Village: Iwagakure | Kirigakure | Konohagakure | Kumogakure | Kusagakure | Otogakure
Sunagakure | Yukigakure | General
Rank: Academy Student | Gennin | Chuunin | Jounin | Sennin
Type: Ninjutsu | Genjutsu | Taijutsu | Ninjutsu / Taijutsu | Taijutsu / Genjutsu | Ninjutsu / Genjutsu
Basic Element: Wind | Earth | Water | Lightning | Fire
Combo Element: Cloud | Wood | Plant | Sound | Sand
Style: Wild Beast | Momentum | Mountain Ox | Desert Aikido | Serpent | Lotus | Crane
Archetype: Elemental | Time | Carnal | Creational | Meditative
Special: Dynamic Trap | Set Trap | Clone | Weapon | Barrier | Shield | Terrain | Climate | Pet
Other: Powerful | Unacceptable | Sealing | Medical
Bulldozer | Burudōzā
Type: Taijutsu [ Iwagakure | Mountain Ox ]
Rank: Jounin
Cost: 200 Stamina + x Ox Charges
Damage: 300
Effect: The opponent is under the effects of 'Vulnerable' for 1 turn. The user of this technique may spend Ox Charges in addition to the stamina cost. For every Ox Charge spent with this technique, the chance to land a critical blow is increased by 5%. For every Ox Charge the user has after paying the cost of this technique., they gain an additional 5% chance to hit the opponent with this technique. If the user of this technique is in 'Grazing Bull Stance', the chance to hit the opponent with this technique for every Ox Charge they have turns to 7%, and every Ox Charge they use turns to 3% instead. (For example, if this ninja has 3 Ox charges, they automatically gain a 15% chance to hit with this attack. They may also spend any amount of these charges to gain +5% to land a critical blow per charge used. Say the user decides to spend two of said charges, and keep one, that means they gain a 5% to hit, and 10% to land a critical.))
Description: The premier 'killing technique' of the Ox Style school, as well as the typical signature technique used by all those who have mastered the arts. It combines all the lessons learned previously to execute a highly lethal lunge at the opponent. By extending their arm, the user of this technique will slam their shoulder and bicep into the opponent's throat as they stampede forward, strangling and knocking the air out of the opponent as they do so. This placement of the assault makes it easy for the user to ignore the whiplash of the impact, and when used after a succession of Ox Style techniques, the user finds it far easier to concentrate on the impact, or, if they're willing to throw off their flow, cause far more damage then they would have initially. This technique has been known to decapitate.
Requirements: Grazing Bull Stance | Hōboku Osuushi No Kamae
Points: 8
Clashing Horns | Gekitotsu Tsuno
Type: Taijutsu [ Iwagakure | Mountain Ox | Barrier ]
Rank: Jounin
Cost: X Ox Charges
Effect: Must be in 'Grazing Bull Stance' to use. Used in the Response Phase. The user sacrifices their Main Phase. Creates a Barrier with 100x Health that crumbles at the end of this Response Phase. May be use twice per battle.
Description: One of the more advanced techniques of the Ox School, the user of this technique must already be crouched down within the Grazing Bull Stance to make use of this. With their body already tucked down in a defensive stance, the ninja will cross their arms in front of their torso and body, allowing them to negate any damage aimed at the vital parts of their body. A user of this technique must already be deeply entrenched within the flow of their style, or else they will be unable to protect themselves from any decent damage. This technique is given it's name due to the arms of the user appearing as crossing bull horns.
Points: 5
Crashing Slabs | Shōgeki Heiban
Type: Taijutsu [ Iwagakure ]
Rank: Chuunin
Cost: 120 Stamina
Damage: 120
Effect: Opponent is 'Exposed' on their next turn.
Description: The user delivers a double ax handled swing to the enemy's jaw, knocking them back and disorienting them for a few moments.
Points: 4
Curse of Pestilence | Bachi Ekirei
Type: Genjutsu [ Iwagakure ]
Rank: Chuunin
Cost: 107 Chakra
Effect: The target's Ninjutsu and Taijutsu are reduced by -20 for two (2) turns.
Description: The ninja appears to inflict some form of poison on the target, causing them to feel much weaker and an absolutely horrible splitting headache, reducing their damage in combat and making it hard to use jutsus.
Points: 4
Double Ax Handle | Daburu Onototte
Type: Taijutsu [ Iwagakure ]
Rank: Gennin
Cost: 77 Stamina
Damage: 40
Effect: Opponent is under the effect of 'Headache' for 3 turns.
Description: The user will approach the opponent and elbow them hard in the stomach, followed by a double handed ax swing to the base of the neck, causing significant pain for awhile after due to the force applied to the head.
Points: 4
Earth Release; Avalanche | Doton; Nadare
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Gennin
Cost: 30 Chakra
Damage: 10
Effect: Area of Effect
Description: The user puts their hands within the ground and pulls out two chunks of rock. By using their chakra they control the rocks to hurl them at the ground. They break into many pieces, which are propelled by the users chakra, within a 20 foot radius of the user. The technique is used for hitting multiple opponents.
Points: 2
Earth Release; Earth Dragon Bullet | Doton; Doryūdan
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Jounin
Cost: 220 Chakra
Damage: 300
Effect: The user's Accuracy is increased by 100 for this attack.
Description: When used in an area with a large amount of earth or mud, this technique can create a dragon-like head to shoot mud balls at an opponent. The high speed of its bullets along with its ability to appear anywhere on the battlefield makes it especially hard to anticipate.
Points: 5
Earth Release; Earth Gods Will | Doton; Tsuchi Kame Mune
Type: Ninjutsu [ Iwagakure | Earth | Barrier ]
Rank: Gennin
Cost: 80 Chakra
Effect: Creates a barrier that has 80 health points. The person inside the barrier is unable to attack. This jutsu can be deactivated by the user by sacrificing their Main Phase. Lasts for four turns. Can only be used once per battle.
Description: A massive dome of earth much like the Sphere of Sand rises and surrounds the ninja. Unlike it's Sand cousin this sphere will not attack back though, but has an absurdly strong amount of defense.
Points: 4
Earth Release; Earthshatter | Doton; Dokudaka
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Chuunin
Cost: 55 Chakra
Damage: 30
Effect: If this technique is used on a target that has been affected by the Prone status in the last two of their turns or currently has the Prone status, then this technique deals 20 more damage. Target also gains the Startled status effect for two turns.
Description: Carefully collecting a hand of soil or terrain, the user gathers it in their palm and lightly blows upon it. Upon doing so, it then covers the target and suddenly coagulates all over them, as though squirming. With one final handseal, the hardening soil finally settles, only to violently shatter; impacting the target with shards of galvanized soil and terrain. Quite visually impressive, it is a perfect demonstration of a shinobi's progression from Gennin to Chuunin rank.
Points: 2
Earth Release; Gaea's Maw | Doton; Gaea No Kuchi
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Jounin
Cost: 300 Chakra
Damage: 270
Effect: Opponent is Stunned, Prone and Vulnerable. Can only be used once per battle.
Description: The ground beneath the target is split open, raised around the victim in a ring of jagged and razor-sharp spires. The opening is quickly pulled closed, stabbing the victim with the stones and trapping them beneath the earth.
Points: 7
Earth Release; Inner Decapitation Skill | Doton; Shinjuu Zanshu no Jutsu
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Gennin
Cost: 50 Chakra
Effect: Opponent is 'Vulnerable' next turn.
Description: The user puts himself/herself underground using his/her chakra. They then can pull the opponent under and attack them.
Points: 3
Earth Release; Jaws of the Mother | Doton; Wareme No Haha
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Gennin
Cost: 40 Chakra
Damage: 10
Effect: Opponent gains the 'Numb' status effect for one turn. If this technique is used on a target that has been affected by the 'Prone' status in the last two of their turns or currently has the 'Prone' status, then the 'Numb' effect of this technique lasts one more turn.
Description: Traditionally used on an exposed target, the user places both hands on the ground and imbues the earth with a small pool of chakra. Upon doing this, the user quickly stands up and gestures upwards with their hands; palms showing to the sky. This is followed by a signature grinding noise as the earth sinks downwards and then rises quickly while closing around the target. Leaving one, very pained target to deal with the numbness spreading through their body.
Points: 3
Earth Release; Stone Goliath | Doton; Ishi Goriate
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Jounin
Cost: 50 Chakra, 50 Chakra Upkeep
Effect: The user is 'Enlarged' as long as this technique is active. At the start of each Main Phase, the user rolls a d10 and on a result of 6-10 the first attack in this Main Phase adds one (1) turn of 'Clobbered' to its effects. Maximum of 4 turns.
Description: This nin coats him/herself with a thick stone carapace that increases their size as well as combat potency. The strong blows from this form send the opponent reeling backwards a few steps, forcing them to spend time recovering from the attack.
Points: 5
Earth Release; Tracking Fang Skill | Doton; Tsuiga no Jutsu
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Chuunin
Cost: 50 Chakra
Effect: May only be used when a Summon is under the user's control. Target is 'Shackled Paired Legs' for one (1) turn. This technique has a +10% Chance to Hit. May only be used once per battle.
Description: This technique is used to incorporate the "Kuchiyose No Jutsu". It uses it as a fast-paced tracking system by sending your summon underground to the area where your opponent is. It takes them by surprise and allows your summon to hold them down long enough for you to perform another attack on your opponent.
Points: 2
Earth's Embrace | Ji no Hōyō
Type: Taijutsu [ Iwagakure | Mountain Ox ]
Rank: Gennin
Cost: 60 Stamina
Damage: 15
Effect: Opponent is under the effect of 'Prone' and 'Distracted' .
Description: Whilst taking a couple quickened steps towards the opponent's side, the ninja will slip their leg across the earth in an attempt to hook their opponent's ankles. In addition, the user's torso will extend past the opponent, allowing them to deliver a solid blow to the back of their head. In combination, this leaves the opponent face down against the ground, wondering what just happened.
Points: 4
Grazing Bull Stance | Hōboku Osuushi No Kamae
Type: Taijutsu [ Iwagakure | Mountain Ox ]
Rank: Chuunin
Cost: 120 Stamina
Effect: While in this stance, the user cannot be dealt critical damage by any technique. Whenever the user preforms an Ox Style technique while this stance is active they roll a d8. On a result of 7 or 8 they gain one (1) additional Ox Charge. All attacks the user makes while this stance is active have their total damage reduced by 20%, but also have a +x% chance to hit, where x is equal to 1/4 the user's level rounded up to a maximum of +20%.
Description: The most basic stance an adept of the Ox Style has in their arsenal. It generally consists of keeping one's body steady and firmly dug into the ground. It thrives on revealing no openings, and the adept's arms are kept close to the body at all times in order to reduce the chance of taking extra damage. The ninja remains tucked down, much like a bull attempt to eat grass, hence how the technique was named.
Points: 4
Iwa Release; Pinpoint Fault | Iwaton; Seimitsu Dansousen
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Chuunin
Cost: 90 Chakra
Damage: 40
Effect: Target character is unequipped of all pieces of equipment that are not attached to their body. Victim may pay a setup phase to pick up a single piece of equipment per turn. Opponent gains the 'Prone' status effect for one turn.
Description: Creating a temporary fault line running beneath the opponent, the user taps into the line and begins to make the earth immediately around it shift. This causes a small scale earthquake that basically knocks the target off their feet and flings their equipment every which way. While it's not particularly impressive to see, it is still very effective and is fantastic for setting up combos against over-equipped opponents. After all, people seem to like it shaken, not stirred.
Points: 3
Prism | Sanryoukyou
Type: Genjutsu [ Iwagakure ]
Rank: Gennin
Cost: 40 Chakra
Effect: -60 accuracy. Double effects on Uchiha, Hyuuga, or other "mystic eye" bloodline types regardless of if the effects of the eyes are activated or not. Lasts 2 posts.
Description: A brilliant crystalline piece of rock juts from the earth and shatters in a blinding explosion of light, blinding the opponent. Ninjas used to relying on enhanced forms of eyesight suffer especially badly from this technique.
Points: 2
Seismic Toss | Jishindōho
Type: Taijutsu [ Iwagakure ]
Rank: Chuunin
Cost: 100 Stamina
Damage: 90
Effect: Opponent is inflicted with Bruised for 2 turns.
Description: A technique stemming from an ancient method to move heavy stone from quarries and into carts. Utilizing quick footwork, an individual works their way into close range with an opponent. Within close proximity, the user grasps the opponent face-to-face and around the waist, squeezing them tight to their own body with a hook grip behind the opponent's back, effectively gaining control of their center of gravity. From this position by exercising raw strength, the user then half turns twice in either a clockwise or counter-clockwise motion, breaking the balance of an opponent with quick steps and an explosive upward thrust. Having lifted their opponent, the user then makes a half twist at the waist, driving their opponent into the ground, full force, with one final quarter step. The impact of not only driving but allowing their full bodyweight to slam into the opponent on the descent to the ground causes acute physical damage to the flesh and bone structure of the torso. Most notably, crushing the ground in which the opponent was driven into as well. Although stemming from ancient miners, this maneuver is mostly seen, in modern times, in Iwagakure 'strong man' competitions but has been modified for combative usage.
Points: 4
Soil Clone Technique | Iwa Bunshin no Jutsu
Type: Ninjutsu [ Clone | Iwagakure | Earth ]
Rank: Chuunin
Cost: 105x Chakra
Effect: Each Soil Clone has 105 Health and 25% of the user's remaining stats. If destroyed by an opponent, the Soil Clone has a 25% chance to afflict that opponent with 'Slow' for one (1) turn. Maximum of two (2) clones may be created.
Description: In similar fashion with any other clone technique, Iwa Bunshin No Jutsu can make up to several clones made out of soil from the ground around them. The clones take on the appearance of their creator, but when destroyed explode in a burst of compressed soil. The soil latches onto enemy that destroyed them, hindering their movement.
Points: 7
Soul Prison | Kontan Kongoku
Type: Ninjutsu [ Iwagakure | Earth ]
Rank: Gennin
Cost: 50 Chakra
Effect: The user gains a shield with 100 Health. The user may not use Ninjutsu while this shield is active.
Description: A wall of pure, intense chakra is formed in a field around the ninja. The chakra distorts any attempts to force a jutsus through it from inside or out. The ninja must remain stationary to maintain the effects of the Kontan Kongoku.
Points: 4