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Terrick Sukrai

Kusa Nin
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Terrick Sukrai last won the day on January 24 2013

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About Terrick Sukrai

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    Mentor
  • Birthday 05/19/1983

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    Jounin

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    Male
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    You're standing on me doofus!!!

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    stuwar130

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  1. Skill Name: Jigen-Ryu (School of Construction of Character) Bloodline: Shimazu clan Description: This is the fighting style of the Shimazu clan, utilizing the rage and frustration the members of the clan feels as a focus for martial prowess. The samurai will charge headlong at his enemy, disregarding his own wounds in an effort to destroy his chosen foe. Effect: The samurai may inflict the "Enraged" status on himself at anytime, as well as turn it off at anytime, but only self-inflicted rage. If the user is inflicted with the status effect 'Enraged' by someone else, they may not deactivate the status effect until the number of turns of affliction have passed. In addition, the samurai may make double the number of basic sword attacks at x base damage, where x is the level of the weapon. Counts as a fighting style and may not be stacked with others (ie: Thorn Style, Snake Style, etc). Used in the Setup Phase, can only be activated/deactivated once per turn. Cost: -2
  2. Adding the Christmas gift! 4 jutsu points, plus $50 and a randomly rolled gift! 14: 2 Rank 3 caltrops
  3. So, is this a no go?
  4. I should ask this... is it okay to play a Necropolitan, or no?
  5. Hell yes! Character is made! Human Dread Necromancer or Drow Warlock? Which would you prefer?
  6. Would love to join in! Also, for those who need it, look here for typical D20 DnD rules. A question for our DM would be, is he allowing third party books like Green Ronin's or Mongoose Publishing's Ultimate Equipment series? Also, important question... What level should the characters be?
  7. Fair enough I suppose... And that would give me back quite a few points...
  8. This is both to allow for training, as well as information gathering and roleplay purposes. 1) Allows for training in Chunin/Jounin/Senin jutsu/skills 2) Allows for training in dead characters' PERSONAL jutsu/skills that are allowed by the player who owns the character in question. 3) Scare the living shit out of NPCs because I'm effectively bringing the dead to life temporarily. 4) Further my character's travels on the road to spy-dom, as a lot of players in this game seem to overlook that aspect of the job.
  9. Given how my character won't actually be USING this technique/armor, just the knowledge of it, I'm open for suggestions on altering things about it. Because to be honest reading through it all gave me just as much of a headache and I'd be GLAD to alter this thing to something more comprehensible. I just don't know where to start! Edit; Got rid of the one ability because in all honesty, after reading through it, it looked to me like the character was PERMANENTLY destroying their stats for a one-battle save... and that makes little sense to me. So yeah... gone... Still, now that it's down to only those few abilities, having this cost 3 sp to get the contract and only be equippable for 5 turns... I'm thinking I need to extend that a bit. What do you think?
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