Village: Iwagakure | Kirigakure | Konohagakure | Kumogakure | Kusagakure | Otogakure
Sunagakure | Yukigakure | General
Rank: Academy Student | Gennin | Chuunin | Jounin | Sennin
Type: Ninjutsu | Genjutsu | Taijutsu | Ninjutsu / Taijutsu | Taijutsu / Genjutsu | Ninjutsu / Genjutsu
Basic Element: Wind | Earth | Water | Lightning | Fire
Combo Element: Cloud | Wood | Plant | Sound | Sand
Style: Wild Beast | Momentum | Mountain Ox | Desert Aikido | Serpent | Lotus | Crane
Archetype: Elemental | Time | Carnal | Creational | Meditative
Special: Dynamic Trap | Set Trap | Clone | Weapon | Barrier | Shield | Terrain | Climate | Pet
Other: Powerful | Unacceptable | Sealing | Medical
Blood on the Wind | Chi o za Kaze
Type: Ninjutsu [ Wind ]
Rank: Jounin
Cost: 110 Chakra
Damage: 105
Effect: The opponent is 'Bleeding: 25' for three (3) turns.
Description: This move once again does not directly target the foe itself, but instead tries to find wounds already made in the opponent. If none are there the wind itself will cut a shallow blow, then infuse it's chakra into all the wounds on the person, causing them a bit of pain but more importantly causing all their wounds to start bleeding profusely.
Points: 3
Hurricane | Shippuu
Type: Ninjutsu [ Wind ]
Rank: Gennin
Cost: 20 Chakra
Damage: 10
Effect: The target's Ninjutsu and Taijutsu are reduced by 20 when using any ranged attack one (1) turn.
Description: A flurry of wind surrounds the target, spinning them wildly and lifting them a bit off the ground before slamming them back down. It does little damage, but leaves their perception highly skewered and makes ranged attack difficult.
Points: 1
Slashing Wind Skill | Kamaitachi no Jutsu
Type: Ninjutsu [ Sunagakure | Wind ]
Rank: Chuunin
Cost: 72 Chakra
Damage: 50
Effect: Increase the user's Accuracy by 40 for this attack.
Description: A simple wind manipulation technique that takes advantage of wind's transparency to hide it from the opponent. The shinobi feints motion to pull attention away from the wind attack, tricking the opponent long enough for the razor sharp gale to slice into their flesh.
Points: 3
Wind Blade | Kaze no Yaiba
Type: Ninjutsu [ Sunagakure | Wind ]
Rank: Gennin
Cost: 60 Chakra
Damage: 20
Effect: Opponent is 'Exposed' for one turn.
Description: A sword of wind that forces compressed air to cut through the target. Since it is so fast and hard to see it is hard to avoid, and the wind goes right through all defenses. Due to the tempermental nature of wind the blow only maintains enough force to be dangerous with ten feet though.
Points: 3
Wind God | Kaze Kami
Type: Ninjutsu [ Wind ]
Rank: Gennin
Cost: 30 Chakra
Damage: 30
Description: This is a straightforward attack for the most part, sending incredibly strong buffets of wind at the opponent and knocking them flying a good ways. It's beauty is against members of the opposite element, earth, where the wind, guided by some malignant force senses the chakra in them and buffets them for additional damage as they fly.
Points: 2
Wind Release; Desert King | Fūton; Sabakuou
Type: Ninjutsu [ Sunagakure | Wind ]
Rank: Chuunin
Cost: 80 Chakra
Damage: 50
Effect: Opponent is 'Clobbered' for 1 turn.
Description: The user forms the seals for Tiger, Horse and finally Bird. On the final seal, the user inhales deeply, their lungs mixing chakra and air together, before exhaling powerfully. A great serpent of wind escapes from their mouth, coils around the opponent and then crashes down on them with exposed fangs. The force of the impact is enough to create new sand dunes in the desert.
Points: 3
Wind Release; Gale | Fūton; Reppū
Type: Ninjutsu [ Wind ]
Rank: Gennin
Cost: 20 Chakra
Damage: 5
Effect: Opponent has 'Impaired Hearing' for one turn
Description: A weaker version of Shippuu, Gale relies on rushing winds to interfere with the enemy's ability to hear. Most of the damage is caused by debris caught in the gale.
Points: 1