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TheDuke

Teachings of Jizō

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Teachings of Jizō | Jizō no Oshie | 地蔵の教え

 

100-Sculpture_Buddha_Jizo_Bosatsu-Detail.thumb.jpg.34c5db4a9f7eb7605da57cdc58236b71.jpg

 

Description: Named for the Bodhisattva known for wielding the Shakujō, Jizō Bosatsu, the taijutsu style of the Ninja Monks is a study in discipline and harmony, a fusion of jutsus that utilize the Ninsō teachings of balance and unity to create one cohesive whole. The style is a never-ending barrage of jutsus in action, its efforts focused towards reducing the strain of these taxing moves on their user, and though the true Fūinjutsu techniques are reserved for only the most skilled of Ninja Monks, a successful flurry of strikes is often capped of by a chakra-imbued blow to one of the Tenketsu points drilled into a practitioner during their training, sealing off a measure of the opponent's abilities for a time. 

 

Effects: Allows user to generate ‘Jizō’ Charges, up to a maximum of five (5). Jizō Charges are gained whenever a Jizō Style Hybrid technique with Taijutsu as one of its components successfully hits. Jizō Charges can be used for any of the following purposes:

 

1. The user may spend one or more Jizō Charges whenever using a Teachings of Jizō technique, to reduce the chakra and stamina costs by 5x% respectively, where x represents the number of Charges spent.

 

2. Whenever using a Teachings of Jizō technique, the user may spend two (2) Jizō Charges to apply one (1) turn of Quarantine [Ninjutsu/Taijutsu/Genjutsu] to that technique. Normal battle limits for the Quarantine status effect apply to this ability as well.

 

3. The user may perform a technique that requires the use of Jizō Charges.

 

Cost: -1

Edited by Princess
Fixed a small problem for him, not dragging him through approvals again. Changed requirements to cost.
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Generally with taijutsu styles that confer passive bonuses with charges, you will need to have a mechanic that causes you to lose charges to prevent it being too easy to hold max charges or have mechanics that make having charges be a risk/reward. For example, on the mainsite skill page you can see examples of existing styles with such mechanics. Crane Style loses charges when struck, Momentum Style's charges give a benefit and a defecit, and Serpent Style risks losing all charges to crits.

Edited by Sol Pope
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Thanks. Adjusted the costs, let me know if I should adjust it to a baseline of 2x or 3x, just decided to highball it. Beefed up the deficit a bit as well. Cleaves closer to Crane style now then I'd like, honestly, but it is what it is. 

Edited by TheDuke
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You need to clarify the value of X. I know what you mean, because we discussed on discord. But X does not always mean rank. It's a placeholder value, could mean anything.

So please add the line either at the start or end of the effect that reads something like:
'The value of X is equal to the user's rank, with 1 being Gennin, 2 being Chuunin, ect.'

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One quick change needed sorry, no mechanical change just a cleanup, Please change the effects to say:

"Effects: Allows user to generate ‘Jizō’ Charges, up to a maximum of five (5). Jizō Charges are gained whenever a Jizo Style Hybrid technique with Taijutsu as one of its components successfully hits. Jizō Charges can be used for any of the following purposes:"

 

Change made, no mechanics effected, previous approvals stand. Back to approval it goes!

Edited by Princess
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