PhantasyIV Posted October 30, 2006 Posted October 30, 2006 (edited) Name: Mollasses Burst Type: Genjutsu [Trap; Dynamic] Rank: Gennin Requirements: Mollasses, at least Oboro Bunshin no Jutsu in effect Cost: 40/use Damage: N/A Effect: -60 Speed/Oboro 1 turn (multi-hit rules where applicable), cannot regenerate the Oboro Bunshin Description: When dissolved, the Oboro Bunshin becomes a brown ooze resembling mollasses and 'coats' the one that destroyed it in a substance that hinders movement. Conditions: -Must have used "Backlash" this Response Phase -Cannot be used more than (# Oboro destroyed - # Oboro traps used this turn) -Used in the Setup Phase JP: 2 Name: Hazy Sacrifice Type: Ninjutsu Rank: Chuunin Requirements: Any Bunshin/Clone Jutsu in effect Cost: 64, upkeep 48 (max of 4 upkeep) Damage: See Below Effect: +80 Evasion to user; If an enemy uses any Nin/Tai, they destroy a clone even if they hit; May be used as a stance in the Setup Phase Description: One or more of the clones/replications that the user of this jutsu possesses place themselves in front of him/her and mimic the movments perfectly to create displacement and allow the nin a greater response time. Unfortunately, this clone/replication becomes lost if the enemy attacks in this formation. JP: 3 Name: Abrupt Haze Type: Genjutsu [Trap; Dynamic] Rank: Chuunin Cost: 39 Damage: 5 (GHOST) Effect: Fazed and Distracted 1 turn Description: When the Oboro Bunshin in question is struck, it erupts into a blur of distorted color and sound that wash over its destructor's mind briefly and cause him/her to be disoriented for a moment. Conditions: -Must be used within one turn of an Oboro Bunshin being destroyed -The Oboro Bunshin may not be regenerated -At least one Oboro Bunshin must be destroyed and not have already had a trap related to it used. -May only be used once/turn JP: 2 Edited November 1, 2006 by PhantasyIV
cntrstrk14 Posted November 1, 2006 Posted November 1, 2006 Name: Mollasses BurstType: Genjutsu [Trap; Dynamic] Rank: Gennin Requirements: Mollasses, at least Oboro Bunshin no Jutsu in effect Cost: 40/use Damage: N/A Effect: -60 Speed/Oboro 1 turn (multi-hit rules where applicable), cannot regenerate the Oboro Bunshin Description: When dissolved, the Oboro Bunshin becomes a brown ooze resembling mollasses and 'coats' the one that destroyed it in a substance that hinders movement. Conditions: -Must have used "Backlash" this Response Phase -Cannot be used more than (# Oboro destroyed - # Oboro traps used this response) -Used in the Response Phase JP: 2 If it has to be used after Backlash, then make it used in the setup phase. One jutsu per phase. Backlash also says you skip your main phase, right? Name: Hazy Sacrifice Type: Genjutsu Rank: Chuunin Requirements: Any Bunshin/Clone Jutsu in effect Cost: 40 Damage: See Below Effect: +80 Evasion to user 1 turn; If an enemy uses any Nin/Tai, they destroy a clone even if they hit. Description: One or more of the clones/replications that the user of this jutsu possesses place themselves in front of him/her and mimic the movments perfectly to create displacement and allow the nin a greater response time. Unfortunately, this clone/replication becomes lost if the enemy attacks in this formation. JP: 2 Wait, so the clone disappears after one turn, correct? Name: Abrupt Haze Type: Genjutsu [Trap; Dynamic] Rank: Chuunin Cost: 39/use Damage: 5 (GHOST)/use Effect: Fazed and Distracted 1 turn Description: When the Oboro Bunshin in question is struck, it erupts into a blur of distorted color and sound that wash over its destructor's mind briefly and cause him/her to be disoriented for a moment. Conditions: -Must be used in a Response Phase where an Oboro Bunshin is destroyed -The Oboro Bunshin may not be regenerated -Cannot use more times than destroyed Oboro Bunshins minus Oboro-based Traps already used JP: 2 Does Fazed/Distracted stack? If so No more than 3 turns.
PhantasyIV Posted November 1, 2006 Author Posted November 1, 2006 (edited) A: Edited. Backlash restricts offensive action in the main phase only. B: Think under the principle of the elemental clones. It just puts itself between an attacker and its creator. Since it's only a Genjutsu, I used the above edition. C: Changed to be used 1/turn Edited November 1, 2006 by PhantasyIV
cntrstrk14 Posted November 1, 2006 Posted November 1, 2006 Name: Mollasses BurstType: Genjutsu [Trap; Dynamic] Rank: Gennin Requirements: Mollasses, at least Oboro Bunshin no Jutsu in effect Cost: 40/use Damage: N/A Effect: -60 Speed/Oboro 1 turn (multi-hit rules where applicable), cannot regenerate the Oboro Bunshin Description: When dissolved, the Oboro Bunshin becomes a brown ooze resembling mollasses and 'coats' the one that destroyed it in a substance that hinders movement. Conditions: -Must have used "Backlash" this Response Phase -Cannot be used more than (# Oboro destroyed - # Oboro traps used this response) -Used in the Setup Phase JP: 2 Needs to say '(# Oboro destroyed - # Oboro traps used this turn)' Name: Hazy Sacrifice Type: Genjutsu Rank: Chuunin Requirements: Any Bunshin/Clone Jutsu in effect Cost: 40 Damage: See Below Effect: +80 Evasion to user 1 turn; If an enemy uses any Nin/Tai, they destroy a clone even if they hit. Description: One or more of the clones/replications that the user of this jutsu possesses place themselves in front of him/her and mimic the movments perfectly to create displacement and allow the nin a greater response time. Unfortunately, this clone/replication becomes lost if the enemy attacks in this formation. JP: 2 Well, it says +80 for one turn, so i guess the clone disappears after the one turn as it does nothing D: Name: Abrupt Haze Type: Genjutsu [Trap; Dynamic] Rank: Chuunin Cost: 39/use Damage: 5 (GHOST)/use Effect: Fazed and Distracted 1 turn Description: When the Oboro Bunshin in question is struck, it erupts into a blur of distorted color and sound that wash over its destructor's mind briefly and cause him/her to be disoriented for a moment. Conditions: -Must be used in a Response Phase where an Oboro Bunshin is destroyed -The Oboro Bunshin may not be regenerated -Cannot use more times than destroyed Oboro Bunshins minus Oboro-based Traps already used -May only be used once/turn JP: 2 -Cannot use more times than destroyed Oboro Bunshins minus Oboro-based Traps already used -May only be used once/turn Confliction
PhantasyIV Posted November 1, 2006 Author Posted November 1, 2006 (edited) A: Changed B: It only dissappears if a non-Genjutsu action is used on the user. C: Changes made for clarification Edited November 1, 2006 by PhantasyIV
cntrstrk14 Posted November 1, 2006 Posted November 1, 2006 2.) So you keep the +80 evasion until you are hit with an attack? If so it needs to cost more for each turn, with a max amount of turns.
PhantasyIV Posted November 1, 2006 Author Posted November 1, 2006 Upkeep is a good idea . I was just making this a typical stat boost jutsu with an unfortunate side effect.
cntrstrk14 Posted November 1, 2006 Posted November 1, 2006 you should remove the '1 turn' thing then. Actually, now that I am reading this. it SHOULD be a ninjutsu...
cntrstrk14 Posted November 1, 2006 Posted November 1, 2006 I editted. This should be a ninjutsu or taijutsu, and probably used by the clone, not the user.
PhantasyIV Posted November 1, 2006 Author Posted November 1, 2006 Ah, I missed that note. Tell you what: Ninjutsu it is. Math changed to reflect. I also changed the effect to have it listed as a stance. I think that's fair.