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Hazy Problems

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Posted (edited)

Name: Mollasses Burst

Type: Genjutsu [Trap; Dynamic]

Rank: Gennin

Requirements: Mollasses, at least Oboro Bunshin no Jutsu in effect

Cost: 40/use

Damage: N/A

Effect: -60 Speed/Oboro 1 turn (multi-hit rules where applicable), cannot regenerate the Oboro Bunshin

Description: When dissolved, the Oboro Bunshin becomes a brown ooze resembling mollasses and 'coats' the one that destroyed it in a substance that hinders movement.

Conditions:

-Must have used "Backlash" this Response Phase

-Cannot be used more than (# Oboro destroyed - # Oboro traps used this turn)

-Used in the Setup Phase

JP: 2

Name: Hazy Sacrifice

Type: Ninjutsu

Rank: Chuunin

Requirements: Any Bunshin/Clone Jutsu in effect

Cost: 64, upkeep 48 (max of 4 upkeep)

Damage: See Below

Effect: +80 Evasion to user; If an enemy uses any Nin/Tai, they destroy a clone even if they hit; May be used as a stance in the Setup Phase

Description: One or more of the clones/replications that the user of this jutsu possesses place themselves in front of him/her and mimic the movments perfectly to create displacement and allow the nin a greater response time. Unfortunately, this clone/replication becomes lost if the enemy attacks in this formation.

JP: 3

Name: Abrupt Haze

Type: Genjutsu [Trap; Dynamic]

Rank: Chuunin

Cost: 39

Damage: 5 (GHOST)

Effect: Fazed and Distracted 1 turn

Description: When the Oboro Bunshin in question is struck, it erupts into a blur of distorted color and sound that wash over its destructor's mind briefly and cause him/her to be disoriented for a moment.

Conditions:

-Must be used within one turn of an Oboro Bunshin being destroyed

-The Oboro Bunshin may not be regenerated

-At least one Oboro Bunshin must be destroyed and not have already had a trap related to it used.

-May only be used once/turn

JP: 2

Edited by PhantasyIV
Posted
Name: Mollasses Burst

Type: Genjutsu [Trap; Dynamic]

Rank: Gennin

Requirements: Mollasses, at least Oboro Bunshin no Jutsu in effect

Cost: 40/use

Damage: N/A

Effect: -60 Speed/Oboro 1 turn (multi-hit rules where applicable), cannot regenerate the Oboro Bunshin

Description: When dissolved, the Oboro Bunshin becomes a brown ooze resembling mollasses and 'coats' the one that destroyed it in a substance that hinders movement.

Conditions:

-Must have used "Backlash" this Response Phase

-Cannot be used more than (# Oboro destroyed - # Oboro traps used this response)

-Used in the Response Phase

JP: 2

If it has to be used after Backlash, then make it used in the setup phase. One jutsu per phase. Backlash also says you skip your main phase, right?

Name: Hazy Sacrifice

Type: Genjutsu

Rank: Chuunin

Requirements: Any Bunshin/Clone Jutsu in effect

Cost: 40

Damage: See Below

Effect: +80 Evasion to user 1 turn; If an enemy uses any Nin/Tai, they destroy a clone even if they hit.

Description: One or more of the clones/replications that the user of this jutsu possesses place themselves in front of him/her and mimic the movments perfectly to create displacement and allow the nin a greater response time. Unfortunately, this clone/replication becomes lost if the enemy attacks in this formation.

JP: 2

Wait, so the clone disappears after one turn, correct?

Name: Abrupt Haze

Type: Genjutsu [Trap; Dynamic]

Rank: Chuunin

Cost: 39/use

Damage: 5 (GHOST)/use

Effect: Fazed and Distracted 1 turn

Description: When the Oboro Bunshin in question is struck, it erupts into a blur of distorted color and sound that wash over its destructor's mind briefly and cause him/her to be disoriented for a moment.

Conditions:

-Must be used in a Response Phase where an Oboro Bunshin is destroyed

-The Oboro Bunshin may not be regenerated

-Cannot use more times than destroyed Oboro Bunshins minus Oboro-based Traps already used

JP: 2

Does Fazed/Distracted stack? If so No more than 3 turns.

Posted (edited)

A: Edited. Backlash restricts offensive action in the main phase only.

B: Think under the principle of the elemental clones. It just puts itself between an attacker and its creator. Since it's only a Genjutsu, I used the above edition.

C: Changed to be used 1/turn

Edited by PhantasyIV
Posted
Name: Mollasses Burst

Type: Genjutsu [Trap; Dynamic]

Rank: Gennin

Requirements: Mollasses, at least Oboro Bunshin no Jutsu in effect

Cost: 40/use

Damage: N/A

Effect: -60 Speed/Oboro 1 turn (multi-hit rules where applicable), cannot regenerate the Oboro Bunshin

Description: When dissolved, the Oboro Bunshin becomes a brown ooze resembling mollasses and 'coats' the one that destroyed it in a substance that hinders movement.

Conditions:

-Must have used "Backlash" this Response Phase

-Cannot be used more than (# Oboro destroyed - # Oboro traps used this response)

-Used in the Setup Phase

JP: 2

Needs to say '(# Oboro destroyed - # Oboro traps used this turn)'

Name: Hazy Sacrifice

Type: Genjutsu

Rank: Chuunin

Requirements: Any Bunshin/Clone Jutsu in effect

Cost: 40

Damage: See Below

Effect: +80 Evasion to user 1 turn; If an enemy uses any Nin/Tai, they destroy a clone even if they hit.

Description: One or more of the clones/replications that the user of this jutsu possesses place themselves in front of him/her and mimic the movments perfectly to create displacement and allow the nin a greater response time. Unfortunately, this clone/replication becomes lost if the enemy attacks in this formation.

JP: 2

Well, it says +80 for one turn, so i guess the clone disappears after the one turn as it does nothing D:

Name: Abrupt Haze

Type: Genjutsu [Trap; Dynamic]

Rank: Chuunin

Cost: 39/use

Damage: 5 (GHOST)/use

Effect: Fazed and Distracted 1 turn

Description: When the Oboro Bunshin in question is struck, it erupts into a blur of distorted color and sound that wash over its destructor's mind briefly and cause him/her to be disoriented for a moment.

Conditions:

-Must be used in a Response Phase where an Oboro Bunshin is destroyed

-The Oboro Bunshin may not be regenerated

-Cannot use more times than destroyed Oboro Bunshins minus Oboro-based Traps already used

-May only be used once/turn

JP: 2

-Cannot use more times than destroyed Oboro Bunshins minus Oboro-based Traps already used

-May only be used once/turn

Confliction

Posted (edited)

A: Changed

B: It only dissappears if a non-Genjutsu action is used on the user.

C: Changes made for clarification

Edited by PhantasyIV
Posted

Upkeep is a good idea :D. I was just making this a typical stat boost jutsu with an unfortunate side effect.

Posted

Ah, I missed that note. Tell you what: Ninjutsu it is. Math changed to reflect. I also changed the effect to have it listed as a stance. I think that's fair.

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