry, clear yellow are pineapple. Occasionally other flavors are seen, but rarely. While the fruit juice gives a bit of refreshment from the fruit juice taste, an once rare plant used to sweeten the candy while being made actually boosts a person's metabolism and makes them heal a bit. Because of their high demand, they can be a bit expensive. But better quality than cheapness, neh? The most famous brand of Gummi Squids (Culu & Hulu Brand Gummi Squids) have a set of cartoon octopuses and squids gracing it's packaging, 'Culu' and 'Hulu' being the main gummi squids featured. Cost: 15$ per half-pound bag, which has 2 handfuls. 30$ per 1 pound bag, which has 4 handfuls. 60$ per 2 pound bag, which has 8 handfuls. 10x60$=300$/2=150$ 150$+1100$=1250$ I'm going to just go ahead and add on another 10 Item Slots for Uramuki's Lucky Hoodie, too. 100$/2=50$. 1300$-1000$ [From Inheritance]=300$ 600$-300$=300$ remaining. 300$-14$=286$ [until K_Mitsuhide Confirms he bought the 28 Senbon from me] Quote
K Mitsuhide Posted October 12, 2011 Posted October 12, 2011 I confirm purchase of senbon needles for $14. Quote